#if wxUSE_INTL
-// standard headers
+#ifndef WX_PRECOMP
+ #include "wx/dynarray.h"
+ #include "wx/string.h"
+ #include "wx/intl.h"
+ #include "wx/log.h"
+ #include "wx/utils.h"
+ #include "wx/app.h"
+ #include "wx/hashmap.h"
+#endif // WX_PRECOMP
#ifndef __WXWINCE__
-#include <locale.h>
+ #include <locale.h>
#endif
+// standard headers
#include <ctype.h>
#include <stdlib.h>
#ifdef HAVE_LANGINFO_H
- #include <langinfo.h>
+ #include <langinfo.h>
#endif
-// wxWidgets
-#ifndef WX_PRECOMP
- #include "wx/string.h"
- #include "wx/intl.h"
- #include "wx/log.h"
- #include "wx/debug.h"
- #include "wx/utils.h"
- #include "wx/dynarray.h"
-#endif // WX_PRECOMP
-
#ifdef __WIN32__
#include "wx/msw/private.h"
#elif defined(__UNIX_LIKE__)
#include "wx/module.h"
#include "wx/fontmap.h"
#include "wx/encconv.h"
-#include "wx/hashmap.h"
#include "wx/ptr_scpd.h"
-#include "wx/app.h"
#include "wx/apptrait.h"
#include "wx/stdpaths.h"
#if defined(__WXMAC__)
- #include "wx/mac/private.h" // includes mac headers
+ #include "wx/mac/private.h" // includes mac headers
#endif
// ----------------------------------------------------------------------------
wxPluralFormsCalculatorPtr& rPluralFormsCalculator);
// fills the hash with string-translation pairs
- void FillHash(wxMessagesHash& hash, const wxString& msgIdCharset,
+ void FillHash(wxMessagesHash& hash,
+ const wxString& msgIdCharset,
bool convertEncoding) const;
+ // return the charset of the strings in this catalog or empty string if
+ // none/unknown
+ wxString GetCharset() const { return m_charset; }
+
private:
// this implementation is binary compatible with GNU gettext() version 0.10
wxMsgTableEntry *m_pOrigTable, // pointer to original strings
*m_pTransTable; // translated
- wxString m_charset;
+ wxString m_charset; // from the message catalog header
+
// swap the 2 halves of 32 bit integer if needed
size_t32 Swap(size_t32 ui) const
class wxMsgCatalog
{
public:
+ wxMsgCatalog() { m_conv = NULL; }
+ ~wxMsgCatalog();
+
// load the catalog from disk (szDirPrefix corresponds to language)
bool Load(const wxChar *szDirPrefix, const wxChar *szName,
const wxChar *msgIdCharset = NULL, bool bConvertEncoding = false);
private:
wxMessagesHash m_messages; // all messages in the catalog
wxString m_name; // name of the domain
+
+ // the conversion corresponding to this catalog charset if we installed it
+ // as the global one
+ wxCSConv *m_conv;
+
wxPluralFormsCalculatorPtr m_pluralFormsCalculator;
};
wxMsgCatalogFile::~wxMsgCatalogFile()
{
- wxDELETEA(m_pData);
+ delete [] m_pData;
}
// return the directory to search for message catalogs under the given prefix
// Unicode build
convertEncoding = true;
#elif wxUSE_FONTMAP
- // determine if we need any conversion at all
if ( convertEncoding )
{
+ // determine if we need any conversion at all
wxFontEncoding encCat = wxFontMapperBase::GetEncodingFromName(m_charset);
if ( encCat == wxLocale::GetSystemEncoding() )
{
// wxMsgCatalog class
// ----------------------------------------------------------------------------
+wxMsgCatalog::~wxMsgCatalog()
+{
+ if ( m_conv )
+ {
+ if ( wxConvUI == m_conv )
+ {
+ // we only change wxConvUI if it points to wxConvLocal so we reset
+ // it back to it too
+ wxConvUI = &wxConvLocal;
+ }
+
+ delete m_conv;
+ }
+}
+
bool wxMsgCatalog::Load(const wxChar *szDirPrefix, const wxChar *szName,
const wxChar *msgIdCharset, bool bConvertEncoding)
{
m_name = szName;
- if ( file.Load(szDirPrefix, szName, m_pluralFormsCalculator) )
+ if ( !file.Load(szDirPrefix, szName, m_pluralFormsCalculator) )
+ return false;
+
+ file.FillHash(m_messages, msgIdCharset, bConvertEncoding);
+
+ // we should use a conversion compatible with the message catalog encoding
+ // in the GUI if we don't convert the strings to the current conversion but
+ // as the encoding is global, only change it once, otherwise we could get
+ // into trouble if we use several message catalogs with different encodings
+ //
+ // this is, of course, a hack but it at least allows the program to use
+ // message catalogs in any encodings without asking the user to change his
+ // locale
+ if ( !bConvertEncoding &&
+ !file.GetCharset().empty() &&
+ wxConvUI == &wxConvLocal )
{
- file.FillHash(m_messages, msgIdCharset, bConvertEncoding);
- return true;
+ wxConvUI =
+ m_conv = new wxCSConv(file.GetCharset());
}
- return false;
+ return true;
}
const wxChar *wxMsgCatalog::GetString(const wxChar *sz, size_t n) const
// check for this
// do we have just the language (or sublang too)?
- bool justLang = langFull.Len() == LEN_LANG;
+ bool justLang = langFull.length() == LEN_LANG;
if ( justLang ||
- (langFull.Len() == LEN_FULL && langFull[LEN_LANG] == wxT('_')) )
+ (langFull.length() == LEN_FULL && langFull[LEN_LANG] == wxT('_')) )
{
// 0. Make sure the lang is according to latest ISO 639
// (this is necessary because glibc uses iw and in instead