#include "wx/dynarray.h"
#include "wx/thread.h"
#include "wx/tracker.h"
+#include "wx/typeinfo.h"
+#include "wx/any.h"
#ifdef wxHAS_EVENT_BIND
#include "wx/meta/convertible.h"
// the wxEVENT_HANDLER_CAST-macro.
#define wxStaticCastEvent(type, val) static_cast<type>(val)
-#define DECLARE_EVENT_TABLE_ENTRY(type, winid, idLast, fn, obj) \
+#define wxDECLARE_EVENT_TABLE_ENTRY(type, winid, idLast, fn, obj) \
wxEventTableEntry(type, winid, idLast, wxNewEventTableFunctor(type, fn), obj)
-#define DECLARE_EVENT_TABLE_TERMINATOR() \
+#define wxDECLARE_EVENT_TABLE_TERMINATOR() \
wxEventTableEntry(wxEVT_NULL, 0, 0, 0, 0)
-// obsolete event declaration/definition macros, we don't need them any longer
-// but we keep them for compatibility as it doesn't cost us anything anyhow
-#define BEGIN_DECLARE_EVENT_TYPES()
-#define END_DECLARE_EVENT_TYPES()
-#define DECLARE_EXPORTED_EVENT_TYPE(expdecl, name, value) \
- extern expdecl const wxEventType name;
-#define DECLARE_EVENT_TYPE(name, value) \
- DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_CORE, name, value)
-#define DECLARE_LOCAL_EVENT_TYPE(name, value) \
- DECLARE_EXPORTED_EVENT_TYPE(wxEMPTY_PARAMETER_VALUE, name, value)
-#define DEFINE_EVENT_TYPE(name) const wxEventType name = wxNewEventType();
-#define DEFINE_LOCAL_EVENT_TYPE(name) DEFINE_EVENT_TYPE(name)
-
// generate a new unique event type
extern WXDLLIMPEXP_BASE wxEventType wxNewEventType();
// compiler we can restore its old definition for it.
typedef wxEventFunction wxObjectEventFunction;
-
-// wxEventFunctorClassInfo is used as a unique identifier for wxEventFunctor-
-// derived classes; it is more light weight than wxClassInfo and can be used in
-// template classes
-typedef void (*wxEventFunctorClassInfo)();
-
-// this macro must be used in wxEventFunctor-derived classes
-#define wxDEFINE_EVENT_FUNCTOR_CLASS_INFO( classInfoName ) \
- static void classInfoName() {}
-
// The event functor which is stored in the static and dynamic event tables:
class WXDLLIMPEXP_BASE wxEventFunctor
{
// finding it in an event table in Unbind(), by the given functor:
virtual bool IsMatching(const wxEventFunctor& functor) const = 0;
- // Test whether the given class info is the same as from this functor. This
- // allows us in IsMatching to safely downcast the given wxEventFunctor without
- // the usage of dynamic_cast<>().
- virtual bool IsSameClass(wxEventFunctorClassInfo classInfo) const = 0;
-
// If the functor holds an wxEvtHandler, then get access to it and track
// its lifetime with wxEventConnectionRef:
virtual wxEvtHandler *GetEvtHandler() const
// wxEventFunction:
virtual wxEventFunction GetEvtMethod() const
{ return NULL; }
+
+private:
+ WX_DECLARE_ABSTRACT_TYPEINFO(wxEventFunctor)
};
// A plain method functor for the untyped legacy event types:
virtual bool IsMatching(const wxEventFunctor& functor) const
{
- if ( functor.IsSameClass( sm_classInfo ))
+ if ( wxTypeId(functor) == wxTypeId(*this) )
{
const wxObjectEventFunctor &other =
static_cast< const wxObjectEventFunctor & >( functor );
return false;
}
- virtual bool IsSameClass( wxEventFunctorClassInfo otherClassInfo ) const
- { return sm_classInfo == otherClassInfo; }
-
virtual wxEvtHandler *GetEvtHandler() const
{ return m_handler; }
wxEvtHandler *m_handler;
wxEventFunction m_method;
- wxDEFINE_EVENT_FUNCTOR_CLASS_INFO( sm_classInfo );
+ // Provide a dummy default ctor for type info purposes
+ wxObjectEventFunctor() { }
+
+ WX_DECLARE_TYPEINFO_INLINE(wxObjectEventFunctor)
};
// Create a functor for the legacy events: used by Connect()
