+#if !defined(__WXWINCE__)
+ #include <assert.h>
+#endif // systems without assert.h
+
+#include <limits.h> // for CHAR_BIT used below
+
+#include "wx/chartype.h" // for __TFILE__ and wxChar
+#include "wx/cpp.h" // for __WXFUNCTION__
+#include "wx/dlimpexp.h" // for WXDLLIMPEXP_FWD_BASE
+
+class WXDLLIMPEXP_FWD_BASE wxString;
+class WXDLLIMPEXP_FWD_BASE wxCStrData;
+
+// ----------------------------------------------------------------------------
+// Defines controlling the debugging macros
+// ----------------------------------------------------------------------------
+
+/*
+ wxWidgets can be built with several different levels of debug support
+ specified by the value of wxDEBUG_LEVEL constant:
+
+ 0: No assertion macros at all, this should only be used when optimizing
+ for resource-constrained systems (typically embedded ones).
+ 1: Default level, most of the assertions are enabled.
+ 2: Maximal (at least for now): asserts which are "expensive"
+ (performance-wise) or only make sense for finding errors in wxWidgets
+ itself, as opposed to bugs in applications using it, are also enabled.
+ */
+
+// unless wxDEBUG_LEVEL is predefined (by configure or via wx/setup.h under
+// Windows), use the default
+#if !defined(wxDEBUG_LEVEL)
+ #define wxDEBUG_LEVEL 1
+#endif // !defined(wxDEBUG_LEVEL)
+
+/*
+ __WXDEBUG__ is defined when wxDEBUG_LEVEL != 0. This is done mostly for
+ compatibility but it also provides a simpler way to check if asserts and
+ debug logging is enabled at all.
+ */
+#if wxDEBUG_LEVEL > 0
+ #ifndef __WXDEBUG__
+ #define __WXDEBUG__
+ #endif
+#else
+ #undef __WXDEBUG__
+#endif
+
+// Finally there is also a very old WXDEBUG macro not used anywhere at all, it
+// is only defined for compatibility.
+#ifdef __WXDEBUG__
+ #if !defined(WXDEBUG) || !WXDEBUG
+ #undef WXDEBUG
+ #define WXDEBUG 1
+ #endif // !WXDEBUG
+#endif // __WXDEBUG__
+
+// ----------------------------------------------------------------------------
+// Handling assertion failures
+// ----------------------------------------------------------------------------
+
+/*
+ Type for the function called in case of assert failure, see
+ wxSetAssertHandler().
+ */
+typedef void (*wxAssertHandler_t)(const wxString& file,
+ int line,
+ const wxString& func,
+ const wxString& cond,
+ const wxString& msg);
+
+#if wxDEBUG_LEVEL
+
+// the global assert handler function, if it is NULL asserts don't check their
+// conditions
+extern WXDLLIMPEXP_DATA_BASE(wxAssertHandler_t) wxTheAssertHandler;
+
+/*
+ Sets the function to be called in case of assertion failure.
+
+ The default assert handler forwards to wxApp::OnAssertFailure() whose
+ default behaviour is, in turn, to show the standard assertion failure
+ dialog if a wxApp object exists or shows the same dialog itself directly
+ otherwise.
+
+ While usually it is enough -- and more convenient -- to just override
+ OnAssertFailure(), to handle all assertion failures, including those
+ occurring even before wxApp object creation or after its destruction you
+ need to provide your assertion handler function.
+
+ This function also provides a simple way to disable all asserts: simply
+ pass NULL pointer to it. Doing this will result in not even evaluating
+ assert conditions at all, avoiding almost all run-time cost of asserts.
+
+ Notice that this function is not MT-safe, so you should call it before
+ starting any other threads.
+
+ The return value of this function is the previous assertion handler. It can
+ be called after any pre-processing by your handler and can also be restored
+ later if you uninstall your handler.
+ */
+inline wxAssertHandler_t wxSetAssertHandler(wxAssertHandler_t handler)
+{
+ const wxAssertHandler_t old = wxTheAssertHandler;
+ wxTheAssertHandler = handler;
+ return old;
+}
+
+/*
+ Reset the default assert handler.
