+ wxIcon();
+ wxIcon( const wxIcon& icon);
+ wxIcon( const char **bits, int width=-1, int height=-1 );
+
+ // For compatibility with wxMSW where desired size is sometimes required to
+ // distinguish between multiple icons in a resource.
+ wxIcon( const wxString& filename, int type = wxBITMAP_TYPE_XPM,
+ int WXUNUSED(desiredWidth)=-1, int WXUNUSED(desiredHeight)=-1 ) :
+ wxBitmap(filename, type)
+ {
+ }
+ wxIcon( char **bits, int width=-1, int height=-1 );
+
+ wxIcon(const wxIconLocation& loc)
+ : wxBitmap(loc.GetFileName(), wxBITMAP_TYPE_XPM)
+ {
+ }
+
+ wxIcon& operator=(const wxIcon& icon);
+ bool operator==(const wxIcon& icon) const { return m_refData == icon.m_refData; }
+ bool operator!=(const wxIcon& icon) const { return !(*this == icon); }
+
+ // create from bitmap (which should have a mask unless it's monochrome):
+ // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
+ // ctors, assignment operators...), but it's ok to have such function
+ void CopyFromBitmap(const wxBitmap& bmp);