#define THR_ID(thr) ((long)(thr)->GetId())
#endif
+#ifdef __WXMAC__
+
+ // implement wxCriticalSection using mutexes
+wxCriticalSection::wxCriticalSection( wxCriticalSectionType critSecType )
+ : m_mutex( critSecType == wxCRITSEC_DEFAULT ? wxMUTEX_RECURSIVE : wxMUTEX_DEFAULT ) { }
+wxCriticalSection::~wxCriticalSection() { }
+
+void wxCriticalSection::Enter() { (void)m_mutex.Lock(); }
+void wxCriticalSection::Leave() { (void)m_mutex.Unlock(); }
+
+#endif
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
#endif
}
-void wxThread::Sleep(unsigned long milliseconds)
-{
- wxMilliSleep(milliseconds);
-}
-
int wxThread::GetCPUCount()
{
#if defined(_SC_NPROCESSORS_ONLN)
}
}
-void wxMutexGuiEnter()
+void wxMutexGuiEnterImpl()
{
gs_mutexGui->Lock();
}
-void wxMutexGuiLeave()
+void wxMutexGuiLeaveImpl()
{
gs_mutexGui->Unlock();
}