+ SetSizer( topsizer ); // use the sizer for layout
+
+ topsizer->SetSizeHints( this ); // set size hints to honour minimum size
+}
+\end{verbatim}
+
+Note that the new way of specifying flags to wxSizer is via \helpref{wxSizerFlags}{wxsizerflags}. This class greatly eases the burden of passing flags to a wxSizer.
+
+Here's how you'd do the previous example with wxSizerFlags:
+
+\begin{verbatim}
+// we want to get a dialog that is stretchable because it
+// has a text ctrl at the top and two buttons at the bottom
+
+MyDialog::MyDialog(wxFrame *parent, wxWindowID id, const wxString &title )
+ : wxDialog(parent, id, title, wxDefaultPosition, wxDefaultSize,
+ wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER)
+{
+ wxBoxSizer *topsizer = new wxBoxSizer( wxVERTICAL );
+
+ // create text ctrl with minimal size 100x60 that is horizontally and
+ // vertically stretchable with a border width of 10
+ topsizer->Add(
+ new wxTextCtrl( this, -1, "My text.", wxDefaultPosition, wxSize(100,60), wxTE_MULTILINE),
+ wxSizerFlags(1).Align().Expand().Border(wxALL, 10));
+
+ wxBoxSizer *button_sizer = new wxBoxSizer( wxHORIZONTAL );
+
+ //create two buttons that are horizontally unstretchable,
+ // with an all-around border with a width of 10 and implicit top alignment
+ button_sizer->Add(
+ new wxButton( this, wxID_OK, "OK" ),
+ wxSizerFlags(0).Align().Border(wxALL, 10));
+
+ button_sizer->Add(
+ new wxButton( this, wxID_CANCEL, "Cancel" ),
+ wxSizerFlags(0).Align().Border(wxALL, 10));