return new wxObjectEventFunctor(method, handler);
}
-// This version is used by DECLARE_EVENT_TABLE_ENTRY()
+// This version is used by wxDECLARE_EVENT_TABLE_ENTRY()
inline wxObjectEventFunctor *
wxNewEventTableFunctor(const wxEventType& WXUNUSED(evtType),
wxObjectEventFunction method)
virtual bool IsMatching(const wxEventFunctor& functor) const
{
- if ( !functor.IsSameClass(sm_classInfo) )
+ if ( wxTypeId(functor) != wxTypeId(*this) )
return false;
typedef wxEventFunctorMethod<EventTag, Class, EventArg, EventHandler>
ThisFunctor;
- // the cast is valid because IsSameClass() returned true above
+ // the cast is valid because wxTypeId()s matched above
const ThisFunctor& other = static_cast<const ThisFunctor &>(functor);
return (m_method == other.m_method || other.m_method == NULL) &&
(m_handler == other.m_handler || other.m_handler == NULL);
}
- virtual bool IsSameClass( wxEventFunctorClassInfo otherClassInfo ) const
- { return sm_classInfo == otherClassInfo; }
-
virtual wxEvtHandler *GetEvtHandler() const
{ return this->ConvertToEvtHandler(m_handler); }
EventHandler *m_handler;
void (Class::*m_method)(EventArg&);
- wxDEFINE_EVENT_FUNCTOR_CLASS_INFO( sm_classInfo );
+ // Provide a dummy default ctor for type info purposes
+ wxEventFunctorMethod() { }
+
+ typedef wxEventFunctorMethod<EventTag, Class,
+ EventArg, EventHandler> thisClass;
+ WX_DECLARE_TYPEINFO_INLINE(thisClass)
};
virtual bool IsMatching(const wxEventFunctor &functor) const
{
- if ( !functor.IsSameClass(sm_classInfo) )
+ if ( wxTypeId(functor) != wxTypeId(*this) )
return false;
typedef wxEventFunctorFunction<EventTag, EventArg> ThisFunctor;
return m_handler == other.m_handler;
}
- virtual bool IsSameClass( wxEventFunctorClassInfo otherClassInfo ) const
- { return sm_classInfo == otherClassInfo; }
-
private:
void (*m_handler)(EventArg&);
- wxDEFINE_EVENT_FUNCTOR_CLASS_INFO( sm_classInfo );
+ // Provide a dummy default ctor for type info purposes
+ wxEventFunctorFunction() { }
+
+ typedef wxEventFunctorFunction<EventTag, EventArg> thisClass;
+ WX_DECLARE_TYPEINFO_INLINE(thisClass)
};
virtual bool IsMatching(const wxEventFunctor &functor) const
{
- if ( !functor.IsSameClass(sm_classInfo) )
+ if ( wxTypeId(functor) != wxTypeId(*this) )
return false;
typedef wxEventFunctorFunctor<EventTag, Functor> FunctorThis;
return m_handlerAddr == other.m_handlerAddr;
}
- virtual bool IsSameClass( wxEventFunctorClassInfo otherClassInfo ) const
- { return sm_classInfo == otherClassInfo; }
-
private:
// Store a copy of the functor to prevent using/calling an already
// destroyed instance:
// Use the address of the original functor for comparison in IsMatching:
const void *m_handlerAddr;
- wxDEFINE_EVENT_FUNCTOR_CLASS_INFO( sm_classInfo );
+ // Provide a dummy default ctor for type info purposes
+ wxEventFunctorFunctor() { }
+
+ typedef wxEventFunctorFunctor<EventTag, Functor> thisClass;
+ WX_DECLARE_TYPEINFO_INLINE(thisClass)
};
// Create functors for the templatized events, either allocated on the heap for
method, handler);
}
-// Create an event functor for the event table via DECLARE_EVENT_TABLE_ENTRY:
+// Create an event functor for the event table via wxDECLARE_EVENT_TABLE_ENTRY:
// in this case we don't have the handler (as it's always the same as the
// object which generated the event) so we must use Class as its type
template <typename EventTag, typename Class, typename EventArg>
return false;
}
+ // This is also used only internally by ProcessEvent() to check if it
+ // should process the event normally or only restrict the search for the
+ // event handler to this object itself.
