----------------------------------------------------------------------
-2.3.2 (pre)
+2.3.3
+-----
+Added wxSplashScreen.
+
+Added wxGenericDirCtrl.
+
+Added wxMultiChoiceDialog.
+
+The calltip window and autocomplete window in wxSTC will now use a
+wxPopupWindow if available on the platform (and functioning correctly)
+so they can extend beyond the client area of the STC if needed.
+
+Finished wrapping and providing typemaps for wxInputStream and also
+added the stream ctor and other methods for wxImage so images can now
+be loaded from any Python "file-like" object.
+
+Changed the img2py tool to use PNG instead of XPM for embedding image
+data in Python source code, and the generated code now uses streams to
+convert the image data to wxImage, wxBitmap, or wxIcon.
+
+Added the wxPython.lib.rcsizer module which contains RowColSizer.
+This sizer is based on code from Niki Spahiev and lets you specify a
+row and column for each item, as well as optional column or row
+spanning. Cells with no item assigned to it are just left blank.
+Stretchable rows or columns are specified and work the same as in
+wxFlexGridSizer.
+
+Updated XRCed from Roman Rolinsky
+
+Added wxBufferedDC.
+
+Upgraded wxSTC from Scintilla 1.40 to Scintilla 1.45, and then again
+to version 1.47, and one more time to 1.48! <wink>
+
+UNICODE!
+ wxWindows/wxPython can be compiled with unicode support enabled or
+ disabled. Previous to wxPython 2.3.3 non-unicode mode was always
+ used. Starting with 2.3.3 either mode is supported, but only if
+ it is also available in wxWindows on the platform. Currently
+ wxWindows only supports unicode on MS Windows platforms, but with
+ the recent release of GTK+ 2.0 it is only a matter of time until
+ it can be done on wxGTK (Linux and other unixes) as well.
+
+ Unicode works best on platforms in the NT branch of the Windows
+ family tree (NT, win2k, XP) but it is now also possible to use the
+ same unicode binaries on win95/98/ME platforms as well! This is
+ done by using a special library and DLL with the application
+ called MSLU, (Microsoft Layer for Unicode). It simply gets out of
+ the way if the app is run on an NT box, otherwise if run on a
+ win9x box it loads a special DLL that provides the unicode
+ versions of the windows API. So far I have not been able to get
+ this to work perfectly on win9x. Most things work fine but
+ wxTaskBarIcon for example will cause a crash if used with the
+ unicode build on win95.
+
+ So how do you use it? It's very simple. When unicode is enabled,
+ then all functions and methods in wxPython that return a wxString
+ from the C++ function will return a Python unicode object, and
+ parameters to C++ functions/methods that expect a wxString can
+ accept either a Python string or unicode object. If a string
+ object is passed then it will be decoded into unicode using the
+ converter pointed to by wxConvCurrent, which will use the default
+ system encoding. If you need to use a string in some other
+ encoding then you should convert it to unicode using the Python
+ codecs first and then pass the unicode string to the wxPython
+ method.
+
+Added wxListCtrlAutoWidthMixin from Erik Westra.
+
+Added wxIconBundle and wxTopLevelWindow.SetIcons.
+
+Added wxLocale and wxEncodingConverter.
+
+A little black magic... When the C++ object (for a window or
+whatever) is deleted there is no way to force the Python shadow object
+to also be destroyed and clean up all references to it. This leads to
+crashes if the shadow object tries to call a method with the old C++
+pointer. The black magic I've done is to replace the __class__ in the
+Python instance object with a class that raises an exception whenever
+a method call (or other attribute access) is attempted. This works
+for any class that is OOR aware.
+
+Added OOR support for wxGridCellRenderer, wxGridCellEditor,
+wxGridCellAttr, wxGridCellAttrProvider, wxGridTableBase and their
+derived classes.
+
+Added wxImage.GetDataBuffer which returns an in-place edit buffer of
+the image data. (Patch #546009)
+
+Added a sample that shows how to embed wxPython in a wxWindows C++
+application.
+
+Added wxPyWindow, wxPyPanel and wxPyControl which are just like their
+wx counterparts except they allow some of the more common C++ virtual
+methods to be overridden in Python derived classes. The methods
+supported are:
+
+ DoMoveWindow
+ DoSetSize
+ DoSetClientSize
+ DoSetVirtualSize
+ DoGetSize
+ DoGetClientSize
+ DoGetPosition
+ DoGetVirtualSize
+ DoGetBestSize
+ InitDialog
+ TransferDataFromWindow
+ TransferDataToWindow
+ Validate
+ AcceptsFocus
+ AcceptsFocusFromKeyboard
+ GetMaxSize
+ AddChild
+ RemoveChild
+
+ If there are other methods that you think should be supported
+ please let me know.
+
+Changed wxGenButton to derive from wxPyControl and overload
+DoGetBestSize and AcceptsFocus.
+
+Added wxArtProvider.
