#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE );
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE );
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );