]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/dcbase.cpp
wxLaunchDefaultBrowser messages should be localized
[wxWidgets.git] / src / common / dcbase.cpp
index 5237dabd47856b47150c9c43094eaf90a12ae77c..e48e874e07134d5e50d7ed076234589b1528d2c7 100644 (file)
@@ -1,11 +1,11 @@
 /////////////////////////////////////////////////////////////////////////////
-// Name:        common/dcbase.cpp
+// Name:        src/common/dcbase.cpp
 // Purpose:     generic methods of the wxDC Class
 // Author:      Vadim Zeitlin
 // Modified by:
 // Created:     05/25/99
 // RCS-ID:      $Id$
-// Copyright:   (c) wxWindows team
+// Copyright:   (c) wxWidgets team
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 // declarations
 // ============================================================================
 
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-    #pragma implementation "dcbase.h"
-#endif
-
 // ----------------------------------------------------------------------------
 // headers
 // ----------------------------------------------------------------------------
 #endif
 
 #include "wx/dc.h"
+#include "wx/dcclient.h"
+#include "wx/dcmemory.h"
+#include "wx/dcscreen.h"
+#include "wx/dcprint.h"
+#include "wx/prntbase.h"
+
+#ifndef WX_PRECOMP
+    #include "wx/math.h"
+    #include "wx/module.h"
+#endif
 
-#include <math.h>
+#ifdef __WXMSW__
+    #include "wx/msw/dcclient.h"
+    #include "wx/msw/dcmemory.h"
+    #include "wx/msw/dcscreen.h"
+#endif
 
-// bool wxDCBase::sm_cacheing = FALSE;
+#ifdef __WXGTK__
+    #include "wx/gtk/dcclient.h"
+    #include "wx/gtk/dcmemory.h"
+    #include "wx/gtk/dcscreen.h"
+#endif
 
