+/////////////////////////////////////////////////////////////////////////////
+// Name: dc.h
+// Purpose: wxDC class
+// Author: Vadim Zeitlin
+// Modified by:
+// Created: 05/25/99
+// RCS-ID: $Id$
+// Copyright: (c) wxWindows team
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
#ifndef _WX_DC_H_BASE_
#define _WX_DC_H_BASE_
#ifdef __GNUG__
#pragma interface "dcbase.h"
- #pragma implementation "dcbase.h"
#endif
// ----------------------------------------------------------------------------
m_mappingMode = wxMM_TEXT;
- m_backgroundBrush = *wxWHITE_BRUSH;
+ m_backgroundBrush = *wxTRANSPARENT_BRUSH;
m_textForegroundColour = *wxBLACK;
m_textBackgroundColour = *wxWHITE;
void DrawLines(int n, wxPoint points[], long xoffset = 0, long yoffset = 0)
{ DoDrawLines(n, points, xoffset, yoffset); }
- void DrawLines(const wxList *list, long xoffset = 0, long yoffset = 0)
- {
- int n = list->Number();
- wxPoint *points = new wxPoint[n];
-
- int i = 0;
- for ( wxNode *node = list->First(); node; node = node->Next(), i++ )
- {
- wxPoint *point = (wxPoint *)node->Data();
- points[i].x = point->x;
- points[i].y = point->y;
- }
-
- DoDrawLines(n, points, xoffset, yoffset);
-
- delete [] points;
- }
+ void DrawLines(const wxList *list, long xoffset = 0, long yoffset = 0);
void DrawPolygon(int n, wxPoint points[],
long xoffset = 0, long yoffset = 0,
void DrawPolygon(const wxList *list,
long xoffset = 0, long yoffset = 0,
- int fillStyle = wxODDEVEN_RULE)
- {
- int n = list->Number();
- wxPoint *points = new wxPoint[n];
-
- int i = 0;
- for ( wxNode *node = list->First(); node; node = node->Next(), i++ )
- {
- wxPoint *point = (wxPoint *)node->Data();
- points[i].x = point->x;
- points[i].y = point->y;
- }
-
- DoDrawPolygon(n, points, xoffset, yoffset, fillStyle);
-
- delete [] points;
- }
+ int fillStyle = wxODDEVEN_RULE);
void DrawRectangle(long x, long y, long width, long height)
{ DoDrawRectangle(x, y, width, height); }
}
#if wxUSE_SPLINES
- // TODO: this API needs fixing (wxPointList, why (!const) "wxList *"?)
- void DrawSpline(long x1, long y1, long x2, long y2, long x3, long y3)
- {
- wxList point_list;
-
- wxPoint *point1 = new wxPoint;
- point1->x = x1; point1->y = y1;
- point_list.Append((wxObject*)point1);
-
- wxPoint *point2 = new wxPoint;
- point2->x = x2; point2->y = y2;
- point_list.Append((wxObject*)point2);
-
- wxPoint *point3 = new wxPoint;
- point3->x = x3; point3->y = y3;
- point_list.Append((wxObject*)point3);
-
- DrawSpline(&point_list);
-
- for( wxNode *node = point_list.First(); node; node = node->Next() )
- {
- wxPoint *p = (wxPoint *)node->Data();
- delete p;
- }
- }
-
- void DrawSpline(int n, wxPoint points[])
- {
- wxList list;
- for (int i =0; i < n; i++)
- {
- list.Append((wxObject*)&points[i]);
- }
-
- DrawSpline(&list);
- }
+// TODO: this API needs fixing (wxPointList, why (!const) "wxList *"?)
+ void DrawSpline(long x1, long y1, long x2, long y2, long x3, long y3);
+ void DrawSpline(int n, wxPoint points[]);
void DrawSpline(wxList *points) { DoDrawSpline(points); }
#endif // wxUSE_SPLINES
virtual void Clear() = 0;
- virtual bool StartDoc(const wxString& message) = 0;
- virtual void EndDoc() = 0;
+ virtual bool StartDoc(const wxString& WXUNUSED(message)) { return TRUE; }
+ virtual void EndDoc() { }
- virtual void StartPage() = 0;
- virtual void EndPage() = 0;
+ virtual void StartPage() { }
+ virtual void EndPage() { }
// set objects to use for drawing
// ------------------------------
#include "wx/qt/dc.h"
#elif defined(__WXMAC__)
#include "wx/mac/dc.h"
+#elif defined(__WXPM__)
+ #include "wx/os2/dc.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/dc.h"
#endif