#include "wx/dcmemory.h"
// Implementation Notes
-// --------------------
+// --------------------
//
-// we are always working with a 32 bit deep pixel buffer
-// under QuickDraw its alpha parts are going to be ignored in the GWorld,
+// we are always working with a 32 bit deep pixel buffer
+// under QuickDraw its alpha parts are going to be ignored in the GWorld,
// therefore we have a separate GWorld there for blitting the mask in
// under Quartz then content is transformed into a CGImageRef representing the same data
wxBitmapRefData * bmap = bitmap.GetBitmapData() ;
if ( bmap == NULL )
return ;
-
+
if ( ( bmap->HasNativeSize() && forceType == 0 ) || forceType == kControlContentIconRef )
{
wxBitmap scaleBmp ;
-
+
wxBitmapRefData* bmp = bmap ;
-
+
if ( !bmap->HasNativeSize() )
{
// as PICT conversion will only result in a 16x16 icon, let's attempt
- // a few scales for better results
-
+ // a few scales for better results
+
int w = bitmap.GetWidth() ;
int h = bitmap.GetHeight() ;
int sz = wxMax( w , h ) ;
bmp = scaleBmp.GetBitmapData() ;
}
}
-
+
info->contentType = kControlContentIconRef ;
info->u.iconRef = bmp->GetIconRef() ;
AcquireIconRef( info->u.iconRef ) ;
{
ReleaseIconRef( info->u.iconRef ) ;
}
+ else if ( info->contentType == kControlNoContent )
+ {
+ // there's no bitmap at all, fall through silently
+ }
else if ( info->contentType == kControlContentPictHandle )
{
// owned by the bitmap, no release here
m_pictHandle = NULL ;
m_hBitmap = NULL ;
m_hMaskBitmap = NULL;
- m_maskBytesPerRow = NULL ;
+ m_maskBytesPerRow = 0 ;
m_rawAccessCount = 0 ;
m_hasAlpha = false;
Init() ;
}
-wxBitmapRefData::wxBitmapRefData( int w , int h , int d )
+wxBitmapRefData::wxBitmapRefData( int w , int h , int d )
{
Init() ;
Create( w , h , d ) ;
}
-bool wxBitmapRefData::Create( int w , int h , int d )
+bool wxBitmapRefData::Create( int w , int h , int d )
{
m_width = w ;
- m_height = h ;
+ m_height = h ;
m_depth = d ;
m_bytesPerRow = w * 4 ;
m_hBitmap = NULL ;
Rect rect = { 0 , 0 , m_height , m_width } ;
verify_noerr( NewGWorldFromPtr( (GWorldPtr*) &m_hBitmap , k32ARGBPixelFormat , &rect , NULL , NULL , 0 ,
- (char*) data , m_bytesPerRow ) ) ;
+ (char*) data , m_bytesPerRow ) ) ;
wxASSERT_MSG( m_hBitmap , wxT("Unable to create GWorld context") ) ;
m_ok = ( m_hBitmap != NULL ) ;
- return m_ok ;
+ return m_ok ;
}
void wxBitmapRefData::UseAlpha( bool use )
{
if ( m_hasAlpha == use )
return ;
-
+
m_hasAlpha = use ;
if ( m_hasAlpha )
{
wxASSERT( m_hMaskBitmap == NULL ) ;
Rect rect = { 0 , 0 , height , width } ;
verify_noerr( NewGWorldFromPtr( (GWorldPtr*) &m_hMaskBitmap , k32ARGBPixelFormat , &rect , NULL , NULL , 0 ,
- (char*) data , m_maskBytesPerRow ) ) ;
+ (char*) data , m_maskBytesPerRow ) ) ;
wxASSERT_MSG( m_hMaskBitmap , wxT("Unable to create GWorld context for alpha mask") ) ;
m_maskMemBuf.UngetWriteBuf(size) ;
#if !wxMAC_USE_CORE_GRAPHICS
return m_memBuf.GetData() ;
}
-void *wxBitmapRefData::BeginRawAccess()
+void *wxBitmapRefData::BeginRawAccess()
{
wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") ) ;
wxASSERT( m_rawAccessCount == 0 ) ;
++m_rawAccessCount ;
// we must destroy an existing cached image, as
// the bitmap data may change now
- wxASSERT_MSG( m_pictHandle == NULL && m_iconRef == NULL ,
+ wxASSERT_MSG( m_pictHandle == NULL && m_iconRef == NULL ,
