-void wxApp::OnIdle(wxIdleEvent& event)
-{
- static bool inOnIdle = FALSE;
-
- // Avoid recursion (via ProcessEvent default case)
- if (inOnIdle)
- return;
-
- inOnIdle = TRUE;
-
- // 'Garbage' collection of windows deleted with Close().
- DeletePendingObjects();
-
- // flush the logged messages if any
- wxLog *pLog = wxLog::GetActiveTarget();
- if ( pLog != NULL && pLog->HasPendingMessages() )
- pLog->Flush();
-
- // Send OnIdle events to all windows
- bool needMore = SendIdleEvents();
-
- if (needMore)
- event.RequestMore(TRUE);
-
- inOnIdle = FALSE;
-}
-
-// Send idle event to all top-level windows
-bool wxApp::SendIdleEvents()
-{
- bool needMore = FALSE;
- wxNode* node = wxTopLevelWindows.First();
- while (node)
- {
- wxWindow* win = (wxWindow*) node->Data();
- if (SendIdleEvents(win))
- needMore = TRUE;
-
- node = node->Next();
- }
- return needMore;
-}
-
-// Send idle event to window and all subwindows
-bool wxApp::SendIdleEvents(wxWindow* win)
-{
- bool needMore = FALSE;
-
- wxIdleEvent event;
- event.SetEventObject(win);
- win->ProcessEvent(event);
-
- if (event.MoreRequested())
- needMore = TRUE;
-
- wxNode* node = win->GetChildren().First();
- while (node)
- {
- wxWindow* win = (wxWindow*) node->Data();
- if (SendIdleEvents(win))
- needMore = TRUE;
-
- node = node->Next();
- }
- return needMore ;
-}
-
-void wxApp::DeletePendingObjects()
-{
- wxNode *node = wxPendingDelete.First();
- while (node)
- {
- wxObject *obj = (wxObject *)node->Data();
-
- delete obj;
-
- if (wxPendingDelete.Member(obj))
- delete node;
-
- // Deleting one object may have deleted other pending
- // objects, so start from beginning of list again.
- node = wxPendingDelete.First();
- }
-}
-
-wxLog* wxApp::CreateLogTarget()
-{
- return new wxLogGui;
-}
-
-wxWindow* wxApp::GetTopWindow() const
-{
- if (m_topWindow)
- return m_topWindow;
- else if (wxTopLevelWindows.Number() > 0)
- return (wxWindow*) wxTopLevelWindows.First()->Data();
- else
- return NULL;
-}
+static char *fallbackResources[] = {
+ // better defaults for CDE under Irix
+ //
+ // TODO: do something similar for the other systems, the hardcoded defaults
+ // below are ugly
+#ifdef __SGI__
+ wxMOTIF_STR("*sgiMode: True"),
+ wxMOTIF_STR("*useSchemes: all"),
+#else // !__SGI__
+ wxMOTIF_STR("*menuBar.marginHeight: 0"),
+ wxMOTIF_STR("*menuBar.shadowThickness: 1"),
+ wxMOTIF_STR("*background: #c0c0c0"),
+ wxMOTIF_STR("*foreground: black"),
+#endif // __SGI__/!__SGI__
+ NULL
+};