#if wxUSE_STOPWATCH
#ifndef WX_PRECOMP
- #ifdef __WXMSW__
+ #ifdef __WINDOWS__
#include "wx/msw/wrapwin.h"
#endif
#include "wx/log.h"
+ #include "wx/thread.h"
#endif //WX_PRECOMP
// ============================================================================
namespace
{
-#ifdef __WXMSW__
+#ifdef __WINDOWS__
struct PerfCounter
{
return freq.QuadPart != 0;
}
- wxCriticalSection cs;
+ wxCRIT_SECT_DECLARE_MEMBER(cs);
LARGE_INTEGER freq;
bool init;
} gs_perfCounter;
-#endif // __WXMSW__
+#endif // __WINDOWS__
const int MILLISECONDS_PER_SECOND = 1000;
const int MICROSECONDS_PER_MILLISECOND = 1000;
void wxStopWatch::DoStart()
{
-#ifdef __WXMSW__
+#ifdef __WINDOWS__
if ( !gs_perfCounter.init )
{
- wxCriticalSectionLocker lock(gs_perfCounter.cs);
+ wxCRIT_SECT_LOCKER(lock, gs_perfCounter.cs);
::QueryPerformanceFrequency(&gs_perfCounter.freq);
// Just a sanity check: it's not supposed to happen but verify that
gs_perfCounter.init = true;
}
-#endif // __WXMSW__
+#endif // __WINDOWS__
m_t0 = GetCurrentClockValue();
}
wxLongLong wxStopWatch::GetClockFreq() const
{
-#ifdef __WXMSW__
+#ifdef __WINDOWS__
// Under MSW we use the high resolution performance counter timer which has
// its own frequency (usually related to the CPU clock speed).
if ( gs_perfCounter.CanBeUsed() )
return gs_perfCounter.freq.QuadPart;
-#endif // __WXMSW__
+#endif // __WINDOWS__
#ifdef HAVE_GETTIMEOFDAY
// With gettimeofday() we can have nominally microsecond precision and
void wxStopWatch::Start(long t0)
{
+ // Calling Start() makes the stop watch run however many times it was
+ // paused before.
+ m_pauseCount = 0;
+
DoStart();
m_t0 -= (wxLongLong(t0)*GetClockFreq())/MILLISECONDS_PER_SECOND;
wxLongLong wxStopWatch::GetCurrentClockValue() const
{
-#ifdef __WXMSW__
+#ifdef __WINDOWS__
if ( gs_perfCounter.CanBeUsed() )
{
LARGE_INTEGER counter;
::QueryPerformanceCounter(&counter);
return counter.QuadPart;
}
-#endif // __WXMSW__
+#endif // __WINDOWS__
#ifdef HAVE_GETTIMEOFDAY
return wxGetUTCTimeUSec();