# include "wx/stream.h"
#endif
+#if wxUSE_IMAGE
+
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
public:
wxImage();
wxImage( int width, int height );
+ wxImage( int width, int height, unsigned char* data, bool static_data = FALSE );
wxImage( const wxString& name, long type = wxBITMAP_TYPE_ANY );
wxImage( wxInputStream& stream, long type = wxBITMAP_TYPE_ANY );
wxImage( const wxString& name, const wxString& mimetype );
wxImage( const wxImage& image );
wxImage( const wxImage* image );
- // these functions get implemented in /src/(platform)/bitmap.cpp
+#if wxUSE_GUI
+ // convertion to/from wxBitmap (deprecated, use wxBitmap's methods instead):
wxImage( const wxBitmap &bitmap );
- operator wxBitmap() const { return ConvertToBitmap(); }
wxBitmap ConvertToBitmap() const;
#ifdef __WXGTK__
- wxBitmap ConvertToMonoBitmap( unsigned char red, unsigned char green, unsigned char blue );
+ wxBitmap ConvertToMonoBitmap( unsigned char red, unsigned char green, unsigned char blue ) const;
+#endif
#endif
void Create( int width, int height );
+ void Create( int width, int height, unsigned char* data, bool static_data = FALSE );
void Destroy();
+ // creates an identical copy of the image (the = operator
+ // just raises the ref count)
+ wxImage Copy() const;
+
// return the new image with size width*height
wxImage GetSubImage( const wxRect& ) const;
+
+ // pastes image into this instance and takes care of
+ // the mask colour and out of bounds problems
+ void Paste( const wxImage &image, int x, int y );
// return the new image with size width*height
wxImage Scale( int width, int height ) const;
// Rotates the image about the given point, 'angle' radians.
// Returns the rotated image, leaving this image intact.
wxImage Rotate(double angle, const wxPoint & centre_of_rotation,
- bool interpolating = TRUE, wxPoint * offset_after_rotation = (wxPoint*) NULL) const ;
+ bool interpolating = TRUE, wxPoint * offset_after_rotation = (wxPoint*) NULL) const;
+
+ wxImage Rotate90( bool clockwise = TRUE ) const;
+ wxImage Mirror( bool horizontally = TRUE ) const;
// replace one colour with another
void Replace( unsigned char r1, unsigned char g1, unsigned char b1,
unsigned char r2, unsigned char g2, unsigned char b2 );
+
+ // convert to monochrome image (<r,g,b> will be replaced by white, everything else by black)
+ wxImage ConvertToMono( unsigned char r, unsigned char g, unsigned char b ) const;
// these routines are slow but safe
void SetRGB( int x, int y, unsigned char r, unsigned char g, unsigned char b );
- unsigned char GetRed( int x, int y );
- unsigned char GetGreen( int x, int y );
- unsigned char GetBlue( int x, int y );
+ unsigned char GetRed( int x, int y ) const;
+ unsigned char GetGreen( int x, int y ) const;
+ unsigned char GetBlue( int x, int y ) const;
static bool CanRead( const wxString& name );
virtual bool LoadFile( const wxString& name, long type = wxBITMAP_TYPE_ANY );
char unsigned *GetData() const;
void SetData( char unsigned *data );
+ void SetData( char unsigned *data, int new_width, int new_height );
+ // Mask functions
void SetMaskColour( unsigned char r, unsigned char g, unsigned char b );
unsigned char GetMaskRed() const;
unsigned char GetMaskGreen() const;
void SetMask( bool mask = TRUE );
bool HasMask() const;
+ // Palette functions
+ bool HasPalette() const;
+ const wxPalette& GetPalette() const;
+ void SetPalette(const wxPalette& palette);
+
+ // Option functions (arbitrary name/value mapping)
+ void SetOption(const wxString& name, const wxString& value);
+ void SetOption(const wxString& name, int value);
+ wxString GetOption(const wxString& name) const;
+ int GetOptionInt(const wxString& name) const;
+ bool HasOption(const wxString& name) const;
+
unsigned long CountColours( unsigned long stopafter = (unsigned long) -1 );
unsigned long ComputeHistogram( wxHashTable &h );
static void InitStandardHandlers();
protected:
- static wxList sm_handlers;
+ static wxList sm_handlers;
private:
friend class WXDLLEXPORT wxImageHandler;
extern void WXDLLEXPORT wxInitAllImageHandlers();
+WXDLLEXPORT_DATA(extern wxImage) wxNullImage;
//-----------------------------------------------------------------------------
// wxImage handlers
#include "wx/imagjpeg.h"
#include "wx/imagtiff.h"
#include "wx/imagpnm.h"
+#include "wx/imagxpm.h"
+
+#endif // wxUSE_IMAGE
#endif
// _WX_IMAGE_H_