]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/dc.h
1. warnings suppressed in wave.cpp
[wxWidgets.git] / include / wx / dc.h
index 52b5a38e83ec966fc084c95beb111e702733d19f..e6183bf8b9a3d38e0e651836feb30849d9b49cb0 100644 (file)
@@ -3,7 +3,6 @@
 
 #ifdef __GNUG__
     #pragma interface "dcbase.h"
-    #pragma implementation "dcbase.h"
 #endif
 
 // ----------------------------------------------------------------------------
@@ -122,23 +121,7 @@ public:
 
     void DrawLines(int n, wxPoint points[], long xoffset = 0, long yoffset = 0)
         { DoDrawLines(n, points, xoffset, yoffset); }
-    void DrawLines(const wxList *list, long xoffset = 0, long yoffset = 0)
-    {
-        int n = list->Number();
-        wxPoint *points = new wxPoint[n];
-
-        int i = 0;
-        for ( wxNode *node = list->First(); node; node = node->Next(), i++ )
-        {
-            wxPoint *point = (wxPoint *)node->Data();
-            points[i].x = point->x;
-            points[i].y = point->y;
-        }
-
-        DoDrawLines(n, points, xoffset, yoffset);
-
-        delete [] points;
-    }
+    void DrawLines(const wxList *list, long xoffset = 0, long yoffset = 0);
 
     void DrawPolygon(int n, wxPoint points[],
                      long xoffset = 0, long yoffset = 0,
@@ -147,23 +130,7 @@ public:
 
     void DrawPolygon(const wxList *list,
                      long xoffset = 0, long yoffset = 0,
-                     int fillStyle = wxODDEVEN_RULE)
-    {
-        int n = list->Number();
-        wxPoint *points = new wxPoint[n];
-
-        int i = 0;
-        for ( wxNode *node = list->First(); node; node = node->Next(), i++ )
-        {
-            wxPoint *point = (wxPoint *)node->Data();
-            points[i].x = point->x;
-            points[i].y = point->y;
-        }
-
-        DoDrawPolygon(n, points, xoffset, yoffset, fillStyle);
-
-        delete [] points;
-    }
+                     int fillStyle = wxODDEVEN_RULE);
 
     void DrawRectangle(long x, long y, long width, long height)
         { DoDrawRectangle(x, y, width, height); }
@@ -222,42 +189,9 @@ public:
     }
 
 #if wxUSE_SPLINES
-    // TODO: this API needs fixing (wxPointList, why (!const) "wxList *"?)
-    void DrawSpline(long x1, long y1, long x2, long y2, long x3, long y3)
-    {
-        wxList point_list;
-
-        wxPoint *point1 = new wxPoint;
-        point1->x = x1; point1->y = y1;
-        point_list.Append((wxObject*)point1);
-
-        wxPoint *point2 = new wxPoint;
-        point2->x = x2; point2->y = y2;
-        point_list.Append((wxObject*)point2);
-
-        wxPoint *point3 = new wxPoint;
-        point3->x = x3; point3->y = y3;
-        point_list.Append((wxObject*)point3);
-
-        DrawSpline(&point_list);
-
-        for( wxNode *node = point_list.First(); node; node = node->Next() )
-        {
-            wxPoint *p = (wxPoint *)node->Data();
-            delete p;
-        }
-    }
-
-    void DrawSpline(int n, wxPoint points[])
-    {
-        wxList list;
-        for (int i =0; i < n; i++)
-        {
-            list.Append((wxObject*)&points[i]);
-        }
-
-        DrawSpline(&list);
-    }
+// TODO: this API needs fixing (wxPointList, why (!const) "wxList *"?)
+    void DrawSpline(long x1, long y1, long x2, long y2, long x3, long y3);
+    void DrawSpline(int n, wxPoint points[]);
 
     void DrawSpline(wxList *points) { DoDrawSpline(points); }
 #endif // wxUSE_SPLINES