// ---------------------------------------------------------------------------
// wxSocket headers (generic)
// ---------------------------------------------------------------------------
+
#ifdef WXPREC
# include "wx/wxprec.h"
#else
wxSOCKET_INVPORT = GSOCK_INVPORT,
wxSOCKET_WOULDBLOCK = GSOCK_WOULDBLOCK,
wxSOCKET_TIMEDOUT = GSOCK_TIMEDOUT,
- wxSOCKET_MEMERR = GSOCK_MEMERR
+ wxSOCKET_MEMERR = GSOCK_MEMERR,
+ wxSOCKET_BUSY
} wxSocketError;
+enum {
+ wxSOCKET_NONE = 0,
+ wxSOCKET_NOWAIT = 1,
+ wxSOCKET_WAITALL = 2,
+ wxSOCKET_BLOCK = 4
+};
+
+typedef int wxSockFlags;
+
// ------------------------------------------------------------------------
// wxSocket base
// ------------------------------------------------------------------------
DECLARE_CLASS(wxSocketBase)
public:
- enum { NONE=0, NOWAIT=1, WAITALL=2, SPEED=4 };
- typedef int wxSockFlags;
+ enum {
+ NONE = wxSOCKET_NONE,
+ NOWAIT = wxSOCKET_NOWAIT,
+ WAITALL = wxSOCKET_WAITALL,
+ SPEED = wxSOCKET_BLOCK
+ };
+
+ typedef ::wxSockFlags wxSockFlags;
+
// Type of request
enum wxSockType { SOCK_CLIENT, SOCK_SERVER, SOCK_INTERNAL, SOCK_UNINIT };
typedef void (*wxSockCbk)(wxSocketBase& sock, wxSocketNotify evt, char *cdata);
protected:
- GSocket *m_socket; // wxSocket socket
+ GSocket *m_socket; // GSocket
+ int m_id; // Socket id (for event handler)
+
+ // Attributes
wxSockFlags m_flags; // wxSocket flags
wxSockType m_type; // wxSocket type
- wxSocketEventFlags m_neededreq; // Which events we are interested in
- wxUint32 m_lcount; // Last IO request size
+ wxSocketEventFlags m_neededreq; // Event mask
+ bool m_notify_state; // Notify events to users?
+ bool m_connected; // Connected ?
+ bool m_establishing; // Establishing connection ?
+ bool m_reading; // Busy reading?
+ bool m_writing; // Busy writing?
+ bool m_error; // Did last IO call fail ?
+ wxUint32 m_lcount; // Last IO transaction size
unsigned long m_timeout; // IO timeout value
-
+ wxList m_states; // Stack of states
+
char *m_unread; // Pushback buffer
wxUint32 m_unrd_size; // Pushback buffer size
- wxUint32 m_unrd_cur; // Pushback pointer
-
- wxSockCbk m_cbk; // C callback
- char *m_cdata; // C callback data
-
- bool m_connected; // Connected ?
- bool m_establishing; // Pending connections ?
- bool m_notify_state; // Notify state
- int m_id; // Socket id (for event handler)
-
- // Defering variables
- enum {
- DEFER_READ, DEFER_WRITE, NO_DEFER
+ wxUint32 m_unrd_cur; // Pushback pointer (index into buffer)
+
+ // Async IO variables
+ enum
+ {
+ NO_DEFER = 0,
+ DEFER_READ = 1,
+ DEFER_WRITE = 2
} m_defering; // Defering state
char *m_defer_buffer; // Defering target buffer
wxUint32 m_defer_nbytes; // Defering buffer size
wxTimer *m_defer_timer; // Timer for defering mode
- bool m_error; // Did an error occur in last IO call ?
- wxList m_states; // Stack of states
+/*
+ char *m_read_buffer; // Target buffer (read)
+ char *m_write_buffer; // Target buffer (write)
+ wxUint32 m_read_nbytes; // Buffer size (read)
+ wxUint32 m_write_nbytes; // Buffer size (write)
+ wxTimer *m_read_timer; // Timer (read)
+ wxTimer *m_write_timer; // Timer (write)
+*/
+
+ wxSockCbk m_cbk; // C callback
+ char *m_cdata; // C callback data
public:
wxSocketBase();
wxSocketBase& Unread(const char *buffer, wxUint32 nbytes);
wxSocketBase& ReadMsg(char *buffer, wxUint32 nbytes);
wxSocketBase& WriteMsg(const char *buffer, wxUint32 nbytes);
- void Discard();
+ wxSocketBase& Discard();
// Status
inline bool Ok() const { return (m_socket != NULL); };
inline bool IsConnected() const { return m_connected; };
inline bool IsDisconnected() const { return !IsConnected(); };
inline bool IsNoWait() const { return ((m_flags & NOWAIT) != 0); };
- bool IsData() const;
+ inline bool IsData() { return WaitForRead(0, 0); };
inline wxUint32 LastCount() const { return m_lcount; }
inline wxSocketError LastError() const { return (wxSocketError)GSocket_GetError(m_socket); }
inline wxSockType GetType() const { return m_type; }
virtual bool GetLocal(wxSockAddress& addr_man) const;
// Set attributes and flags
- void SetFlags(wxSockFlags _flags);
- wxSockFlags GetFlags() const;
void SetTimeout(long seconds);
+ void SetFlags(wxSockFlags flags);
+ inline wxSockFlags GetFlags() const { return m_flags; };
// Wait functions
// seconds = -1 means default timeout (change with SetTimeout)
// Public internal callback
virtual void OldOnNotify(wxSocketNotify WXUNUSED(evt));
- // Do NOT use these functions; they should be protected!
- void CreatePushbackAfter(const char *buffer, wxUint32 size);
- void CreatePushbackBefore(const char *buffer, wxUint32 size);
+ // Do NOT use this function; it should be protected!
void OnRequest(wxSocketNotify req_evt);
protected:
protected:
#endif
+ // Low level IO
+ wxUint32 _Read(char* buffer, wxUint32 nbytes);
+ wxUint32 _Write(const char *buffer, wxUint32 nbytes);
bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
- int DeferRead(char *buffer, wxUint32 nbytes);
- int DeferWrite(const char *buffer, wxUint32 nbytes);
+ wxUint32 DeferRead(char *buffer, wxUint32 nbytes);
+ wxUint32 DeferWrite(const char *buffer, wxUint32 nbytes);
void DoDefer();
- // Pushback library
+ // Pushbacks
+ void Pushback(const char *buffer, wxUint32 size);
wxUint32 GetPushback(char *buffer, wxUint32 size, bool peek);
};