wxT("Currently, modifing bitmaps that are used in controls already is not supported") ) ;
#if wxMAC_USE_CORE_GRAPHICS
if ( m_cgImageRef )
int w = GetWidth() ;
int h = GetHeight() ;
int sz = wxMax( w , h ) ;
-
+
if ( sz == 128 || sz == 48 || sz == 32 || sz == 16 )
return true ;
return false ;
if ( m_iconRef == NULL )
{
// Create Icon Family Handle
-
+
IconFamilyHandle iconFamily = NULL ;
-
+
+#ifdef WORDS_BIGENDIAN
iconFamily = (IconFamilyHandle) NewHandle(8) ;
(**iconFamily).resourceType = kIconFamilyType ;
(**iconFamily).resourceSize = sizeof(OSType) + sizeof(Size);
-
+#else
+ // test this solution on big endian as well
+ iconFamily = (IconFamilyHandle) NewHandle(0) ;
+#endif
+
int w = GetWidth() ;
int h = GetHeight() ;
int sz = wxMax( w , h ) ;
-
+
OSType dataType = 0 ;
OSType maskType = 0 ;
{
// setup the header properly
- Handle data = NULL ;
+ Handle data = NULL ;
Handle maskdata = NULL ;
unsigned char * maskptr = NULL ;
unsigned char * ptr = NULL ;
size_t masksize ;
size = sz * sz * 4 ;
- data = NewHandle( size) ;
+ data = NewHandle( size) ;
HLock( data ) ;
ptr = (unsigned char*) *data ;
memset( ptr , 0, size ) ;
masksize = sz * sz ;
- maskdata = NewHandle( masksize ) ;
+ maskdata = NewHandle( masksize ) ;
HLock( maskdata ) ;
maskptr = (unsigned char*) *maskdata ;
memset( maskptr , 0 , masksize ) ;
unsigned char r = *source ++ ;
unsigned char g = *source ++ ;
unsigned char b = *source ++ ;
-
+
*dest++ = 0 ;
*dest++ = r ;
*dest++ = g ;
*dest++ = b ;
-
+
if ( mask )
*maskdest++ = *masksource++ ;
else if ( hasAlpha )
*maskdest++ = 0xFF ;
}
}
-
+
OSStatus err = SetIconFamilyData( iconFamily, dataType , data ) ;
wxASSERT_MSG( err == noErr , wxT("Error when adding bitmap") ) ;
PicHandle pic = GetPictHandle() ;
SetIconFamilyData( iconFamily, 'PICT' , (Handle) pic ) ;
}
-
+
// transform into IconRef
-
- static int iconCounter = 2 ;
+
+ static int iconCounter = 2 ;
#ifdef __WXDEBUG__
- OSStatus err =
+ OSStatus err =
#endif
RegisterIconRefFromIconFamily( 'WXNG' , (OSType) iconCounter, iconFamily, &m_iconRef ) ;
wxASSERT_MSG( err == noErr , wxT("Error when adding bitmap") ) ;
- // we have to retain a reference, as Unregister will decrement it
+ // we have to retain a reference, as Unregister will decrement it
AcquireIconRef( m_iconRef ) ;
UnregisterIconRef( 'WXNG' , (OSType) iconCounter ) ;
DisposeHandle( (Handle) iconFamily ) ;
GWorldPtr mask = NULL ;
int height = GetHeight() ;
int width = GetWidth() ;
-
+
Rect rect = { 0 , 0 , height , width } ;
GetGWorld( &origPort , &origDev ) ;
Rect portRect ;
GetPortBounds( wp , &portRect ) ;
m_pictHandle = OpenPicture(&portRect);
-
+
if(m_pictHandle)
{
RGBColor white = { 0xffff ,0xffff , 0xffff } ;
int h = m_height ;
CGImageAlphaInfo alphaInfo = kCGImageAlphaNoneSkipFirst ;
wxMemoryBuffer* membuf = NULL ;
-
+
if ( m_bitmapMask )
{
membuf = new wxMemoryBuffer( imageSize ) ;
membuf = new wxMemoryBuffer( m_memBuf ) ;
}
CGColorSpaceRef colorSpace = wxMacGetGenericRGBColorSpace();
- CGDataProviderRef dataProvider =
- CGDataProviderCreateWithData( membuf , (const void *)membuf->GetData() , imageSize,
- wxMacMemoryBufferReleaseProc );
- image =
- ::CGImageCreate( w, h, 8 , 32 , 4 * m_width , colorSpace, alphaInfo ,
- dataProvider, NULL , false , kCGRenderingIntentDefault );
- CGDataProviderRelease( dataProvider);
