#include "wx/wx.h"
#endif
+#ifndef __WXMSW__
+ #include "../sample.xpm"
+#endif
+
// ----------------------------------------------------------------------------
// event constants
// ----------------------------------------------------------------------------
// define a custom event type (we don't need a separate declaration here but
-// usually you would use a matching wxDECLARE_LOCAL_EVENT in a header)
-wxDEFINE_EVENT(wxEVT_MY_CUSTOM_COMMAND, wxCommandEvent)
+// usually you would use a matching wxDECLARE_EVENT in a header)
+wxDEFINE_EVENT(wxEVT_MY_CUSTOM_COMMAND, wxCommandEvent);
// it may also be convenient to define an event table macro for this event type
#define EVT_MY_CUSTOM_COMMAND(id, fn) \
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
: wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
{
+ SetIcon(wxICON(sample));
+
// init members
m_nPush = 0;