- if (m_dc)
- delete m_dc;
-}
-
-bool
-wxDataViewRenderer::RenderWithAttr(wxDC& dc,
- const wxRect& cell_rect,
- int align,
- const wxDataViewItemAttr *WXUNUSED(attr),
- int state)
-{
- // adjust the rectangle ourselves to account for the alignment
-
- wxRect item_rect = cell_rect;
- if ( align )
- {
- const wxSize size = GetSize();
-
- // take alignment into account only if there is enough space, otherwise
- // show as much contents as possible
- //
- // notice that many existing renderers (e.g. wxDataViewSpinRenderer)
- // return hard-coded size which can be more than they need and if we
- // trusted their GetSize() we'd draw the text out of cell bounds
- // entirely
-
- if ( size.x < cell_rect.width )
- {
- if (align & wxALIGN_CENTER_HORIZONTAL)
- item_rect.x += (cell_rect.width - size.x)/2;
- else if (align & wxALIGN_RIGHT)
- item_rect.x += cell_rect.width - size.x;
- // else: wxALIGN_LEFT is the default
-
- item_rect.width = size.x;
- }
-
- if ( size.y < cell_rect.height )
- {
- if (align & wxALIGN_CENTER_VERTICAL)
- item_rect.y += (cell_rect.height - size.y)/2;
- else if (align & wxALIGN_BOTTOM)
- item_rect.y += cell_rect.height - size.y;
- // else: wxALIGN_TOP is the default
-
- item_rect.height = size.y;
- }
- }
-
- return Render(item_rect, &dc, state);