+ bool ShouldProcessOnlyIn(wxEvtHandler *h) const
+ {
+ return h == m_handlerToProcessOnlyIn;
+ }
+
+ // Called to indicate that the result of ShouldProcessOnlyIn() wasn't taken
+ // into account. The existence of this function may seem counterintuitive
+ // but unfortunately it's needed by wxScrollHelperEvtHandler, see comments
+ // there. Don't even think of using this in your own code, this is a gross
+ // hack and is only needed because of wx complicated history and should
+ // never be used anywhere else.
+ void DidntHonourProcessOnlyIn()
+ {
+ m_handlerToProcessOnlyIn = NULL;
+ }
+
protected:
wxObject* m_eventObject;
wxEventType m_eventType;
// m_callbackUserData is for internal usage only
wxObject* m_callbackUserData;
+private:
+ // If this handler
+ wxEvtHandler *m_handlerToProcessOnlyIn;
+
protected:
// the propagation level: while it is positive, we propagate the event to
// the parent window (if any)
// it needs to access our m_propagationLevel
friend class WXDLLIMPEXP_FWD_BASE wxPropagateOnce;
+ // and this one needs to access our m_handlerToProcessOnlyIn
+ friend class WXDLLIMPEXP_FWD_BASE wxEventProcessInHandlerOnly;
+
+
DECLARE_ABSTRACT_CLASS(wxEvent)
};
wxDECLARE_NO_COPY_CLASS(wxPropagateOnce);
};
+// A helper object used to temporarily make wxEvent::ShouldProcessOnlyIn()
+// return true for the handler passed to its ctor.
+class wxEventProcessInHandlerOnly
+{
+public:
+ wxEventProcessInHandlerOnly(wxEvent& event, wxEvtHandler *handler)
+ : m_event(event),
+ m_handlerToProcessOnlyInOld(event.m_handlerToProcessOnlyIn)
+ {
+ m_event.m_handlerToProcessOnlyIn = handler;
+ }
+
+ ~wxEventProcessInHandlerOnly()
+ {
+ m_event.m_handlerToProcessOnlyIn = m_handlerToProcessOnlyInOld;
+ }
+
+private:
+ wxEvent& m_event;
+ wxEvtHandler * const m_handlerToProcessOnlyInOld;
+
+ wxDECLARE_NO_COPY_CLASS(wxEventProcessInHandlerOnly);
+};
#if wxUSE_GUI
// make sure our string member (which uses COW, aka refcounting) is not
// shared by other wxString instances:
SetString(GetString().c_str());
+
+#if wxUSE_ANY && (!defined(__VISUALC__) || wxCHECK_VISUALC_VERSION(7))
+ m_payload = event.m_payload;
+#endif
}
virtual wxEvent *Clone() const
{
- wxThreadEvent* ev = new wxThreadEvent(*this);
-
- // make sure our string member (which uses COW, aka refcounting) is not
- // shared by other wxString instances:
- ev->SetString(GetString().c_str());
- return ev;
+ return new wxThreadEvent(*this);
}
// this is important to avoid that calling wxEventLoopBase::YieldFor thread events
virtual wxEventCategory GetEventCategory() const
{ return wxEVT_CATEGORY_THREAD; }
+#if wxUSE_ANY && (!defined(__VISUALC__) || wxCHECK_VISUALC_VERSION(7))
+ template<typename T>
+ void SetPayload(const T& payload)
+ {
+ m_payload = payload;
+ }
+
+ template<typename T>
+ T GetPayload() const
+ {
+ return m_payload.As<T>();
+ }
+
+protected:
+ wxAny m_payload;
+#endif // wxUSE_ANY && (!defined(__VISUALC__) || wxCHECK_VISUALC_VERSION(7))
+
private:
DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxThreadEvent)
};
// home and end keys, on and off numeric keypads
WXK_CATEGORY_JUMP = 4,
- // tab key
+ // tab key, on and off numeric keypads
WXK_CATEGORY_TAB = 8,
// backspace and delete keys, on and off numeric keypads
m_lastId(idLast),
m_fn(fn),
m_callbackUserData(data)
- { }
+ {
+ wxASSERT_MSG( idLast == wxID_ANY || winid <= idLast,
+ "invalid IDs range: lower bound > upper bound" );
+ }
wxEventTableEntryBase( const wxEventTableEntryBase &entry )
: m_id( entry.m_id ),
bool SafelyProcessEvent(wxEvent& event);
// NOTE: uses ProcessEvent()
+ // This method tries to process the event in this event handler, including
+ // any preprocessing done by TryBefore() and all the handlers chained to
+ // it, but excluding the post-processing done in TryAfter().
