// Doesn't yet compile under VC++ 4, BC++, Watcom C++: no wininet.h
#if !defined(__BORLANDC__) && \
+ (!defined(__GNUWIN32__) || wxCHECK_W32API_VERSION(0, 5)) && \
!defined(__GNUWIN32_OLD__) && \
!defined(__WATCOMC__) && \
(!defined(__VISUALC__) || (__VISUALC__ >= 1020))
- // FIXME: add this back as soon as wxCHECK_W32API_VERSION is chcked in
- // (!defined(__GNUWIN32__) || wxCHECK_W32API_VERSION(0, 5)) && \
#include <ras.h>
#include <raserror.h>
if ( dwRet != 0 )
{
+#if wxUSE_UNICODE
+ // can't pass a wxWCharBuffer through ( ... )
+ wxLogError(_("Failed to %s dialup connection: %s").data(),
+ async ? _("initiate").data() : _("establish").data(),
+ GetErrorString(dwRet).c_str());
+#else
+ // can't pass a wxWCharBuffer through ( ... )
wxLogError(_("Failed to %s dialup connection: %s"),
- async ? _("initiate") : _("establish"),
+ wxString(async ? _("initiate") : _("establish")).c_str(),
GetErrorString(dwRet).c_str());
+#endif
// we should still call RasHangUp() if we got a non 0 connection
if ( ms_hRasConnection )
wxDllType hDll = wxDllLoader::LoadLibrary(_T("WININET"), &ok);
if ( ok )
{
- typedef BOOL (*INTERNETGETCONNECTEDSTATE)(LPDWORD, DWORD);
+ typedef BOOL (WINAPI *INTERNETGETCONNECTEDSTATE)(LPDWORD, DWORD);
INTERNETGETCONNECTEDSTATE pfnInternetGetConnectedState;
#define RESOLVE_FUNCTION(type, name) \