/////////////////////////////////////////////////////////////////////////////
-// Name: progdlgg.h
+// Name: src/generic/progdlgg.cpp
// Purpose: wxProgressDialog class
-// Author: Karsten Ballüder
+// Author: Karsten Ballueder
// Modified by:
// Created: 09.05.1999
// RCS-ID: $Id$
-// Copyright: (c) Karsten Ballüder
-// Licence: wxWindows license
+// Copyright: (c) Karsten Ballueder
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "progdlgg.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/frame.h"
#include "wx/button.h"
#include "wx/stattext.h"
- #include "wx/layout.h"
+ #include "wx/sizer.h"
#include "wx/event.h"
#include "wx/gauge.h"
#include "wx/intl.h"
- #include "wx/settings.h"
#include "wx/dcclient.h"
#include "wx/timer.h"
+ #include "wx/settings.h"
+ #include "wx/app.h"
#endif
-#include "wx/generic/progdlgg.h"
+#include "wx/progdlg.h"
+#include "wx/evtloop.h"
+
+// ---------------------------------------------------------------------------
+// macros
+// ---------------------------------------------------------------------------
+
+/* Macro for avoiding #ifdefs when value have to be different depending on size of
+ device we display on - take it from something like wxDesktopPolicy in the future
+ */
+
+#if defined(__SMARTPHONE__)
+ #define wxLARGESMALL(large,small) small
+#else
+ #define wxLARGESMALL(large,small) large
+#endif
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
-#define LAYOUT_X_MARGIN 8
-#define LAYOUT_Y_MARGIN 8
+#define LAYOUT_MARGIN wxLARGESMALL(8,2)
+
+static const int wxID_SKIP = 32000; // whatever
// ----------------------------------------------------------------------------
// private functions
BEGIN_EVENT_TABLE(wxProgressDialog, wxDialog)
EVT_BUTTON(wxID_CANCEL, wxProgressDialog::OnCancel)
-
- EVT_SHOW(wxProgressDialog::OnShow)
+ EVT_BUTTON(wxID_SKIP, wxProgressDialog::OnSkip)
EVT_CLOSE(wxProgressDialog::OnClose)
END_EVENT_TABLE()
IMPLEMENT_CLASS(wxProgressDialog, wxDialog)
// ============================================================================
-// implementation
+// wxProgressDialog implementation
// ============================================================================
// ----------------------------------------------------------------------------
-// wxProgressDialog
+// wxProgressDialog creation
// ----------------------------------------------------------------------------
-wxProgressDialog::wxProgressDialog(wxString const &title,
- wxString const &message,
+wxProgressDialog::wxProgressDialog(const wxString& title,
+ const wxString& message,
int maximum,
wxWindow *parent,
int style)
- : wxDialog(parent, -1, title)
+ : wxDialog(GetParentForModalDialog(parent, style), wxID_ANY, title),
+ m_skip(false),
+ m_delay(3),
+ m_hasAbortButton(false),
+ m_hasSkipButton(false)
{
// we may disappear at any moment, let the others know about it
SetExtraStyle(GetExtraStyle() | wxWS_EX_TRANSIENT);
-
m_windowStyle |= style;
- bool hasAbortButton = (style & wxPD_CAN_ABORT) != 0;
