+#ifdef __WXUNIVERSAL__
+ delete wxTheme::Set(NULL);
+#endif // __WXUNIVERSAL__
+
+ return wxAppConsole::OnExit();
+}
+
+wxAppTraits *wxAppBase::CreateTraits()
+{
+ return new wxGUIAppTraits;
+}
+
+// ----------------------------------------------------------------------------
+// misc
+// ----------------------------------------------------------------------------
+
+void wxAppBase::SetActive(bool active, wxWindow * WXUNUSED(lastFocus))
+{
+ if ( active == m_isActive )
+ return;
+
+ m_isActive = active;
+
+ wxActivateEvent event(wxEVT_ACTIVATE_APP, active);
+ event.SetEventObject(this);
+
+ (void)ProcessEvent(event);
+}
+
+bool wxAppBase::SafeYield(wxWindow *win, bool onlyIfNeeded)
+{
+ wxWindowDisabler wd(win);
+
+ wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
+
+ return loop && loop->Yield(onlyIfNeeded);
+}
+
+bool wxAppBase::SafeYieldFor(wxWindow *win, long eventsToProcess)
+{
+ wxWindowDisabler wd(win);
+
+ wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
+
+ return loop && loop->YieldFor(eventsToProcess);
+}
+
+
+// ----------------------------------------------------------------------------
+// idle handling
+// ----------------------------------------------------------------------------
+
+// Returns true if more time is needed.
+bool wxAppBase::ProcessIdle()
+{
+ // call the base class version first to send the idle event to wxTheApp
+ // itself
+ bool needMore = wxAppConsoleBase::ProcessIdle();
+ wxIdleEvent event;
+ wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
+ while (node)
+ {
+ wxWindow* win = node->GetData();
+
+ // Don't send idle events to the windows that are about to be destroyed
+ // anyhow, this is wasteful and unexpected.
+ if ( !wxPendingDelete.Member(win) && win->SendIdleEvents(event) )
+ needMore = true;
+ node = node->GetNext();
+ }
+
+ wxUpdateUIEvent::ResetUpdateTime();
+
+ return needMore;
+}
+
+// ----------------------------------------------------------------------------
+// wxGUIAppTraitsBase
+// ----------------------------------------------------------------------------
+
+#if wxUSE_LOG
+
+wxLog *wxGUIAppTraitsBase::CreateLogTarget()
+{
+#if wxUSE_LOGGUI
+#ifndef __WXOSX_IPHONE__
+ return new wxLogGui;
+#else
+ return new wxLogStderr;
+#endif
+#else
+ // we must have something!
+ return new wxLogStderr;
+#endif
+}
+
+#endif // wxUSE_LOG
+
+wxMessageOutput *wxGUIAppTraitsBase::CreateMessageOutput()
+{
+ // The standard way of printing help on command line arguments (app --help)
+ // is (according to common practice):
+ // - console apps: to stderr (on any platform)
+ // - GUI apps: stderr on Unix platforms (!)
+ // stderr if available and message box otherwise on others
+ // (currently stderr only Windows if app running from console)
+#ifdef __UNIX__
+ return new wxMessageOutputStderr;
+#else // !__UNIX__
+ // wxMessageOutputMessageBox doesn't work under Motif
+ #ifdef __WXMOTIF__
+ return new wxMessageOutputLog;
+ #elif wxUSE_MSGDLG
+ return new wxMessageOutputBest(wxMSGOUT_PREFER_STDERR);
+ #else
+ return new wxMessageOutputStderr;
+ #endif
+#endif // __UNIX__/!__UNIX__
+}
+
+#if wxUSE_FONTMAP
+
+wxFontMapper *wxGUIAppTraitsBase::CreateFontMapper()
+{
+ return new wxFontMapper;
+}
+
+#endif // wxUSE_FONTMAP
+
+wxRendererNative *wxGUIAppTraitsBase::CreateRenderer()
+{
+ // use the default native renderer by default
+ return NULL;
+}
+
+bool wxGUIAppTraitsBase::ShowAssertDialog(const wxString& msg)
+{
+#if wxDEBUG_LEVEL
+ // under MSW we prefer to use the base class version using ::MessageBox()
+ // even if wxMessageBox() is available because it has less chances to
+ // double fault our app than our wxMessageBox()
+ //
+ // under DFB the message dialog is not always functional right now
+ //
+ // and finally we can't use wxMessageBox() if it wasn't compiled in, of
+ // course
+#if !defined(__WXMSW__) && !defined(__WXDFB__) && wxUSE_MSGDLG
+
+ // we can't (safely) show the GUI dialog from another thread, only do it
+ // for the asserts in the main thread
+ if ( wxIsMainThread() )
+ {
+ wxString msgDlg = msg;
+
+#if wxUSE_STACKWALKER
+ const wxString stackTrace = GetAssertStackTrace();
+ if ( !stackTrace.empty() )
+ msgDlg << wxT("\n\nCall stack:\n") << stackTrace;
+#endif // wxUSE_STACKWALKER
+
+ // this message is intentionally not translated -- it is for
+ // developpers only
+ msgDlg += wxT("\nDo you want to stop the program?\n")
+ wxT("You can also choose [Cancel] to suppress ")
+ wxT("further warnings.");