+ //
+ // It is meant to be called from ProcessEvent() only and is not virtual,
+ // additional event handlers can be hooked into the normal event processing
+ // logic using TryBefore() and TryAfter() hooks.
+ //
+ // You can also call it yourself to forward an event to another handler but
+ // without propagating it upwards if it's unhandled (this is usually
+ // unwanted when forwarding as the original handler would already do it if
+ // needed normally).
+ bool ProcessEventLocally(wxEvent& event);
+
// Schedule the given event to be processed later. It takes ownership of
// the event pointer, i.e. it will be deleted later. This is safe to call
// from multiple threads although you still need to ensure that wxString
void OnSinkDestroyed( wxEvtHandler *sink );
- // The method tries to process the event in this event handler.
- //
- // It is meant to be called from ProcessEvent() only and is not virtual,
- // additional event handlers can be hooked into the normal event processing
- // logic using TryBefore() and TryAfter() hooks.
- bool ProcessEventHere(wxEvent& event);
-
-
private:
void DoBind(int winid,
int lastId,
// validators.
virtual bool TryBefore(wxEvent& event);
+ // This one is not a hook but just a helper which looks up the handler in
+ // this object itself.
+ //
+ // It is called from ProcessEventLocally() and normally shouldn't be called
+ // directly as doing it would ignore any chained event handlers
+ bool TryHereOnly(wxEvent& event);
+
+ // Another helper which simply calls pre-processing hook and then tries to
+ // handle the event at this handler level.
+ bool TryBeforeAndHere(wxEvent& event)
+ {
+ return TryBefore(event) || TryHereOnly(event);
+ }
+
// this one is called after failing to find the event handle in our own
// table to give a chance to the other windows to process it
//
// pass the event to wxTheApp instance, called from TryAfter()
bool DoTryApp(wxEvent& event);
+ // try to process events in all handlers chained to this one
+ bool DoTryChain(wxEvent& event);
+
DECLARE_DYNAMIC_CLASS_NO_COPY(wxEvtHandler)
};
// N.B. In GNU-WIN32, you *have* to take the address of a member function
// (use &) or the compiler crashes...
-#define DECLARE_EVENT_TABLE() \
- private: \
- static const wxEventTableEntry sm_eventTableEntries[]; \
- protected: \
- static const wxEventTable sm_eventTable; \
- virtual const wxEventTable* GetEventTable() const; \
- static wxEventHashTable sm_eventHashTable; \
- virtual wxEventHashTable& GetEventHashTable() const;
+#define wxDECLARE_EVENT_TABLE() \
+ private: \
+ static const wxEventTableEntry sm_eventTableEntries[]; \
+ protected: \
+ static const wxEventTable sm_eventTable; \
+ virtual const wxEventTable* GetEventTable() const; \
+ static wxEventHashTable sm_eventHashTable; \
+ virtual wxEventHashTable& GetEventHashTable() const
// N.B.: when building DLL with Borland C++ 5.5 compiler, you must initialize
// sm_eventTable before using it in GetEventTable() or the compiler gives
// E2233 (see http://groups.google.com/groups?selm=397dcc8a%241_2%40dnews)
-#define BEGIN_EVENT_TABLE(theClass, baseClass) \
+#define wxBEGIN_EVENT_TABLE(theClass, baseClass) \
const wxEventTable theClass::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass::sm_eventTableEntries[0] }; \
const wxEventTable *theClass::GetEventTable() const \
{ return theClass::sm_eventHashTable; } \