+ m_hasAbortButton = (style & wxPD_CAN_ABORT) != 0;
+ m_hasSkipButton = (style & wxPD_CAN_SKIP) != 0;
#if defined(__WXMSW__) && !defined(__WXUNIVERSAL__)
// we have to remove the "Close" button from the title bar then as it is
// confusing to have it - it doesn't work anyhow
//
// FIXME: should probably have a (extended?) window style for this
- if ( !hasAbortButton )
+ if ( !m_hasAbortButton )
{
- EnableCloseButton(FALSE);
+ EnableCloseButton(false);
}
#endif // wxMSW
- m_state = hasAbortButton ? Continue : Uncancelable;
+#if defined(__SMARTPHONE__)
+ SetLeftMenu();
+#endif
+
+ m_state = m_hasAbortButton ? Continue : Uncancelable;
m_maximum = maximum;
-#ifdef __WXMSW__
+#if defined(__WXMSW__) || defined(__WXPM__)
// we can't have values > 65,536 in the progress control under Windows, so
// scale everything down
m_factor = m_maximum / 65536 + 1;
m_maximum /= m_factor;
#endif // __WXMSW__
- m_parentTop = parent;
- while ( m_parentTop && m_parentTop->GetParent() )
- {
- m_parentTop = m_parentTop->GetParent();
- }
-
- wxLayoutConstraints *c;
-
- wxClientDC dc(this);
- dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
- long widthText;
- dc.GetTextExtent(message, &widthText, NULL, NULL, NULL, NULL);
+ m_parentTop = wxGetTopLevelParent(parent);
- m_msg = new wxStaticText(this, -1, message);
- c = new wxLayoutConstraints;
- c->left.SameAs(this, wxLeft, 2*LAYOUT_X_MARGIN);
- c->top.SameAs(this, wxTop, 2*LAYOUT_Y_MARGIN);
- c->width.AsIs();
- c->height.AsIs();
- m_msg->SetConstraints(c);
+ // top-level sizerTop
+ wxSizer * const sizerTop = new wxBoxSizer(wxVERTICAL);
- wxSize sizeDlg,
- sizeLabel = m_msg->GetSize();
- sizeDlg.y = 2*LAYOUT_Y_MARGIN + sizeLabel.y;
-
- wxWindow *lastWindow = m_msg;
+ m_msg = new wxStaticText(this, wxID_ANY, message);
+ sizerTop->Add(m_msg, 0, wxLEFT | wxTOP, 2*LAYOUT_MARGIN);
if ( maximum > 0 )
{
- // note that we can't use wxGA_SMOOTH because it happens to also mean
- // wxDIALOG_MODAL and will cause the dialog to be modal. Have an extra
- // style argument to wxProgressDialog, perhaps.
- m_gauge = new wxGauge(this, -1, m_maximum,
- wxDefaultPosition, wxDefaultSize,
- wxGA_HORIZONTAL);
-
- c = new wxLayoutConstraints;
- c->left.SameAs(this, wxLeft, 2*LAYOUT_X_MARGIN);
- c->top.Below(m_msg, 2*LAYOUT_Y_MARGIN);
- c->right.SameAs(this, wxRight, 2*LAYOUT_X_MARGIN);
- c->height.AsIs();
- m_gauge->SetConstraints(c);
+ int gauge_style = wxGA_HORIZONTAL;
+ if ( style & wxPD_SMOOTH )
+ gauge_style |= wxGA_SMOOTH;
+ m_gauge = new wxGauge
+ (
+ this,
+ wxID_ANY,
+ m_maximum,
+ wxDefaultPosition,
+ // make the progress bar sufficiently long
+ wxSize(wxMin(wxGetClientDisplayRect().width/3, 300), -1),
+ gauge_style
+ );
+
+ sizerTop->Add(m_gauge, 0, wxLEFT | wxRIGHT | wxTOP | wxEXPAND, 2*LAYOUT_MARGIN);
m_gauge->SetValue(0);
- lastWindow = m_gauge;
-
- wxSize sizeGauge = m_gauge->GetSize();
- sizeDlg.y += 2*LAYOUT_Y_MARGIN + sizeGauge.y;
}
else
- m_gauge = (wxGauge *)NULL;
+ {
+ m_gauge = NULL;
+ }
