- virtual void ClientToScreen( int *x, int *y ) const;
- virtual void ScreenToClient( int *x, int *y ) const;
- wxPoint ClientToScreen(const wxPoint& pt) const
- { int x = pt.x; int y = pt.y; ClientToScreen(& x, & y); return wxPoint(x, y); }
- wxPoint ScreenToClient(const wxPoint& pt) const
- { int x = pt.x; int y = pt.y; ScreenToClient(& x, & y); return wxPoint(x, y); }
-
- virtual bool PopupMenu( wxMenu *menu, int x, int y );