-// ============================================================================
-// implementation
-// ============================================================================
+#ifdef __WXMAC__
+    #include "wx/mac/dcclient.h"
+    #include "wx/mac/dcmemory.h"
+    #include "wx/mac/dcscreen.h"
+#endif
+
+#ifdef __WXCOCOA__
+    #include "wx/cocoa/dcclient.h"
+    #include "wx/cocoa/dcmemory.h"
+    #include "wx/cocoa/dcscreen.h"
+#endif
+
+#ifdef __WXX11__
+    #include "wx/x11/dcclient.h"
+    #include "wx/x11/dcmemory.h"
+    #include "wx/x11/dcscreen.h"
+#endif
+
+//----------------------------------------------------------------------------
+// wxDCFactory
+//----------------------------------------------------------------------------
+
+wxDCFactory *wxDCFactory::m_factory = NULL;
+
+void wxDCFactory::Set(wxDCFactory *factory)
+{
+    delete m_factory;
+
+    m_factory = factory;
+}
+
+wxDCFactory *wxDCFactory::Get()
+{
+    if ( !m_factory )
+        m_factory = new wxNativeDCFactory;
+
+    return m_factory;
+}
+
+class wxDCFactoryCleanupModule : public wxModule
+{
+public:
+    virtual bool OnInit() { return true; }
+    virtual void OnExit() { wxDCFactory::Set(NULL); }
+
+private:
+    DECLARE_DYNAMIC_CLASS(wxDCFactoryCleanupModule)
+};
+
+IMPLEMENT_DYNAMIC_CLASS(wxDCFactoryCleanupModule, wxModule)
+
+//-----------------------------------------------------------------------------
+// wxNativeDCFactory
+//-----------------------------------------------------------------------------
+
+wxDCImpl* wxNativeDCFactory::CreateWindowDC( wxWindowDC *owner )
+{
+    return new wxWindowDCImpl( owner );
+}
+
+wxDCImpl* wxNativeDCFactory::CreateWindowDC( wxWindowDC *owner, wxWindow *window )
+{
+    return new wxWindowDCImpl( owner, window );
+}
+
+wxDCImpl* wxNativeDCFactory::CreateClientDC( wxClientDC *owner )
+{
+    return new wxClientDCImpl( owner );
+}
+
+wxDCImpl* wxNativeDCFactory::CreateClientDC( wxClientDC *owner, wxWindow *window )
+{
+    return new wxClientDCImpl( owner, window );
+}
+
+wxDCImpl* wxNativeDCFactory::CreatePaintDC( wxPaintDC *owner )
+{
+    return new wxPaintDCImpl( owner );
+}
+
+wxDCImpl* wxNativeDCFactory::CreatePaintDC( wxPaintDC *owner, wxWindow *window )
+{
+    return new wxPaintDCImpl( owner, window );
+}
+
+wxDCImpl* wxNativeDCFactory::CreateMemoryDC( wxMemoryDC *owner )
+{
+    return new wxMemoryDCImpl( owner );
+}
+
+wxDCImpl* wxNativeDCFactory::CreateMemoryDC( wxMemoryDC *owner, wxBitmap &bitmap )
+{
+    return new wxMemoryDCImpl( owner, bitmap );
+}
+
+wxDCImpl* wxNativeDCFactory::CreateMemoryDC( wxMemoryDC *owner, wxDC *dc )
+{
+    return new wxMemoryDCImpl( owner, dc );
+}
+
+wxDCImpl* wxNativeDCFactory::CreateScreenDC( wxScreenDC *owner )
+{
+    return new wxScreenDCImpl( owner );
+}
+
+#if wxUSE_PRINTING_ARCHITECTURE
+wxDCImpl *wxNativeDCFactory::CreatePrinterDC( wxPrinterDC *owner, const wxPrintData &data )
+{
+    wxPrintFactory *factory = wxPrintFactory::GetFactory();
+    return factory->CreatePrinterDCImpl( owner, data );
+}
+#endif
+
+//-----------------------------------------------------------------------------
+// wxWindowDC
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_ABSTRACT_CLASS(wxWindowDC, wxDC)
+
+wxWindowDC::wxWindowDC(wxWindow *win)
+          : wxDC(wxDCFactory::Get()->CreateWindowDC(this, win))
+{
+}
+
+//-----------------------------------------------------------------------------
+// wxClientDC
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_ABSTRACT_CLASS(wxClientDC, wxWindowDC)
+
+wxClientDC::wxClientDC(wxWindow *win)
+          : wxWindowDC(wxDCFactory::Get()->CreateClientDC(this, win))
+{
+}
+
+//-----------------------------------------------------------------------------
+// wxMemoryDC
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(wxMemoryDC, wxDC)
+
+wxMemoryDC::wxMemoryDC()
+          : wxDC(wxDCFactory::Get()->CreateMemoryDC(this))
+{
+}
+
+wxMemoryDC::wxMemoryDC(wxBitmap& bitmap)
+          : wxDC(wxDCFactory::Get()->CreateMemoryDC(this, bitmap))
+{
+}
+
+wxMemoryDC::wxMemoryDC(wxDC *dc)
+          : wxDC(wxDCFactory::Get()->CreateMemoryDC(this, dc))
+{
+}
+
+void wxMemoryDC::SelectObject(wxBitmap& bmp)
+{
+    // make sure that the given wxBitmap is not sharing its data with other
+    // wxBitmap instances as its contents will be modified by any drawing
+    // operation done on this DC
+    if (bmp.IsOk())
+        bmp.UnShare();
+
+    GetImpl()->DoSelect(bmp);
+}
+
+void wxMemoryDC::SelectObjectAsSource(const wxBitmap& bmp)
+{
+    GetImpl()->DoSelect(bmp);
+}
+
+const wxBitmap& wxMemoryDC::GetSelectedBitmap() const
+{
+    return GetImpl()->GetSelectedBitmap();
+}
+
+wxBitmap& wxMemoryDC::GetSelectedBitmap()
+{
+    return GetImpl()->GetSelectedBitmap();
+}
+
+
+//-----------------------------------------------------------------------------
+// wxPaintDC
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_ABSTRACT_CLASS(wxPaintDC, wxClientDC)
+
+wxPaintDC::wxPaintDC(wxWindow *win)
+         : wxClientDC(wxDCFactory::Get()->CreatePaintDC(this, win))
+{
+}
+
+//-----------------------------------------------------------------------------
+// wxScreenDC
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxWindowDC)
+
+wxScreenDC::wxScreenDC()
+          : wxDC(wxDCFactory::Get()->CreateScreenDC(this))
+{
+}
+
+//-----------------------------------------------------------------------------
+// wxPrinterDC
+//-----------------------------------------------------------------------------
+
+#if wxUSE_PRINTING_ARCHITECTURE
+
+IMPLEMENT_DYNAMIC_CLASS(wxPrinterDC, wxDC)
+
+wxPrinterDC::wxPrinterDC()
+           : wxDC(wxDCFactory::Get()->CreatePrinterDC(this, wxPrintData()))
+{
+}
+
+wxPrinterDC::wxPrinterDC(const wxPrintData& data)
+           : wxDC(wxDCFactory::Get()->CreatePrinterDC(this, data))
+{
+}
+
+wxRect wxPrinterDC::GetPaperRect()
+{
+    return GetImpl()->GetPaperRect();
+}
+
+int wxPrinterDC::GetResolution()
+{
+    return GetImpl()->GetResolution();
+}
+
+#endif // wxUSE_PRINTING_ARCHITECTURE
+
+//-----------------------------------------------------------------------------
+// wxDCImpl
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_ABSTRACT_CLASS(wxDCImpl, wxObject)
+
+wxDCImpl::wxDCImpl( wxDC *owner )
+        : m_window(NULL)
+        , m_colour(wxColourDisplay())
+        , m_ok(true)
+        , m_clipping(false)
+        , m_isInteractive(0)
+        , m_isBBoxValid(false)
+        , m_logicalOriginX(0), m_logicalOriginY(0)
+        , m_deviceOriginX(0), m_deviceOriginY(0)
+        , m_deviceLocalOriginX(0), m_deviceLocalOriginY(0)
+        , m_logicalScaleX(1.0), m_logicalScaleY(1.0)
+        , m_userScaleX(1.0), m_userScaleY(1.0)
+        , m_scaleX(1.0), m_scaleY(1.0)
+        , m_signX(1), m_signY(1)
+        , m_minX(0), m_minY(0), m_maxX(0), m_maxY(0)
+        , m_clipX1(0), m_clipY1(0), m_clipX2(0), m_clipY2(0)
+        , m_logicalFunction(wxCOPY)
+        , m_backgroundMode(wxTRANSPARENT)
+        , m_mappingMode(wxMM_TEXT)
+        , m_pen()
+        , m_brush()
+        , m_backgroundBrush(*wxTRANSPARENT_BRUSH)
+        , m_textForegroundColour(*wxBLACK)
+        , m_textBackgroundColour(*wxWHITE)
+        , m_font()
+#if wxUSE_PALETTE
+        , m_palette()
+        , m_hasCustomPalette(false)
+#endif // wxUSE_PALETTE
+{
+    m_owner = owner;
+
+    m_mm_to_pix_x = (double)wxGetDisplaySize().GetWidth() /
+                    (double)wxGetDisplaySizeMM().GetWidth();
+    m_mm_to_pix_y = (double)wxGetDisplaySize().GetHeight() /
+                    (double)wxGetDisplaySizeMM().GetHeight();
+
+    ResetBoundingBox();
+    ResetClipping();
+}
+
+wxDCImpl::~wxDCImpl()
+{
+}
 