// create the estimated/remaining/total time zones if requested
- m_elapsed = m_estimated = m_remaining = (wxStaticText*)NULL;
-
- // if we are going to have at least one label, remmeber it in this var
- wxStaticText *label = NULL;
+ m_elapsed =
+ m_estimated =
+ m_remaining = NULL;
+ m_display_estimated =
+ m_last_timeupdate =
+ m_break = 0;
+ m_ctdelay = 0;
// also count how many labels we really have
size_t nTimeLabels = 0;
+ wxSizer * const sizerLabels = new wxFlexGridSizer(2);
+
if ( style & wxPD_ELAPSED_TIME )
{
nTimeLabels++;
- label =
- m_elapsed = CreateLabel(_("Elapsed time : "), &lastWindow);
+ m_elapsed = CreateLabel(_("Elapsed time:"), sizerLabels);
}
if ( style & wxPD_ESTIMATED_TIME )
{
nTimeLabels++;
- label =
- m_estimated = CreateLabel(_("Estimated time : "), &lastWindow);
+ m_estimated = CreateLabel(_("Estimated time:"), sizerLabels);
}
if ( style & wxPD_REMAINING_TIME )
{
nTimeLabels++;
- label =
- m_remaining = CreateLabel(_("Remaining time : "), &lastWindow);
+ m_remaining = CreateLabel(_("Remaining time:"), sizerLabels);
}
+ sizerTop->Add(sizerLabels, 0, wxALIGN_CENTER_HORIZONTAL | wxTOP, LAYOUT_MARGIN);
if ( nTimeLabels > 0 )
{
// set it to the current time
m_timeStart = wxGetCurrentTime();
- sizeDlg.y += nTimeLabels * (label->GetSize().y + LAYOUT_Y_MARGIN);
}
- if ( hasAbortButton )
- {
- m_btnAbort = new wxButton(this, wxID_CANCEL, _("Cancel"));
- c = new wxLayoutConstraints;
-
- // Windows dialogs usually have buttons in the lower right corner
-#ifdef __WXMSW__
- c->right.SameAs(this, wxRight, 2*LAYOUT_X_MARGIN);
+#if defined(__SMARTPHONE__)
+ if ( m_hasSkipButton )
+ SetRightMenu(wxID_SKIP, _("Skip"));
+ if ( m_hasAbortButton )
+ SetLeftMenu(wxID_CANCEL);
+#else
+ m_btnAbort =
+ m_btnSkip = NULL;
+
+ wxBoxSizer *buttonSizer = new wxBoxSizer(wxHORIZONTAL);
+
+ // Windows dialogs usually have buttons in the lower right corner
+ const int sizerFlags =
+#if defined(__WXMSW__) || defined(__WXPM__)
+ wxALIGN_RIGHT | wxALL
#else // !MSW
- c->centreX.SameAs(this, wxCentreX);
+ wxALIGN_CENTER_HORIZONTAL | wxBOTTOM | wxTOP
#endif // MSW/!MSW
- c->bottom.SameAs(this, wxBottom, 2*LAYOUT_Y_MARGIN);
-
- wxSize sizeBtn = wxButton::GetDefaultSize();
- c->width.Absolute(sizeBtn.x);
- c->height.Absolute(sizeBtn.y);
+ ;
- m_btnAbort->SetConstraints(c);
+ if ( m_hasSkipButton )
+ {
+ m_btnSkip = new wxButton(this, wxID_SKIP, _("&Skip"));
- sizeDlg.y += 2*LAYOUT_Y_MARGIN + sizeBtn.y;
+ buttonSizer->Add(m_btnSkip, 0, sizerFlags, LAYOUT_MARGIN);
}
- else
- m_btnAbort = (wxButton *)NULL;
- SetAutoLayout(TRUE);
- Layout();
+ if ( m_hasAbortButton )
+ {
+ m_btnAbort = new wxButton(this, wxID_CANCEL);
- sizeDlg.y += 2*LAYOUT_Y_MARGIN;
+ buttonSizer->Add(m_btnAbort, 0, sizerFlags, LAYOUT_MARGIN);
+ }
- // try to make the dialog not square but rectangular of reasonabel width
- sizeDlg.x = (wxCoord)wxMax(widthText, 4*sizeDlg.y/3);
- sizeDlg.x *= 3;
- sizeDlg.x /= 2;
- SetClientSize(sizeDlg);
+ sizerTop->Add(buttonSizer, 0, sizerFlags, LAYOUT_MARGIN );
