/////////////////////////////////////////////////////////////////////////////
-// Name: test.cpp
+// Name: rotate.cpp
// Purpose: Image rotation test
// Author: Carlos Moreno
// Modified by:
#pragma hdrstop
#endif
+#ifndef WX_PRECOMP
+#include "wx/wx.h"
+#endif
+
#include "wx/image.h"
+/* GRG: This is not ANSI standard, define M_PI explicitly
+#include <math.h> // M_PI
+*/
+
+#ifndef M_PI
+#define M_PI 3.1415926535897932384626433832795
+#endif
+
+
class MyApp: public wxApp
{
+public:
virtual bool OnInit();
+
+ const wxImage& GetImage() const { return m_image; }
+
+private:
+ wxImage m_image;
};
-class MyFrame: public wxFrame
+class MyCanvas: public wxScrolledWindow
{
public:
- MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
+ MyCanvas(wxWindow* parent);
- void OnQuit (wxCommandEvent &);
void OnMouseLeftUp (wxMouseEvent & event);
void OnMouseRightUp (wxMouseEvent & event);
private:
+
+ DECLARE_EVENT_TABLE()
+};
+
+class MyFrame: public wxFrame
+{
+public:
+ MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
+
+ void OnQuit (wxCommandEvent &);
+ void OnAngle(wxCommandEvent &);
+
+ double m_angle;
+
DECLARE_EVENT_TABLE()
};
enum
{
- ID_Quit = 1
+ ID_Quit = 1,
+ ID_Angle
};
+BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
+ EVT_LEFT_UP (MyCanvas::OnMouseLeftUp)
+ EVT_RIGHT_UP (MyCanvas::OnMouseRightUp)
+END_EVENT_TABLE()
+
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU (ID_Quit, MyFrame::OnQuit)
- EVT_LEFT_UP (MyFrame::OnMouseLeftUp)
- EVT_RIGHT_UP (MyFrame::OnMouseRightUp)
+ EVT_MENU (ID_Angle, MyFrame::OnAngle)
END_EVENT_TABLE()
IMPLEMENT_APP(MyApp)
-
bool MyApp::OnInit()
{
- MyFrame *frame = new MyFrame ("wxWindows Skeleton", wxPoint(20,20), wxSize(600,450));
+ m_image = wxImage(_T("kclub.bmp"), wxBITMAP_TYPE_BMP);
+
+ // any unused colour will do
+ m_image.SetMaskColour( 0, 255, 255 );
- frame->SetBackgroundColour (wxColour (0,80,60));
+ if ( !m_image.Ok() )
+ {
+ wxLogError(wxT("Can't load the test image, please copy it to the ")
+ wxT("program directory"));
+ return FALSE;
+ }
+
+ MyFrame *frame = new MyFrame (_T("wxWindows rotate sample"),
+ wxPoint(20,20), wxSize(600,450));
frame->Show (TRUE);
SetTopWindow (frame);
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
: wxFrame((wxFrame *)NULL, -1, title, pos, size)
{
+ m_angle = 0.1;
+
+ new MyCanvas(this);
+
wxMenu *menuFile = new wxMenu;
- menuFile->Append (ID_Quit, "E&xit");
+ menuFile->Append (ID_Angle, _T("Set &angle\tCtrl-A"));
+ menuFile->AppendSeparator();
+ menuFile->Append (ID_Quit, _T("E&xit\tAlt-X"));
wxMenuBar *menuBar = new wxMenuBar;
- menuBar->Append (menuFile, "&File");
+ menuBar->Append (menuFile, _T("&File"));
SetMenuBar (menuBar);
}
+void MyFrame::OnAngle (wxCommandEvent &)
+{
+ long degrees = (long)((180*m_angle)/M_PI);
+ degrees = wxGetNumberFromUser(_T("Change the image rotation angle"),
+ _T("Angle in degrees:"),
+ _T("wxWindows rotate sample"),
+ degrees,
+ -180, +180,
+ this);
+ if ( degrees != -1 )
+ m_angle = (degrees * M_PI) / 180.0;
+}
+
void MyFrame::OnQuit (wxCommandEvent &)
{
Close (TRUE);
}
+MyCanvas::MyCanvas(wxWindow* parent):
+ wxScrolledWindow(parent, -1)
+{
+ SetBackgroundColour (wxColour (0,80,60));
+ Clear();
+}
// Rotate with interpolation and with offset correction
-void MyFrame::OnMouseLeftUp (wxMouseEvent & event)
+void MyCanvas::OnMouseLeftUp (wxMouseEvent & event)
{
- static double angle = 0.1;
- const double pi = 3.14159265359;
-
- wxImage img ("kclub.bmp", wxBITMAP_TYPE_BMP);
+ MyFrame* frame = (MyFrame*) GetParent();
wxPoint offset;
- wxImage img2 = img.Rotate(angle, wxPoint(img.GetWidth()/2, img.GetHeight()/2), TRUE, &offset);
- angle += 0.05;
+ const wxImage& img = wxGetApp().GetImage();
+ wxImage img2 = img.Rotate(frame->m_angle, wxPoint(img.GetWidth()/2, img.GetHeight()/2), TRUE, &offset);
- wxBitmap bmp = img2.ConvertToBitmap ();
+ wxBitmap bmp(img2);
wxClientDC dc (this);
- dc.DrawBitmap (bmp, event.m_x + offset.x, event.m_y + offset.y);
-
- return;
+ dc.DrawBitmap (bmp, event.m_x + offset.x, event.m_y + offset.y, TRUE);
}
// without interpolation, and without offset correction
-void MyFrame::OnMouseRightUp (wxMouseEvent & event)
+void MyCanvas::OnMouseRightUp (wxMouseEvent & event)
{
- static double angle = 0.1;
- const double pi = 3.14159265359;
+ MyFrame* frame = (MyFrame*) GetParent();
- wxImage img ("kclub.bmp", wxBITMAP_TYPE_BMP);
+ const wxImage& img = wxGetApp().GetImage();
+ wxImage img2 = img.Rotate(frame->m_angle, wxPoint(img.GetWidth()/2, img.GetHeight()/2), FALSE);
- wxImage img2 = img.Rotate(angle, wxPoint(img.GetWidth()/2, img.GetHeight()/2), FALSE);
- angle += 0.05;
-
- wxBitmap bmp = img2.ConvertToBitmap ();
+ wxBitmap bmp(img2);
wxClientDC dc (this);
- dc.DrawBitmap (bmp, event.m_x, event.m_y);
-
- return;
+ dc.DrawBitmap (bmp, event.m_x, event.m_y, TRUE);
}