m_owner = owner;
m_aboutToFinish = false;
- int w = m_itemEdited->GetWidth(),
- h = m_itemEdited->GetHeight();
-
- int x, y;
- m_owner->CalcScrolledPosition(item->GetX(), item->GetY(), &x, &y);
-
- int image_h = 0,
- image_w = 0;
-
- int image = item->GetCurrentImage();
- if ( image != NO_IMAGE )
- {
- if ( m_owner->m_imageListNormal )
- {
- m_owner->m_imageListNormal->GetSize( image, image_w, image_h );
- image_w += MARGIN_BETWEEN_IMAGE_AND_TEXT;
- }
- else
- {
- wxFAIL_MSG(_T("you must create an image list to use images!"));
- }
- }
+ wxRect rect;
+ m_owner->GetBoundingRect(m_itemEdited, rect, true);
- // FIXME: what are all these hardcoded 4, 8 and 11s really?
- x += image_w;
- w -= image_w + 4;
-#ifdef __WXMAC__
- wxSize bs = DoGetBestSize() ;
- // edit control height
- if ( h > bs.y - 8 )
- {
- int diff = h - ( bs.y - 8 ) ;
- h -= diff ;
- y += diff / 2 ;
- }
-#endif
+ // corrects position and size for better appearance
+#ifdef __WXMSW__
+ rect.x -= 5;
+ rect.width += 10;
+#elif defined(__WXGTK__)
+ rect.x -= 5;
+ rect.y -= 2;
+ rect.width += 8;
+ rect.height += 4;
+#elif defined(__WXMAC__)
+ int bestHeight = GetBestSize().y - 8;
+ if ( rect.height > bestHeight )
+ {
+ int diff = rect.height - bestHeight;
+ rect.height -= diff;
+ rect.y += diff / 2;
+ }
+#endif // platforms
(void)Create(m_owner, wxID_ANY, m_startValue,
- wxPoint(x - 4, y - 4), wxSize(w + 11, h + 8));
+ rect.GetPosition(), rect.GetSize());
+
+ SetSelection(-1, -1);
}
void wxTreeTextCtrl::EndEdit(bool discardChanges)
m_parent = parent;
- m_attr = (wxTreeItemAttr *)NULL;
+ m_attr = NULL;
m_ownsAttr = false;
// We don't know the height here yet.
}
// if children are expanded, fall through to evaluate them
- if (m_isCollapsed) return (wxGenericTreeItem*) NULL;
+ if (m_isCollapsed) return NULL;
}
// evaluate children
return res;
}
- return (wxGenericTreeItem*) NULL;
+ return NULL;
}
int wxGenericTreeItem::GetCurrentImage() const
int text_h = m_heightText + 2;
- int image_h = 0;
- int image_w = 0;
+ int image_h = 0, image_w = 0;
int image = GetCurrentImage();
- if ( image != NO_IMAGE )
+ if ( image != NO_IMAGE && control->m_imageListNormal )
{
- if ( control->m_imageListNormal )
- {
- control->m_imageListNormal->GetSize( image, image_w, image_h );
- image_w += MARGIN_BETWEEN_IMAGE_AND_TEXT;
- }
+ control->m_imageListNormal->GetSize(image, image_w, image_h);
+ image_w += MARGIN_BETWEEN_IMAGE_AND_TEXT;
}
int state_h = 0, state_w = 0;
int state = GetState();
- if ( state != wxTREE_ITEMSTATE_NONE )
+ if ( state != wxTREE_ITEMSTATE_NONE && control->m_imageListState )
{
- if ( control->m_imageListState )
- {
- control->m_imageListState->GetSize( state, state_w, state_h );
- if ( image != NO_IMAGE )
- state_w += MARGIN_BETWEEN_STATE_AND_IMAGE;
- else
- state_w += MARGIN_BETWEEN_IMAGE_AND_TEXT;
- }
+ control->m_imageListState->GetSize(state, state_w, state_h);
+ if ( image_w != 0 )
+ state_w += MARGIN_BETWEEN_STATE_AND_IMAGE;
+ else
+ state_w += MARGIN_BETWEEN_IMAGE_AND_TEXT;
}
- m_height = (image_h > text_h) ? image_h : text_h;
+ int img_h = wxMax(state_h, image_h);
+ m_height = wxMax(img_h, text_h);
if (m_height < 30)
m_height += 2; // at least 2 pixels
m_current =
m_key_current =
m_anchor =
- m_select_me = (wxGenericTreeItem *) NULL;
+ m_select_me = NULL;
m_hasFocus = false;
m_dirty = false;
m_dropEffectAboveItem = false;
+ m_dndEffect = NoEffect;
+ m_dndEffectItem = NULL;
+
m_lastOnSame = false;
#if defined( __WXMAC__ )
m_dirty = true; // do this first so stuff below doesn't cause flicker
- m_anchor = new wxGenericTreeItem((wxGenericTreeItem *)NULL, text,
+ m_anchor = new wxGenericTreeItem(NULL, text,
image, selImage, data);
if ( data != NULL )
{
{
if ( m_imageListNormal )
{
- m_imageListNormal->GetSize( image, image_w, image_h );
+ m_imageListNormal->GetSize(image, image_w, image_h);
image_w += MARGIN_BETWEEN_IMAGE_AND_TEXT;
}
else
{
if ( m_imageListState )
{
- m_imageListState->GetSize( state, state_w, state_h );
- if ( image != NO_IMAGE )
+ m_imageListState->GetSize(state, state_w, state_h);
+ if ( image_w != 0 )
state_w += MARGIN_BETWEEN_STATE_AND_IMAGE;
else
state_w += MARGIN_BETWEEN_IMAGE_AND_TEXT;
// except for custom item backgrounds, works for both kinds of theme.
