#include "wx/dcscreen.h"
-
IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxWindowDC)
// Create a DC representing the whole screen
::SetBkMode( GetHdc(), TRANSPARENT );
}
+void wxScreenDC::DoGetSize(int *width, int *height) const
+{
+ // skip wxWindowDC version because it doesn't work without a valid m_canvas
+ // (which we don't have)
+ wxDC::DoGetSize(width, height);
+}
+