#include <math.h>
#include <time.h>
+#ifdef GetObject
+#undef GetObject
+#endif
+
+// wrapper around BSTR type (by Vadim Zeitlin)
+
+class WXDLLEXPORT BasicString
+{
+public:
+ // ctors & dtor
+ BasicString(const char *sz);
+ ~BasicString();
+
+ // accessors
+ // just get the string
+ operator BSTR() const { return m_wzBuf; }
+ // retrieve a copy of our string - caller must SysFreeString() it later!
+ BSTR Get() const { return SysAllocString(m_wzBuf); }
+
+private:
+ // @@@ not implemented (but should be)
+ BasicString(const BasicString&);
+ BasicString& operator=(const BasicString&);
+
+ OLECHAR *m_wzBuf; // actual string
+};
+
+// Convert variants
+static bool ConvertVariantToOle(const wxVariant& variant, VARIANTARG& oleVariant) ;
+static bool ConvertOleToVariant(const VARIANTARG& oleVariant, wxVariant& variant) ;
+
// Convert string to Unicode
static BSTR ConvertStringToOle(const wxString& str);
}
-bool wxAutomationObject::ConvertVariantToOle(const wxVariant& variant, VARIANTARG& oleVariant)
+bool ConvertVariantToOle(const wxVariant& variant, VARIANTARG& oleVariant)
{
ClearVariant(&oleVariant);
if (variant.IsNull())
else if (type == "bool")
{
oleVariant.vt = VT_BOOL;
-#ifdef __WATCOMC__
+ // 'bool' required for VC++ 4 apparently
+#if defined(__WATCOMC__) || (defined(_MSC_VER) && (_MSC_VER <= 1000))
oleVariant.bool = variant.GetBool();
#else
oleVariant.boolVal = variant.GetBool();
#define VT_TYPEMASK 0xfff
#endif
-bool wxAutomationObject::ConvertOleToVariant(const VARIANTARG& oleVariant, wxVariant& variant)
+bool ConvertOleToVariant(const VARIANTARG& oleVariant, wxVariant& variant)
{
switch (oleVariant.vt & VT_TYPEMASK)
{
{
// get the size of required buffer
UINT lenAnsi = strlen(sz);
+ #ifdef __MWERKS__
+ UINT lenWide = lenAnsi * 2 ;
+ #else
UINT lenWide = mbstowcs(NULL, sz, lenAnsi);
+ #endif
if ( lenWide > 0 ) {
m_wzBuf = new OLECHAR[lenWide + 1];