!endif
!ifeq WXDEBUG 1
-DEBUGFLAGS = /D__WXDEBUG__
+DEBUGFLAGS = /D__WXDEBUG__ /o1
DEBUGINFO = debug all
!else
DEBUGFLAGS =
# If you use win95, assumptions will be made about Win95 icon format etc.
# so nt_win is probably better for simultaneous Win32s/Win95/NT operation.
LINKOPTION = nt_win # win95
+WINVERFLAGS = /dWINVER=0x400 /d__WIN95__
BINDCOMMAND = wrc
WATLIBDIR = $(WATCOMDIR)\lib386\nt
MINDATA =
MAXDATA =
STACK = option stack=64k
-EXTRALIBS = $(WATLIBDIR)\ctl3d32.lib $(WATLIBDIR)\odbc32.lib
-IFLAGS = -i=$(WXINC) -i=$(%watcom)\h;$(%watcom)\h\nt # -i=$(WXDIR)\include\wx\msw\gnuwin32
-RESFLAGS1 = -r -bt=nt /i$(WXDIR)\include
-RESFLAGS2 = -R $(name) /i$(WXDIR)\include
+LIBS = $(WXDIR)\lib\wx.lib $(WXDIR)\lib\regex.lib $(WXDIR)\lib\zlib.lib $(WXDIR)\lib\png.lib $(WXDIR)\lib\tiff.lib $(WXDIR)\lib\jpeg.lib &
+ $(WATLIBDIR)\comctl32.lib $(WATLIBDIR)\comdlg32.lib &
+ $(WATLIBDIR)\ole32.lib $(WATLIBDIR)\oleaut32.lib $(WATLIBDIR)\opengl32.lib &
+ $(WATLIBDIR)\uuid.lib $(WXDIR)\lib\watcom\odbc32.lib
+IFLAGS = -i=$(WXDIR)\lib\msw -i=$(WXINC) -i=$(WXDIR)\contrib\include -i=$(%watcom)\h;$(%watcom)\h\nt;$(WXDIR)\src\regex;$(WXDIR)\src\png;$(WXDIR)\src\zlib;$(WXDIR)\src\jpeg;$(WXDIR)\src\tiff;$(WXDIR)\include\wx\msw\gnuwin32
+RESFLAGS1 = -r -bt=nt /i$(WXDIR)\include /i$(WXDIR)\contrib\include $(WINVERFLAGS)
+RESFLAGS2 = -R $(name) /i$(WXDIR)\include /i$(WXDIR)\contrib\include $(WINVERFLAGS)
# Here are some possible optimization flags:
# /5r Pentium timings
OPTFLAGS=/ox /5r
# /d1 for line numbers only: anything else produces an enormous wx32.lib
-CPPFLAGS = /bt=nt /w1 /D__WIN32__ /D__WIN95__ /D__WINDOWS__ /zq $(OPTFLAGS) $(MODEL) $(PRECOMP) /d1 $(DEBUGFLAGS) /d__WXMSW__ $(EXTRACPPFLAGS) # /d__WATCOMC__
+#
+# NB: /bm switch is needed for thread-safe runtime, if you don't use
+# wxThread you may remove it
+CPPFLAGS = /bt=nt /w1 /DWIN32 /bm /zq $(OPTFLAGS) $(MODEL) $(PRECOMP) $(DEBUGFLAGS) /d__WXMSW__ $(WINVERFLAGS) $(EXTRACPPFLAGS) # /d__WATCOMC__
.cpp.obj: # $< # .AUTODEPEND
*$(CCC) $(CPPFLAGS) $(IFLAGS) $<