+ CGDataProviderRef dataProvider =
+ CGDataProviderCreateWithData( membuf , (const void *)membuf->GetData() , imageSize,
+ wxMacMemoryBufferReleaseProc );
+ image =
+ ::CGImageCreate( w, h, 8 , 32 , 4 * m_width , colorSpace, alphaInfo ,
+ dataProvider, NULL , false , kCGRenderingIntentDefault );
+ CGDataProviderRelease( dataProvider);
}
else
{
// we keep it for later use
m_cgImageRef = image ;
CGImageRetain( image ) ;
- }
+ }
return image ;
}
#endif
{
*mask = NULL ;
if ( m_bitmapMask )
- *mask = (GWorldPtr) m_bitmapMask->GetHBITMAP() ;
+ *mask = (GWorldPtr) m_bitmapMask->GetHBITMAP() ;
else if ( m_hasAlpha )
{
#if !wxMAC_USE_CORE_GRAPHICS
return m_hBitmap ;
}
-void wxBitmapRefData::UpdateAlphaMask() const
+void wxBitmapRefData::UpdateAlphaMask() const
{
if ( m_hasAlpha )
{
unsigned char *sourcemask = (unsigned char *) GetRawAccess() ;
unsigned char *destalphabase = (unsigned char *) m_maskMemBuf.GetData() ;
-
+
int h = GetHeight() ;
int w = GetWidth() ;
-
+
for ( int y = 0 ; y < h ; ++y , destalphabase += m_maskBytesPerRow )
{
unsigned char* destalpha = destalphabase ;
IconFamilyHandle iconFamily = NULL ;
Handle imagehandle = NewHandle(0) ;
Handle maskhandle = NewHandle(0) ;
-
+
OSType maskType = 0;
OSType dataType = 0;
- IconSelectorValue selector = 0 ;
+ IconSelectorValue selector = 0 ;
if ( w == 128 )
{
dataType = kThumbnail32BitData ;
OSStatus err = ( IconRefToIconFamily( MAC_WXHICON(icon.GetHICON()) , selector , &iconFamily ) ) ;
-
+
err =( GetIconFamilyData( iconFamily , dataType , imagehandle ) ) ;
err =( GetIconFamilyData( iconFamily , maskType , maskhandle ) ) ;
size_t imagehandlesize = GetHandleSize( imagehandle ) ;
size_t maskhandlesize = GetHandleSize( maskhandle ) ;
-
+
if ( imagehandlesize != 0 && maskhandlesize != 0 )
{
wxASSERT( GetHandleSize( imagehandle ) == w * 4 * h ) ;
UseAlpha() ;
unsigned char *source = (unsigned char *) *imagehandle ;
unsigned char *sourcemask = (unsigned char *) *maskhandle ;
-
+
unsigned char* destination = (unsigned char*) BeginRawAccess() ;
for ( int y = 0 ; y < h ; ++y )
{
EndRawAccess() ;
DisposeHandle( imagehandle ) ;
DisposeHandle( maskhandle ) ;
+ created = true ;
}
DisposeHandle( (Handle) iconFamily ) ;
-
+
}
-
+
if ( !created )
- {
+ {
wxMemoryDC dc ;
dc.SelectObject( *this ) ;
dc.DrawIcon( icon , 0 , 0 ) ;
return M_BITMAPDATA->GetRawAccess() ;
}
-void* wxBitmap::BeginRawAccess()
+void* wxBitmap::BeginRawAccess()
{
wxCHECK_MSG( Ok() , NULL , wxT("invalid bitmap") ) ;
return M_BITMAPDATA->BeginRawAccess() ;
bool wxBitmap::CreateFromXpm(const char **bits)
{
#if wxUSE_IMAGE
- wxCHECK_MSG( bits != NULL, FALSE, wxT("invalid bitmap data") )
+ wxCHECK_MSG( bits != NULL, false, wxT("invalid bitmap data") )
wxXPMDecoder decoder;
wxImage img = decoder.ReadData(bits);
- wxCHECK_MSG( img.Ok(), FALSE, wxT("invalid bitmap data") )
+ wxCHECK_MSG( img.Ok(), false, wxT("invalid bitmap data") )
*this = wxBitmap(img);
- return TRUE;
+ return true;
#else
- return FALSE;
+ return false;
#endif
}
}
}
ret.EndRawAccess() ;
-
+
if ( M_BITMAPDATA->m_bitmapMask )
{
wxMemoryBuffer maskbuf ;
if ( handler == NULL ) {
wxLogWarning(wxT("no bitmap handler for type %d defined."), type);
- return FALSE;
+ return false;
}
return handler->Create(this, data, type, width, height, depth);
int width = image.GetWidth();