+
+ This may be used to enable asserts, which are disabled by default in this
+ case, for programs built in release build (NDEBUG defined).
+ */
+extern void WXDLLIMPEXP_BASE wxSetDefaultAssertHandler();
+
+#else // !wxDEBUG_LEVEL
+
+// provide empty stubs in case assertions are completely disabled
+//
+// NB: can't use WXUNUSED() here as we're included from wx/defs.h before it is
+// defined
+inline wxAssertHandler_t wxSetAssertHandler(wxAssertHandler_t /* handler */)
+{
+ return NULL;
+}
+
+inline void wxSetDefaultAssertHandler() { }
+
+#endif // wxDEBUG_LEVEL/!wxDEBUG_LEVEL
+
+// simply a synonym for wxSetAssertHandler(NULL)
+inline void wxDisableAsserts() { wxSetAssertHandler(NULL); }
+
+/*
+ A macro which disables asserts for applications compiled in release build.
+
+ By default, wxIMPLEMENT_APP (or rather wxIMPLEMENT_WXWIN_MAIN) disable the
+ asserts in the applications compiled in the release build by calling this.
+ It does nothing if NDEBUG is not defined.
+ */
+#ifdef NDEBUG
+ #define wxDISABLE_ASSERTS_IN_RELEASE_BUILD() wxDisableAsserts()
+#else
+ #define wxDISABLE_ASSERTS_IN_RELEASE_BUILD()
+#endif
+
+#if wxDEBUG_LEVEL
+
+/*
+ wxOnAssert() is used by the debugging macros defined below. Different
+ overloads are needed because these macros can be used with or without wxT().
+
+ All of them are implemented in src/common/appcmn.cpp and unconditionally
+ call wxTheAssertHandler so the caller must check that it is non-NULL
+ (assert macros do it).
+ */
+
+#if wxUSE_UNICODE
+
+// these overloads are the ones typically used by debugging macros: we have to
+// provide wxChar* msg version because it's common to use wxT() in the macros
+// and finally, we can't use const wx(char)* msg = NULL, because that would
+// be ambiguous
+//
+// also notice that these functions can't be inline as wxString is not defined
+// yet (and can't be as wxString code itself may use assertions)
+extern WXDLLIMPEXP_BASE void wxOnAssert(const char *file,
+ int line,
+ const char *func,
+ const char *cond);
+
+extern WXDLLIMPEXP_BASE void wxOnAssert(const char *file,
+ int line,
+ const char *func,
+ const char *cond,
+ const char *msg);
+
+extern WXDLLIMPEXP_BASE void wxOnAssert(const char *file,
+ int line,
+ const char *func,
+ const char *cond,
+ const wxChar *msg) ;
+#endif /* wxUSE_UNICODE */
+
+// this version is for compatibility with wx 2.8 Unicode build only, we don't
+// use it ourselves any more except in ANSI-only build in which case it is all
+// we need
+extern WXDLLIMPEXP_BASE void wxOnAssert(const wxChar *file,
+ int line,
+ const char *func,
+ const wxChar *cond,
+ const wxChar *msg = NULL);
+
+// these overloads work when msg passed to debug macro is a string and we
+// also have to provide wxCStrData overload to resolve ambiguity which would
+// otherwise arise from wxASSERT( s.c_str() )
+extern WXDLLIMPEXP_BASE void wxOnAssert(const wxString& file,
+ int line,
+ const wxString& func,
+ const wxString& cond,
+ const wxString& msg);
+
+extern WXDLLIMPEXP_BASE void wxOnAssert(const wxString& file,
+ int line,
+ const wxString& func,
+ const wxString& cond);
+
+extern WXDLLIMPEXP_BASE void wxOnAssert(const char *file,
+ int line,
+ const char *func,
+ const char *cond,
+ const wxCStrData& msg);
+
+extern WXDLLIMPEXP_BASE void wxOnAssert(const char *file,
+ int line,
+ const char *func,
+ const char *cond,
+ const wxString& msg);
+
+#endif // wxDEBUG_LEVEL