const wxEventTableEntry theClass::sm_eventTableEntries[] = { \
-#define BEGIN_EVENT_TABLE_TEMPLATE1(theClass, baseClass, T1) \
+#define wxBEGIN_EVENT_TABLE_TEMPLATE1(theClass, baseClass, T1) \
template<typename T1> \
const wxEventTable theClass<T1>::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass<T1>::sm_eventTableEntries[0] }; \
template<typename T1> \
const wxEventTableEntry theClass<T1>::sm_eventTableEntries[] = { \
-#define BEGIN_EVENT_TABLE_TEMPLATE2(theClass, baseClass, T1, T2) \
+#define wxBEGIN_EVENT_TABLE_TEMPLATE2(theClass, baseClass, T1, T2) \
template<typename T1, typename T2> \
const wxEventTable theClass<T1, T2>::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass<T1, T2>::sm_eventTableEntries[0] }; \
template<typename T1, typename T2> \
const wxEventTableEntry theClass<T1, T2>::sm_eventTableEntries[] = { \
-#define BEGIN_EVENT_TABLE_TEMPLATE3(theClass, baseClass, T1, T2, T3) \
+#define wxBEGIN_EVENT_TABLE_TEMPLATE3(theClass, baseClass, T1, T2, T3) \
template<typename T1, typename T2, typename T3> \
const wxEventTable theClass<T1, T2, T3>::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass<T1, T2, T3>::sm_eventTableEntries[0] }; \
template<typename T1, typename T2, typename T3> \
const wxEventTableEntry theClass<T1, T2, T3>::sm_eventTableEntries[] = { \
-#define BEGIN_EVENT_TABLE_TEMPLATE4(theClass, baseClass, T1, T2, T3, T4) \
+#define wxBEGIN_EVENT_TABLE_TEMPLATE4(theClass, baseClass, T1, T2, T3, T4) \
template<typename T1, typename T2, typename T3, typename T4> \
const wxEventTable theClass<T1, T2, T3, T4>::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass<T1, T2, T3, T4>::sm_eventTableEntries[0] }; \
template<typename T1, typename T2, typename T3, typename T4> \
const wxEventTableEntry theClass<T1, T2, T3, T4>::sm_eventTableEntries[] = { \
-#define BEGIN_EVENT_TABLE_TEMPLATE5(theClass, baseClass, T1, T2, T3, T4, T5) \
+#define wxBEGIN_EVENT_TABLE_TEMPLATE5(theClass, baseClass, T1, T2, T3, T4, T5) \
template<typename T1, typename T2, typename T3, typename T4, typename T5> \
const wxEventTable theClass<T1, T2, T3, T4, T5>::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass<T1, T2, T3, T4, T5>::sm_eventTableEntries[0] }; \
template<typename T1, typename T2, typename T3, typename T4, typename T5> \
const wxEventTableEntry theClass<T1, T2, T3, T4, T5>::sm_eventTableEntries[] = { \
-#define BEGIN_EVENT_TABLE_TEMPLATE7(theClass, baseClass, T1, T2, T3, T4, T5, T6, T7) \
+#define wxBEGIN_EVENT_TABLE_TEMPLATE7(theClass, baseClass, T1, T2, T3, T4, T5, T6, T7) \
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7> \
const wxEventTable theClass<T1, T2, T3, T4, T5, T6, T7>::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass<T1, T2, T3, T4, T5, T6, T7>::sm_eventTableEntries[0] }; \
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7> \
const wxEventTableEntry theClass<T1, T2, T3, T4, T5, T6, T7>::sm_eventTableEntries[] = { \
-#define BEGIN_EVENT_TABLE_TEMPLATE8(theClass, baseClass, T1, T2, T3, T4, T5, T6, T7, T8) \
+#define wxBEGIN_EVENT_TABLE_TEMPLATE8(theClass, baseClass, T1, T2, T3, T4, T5, T6, T7, T8) \
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8> \
const wxEventTable theClass<T1, T2, T3, T4, T5, T6, T7, T8>::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass<T1, T2, T3, T4, T5, T6, T7, T8>::sm_eventTableEntries[0] }; \
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8> \
