wxWindow is the base class for all windows. Any children of the window will be deleted
automatically by the destructor before the window itself is deleted.
-Please note that we documented a number of handler functions (OnChar(), OnMouse() etc.) in this
-help text. These must not be called by a user program and are documented only for illustration.
-On several platforms, only a few of these handlers are actually written (they are not always
-needed) and if you are uncertain on how to add a certain behaviour to a window class, intercept
-the respective event as usual and call \helpref{wxEvent::Skip}{wxeventskip} so that the native
-platform can implement its native behaviour or just ignore the event if nothing needs to be
-done.
+%Please note that we documented a number of handler functions (OnChar(), OnMouse() etc.) in this
+%help text. These must not be called by a user program and are documented only for illustration.
+%On several platforms, only a few of these handlers are actually written (they are not always
+%needed) and if you are uncertain on how to add a certain behaviour to a window class, intercept
+%the respective event as usual and call \helpref{wxEvent::Skip}{wxeventskip} so that the native
+%platform can implement its native behaviour or just ignore the event if nothing needs to be
+%done.
\wxheading{Derived from}
\constfunc{virtual void}{ClientToScreen}{\param{int* }{x}, \param{int* }{y}}
-\perlnote{In wxPerl this method returns a 2-element list intead of
+\perlnote{In wxPerl this method returns a 2-element list instead of
modifying its parameters.}
\constfunc{virtual wxPoint}{ClientToScreen}{\param{const wxPoint\&}{ pt}}
For the x dimension, the pixels are multiplied by 4 and then divided by the average
character width.
-For the y dimension, the pixels are multipled by 8 and then divided by the average
+For the y dimension, the pixels are multiplied by 8 and then divided by the average
character height.
\wxheading{Remarks}
different window classes can be destroyed differently. Frames and dialogs
are not destroyed immediately when this function is called - they are added
to a list of windows to be deleted on idle time, when all the window's events
-have been processed. This prevents problems with events being sent to non-existant
+have been processed. This prevents problems with events being sent to non-existent
windows.
\wxheading{Return value}
Disables the window, same as \helpref{Enable({\tt FALSE})}{wxwindowenable}.
+\wxheading{Return value}
+
+Returns {\tt TRUE} if the window has been disabled, {\tt FALSE} if it had been
+already disabled before the call to this function.
+
\membersection{wxWindow::DragAcceptFiles}\label{wxwindowdragacceptfiles}
\func{virtual void}{DragAcceptFiles}{\param{bool}{ accept}}
-Enables or disables elibility for drop file events (OnDropFiles).
+Enables or disables eligibility for drop file events (OnDropFiles).
\wxheading{Parameters}
\membersection{wxWindow::Enable}\label{wxwindowenable}
-\func{virtual void}{Enable}{\param{bool}{ enable = {\tt TRUE}}}
+\func{virtual bool}{Enable}{\param{bool}{ enable = {\tt TRUE}}}
-Enable or disable the window for user input.
+Enable or disable the window for user input. Note that when a parent window is
+disabled, all of its children are disabled as well and they are reenabled again
+when the parent is.
\wxheading{Parameters}
\docparam{enable}{If {\tt TRUE}, enables the window for input. If {\tt FALSE}, disables the window.}
+\wxheading{Return value}
+
+Returns {\tt TRUE} if the window has been enabled or disabled, {\tt FALSE} if
+nothing was done, i.e. if the window had already been in the specified state.
+
\wxheading{See also}
\helpref{wxWindow::IsEnabled}{wxwindowisenabled},\rtfsp
\end{twocollist}}
}
+\membersection{wxWindow::FindWindowById}\label{wxwindowfindwindowbyid}
+
+\func{static wxWindow*}{FindWindowById}{\param{long}{ id}, \param{wxWindow*}{ parent = NULL}}
+
+Find the first window with the given {\it id}.
+
+If {\it parent} is NULL, the search will start from all top-level
+frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy.
+The search is recursive in both cases.
+
+\wxheading{See also}
+
+\helpref{FindWindow}{wxwindowfindwindow}
+
+\membersection{wxWindow::FindWindowByName}\label{wxwindowfindwindowbyname}
+
+\func{static wxWindow*}{FindWindowByName}{\param{const wxString\&}{ name}, \param{wxWindow*}{ parent = NULL}}
+
+Find a window by its name (as given in a window constructor or {\bf Create} function call).
+If {\it parent} is NULL, the search will start from all top-level
+frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy.
