+#define wxMAKE_UNIQUE_ASSERT_NAME wxMAKE_UNIQUE_NAME(wxAssert_)
+
+/*
+ The second argument of this macro must be a valid C++ identifier and not a
+ string. I.e. you should use it like this:
+
+ wxCOMPILE_TIME_ASSERT( sizeof(int) >= 2, YourIntsAreTooSmall );
+
+ It may be used both within a function and in the global scope.
+*/
+#if defined(__WATCOMC__) && defined(__cplusplus)
+ /* avoid "unused symbol" warning */
+ #define wxCOMPILE_TIME_ASSERT(expr, msg) \
+ class wxMAKE_UNIQUE_ASSERT_NAME { \
+ unsigned int msg: expr; \
+ wxMAKE_UNIQUE_ASSERT_NAME() { wxUnusedVar(msg); } \
+ }
+#else
+ #define wxCOMPILE_TIME_ASSERT(expr, msg) \
+ struct wxMAKE_UNIQUE_ASSERT_NAME { unsigned int msg: expr; }
+#endif
+
+/*
+ When using VC++ 6 with "Edit and Continue" on, the compiler completely
+ mishandles __LINE__ and so wxCOMPILE_TIME_ASSERT() doesn't work, provide a
+ way to make "unique" assert names by specifying a unique prefix explicitly
+ */
+#define wxMAKE_UNIQUE_ASSERT_NAME2(text) wxCONCAT(wxAssert_, text)
+
+#define wxCOMPILE_TIME_ASSERT2(expr, msg, text) \
+ struct wxMAKE_UNIQUE_ASSERT_NAME2(text) { unsigned int msg: expr; }
+
+/* helpers for wxCOMPILE_TIME_ASSERT below, for private use only */
+#define wxMAKE_BITSIZE_MSG(type, size) type ## SmallerThan ## size ## Bits
+
+/* a special case of compile time assert: check that the size of the given type */
+/* is at least the given number of bits */
+#define wxASSERT_MIN_BITSIZE(type, size) \
+ wxCOMPILE_TIME_ASSERT(sizeof(type) * CHAR_BIT >= size, \
+ wxMAKE_BITSIZE_MSG(type, size))
+
+/* ---------------------------------------------------------------------------- */
+/* other miscellaneous debugger-related functions */
+/* ---------------------------------------------------------------------------- */
+
+/*
+ Return true if we're running under debugger.
+
+ Currently this only really works under Win32 and Mac in CodeWarrior builds,
+ it always returns false in other cases.
+ */
+#ifdef __cplusplus
+ /* ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port */
+ #if defined(__WXMAC__) || defined(__WIN32__)
+ extern bool WXDLLIMPEXP_BASE wxIsDebuggerRunning();
+ #else /* !Mac */
+ inline bool wxIsDebuggerRunning() { return false; }
+ #endif /* Mac/!Mac */
+#endif /* __cplusplus */
+
+#endif /* _WX_DEBUG_H_ */