wxWindow is the base class for all windows. Any children of the window will be deleted
automatically by the destructor before the window itself is deleted.
-Please note that we documented a number of handler functions (OnChar(), OnMouse() etc.) in this
-help text. These must not be called by a user program and are documented only for illustration.
-On several platforms, only a few of these handlers are actually written (they are not always
-needed) and if you are uncertain on how to add a certain behaviour to a window class, intercept
-the respective event as usual and call \helpref{wxEvent::Skip}{wxeventskip} so that the native
-platform can implement its native behaviour or just ignore the event if nothing needs to be
-done.
+%Please note that we documented a number of handler functions (OnChar(), OnMouse() etc.) in this
+%help text. These must not be called by a user program and are documented only for illustration.
+%On several platforms, only a few of these handlers are actually written (they are not always
+%needed) and if you are uncertain on how to add a certain behaviour to a window class, intercept
+%the respective event as usual and call \helpref{wxEvent::Skip}{wxeventskip} so that the native
+%platform can implement its native behaviour or just ignore the event if nothing needs to be
+%done.
\wxheading{Derived from}
Sizes the window so that it fits around its subwindows. This function won't do
anything if there are no subwindows.
+\membersection{wxWindow::FitInside}\label{wxwindowfitinside}
+
+\func{virtual void}{FitInside}{\void}
+
+Similar to \helpref{Fit}{wxwindowfit}, but sizes the interior (virtual) size
+of a window. Mainly useful with scrolled windows to reset scrollbars after
+sizing changes that do not trigger a size event, and/or scrolled windows without
+an interior sizer. This function similarly won't do anything if there are no
+subwindows.
+
\membersection{wxWindow::Freeze}\label{wxwindowfreeze}
\func{virtual void}{Freeze}{\void}
controls so it is mostly just a hint to wxWindows and not a mandatory
directive.
+\membersection{wxWindow::GetAdjustedBestSize}\label{wxwindowgetadjustedbestsize}
+
+\constfunc{wxSize}{GetAdjustedBestSize}{\void}
+
+This method is similar to \helpref{GetBestSize}{wxwindowgetbestsize}, except
+in one thing. GetBestSize should return the minimum untruncated size of the
+window, while this method will return the largest of BestSize and any user
+specified minimum size. ie. it is the minimum size the window should currently
+be drawn at, not the minimal size it can possibly tolerate.
+
\membersection{wxWindow::GetBackgroundColour}\label{wxwindowgetbackgroundcolour}
\constfunc{virtual wxColour}{GetBackgroundColour}{\void}
\docparam{rect}{If non-NULL, only the given rectangle will
be treated as damaged.}
+\wxheading{See also}
+
+\helpref{wxWindow::RefreshRect}{wxwindowrefreshrect}
+
+\membersection{wxWindow::RefreshRect}\label{wxwindowrefreshrect}
+
+\func{virtual void}{Refresh}{\param{const wxRect\& }{rect}}
+
+Redraws the contents of the given rectangle: the area inside it will be
+repainted.
+
+This is the same as \helpref{Refresh}{wxwindowrefresh} but has a nicer syntax.
+
\membersection{wxWindow::ReleaseMouse}\label{wxwindowreleasemouse}
\func{virtual void}{ReleaseMouse}{\void}
\helpref{wxWindow::TransferDataFromWindow}{wxwindowtransferdatafromwindow},\rtfsp
\helpref{wxValidator}{wxvalidator}, \helpref{wxWindow::Validate}{wxwindowvalidate}
+\membersection{wxWindow::Update}\label{wxwindowupdate}
+
+\func{virtual void}{Update}{\void}
+
+Calling this method immediately repaints the invalidated area of the window
+while this would usually only happen when the flow of control returns to the
+event loop. Notice that this function doesn't refresh the window and does
+nothing if the window hadn't been already repainted. Use
+\helpref{Refresh}{wxwindowrefresh} first if you want to immediately redraw the
+window unconditionally.
+
\membersection{wxWindow::Validate}\label{wxwindowvalidate}
\func{virtual bool}{Validate}{\void}