else if (drawItemBackground)
{
- wxRect rect( item->GetX()-2, item->GetY()+offset,
- item->GetWidth()+2, total_h-offset );
+ wxRect rect( item->GetX() + state_w + image_w - 2,
+ item->GetY() + offset,
+ item->GetWidth() - state_w - image_w + 2,
+ total_h - offset );
if ( hasBgColour )
{
dc.DrawRectangle( rect );
// restore normal font
dc.SetFont( m_normalFont );
+
+ if (item == m_dndEffectItem)
+ {
+ dc.SetPen( *wxBLACK_PEN );
+ // DnD visual effects
+ switch (m_dndEffect)
+ {
+ case BorderEffect:
+ {
+ dc.SetBrush(*wxTRANSPARENT_BRUSH);
+ int w = item->GetWidth() + 2;
+ int h = total_h + 2;
+ dc.DrawRectangle( item->GetX() - 1, item->GetY() - 1, w, h);
+ break;
+ }
+ case AboveEffect:
+ {
+ int x = item->GetX(),
+ y = item->GetY();
+ dc.DrawLine( x, y, x + item->GetWidth(), y);
+ break;
+ }
+ case BelowEffect:
+ {
+ int x = item->GetX(),
+ y = item->GetY();
+ y += total_h - 1;
+ dc.DrawLine( x, y, x + item->GetWidth(), y);
+ break;
+ }
+ case NoEffect:
+ break;
+ }
+ }
}
void
DrawLine(item, !m_dropEffectAboveItem );
}
- SetCursor(wxCURSOR_BULLSEYE);
+ SetCursor(*wxSTANDARD_CURSOR);
}
else
{
wxGenericTreeItem *i = (wxGenericTreeItem*) item.m_pItem;
- wxClientDC dc(this);
- PrepareDC( dc );
- dc.SetLogicalFunction(wxINVERT);
- dc.SetBrush(*wxTRANSPARENT_BRUSH);
-
- int w = i->GetWidth() + 2;
- int h = GetLineHeight(i) + 2;
+ if (m_dndEffect == NoEffect)
+ {
+ m_dndEffect = BorderEffect;
+ m_dndEffectItem = i;
+ }
+ else
+ {
+ m_dndEffect = NoEffect;
+ m_dndEffectItem = NULL;
+ }
- dc.DrawRectangle( i->GetX() - 1, i->GetY() - 1, w, h);
+ wxRect rect( i->GetX()-1, i->GetY()-1, i->GetWidth()+2, GetLineHeight(i)+2 );
+ CalcScrolledPosition( rect.x, rect.y, &rect.x, &rect.y );
+ RefreshRect( rect );
}
void wxGenericTreeCtrl::DrawLine(const wxTreeItemId &item, bool below)
wxGenericTreeItem *i = (wxGenericTreeItem*) item.m_pItem;
- wxClientDC dc(this);
- PrepareDC( dc );
- dc.SetLogicalFunction(wxINVERT);
-
- int x = i->GetX(),
- y = i->GetY();
- if ( below )
+ if (m_dndEffect == NoEffect)
{
- y += GetLineHeight(i) - 1;
+ if (below)
+ m_dndEffect = BelowEffect;
+ else
+ m_dndEffect = AboveEffect;
+ m_dndEffectItem = i;
+ }
+ else
+ {
+ m_dndEffect = NoEffect;
+ m_dndEffectItem = NULL;
}
- dc.DrawLine( x, y, x + i->GetWidth(), y);
+ wxRect rect( i->GetX()-1, i->GetY()-1, i->GetWidth()+2, GetLineHeight(i)+2 );
+ CalcScrolledPosition( rect.x, rect.y, &rect.x, &rect.y );
+ RefreshRect( rect );
}
// -----------------------------------------------------------------------------
if ( textOnly )
{
- rect.x = i->GetX();
- rect.width = i->GetWidth();
+ int image_h = 0, image_w = 0;
+ int image = ((wxGenericTreeItem*) item.m_pItem)->GetCurrentImage();
+ if ( image != NO_IMAGE && m_imageListNormal )
+ {
+ m_imageListNormal->GetSize( image, image_w, image_h );
+ image_w += MARGIN_BETWEEN_IMAGE_AND_TEXT;
+ }
- if ( m_imageListNormal )
+ int state_h = 0, state_w = 0;
+ int state = ((wxGenericTreeItem*) item.m_pItem)->GetState();
+ if ( state != wxTREE_ITEMSTATE_NONE && m_imageListState )
{
- int image_w, image_h;
- m_imageListNormal->GetSize( 0, image_w, image_h );
- rect.width += image_w + MARGIN_BETWEEN_IMAGE_AND_TEXT;
+ m_imageListState->GetSize( state, state_w, state_h );
+ if ( image_w != 0 )
+ state_w += MARGIN_BETWEEN_STATE_AND_IMAGE;
+ else
+ state_w += MARGIN_BETWEEN_IMAGE_AND_TEXT;
}
+
+ rect.x = i->GetX() + state_w + image_w;
+ rect.width = i->GetWidth() - state_w - image_w;
+
}
else // the entire line
{
{
m_oldSelection->SetHilight(true);
RefreshLine(m_oldSelection);
- m_oldSelection = (wxGenericTreeItem *)NULL;
+ m_oldSelection = NULL;
}
// generate the drag end event
(void)GetEventHandler()->ProcessEvent(eventEndDrag);
m_isDragging = false;
- m_dropTarget = (wxGenericTreeItem *)NULL;
+ m_dropTarget = NULL;
SetCursor(m_oldCursor);