+#endif // __SMARTPHONE__/!__SMARTPHONE__
+
+ SetSizerAndFit(sizerTop);
Centre(wxCENTER_FRAME | wxBOTH);
else
{
if ( m_parentTop )
- m_parentTop->Enable(FALSE);
+ m_parentTop->Disable();
m_winDisabler = NULL;
}
- Show(TRUE);
- Enable(TRUE); // enable this window
+ Show();
+ Enable();
// this one can be initialized even if the others are unknown for now
//
SetTimeLabel(0, m_elapsed);
}
- // Update the display (especially on X, GTK)
- wxYield();
-
-#ifdef __WXMAC__
- MacUpdateImmediately();
-#endif
+ Update();
}
-wxStaticText *wxProgressDialog::CreateLabel(const wxString& text,
- wxWindow **lastWindow)
+wxStaticText *
+wxProgressDialog::CreateLabel(const wxString& text, wxSizer *sizer)
{
- wxLayoutConstraints *c;
-
- wxStaticText *label = new wxStaticText(this, -1, _("unknown"));
- c = new wxLayoutConstraints;
+ wxStaticText *label = new wxStaticText(this, wxID_ANY, text);
+ wxStaticText *value = new wxStaticText(this, wxID_ANY, _("unknown"));
+
+ // select placement most native or nice on target GUI
+#if defined(__SMARTPHONE__)
+ // value and time to the left in two rows
+ sizer->Add(label, 1, wxALIGN_LEFT);
+ sizer->Add(value, 1, wxALIGN_LEFT);
+#elif defined(__WXMSW__) || defined(__WXPM__) || defined(__WXMAC__) || defined(__WXGTK20__)
+ // value and time centered in one row
+ sizer->Add(label, 1, wxLARGESMALL(wxALIGN_RIGHT,wxALIGN_LEFT) | wxTOP | wxRIGHT, LAYOUT_MARGIN);
+ sizer->Add(value, 1, wxALIGN_LEFT | wxTOP, LAYOUT_MARGIN);
+#else
+ // value and time to the right in one row
+ sizer->Add(label);
+ sizer->Add(value, 0, wxLEFT, LAYOUT_MARGIN);
+#endif
- // VZ: I like the labels be centered - if the others don't mind, you may
- // remove "#ifdef __WXMSW__" and use it for all ports
-#ifdef __WXMSW__
- c->left.SameAs(this, wxCentreX, LAYOUT_X_MARGIN);
-#else // !MSW
- c->right.SameAs(this, wxRight, 2*LAYOUT_X_MARGIN);
-#endif // MSW/!MSW
- c->top.Below(*lastWindow, LAYOUT_Y_MARGIN);
- c->width.AsIs();
- c->height.AsIs();
- label->SetConstraints(c);
-
- wxStaticText *dummy = new wxStaticText(this, -1, text);
- c = new wxLayoutConstraints;
- c->right.LeftOf(label);
- c->top.SameAs(label, wxTop, 0);
- c->width.AsIs();
- c->height.AsIs();
- dummy->SetConstraints(c);
-
- *lastWindow = label;
-
- return label;
+ return value;
}
+// ----------------------------------------------------------------------------
+// wxProgressDialog operations
+// ----------------------------------------------------------------------------
+
bool
-wxProgressDialog::Update(int value, const wxString& newmsg)
+wxProgressDialog::Update(int value, const wxString& newmsg, bool *skip)
{
+ if ( !DoBeforeUpdate(skip) )
+ return false;
+
wxASSERT_MSG( value == -1 || m_gauge, wxT("cannot update non existent dialog") );
#ifdef __WXMSW__
wxASSERT_MSG( value <= m_maximum, wxT("invalid progress value") );
if ( m_gauge )
- {
- m_gauge->SetValue(value + 1);
- }
-
- if ( !newmsg.IsEmpty() )
- {
- m_msg->SetLabel(newmsg);
+ m_gauge->SetValue(value);