int height = image.GetHeight();
- m_refData = new wxBitmapRefData( width , height , depth ) ;;
+ m_refData = new wxBitmapRefData( width , height , depth ) ;
// Create picture
bool hasAlpha = false ;
-
+
if ( image.HasMask() )
{
// takes precedence, don't mix with alpha info
{
hasAlpha = image.HasAlpha() ;
}
-
+
if ( hasAlpha )
UseAlpha() ;
-
+
unsigned char* destination = (unsigned char*) BeginRawAccess() ;
register unsigned char* data = image.GetData();
alpha = image.GetAlpha() ;
}
int index = 0;
-
+
// The following masking algorithm is the same as well in msw/gtk:
// the colour used as transparent one in wxImage and the one it is
// replaced with when it really occurs in the bitmap
{
if ( *maskp++ == 0 )
{
- if ( r == MASK_RED && g == MASK_GREEN && b == MASK_BLUE )
- b = MASK_BLUE_REPLACEMENT ;
- else
- {
- r = MASK_RED ;
- g = MASK_GREEN ;
- b = MASK_BLUE ;
- }
+ r = MASK_RED ;
+ g = MASK_GREEN ;
+ b = MASK_BLUE ;
}
+ else if ( r == MASK_RED && g == MASK_GREEN && b == MASK_BLUE )
+ b = MASK_BLUE_REPLACEMENT ;
}
else if ( hasAlpha )
*alpha++ = a ;
bool wxBitmap::SaveFile(const wxString& filename, wxBitmapType type,
const wxPalette *palette) const
{
+ bool success = false;
wxBitmapHandler *handler = FindHandler(type);
if ( handler )
{
- return handler->SaveFile(this, filename, type, palette);
+ success = handler->SaveFile(this, filename, type, palette);
}
else
{
#if wxUSE_IMAGE
wxImage image = ConvertToImage();
- return image.SaveFile(filename, type);
+ success = image.SaveFile(filename, type);
+#else
+ wxLogWarning(wxT("no bitmap handler for type %d defined."), type);
#endif
}
- wxLogWarning(wxT("no bitmap handler for type %d defined."), type);
- return false;
+ return success;
}
bool wxBitmap::Ok() const
}
}
-void wxMask::Init()
+void wxMask::Init()
{
m_width = m_height = m_bytesPerRow = 0 ;
m_maskBitmap = NULL ;
// this can be a k8IndexedGrayPixelFormat GWorld, because it never stores other values than black or white
// so no rainbox colors will be created by QD when blitting
-void wxMask::RealizeNative()
+void wxMask::RealizeNative()
{
if ( m_maskBitmap )
{
}
Rect rect = { 0 , 0 , m_height , m_width } ;
verify_noerr( NewGWorldFromPtr( (GWorldPtr*) &m_maskBitmap , k8IndexedGrayPixelFormat , &rect , NULL , NULL , 0 ,
- (char*) m_memBuf.GetData() , m_bytesPerRow ) ) ;
+ (char*) m_memBuf.GetData() , m_bytesPerRow ) ) ;
}
// Create a mask from a mono bitmap (copies the bitmap).
}
m_memBuf.UngetWriteBuf( size ) ;
RealizeNative() ;
- return TRUE;
+ return true;
}
// Create a mask from a bitmap and a colour indicating
}
m_memBuf.UngetWriteBuf( size ) ;
RealizeNative() ;
- return TRUE;
+ return true;
}
WXHBITMAP wxMask::GetHBITMAP() const
bool wxBitmapHandler::Create(wxBitmap *bitmap, void *data, long type, int width, int height, int depth)
{
- return FALSE;
+ return false;
}
bool wxBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight)
{
- return FALSE;
+ return false;
}
bool wxBitmapHandler::SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette)
{
- return FALSE;
+ return false;
}
// ----------------------------------------------------------------------------
dc.SelectObject( *bitmap ) ;
mf.Play( &dc ) ;
dc.SelectObject( wxNullBitmap ) ;
- return TRUE ;
+ return true ;
}
#endif //wxUSE_METAFILE
- return FALSE ;
+ return false ;
}