// global variables
// ---------------------------------------------------------------------------
-// the last Windows message we got (FIXME-MT)
-extern MSG s_currentMsg;
-
#if wxUSE_MENUS_NATIVE
wxMenu *wxCurrentPopupMenu = NULL;
#endif // wxUSE_MENUS_NATIVE
}
}
+// ensure that all our parent windows have WS_EX_CONTROLPARENT style
+static void EnsureParentHasControlParentStyle(wxWindow *parent)
+{
+ /*
+ If we have WS_EX_CONTROLPARENT flag we absolutely *must* set it for our
+ parent as well as otherwise several Win32 functions using
+ GetNextDlgTabItem() to iterate over all controls such as
+ IsDialogMessage() or DefDlgProc() would enter an infinite loop: indeed,
+ all of them iterate over all the controls starting from the currently
+ focused one and stop iterating when they get back to the focus but
+ unless all parents have WS_EX_CONTROLPARENT bit set, they would never
+ get back to the initial (focused) window: as we do have this style,
+ GetNextDlgTabItem() will leave this window and continue in its parent,
+ but if the parent doesn't have it, it wouldn't recurse inside it later
+ on and so wouldn't have a chance of getting back to this window neither.
+ */
+#ifndef __WXWINCE__
+ while ( parent && !parent->IsTopLevel() )
+ {
+ LONG exStyle = ::GetWindowLong(GetHwndOf(parent), GWL_EXSTYLE);
+ if ( !(exStyle & WS_EX_CONTROLPARENT) )
+ {
+ // force the parent to have this style
+ ::SetWindowLong(GetHwndOf(parent), GWL_EXSTYLE,
+ exStyle | WS_EX_CONTROLPARENT);
+ }
+
+ parent = parent->GetParent();
+ }
+#endif // !__WXWINCE__
+}
+
// ---------------------------------------------------------------------------
// event tables
// ---------------------------------------------------------------------------
// find their parent frame (see above).
DestroyChildren();
- if ( m_parent )
- m_parent->RemoveChild(this);
-
if ( m_hWnd )
{
// VZ: test temp removed to understand what really happens here
::SetParent(hWndChild, hWndParent);
+#ifndef __WXWINCE__
+ if ( ::GetWindowLong(hWndChild, GWL_EXSTYLE) & WS_EX_CONTROLPARENT )
+ {
+ EnsureParentHasControlParentStyle(GetParent());
+ }
+#endif // !__WXWINCE__
+
return TRUE;
}
// peek all WM_COMMANDs (it will always return WM_QUIT too but we don't
// want to process it here)
MSG msg;
- while ( ::PeekMessage(&msg, (HWND)0, WM_COMMAND, WM_COMMAND, PM_REMOVE)
- && msg.message != WM_QUIT )
+ while ( ::PeekMessage(&msg, (HWND)0, WM_COMMAND, WM_COMMAND, PM_REMOVE) )
{
- wxTheApp->DoMessage((WXMSG *)&msg);
- }
+ if ( msg.message == WM_QUIT )
+ {
+ // if we retrieved a WM_QUIT, insert back into the message queue.
+ ::PostQuitMessage(0);
+ break;
+ }
- // If we retrieved a WM_QUIT, insert back into the message queue.
- if (msg.message == WM_QUIT)
- ::PostQuitMessage(0);
+ // luckily (as we don't have access to wxEventLoopImpl method from here
+ // anyhow...) we don't need to pre process WM_COMMANDs so dispatch it
+ // immediately
+ ::TranslateMessage(&msg);
+ ::DispatchMessage(&msg);
+ }
}
bool wxWindowMSW::DoPopupMenu(wxMenu *menu, int x, int y)
break;
}
+#ifndef __WXWINCE__
case WM_PRINT:
{
// Don't call the wx handlers in this case
processed = HandlePaint();
}
break;
+#endif
case WM_CLOSE:
#ifdef __WXUNIVERSAL__
//WPARAM dwFlags = (WPARAM) (DWORD) wParam;
LPARAM dwObjId = (LPARAM) (DWORD) lParam;
- if (dwObjId == OBJID_CLIENT && GetOrCreateAccessible())
+ if (dwObjId == (LPARAM)OBJID_CLIENT && GetOrCreateAccessible())
{
return LresultFromObject(IID_IAccessible, wParam, (IUnknown*) GetAccessible()->GetIAccessible());
}
bool wxWindowMSW::HandleCreate(WXLPCREATESTRUCT cs, bool *mayCreate)
{
- // if we have WS_EX_CONTROLPARENT flag we absolutely *must* set it for our
- // parent as well as otherwise several Win32 functions using
- // GetNextDlgTabItem() to iterate over all controls such as
- // IsDialogMessage() or DefDlgProc() would enter an infinite loop: indeed,
- // all of them iterate over all the controls starting from the focus and
- // stop iterating when they get back to the focus but unless all parents
- // have WS_EX_CONTROLPARENT bit set, they would never get back to focus
+ // VZ: why is this commented out for WinCE? If it doesn't support
+ // WS_EX_CONTROLPARENT at all it should be somehow handled globally,
+ // not with multiple #ifdef's!
#ifndef __WXWINCE__
if ( ((CREATESTRUCT *)cs)->dwExStyle & WS_EX_CONTROLPARENT )
- {
- // there is no need to do anything for the top level windows
- const wxWindow *parent = GetParent();
- while ( parent && !parent->IsTopLevel() )
- {
- LONG exStyle = ::GetWindowLong(GetHwndOf(parent), GWL_EXSTYLE);
- if ( !(exStyle & WS_EX_CONTROLPARENT) )
- {
- // force the parent to have this style
- ::SetWindowLong(GetHwndOf(parent), GWL_EXSTYLE,
- exStyle | WS_EX_CONTROLPARENT);
- }
-
- parent = parent->GetParent();
- }
- }
-#endif
+ EnsureParentHasControlParentStyle(GetParent());
+#endif // !__WXWINCE__
// TODO: should generate this event from WM_NCCREATE
wxWindowCreateEvent event((wxWindow *)this);
// so simply test for negative value.
event.m_altDown = ::GetKeyState(VK_MENU) < 0;
- event.SetTimestamp(s_currentMsg.time);
+#ifndef __WXWINCE__
+ event.SetTimestamp(::GetMessageTime());
+#endif
+
event.m_eventObject = this;
event.SetId(GetId());
event.m_keyCode = id;
event.m_rawCode = (wxUint32) wParam;
event.m_rawFlags = (wxUint32) lParam;
- event.SetTimestamp(s_currentMsg.time);
+#ifndef __WXWINCE__
+ event.SetTimestamp(::GetMessageTime());
+#endif
// translate the position to client coords
POINT pt;
event.m_keyCode = id;
event.m_shiftDown = wxIsShiftDown();
event.m_controlDown = wxIsCtrlDown();
- event.SetTimestamp(s_currentMsg.time);
-
+#ifndef __WXWINCE__
+ event.SetTimestamp(::GetMessageTime());
+#endif
wxWindow *win = wxGetActiveWindow();
wxEvtHandler *handler;
if ( win )