- wxYield();
- }
+ UpdateMessage(newmsg);
if ( (m_elapsed || m_remaining || m_estimated) && (value != 0) )
{
unsigned long elapsed = wxGetCurrentTime() - m_timeStart;
- unsigned long estimated = elapsed * m_maximum / value;
- unsigned long remaining = estimated - elapsed;
+ if ( m_last_timeupdate < elapsed
+ || value == m_maximum
+ )
+ {
+ m_last_timeupdate = elapsed;
+ unsigned long estimated = m_break +
+ (unsigned long)(( (double) (elapsed-m_break) * m_maximum ) / ((double)value)) ;
+ if ( estimated > m_display_estimated
+ && m_ctdelay >= 0
+ )
+ {
+ ++m_ctdelay;
+ }
+ else if ( estimated < m_display_estimated
+ && m_ctdelay <= 0
+ )
+ {
+ --m_ctdelay;
+ }
+ else
+ {
+ m_ctdelay = 0;
+ }
+ if ( m_ctdelay >= m_delay // enough confirmations for a higher value
+ || m_ctdelay <= (m_delay*-1) // enough confirmations for a lower value
+ || value == m_maximum // to stay consistent
+ || elapsed > m_display_estimated // to stay consistent
+ || ( elapsed > 0 && elapsed < 4 ) // additional updates in the beginning
+ )
+ {
+ m_display_estimated = estimated;
+ m_ctdelay = 0;
+ }
+ }
+
+ long display_remaining = m_display_estimated - elapsed;
+ if ( display_remaining < 0 )
+ {
+ display_remaining = 0;
+ }
SetTimeLabel(elapsed, m_elapsed);
- SetTimeLabel(estimated, m_estimated);
- SetTimeLabel(remaining, m_remaining);
+ SetTimeLabel(m_display_estimated, m_estimated);
+ SetTimeLabel(display_remaining, m_remaining);
}
- if ( (value == m_maximum ) && !(GetWindowStyle() & wxPD_AUTO_HIDE) )
+ if ( value == m_maximum )
{
- if ( m_btnAbort )
+ if ( m_state == Finished )
{
- // tell the user what he should do...
- m_btnAbort->SetLabel(_("Close"));
+ // ignore multiple calls to Update(m_maximum): it may sometimes be
+ // troublesome to ensure that Update() is not called twice with the
+ // same value (e.g. because of the rounding errors) and if we don't
+ // return now we're going to generate asserts below
+ return true;
}
-#if defined(__WXMSW__) && !defined(__WXUNIVERSAL__)
- else // enable the close button to give the user a way to close the dlg
+
+ // so that we return true below and that out [Cancel] handler knew what
+ // to do
+ m_state = Finished;
+ if( !HasFlag(wxPD_AUTO_HIDE) )
{
- EnableCloseButton(TRUE);
- }
+ EnableClose();
+ DisableSkip();
+#if defined(__WXMSW__) && !defined(__WXUNIVERSAL__)
+ EnableCloseButton();
#endif // __WXMSW__
- if ( !newmsg )
+ if ( newmsg.empty() )
+ {
+ // also provide the finishing message if the application didn't
+ m_msg->SetLabel(_("Done."));
+ }
+
+ wxCHECK_MSG(wxEventLoopBase::GetActive(), false,
+ "wxProgressDialog::Update needs a running event loop");
+
+ // allow the window to repaint:
+ // NOTE: since we yield only for UI events with this call, there
+ // should be no side-effects
+ wxEventLoopBase::GetActive()->YieldFor(wxEVT_CATEGORY_UI);
+
+ // NOTE: this call results in a new event loop being created
+ // and to a call to ProcessPendingEvents() (which may generate
+ // unwanted re-entrancies).
+ (void)ShowModal();
+ }
+ else // auto hide
{
- // also provide the finishing message if the application didn't
- m_msg->SetLabel(_("Done."));
+ // reenable other windows before hiding this one because otherwise
+ // Windows wouldn't give the focus back to the window which had
+ // been previously focused because it would still be disabled
+ ReenableOtherWindows();
+
+ Hide();
}
+ }
+ else // not at maximum yet
+ {
+ DoAfterUpdate();
+ }
- // so that we return TRUE below and that out [Cancel] handler knew what
- // to do
- m_state = Finished;
+ // update the display in case yielding above didn't do it
+ Update();
- wxYield();
+ return m_state != Canceled;
+}
- (void)ShowModal();
- }
- else
+bool wxProgressDialog::Pulse(const wxString& newmsg, bool *skip)
+{
+ if ( !DoBeforeUpdate(skip) )
+ return false;
+
+ wxASSERT_MSG( m_gauge, wxT("cannot update non existent dialog") );
+
+ // show a bit of progress
+ m_gauge->Pulse();
+
+ UpdateMessage(newmsg);
+
+ if (m_elapsed || m_remaining || m_estimated)
{
- // update the display
- wxYield();
+ unsigned long elapsed = wxGetCurrentTime() - m_timeStart;
+
+ SetTimeLabel(elapsed, m_elapsed);
+ SetTimeLabel((unsigned long)-1, m_estimated);
+ SetTimeLabel((unsigned long)-1, m_remaining);
}
-#ifdef __WXMAC__
- MacUpdateImmediately();
-#endif
+ DoAfterUpdate();
return m_state != Canceled;
}
+bool wxProgressDialog::DoBeforeUpdate(bool *skip)
+{
+ wxCHECK_MSG(wxEventLoopBase::GetActive(), false,
+ "wxProgressDialog::DoBeforeUpdate needs a running event loop");
+
+ // we have to yield because not only we want to update the display but
+ // also to process the clicks on the cancel and skip buttons
+ // NOTE: using YieldFor() this call shouldn't give re-entrancy problems
+ // for event handlers not interested to UI/user-input events.
+ wxEventLoopBase::GetActive()->YieldFor(wxEVT_CATEGORY_UI|wxEVT_CATEGORY_USER_INPUT);
+
+ Update();
+
+ if ( m_skip && skip && !*skip )
+ {
+ *skip = true;
+ m_skip = false;
+ EnableSkip();
+ }
+
+ return m_state != Canceled;
+}
+
+void wxProgressDialog::DoAfterUpdate()
+{
+ wxCHECK_RET(wxEventLoopBase::GetActive(),
+ "wxProgressDialog::DoAfterUpdate needs a running event loop");
+
+ // allow the window to repaint:
+ // NOTE: since we yield only for UI events with this call, there
+ // should be no side-effects
+ wxEventLoopBase::GetActive()->YieldFor(wxEVT_CATEGORY_UI);
+}
+
+void wxProgressDialog::Resume()
+{
+ m_state = Continue;
+ m_ctdelay = m_delay; // force an update of the elapsed/estimated/remaining time
+ m_break += wxGetCurrentTime()-m_timeStop;
+
+ EnableAbort();
+ EnableSkip();
+ m_skip = false;
+}
+
+bool wxProgressDialog::Show( bool show )
+{
+ // reenable other windows before hiding this one because otherwise
+ // Windows wouldn't give the focus back to the window which had
+ // been previously focused because it would still be disabled
+ if(!show)
+ ReenableOtherWindows();
+
+ return wxDialog::Show(show);
+}
+
+int wxProgressDialog::GetValue() const
+{
+ if (m_gauge)
+ return m_gauge->GetValue();
+ return wxNOT_FOUND;
+}
+
+int wxProgressDialog::GetRange() const
+{
+ if (m_gauge)
+ return m_gauge->GetRange();
+ return wxNOT_FOUND;
+}
+
+wxString wxProgressDialog::GetMessage() const
+{
+ return m_msg->GetLabel();
+}
+
+void wxProgressDialog::SetRange(int maximum)
+{
+ wxASSERT_MSG(m_gauge, "The dialog should have been constructed with a range > 0");
+ wxASSERT_MSG(maximum > 0, "Invalid range");
+
+ m_gauge->SetRange(maximum);
+ m_maximum = maximum;
+
+#if defined(__WXMSW__) || defined(__WXPM__)
+ // we can't have values > 65,536 in the progress control under Windows, so
