// Compatibility with X's requirements for drawing on top of all windows
static bool StartDrawingOnTop(wxWindow* WXUNUSED(window)) { return TRUE; }
static bool StartDrawingOnTop(wxRect* WXUNUSED(rect) = NULL) { return TRUE; }
- static bool EndDrawingOnTop(void) { return TRUE; }
+ static bool EndDrawingOnTop() { return TRUE; }
+
+protected:
+ virtual void DoGetSize(int *width, int *height) const;
private:
DECLARE_DYNAMIC_CLASS(wxScreenDC)