+
+Added wxCallAfter which is a helper function that registers a function
+(or any callable Python object) to be called once the next time there
+are no pending events. This is useful for when you need to do
+something but it can't be done during the current event handler. The
+implementation is very simple, see wxPython/wx.py.
+
+Fixed a boatload of reference leaks.
+
+Added a demo of using a sizer in a wxScrolledWindow, in effect
+creating a ScrolledPanel.
+
+Added a sample to the demo that shows how to use radio menu items, and
+other menu stuff.
+
+Added wxIEHtmlWin. This is essentially the same as using IE with the
+ActiveXWrapper already in the library, but it is implemented all in
+C++ and therefore does not need any of the modules from win32all and
+so it is less fragile in the face of changes.
+
+Fixed the ActiveXWrapper problem. Looks like when the win32com
+modules make a "callback" that they (incorrectly, IMHO) allocate a
+transient thread state structure. Since wxPython is now saving
+tstates for it's own callbacks it ended up using garbage after
+win32com got rid of the temporary tstate...
+
+Added a generic static text control to wxPython.lib.stattext. This is
+so things like Boa and PythonCard can have a static text that can
+respond to mouse events and etc.
+
+Changed the wxDateTime.Parse* methods to return an int that will be -1
+on failure, and the index where parsing stopped otherwise.
+
+Moved tools to be a Python package in wxPython.tools, added scripts to
+import and launch each tool. This will let you import and use the
+tools in your own scripts or apps as needed. On Linux and OS X the
+tool scripts are installed to {prefix}/bin so you should be able to
+easily launch them from the command line. For example, PyCrust can be
+started with just the "pycrust" command.
+
+Added a sample to the demo that catches various key events and
+displays the details of the event.
+
+Added wxWizard, wxWizardPage, wxWizardPageSimple and wxPyWizardPage.
+
+Added wxXmlResourceHandler which allows you to create custom handlers
+for nonstandard class types in XRC resources. See the demo for an
+example.
+
+
+
+
+2.3.2.1
+-------
+Changed (again) how the Python global interpreter lock is handled as
+well as the Python thread state. This time it works on SMP machines
+without barfing and is also still compatible with Python debuggers.
+
+Added some patches from library contributors.
+
+
+
+2.3.2
-----
Added EVT_HELP, EVT_HELP_RANGE, EVT_DETAILED_HELP,
EVT_DETAILED_HELP_RANGE, EVT_CONTEXT_MENU, wxHelpEvent,
Added wxFindReplaceDialog.
-The second phase of OOR is implemented (for wxEvtHandler and derived
-classes at least.) This means that finctions and methods that return
-an object derived from wxEvtHandler that was originally created in
-Python, will return the original python object (if it still exists)
-instead of letting SWIG wrap a new shadow object around the original
-C++ pointer.
+The second phase of OOR is implemented for wxEvtHandler, wxSizer,
+wxShape and derived classes. This means that functions and methods
+that return an object derived from wxEvtHandler that was originally
+created in Python, will return the original Python object (if it still
+exists) instead of letting SWIG wrap a new shadow object around the
+original C++ pointer.
Added some optimization methods to wxDC: GetBoundingBox, DrawLineList,
DrawPointList.
Added a set of sophisticated Error Dialogs from Chris Fama.
+Added wxRightTextCtrl from Josu Oyanguren to wxPython.lib for aligning
+text in a wxTextCtrl to the right side.
+
+Added wxURLDataObject and an example showing drag and drop of URLs to
+and from web browsers. It's still not 100% bullet-proof for all types
+of browsers, but it works for the majority of cases with the popular
+browsers on Windows. On wxGTK it seems that only Netscape 4.x works,
+if anybody has any suggestions about this please bring it up on the
+wx-dev list.
+
+Added wxStopWatch.
+
+Added wxMimeTypesManager and wxFileType.
+
+Passing None for the handler parameter to one of the EVT_** functions
+will now Disconnect the event.
+
+Added wxPopupWindow and wxPopupTransientWindow.
+
+Added wxFileHistory.
+
+Added wxDynamicSashWindow, which allows you to endlessly split windows
+by dragging a little tab next to the scrollbars. Added a demo to show
+this and also the ability of multiple wxStyledTextCtrls to share the
+same document.
+
+Added wxEditableListBox gizmo.
+
+Updated wxEditor with lots of enhancements from Steve Howell and Adam
+Feuer.
+
+Added the "SplitTree gizmos" which are a collection of classes that
+were designed to operate together and provide a tree control with
+additional columns for each item. The classes are
+wxRemotelyScrolledTreeCtrl, wxTreeCompanionWindow,
+wxThinSplitterWindow, and wxSplitterScrolledWindow, some of which may
+also be useful by themselves.
+
+Added wxDllWidget from Vaclav Slavik which allows wx widgets derived
+from wxWindow to be loaded from a C++ .dll (or .so) and be used in a
+wxPython program, without the widget having to be SWIGged first. The
+visible API of the widget is limited to wxWindow methods plus a
+SendCommand method, but it is still quite powerful. See
+wxPython/contrib/dllwidget and wxPython/demo/dllwidget for more
+details.
+