+ // scale everything down
+ m_factor = m_maximum / 65536 + 1;
+ m_maximum /= m_factor;
+#endif // __WXMSW__
+}
+
+
+bool wxProgressDialog::WasCancelled() const
+{
+ return m_hasAbortButton && m_state == Canceled;
+}
+
+bool wxProgressDialog::WasSkipped() const
+{
+ return m_hasSkipButton && m_skip;
+}
+
+
// ----------------------------------------------------------------------------
// event handlers
// ----------------------------------------------------------------------------
// will handle it
m_state = Canceled;
- // update the button state immediately so that the user knows that the
+ // update the buttons state immediately so that the user knows that the
// request has been noticed
- m_btnAbort->Disable();
+ DisableAbort();
+ DisableSkip();
+
+ // save the time when the dialog was stopped
+ m_timeStop = wxGetCurrentTime();
}
}
+void wxProgressDialog::OnSkip(wxCommandEvent& WXUNUSED(event))
+{
+ DisableSkip();
+ m_skip = true;
+}
+
void wxProgressDialog::OnClose(wxCloseEvent& event)
{
if ( m_state == Uncancelable )
{
// can't close this dialog
- event.Veto(TRUE);
+ event.Veto();
}
else if ( m_state == Finished )
{
{
// next Update() will notice it
m_state = Canceled;
- }
-}
+ DisableAbort();
+ DisableSkip();
-void wxProgressDialog::OnShow(wxShowEvent& event)
-{
- // if the dialog is being hidden, it was closed, so reenable other windows
- // now
- if ( event.GetShow() )
- {
- ReenableOtherWindows();
+ m_timeStop = wxGetCurrentTime();
}
}
void wxProgressDialog::ReenableOtherWindows()
{
- if ( GetWindowStyle() & wxPD_APP_MODAL )
+ if ( HasFlag(wxPD_APP_MODAL) )
{
- delete m_winDisabler;
- m_winDisabler = (wxWindowDisabler *)NULL;
+ wxDELETE(m_winDisabler);
}
else
{
if ( m_parentTop )
- m_parentTop->Enable(TRUE);
+ m_parentTop->Enable();
}
}
if ( label )
{
wxString s;
- unsigned long hours = val / 3600;
- unsigned long minutes = (val % 3600) / 60;
- unsigned long seconds = val % 60;
- s.Printf(wxT("%lu:%02lu:%02lu"), hours, minutes, seconds);
+
+ if (val != (unsigned long)-1)
+ {
+ unsigned long hours = val / 3600;
+ unsigned long minutes = (val % 3600) / 60;
+ unsigned long seconds = val % 60;
+ s.Printf(wxT("%lu:%02lu:%02lu"), hours, minutes, seconds);
+ }
+ else
+ {
+ s = _("Unknown");
+ }
if ( s != label->GetLabel() )
label->SetLabel(s);
}
}
+void wxProgressDialog::EnableSkip(bool enable)
+{
+ if(m_hasSkipButton)
+ {
+#ifdef __SMARTPHONE__
+ if(enable)
+ SetRightMenu(wxID_SKIP, _("Skip"));
+ else
+ SetRightMenu();
+#else
+ if(m_btnSkip)
+ m_btnSkip->Enable(enable);
+#endif
+ }
+}
+
+void wxProgressDialog::EnableAbort(bool enable)
+{
+ if(m_hasAbortButton)
+ {
+#ifdef __SMARTPHONE__
+ if(enable)
+ SetLeftMenu(wxID_CANCEL); // stock buttons makes Cancel label
+ else
+ SetLeftMenu();
+#else
+ if(m_btnAbort)
+ m_btnAbort->Enable(enable);
+#endif
+ }
+}
+
+void wxProgressDialog::EnableClose()
+{
+ if(m_hasAbortButton)
+ {
+#ifdef __SMARTPHONE__
+ SetLeftMenu(wxID_CANCEL, _("Close"));
+#else
+ if(m_btnAbort)
+ {
+ m_btnAbort->Enable();
+ m_btnAbort->SetLabel(_("Close"));
+ }
+#endif
+ }
+}
+
+void wxProgressDialog::UpdateMessage(const wxString &newmsg)
+{
+ wxCHECK_RET(wxEventLoopBase::GetActive(),
+ "wxProgressDialog::UpdateMessage needs a running event loop");
+
+ if ( !newmsg.empty() && newmsg != m_msg->GetLabel() )
+ {
+ m_msg->SetLabel(newmsg);
+
+ // allow the window to repaint:
+ // NOTE: since we yield only for UI events with this call, there
+ // should be no side-effects
+ wxEventLoopBase::GetActive()->YieldFor(wxEVT_CATEGORY_UI);
+ }
+}
+
#endif // wxUSE_PROGRESSDLG