const wxEventTableEntry theClass<T1, T2, T3, T4, T5, T6, T7, T8>::sm_eventTableEntries[] = { \
-#define END_EVENT_TABLE() DECLARE_EVENT_TABLE_TERMINATOR() };
+#define wxEND_EVENT_TABLE() \
+ wxDECLARE_EVENT_TABLE_TERMINATOR() };
/*
* Event table macros
// - id1, id2 ids of the first/last id
// - fn the function (should be cast to the right type)
#define wx__DECLARE_EVT2(evt, id1, id2, fn) \
- DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
+ wxDECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
#define wx__DECLARE_EVT1(evt, id, fn) \
wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
#define wx__DECLARE_EVT0(evt, fn) \
#ifdef wxHAS_EVENT_BIND
#define wxBIND_OR_CONNECT_HACK_BASE_CLASS
#define wxBIND_OR_CONNECT_HACK_ONLY_BASE_CLASS
- #define wxBIND_OR_CONNECT_HACK(w, evt, handler, func, obj) \
+ #define wxBIND_OR_CONNECT_HACK(win, evt, handler, func, obj) \
win->Bind(evt, &func, obj)
#else // wxHAS_EVENT_BIND
#define wxBIND_OR_CONNECT_HACK_BASE_CLASS public wxEvtHandler,
#define wxBIND_OR_CONNECT_HACK_ONLY_BASE_CLASS : public wxEvtHandler
- #define wxBIND_OR_CONNECT_HACK(w, evt, handler, func, obj) \
+ #define wxBIND_OR_CONNECT_HACK(win, evt, handler, func, obj) \
win->Connect(evt, handler(func), NULL, obj)
#endif // wxHAS_EVENT_BIND
#endif // wxUSE_GUI
+
+// ----------------------------------------------------------------------------
+// Compatibility macro aliases
+// ----------------------------------------------------------------------------
+
+// deprecated variants _not_ requiring a semicolon after them and without wx prefix
+// (note that also some wx-prefixed macro do _not_ require a semicolon because
+// it's not always possible to force the compire to require it)
+
+#define DECLARE_EVENT_TABLE_ENTRY(type, winid, idLast, fn, obj) \
+ wxDECLARE_EVENT_TABLE_ENTRY(type, winid, idLast, fn, obj)
+#define DECLARE_EVENT_TABLE_TERMINATOR() wxDECLARE_EVENT_TABLE_TERMINATOR()
+#define DECLARE_EVENT_TABLE() wxDECLARE_EVENT_TABLE();
+#define BEGIN_EVENT_TABLE(a,b) wxBEGIN_EVENT_TABLE(a,b)
+#define BEGIN_EVENT_TABLE_TEMPLATE1(a,b,c) wxBEGIN_EVENT_TABLE_TEMPLATE1(a,b,c)
+#define BEGIN_EVENT_TABLE_TEMPLATE2(a,b,c,d) wxBEGIN_EVENT_TABLE_TEMPLATE1(a,b,c,d)
+#define BEGIN_EVENT_TABLE_TEMPLATE3(a,b,c,d,e) wxBEGIN_EVENT_TABLE_TEMPLATE1(a,b,c,d,e)
+#define BEGIN_EVENT_TABLE_TEMPLATE4(a,b,c,d,e,f) wxBEGIN_EVENT_TABLE_TEMPLATE1(a,b,c,d,e,f)
+#define BEGIN_EVENT_TABLE_TEMPLATE5(a,b,c,d,e,f,g) wxBEGIN_EVENT_TABLE_TEMPLATE1(a,b,c,d,e,f,g)
+#define BEGIN_EVENT_TABLE_TEMPLATE6(a,b,c,d,e,f,g,h) wxBEGIN_EVENT_TABLE_TEMPLATE1(a,b,c,d,e,f,g,h)
+#define END_EVENT_TABLE() wxEND_EVENT_TABLE()
+
+// other obsolete event declaration/definition macros; we don't need them any longer
+// but we keep them for compatibility as it doesn't cost us anything anyhow
+#define BEGIN_DECLARE_EVENT_TYPES()
+#define END_DECLARE_EVENT_TYPES()
+#define DECLARE_EXPORTED_EVENT_TYPE(expdecl, name, value) \
+ extern expdecl const wxEventType name;
+#define DECLARE_EVENT_TYPE(name, value) \
+ DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_CORE, name, value)
+#define DECLARE_LOCAL_EVENT_TYPE(name, value) \
+ DECLARE_EXPORTED_EVENT_TYPE(wxEMPTY_PARAMETER_VALUE, name, value)
+#define DEFINE_EVENT_TYPE(name) const wxEventType name = wxNewEventType();
+#define DEFINE_LOCAL_EVENT_TYPE(name) DEFINE_EVENT_TYPE(name)
+
#endif // _WX_EVENT_H_