#ifndef _WX_DC_H_
#define _WX_DC_H_
-#ifdef __GNUG__
- #pragma interface "dc.h"
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
+#pragma interface "dc.h"
#endif
#include "wx/pen.h"
//-----------------------------------------------------------------------------
#ifndef MM_TEXT
- #define MM_TEXT 0
- #define MM_ISOTROPIC 1
- #define MM_ANISOTROPIC 2
- #define MM_LOMETRIC 3
- #define MM_HIMETRIC 4
- #define MM_TWIPS 5
- #define MM_POINTS 6
- #define MM_METRIC 7
+#define MM_TEXT 0
+#define MM_ISOTROPIC 1
+#define MM_ANISOTROPIC 2
+#define MM_LOMETRIC 3
+#define MM_HIMETRIC 4
+#define MM_TWIPS 5
+#define MM_POINTS 6
+#define MM_METRIC 7
#endif
//-----------------------------------------------------------------------------
// implement base class pure virtuals
// ----------------------------------
- virtual void DestroyClippingRegion();
-
virtual wxSize GetPPI() const;
virtual void SetMapMode(int mode);
protected:
virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y);
virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
- bool useMask = FALSE);
+ bool useMask = FALSE);
virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
- wxCoord width, wxCoord height);
+ wxCoord width, wxCoord height);
virtual void DoGetSize(int *width, int *height) const;
virtual void DoGetSizeMM(int* width, int* height) const;
return (wxCoord)((double)(y) * m_scaleY - 0.5);
}
- void SetInternalDeviceOrigin( wxCoord x, wxCoord y );
- void GetInternalDeviceOrigin( wxCoord *x, wxCoord *y );
-
public:
// not sure what for, but what is a mm on a screen you don't know the size of?
double m_mm_to_pix_x,m_mm_to_pix_y;
- // If un-scrolled is non-zero or d.o. changes with scrolling. Set using
- // SetInternalDeviceOrigin().
- wxCoord m_internalDeviceOriginX,m_internalDeviceOriginY;
-
- // To be set by external classes such as wxScrolledWindow using
- // SetDeviceOrigin()
- wxCoord m_externalDeviceOriginX,m_externalDeviceOriginY;
-
// recompute scale?
bool m_needComputeScaleX, m_needComputeScaleY;
- // wxPSDC wants to have this. Will disappear.
- float m_scaleFactor;
};
#endif
- // _WX_DC_H_
+// _WX_DC_H_