+The search is recursive in both cases.
+
+If no window with such name is found,
+\helpref{FindWindowByLabel}{wxwindowfindwindowbylabel} is called.
+
+\wxheading{See also}
+
+\helpref{FindWindow}{wxwindowfindwindow}
+
+\membersection{wxWindow::FindWindowByLabel}\label{wxwindowfindwindowbylabel}
+
+\func{static wxWindow*}{FindWindowByLabel}{\param{const wxString\&}{ label}, \param{wxWindow*}{ parent = NULL}}
+
+Find a window by its label. Depending on the type of window, the label may be a window title
+or panel item label. If {\it parent} is NULL, the search will start from all top-level
+frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy.
+The search is recursive in both cases.
+
+\wxheading{See also}
+
+\helpref{FindWindow}{wxwindowfindwindow}
+
\membersection{wxWindow::Fit}\label{wxwindowfit}
\func{virtual void}{Fit}{\void}
Sizes the window so that it fits around its subwindows. This function won't do
anything if there are no subwindows.
+\membersection{wxWindow::FitInside}\label{wxwindowfitinside}
+
+\func{virtual void}{FitInside}{\void}
+
+Similar to \helpref{Fit}{wxwindowfit}, but sizes the interior (virtual) size
+of a window. Mainly useful with scrolled windows to reset scrollbars after
+sizing changes that do not trigger a size event, and/or scrolled windows without
+an interior sizer. This function similarly won't do anything if there are no
+subwindows.
+
\membersection{wxWindow::Freeze}\label{wxwindowfreeze}
\func{virtual void}{Freeze}{\void}
controls so it is mostly just a hint to wxWindows and not a mandatory
directive.
+\membersection{wxWindow::GetAdjustedBestSize}\label{wxwindowgetadjustedbestsize}
+
+\constfunc{wxSize}{GetAdjustedBestSize}{\void}
+
+This method is similar to \helpref{GetBestSize}{wxwindowgetbestsize}, except
+in one thing. GetBestSize should return the minimum untruncated size of the
+window, while this method will return the largest of BestSize and any user
+specified minimum size. ie. it is the minimum size the window should currently
+be drawn at, not the minimal size it can possibly tolerate.
+
\membersection{wxWindow::GetBackgroundColour}\label{wxwindowgetbackgroundcolour}
\constfunc{virtual wxColour}{GetBackgroundColour}{\void}
\pythonnote{This method will return an integer in wxPython.}
+\perlnote{This method will return an integer in wxPerl.}
+
\membersection{wxWindow::GetHelpText}\label{wxwindowgethelptext}
\constfunc{virtual wxString}{GetHelpText}{\void}
\constfunc{wxPoint}{GetPosition}{\void}
-This gets the position of the window in pixels, relative to the parent window or
-if no parent, relative to the whole display.
+This gets the position of the window in pixels, relative to the parent window
+for the child windows or relative to the display origin for the top level
+windows.
\wxheading{Parameters}
\constfunc{bool}{IsExposed}{\param{wxRect }{\&rect}}
-Returns {\tt TRUE} if the given point or rectange area has been exposed since the
+Returns {\tt TRUE} if the given point or rectangle area has been exposed since the
last repaint. Call this in an paint event handler to optimize redrawing by
only redrawing those areas, which have been exposed.
%% or dialog box using the window manager (X) or system menu (Windows).
%%
%% {\bf Note:} This is an obsolete function.
-%% It is superceded by the \helpref{wxWindow::OnCloseWindow}{wxwindowonclosewindow} event
+%% It is superseded by the \helpref{wxWindow::OnCloseWindow}{wxwindowonclosewindow} event
%% handler.
%%
%% \wxheading{Return value}
\docparam{rect}{If non-NULL, only the given rectangle will
be treated as damaged.}
+\wxheading{See also}
+
+\helpref{wxWindow::RefreshRect}{wxwindowrefreshrect}
+
+\membersection{wxWindow::RefreshRect}\label{wxwindowrefreshrect}
+
+\func{virtual void}{Refresh}{\param{const wxRect\& }{rect}}
+
+Redraws the contents of the given rectangle: the area inside it will be
+repainted.
+
+This is the same as \helpref{Refresh}{wxwindowrefresh} but has a nicer syntax.
+
\membersection{wxWindow::ReleaseMouse}\label{wxwindowreleasemouse}
\func{virtual void}{ReleaseMouse}{\void}
\docparam{child}{Child window to remove.}
-\membersection{wxWindow::RemoveEventHandler}{wxwindowremoveeventhandler}
+\membersection{wxWindow::RemoveEventHandler}\label{wxwindowremoveeventhandler}
\func{bool}{RemoveEventHandler}{\param{wxEvtHandler *}{handler}}
\func{void}{SetAutoLayout}{\param{bool}{ autoLayout}}
Determines whether the \helpref{wxWindow::Layout}{wxwindowlayout} function will
-be called automatically when the window is resized. Use in connection with
-\helpref{wxWindow::SetSizer}{wxwindowsetsizer} and
-\helpref{wxWindow::SetConstraints}{wxwindowsetconstraints} for laying out
-subwindows.
+be called automatically when the window is resized. It is called implicitly by
+\helpref{wxWindow::SetSizer}{wxwindowsetsizer} but if you use
+\helpref{wxWindow::SetConstraints}{wxwindowsetconstraints} you should call it
+manually or otherwise the window layout won't be correctly updated when its
+size changes.
\wxheading{Parameters}
and Validate() methods will recursively descend into all children of the
window if it has this style flag set.}
\twocolitem{\windowstyle{wxWS\_EX\_BLOCK\_EVENTS}}{Normally, the command
-events are propagared upwards to the window parent recursively until a handler
+events are propagated upwards to the window parent recursively until a handler
for them is found. Using this style allows to prevent them from being
propagated beyond this window. Notice that wxDialog has this style on by
default for the reasons explained in the
\twocolitem{\windowstyle{wxWS\_EX\_TRANSIENT}}{This can be used to prevent a
window from being used as an implicit parent for the dialogs which were
created without a parent. It is useful for the windows which can disappear at
-any moment as creating childs of such windows results in fatal problems.}
+any moment as creating children of such windows results in fatal problems.}
\twocolitem{\windowstyle{wxFRAME\_EX\_CONTEXTHELP}}{Under Windows, puts a query button on the
caption. When pressed, Windows will go into a context-sensitive help mode and wxWindows will send
a wxEVT\_HELP event if the user clicked on an application window.
be used at all.
Note that when using this functions under GTK, you will disable the so called "themes",
-i.e. the user chosen apperance of windows and controls, including the themes of
+i.e. the user chosen appearance of windows and controls, including the themes of
their parent windows.
\wxheading{See also}
If an existing layout constraints object is already owned by the
window, it will be deleted if the deleteOld parameter is TRUE.
+Note that this function will also call
+\helpref{SetAutoLayout}{wxwindowsetautolayout} implicitly with {\tt TRUE}
+parameter if the {\it sizer}\/ is non-NULL and {\tt FALSE} otherwise.
+
\wxheading{Parameters}
\docparam{sizer}{The sizer to set. Pass NULL to disassociate and conditionally delete
\helpref{wxWindow::GetTitle}{wxwindowgettitle}
+\membersection{wxWindow::SetThemeEnabled}\label{wxwindowsetthemeenabled}
+
+\func{virtual void}{SetThemeEnabled}{\param{bool }{enable}}
+
+This function tells a window if it should use the system's "theme" code
+to draw the windows' background instead if its own background drawing
+code. This does not always have any effect since the underlying platform
+obviously needs to support the notion of themes in user defined windows.
+One such platform is GTK+ where windows can have (very colourful) backgrounds
+defined by a user's selected theme.
+
+Dialogs, notebook pages and the status bar have this flag set to TRUE
+by default so that the default look and feel is simulated best.
+
\membersection{wxWindow::SetValidator}\label{wxwindowsetvalidator}
\func{virtual void}{SetValidator}{\param{const wxValidator\&}{ validator}}
\helpref{wxWindow::TransferDataFromWindow}{wxwindowtransferdatafromwindow},\rtfsp
\helpref{wxValidator}{wxvalidator}, \helpref{wxWindow::Validate}{wxwindowvalidate}
+\membersection{wxWindow::Update}\label{wxwindowupdate}
+
+\func{virtual void}{Update}{\void}
+
+Calling this method immediately repaints the invalidated area of the window
+while this would usually only happen when the flow of control returns to the
+event loop. Notice that this function doesn't refresh the window and does
+nothing if the window hadn't been already repainted. Use
+\helpref{Refresh}{wxwindowrefresh} first if you want to immediately redraw the
+window unconditionally.
+
\membersection{wxWindow::Validate}\label{wxwindowvalidate}
\func{virtual bool}{Validate}{\void}