 // ----------------------------------------------------------------------------
-// special symbols
+// coordinate conversions and transforms
 // ----------------------------------------------------------------------------
 
-void wxDCBase::DoDrawCheckMark(wxCoord x1, wxCoord y1,
+wxCoord wxDCImpl::DeviceToLogicalX(wxCoord x) const
+{
+    return wxRound((double)(x - m_deviceOriginX - m_deviceLocalOriginX) / m_scaleX) * m_signX + m_logicalOriginX;
+}
+
+wxCoord wxDCImpl::DeviceToLogicalY(wxCoord y) const
+{
+    return wxRound((double)(y - m_deviceOriginY - m_deviceLocalOriginY) / m_scaleY) * m_signY + m_logicalOriginY;
+}
+
+wxCoord wxDCImpl::DeviceToLogicalXRel(wxCoord x) const
+{
+    return wxRound((double)(x) / m_scaleX);
+}
+
+wxCoord wxDCImpl::DeviceToLogicalYRel(wxCoord y) const
+{
+    return wxRound((double)(y) / m_scaleY);
+}
+
+wxCoord wxDCImpl::LogicalToDeviceX(wxCoord x) const
+{
+    return wxRound((double)(x - m_logicalOriginX) * m_scaleX) * m_signX + m_deviceOriginX * m_signY + m_deviceLocalOriginX;
+}
+
+wxCoord wxDCImpl::LogicalToDeviceY(wxCoord y) const
+{
+    return wxRound((double)(y - m_logicalOriginY) * m_scaleY) * m_signY + m_deviceOriginY * m_signY + m_deviceLocalOriginY;
+}
+
+wxCoord wxDCImpl::LogicalToDeviceXRel(wxCoord x) const
+{
+    return wxRound((double)(x) * m_scaleX);
+}
+
+wxCoord wxDCImpl::LogicalToDeviceYRel(wxCoord y) const
+{
+    return wxRound((double)(y) * m_scaleY);
+}
+
+void wxDCImpl::ComputeScaleAndOrigin()
+{
+    m_scaleX = m_logicalScaleX * m_userScaleX;
+    m_scaleY = m_logicalScaleY * m_userScaleY;
+}
+
+void wxDCImpl::SetMapMode( int mode )
+{
+    switch (mode)
+    {
+        case wxMM_TWIPS:
+          SetLogicalScale( twips2mm*m_mm_to_pix_x, twips2mm*m_mm_to_pix_y );
+          break;
+        case wxMM_POINTS:
+          SetLogicalScale( pt2mm*m_mm_to_pix_x, pt2mm*m_mm_to_pix_y );
+          break;
+        case wxMM_METRIC:
+          SetLogicalScale( m_mm_to_pix_x, m_mm_to_pix_y );
+          break;
+        case wxMM_LOMETRIC:
+          SetLogicalScale( m_mm_to_pix_x/10.0, m_mm_to_pix_y/10.0 );
+          break;
+        default:
+        case wxMM_TEXT:
+          SetLogicalScale( 1.0, 1.0 );
+          break;
+    }
+    m_mappingMode = mode;
+}
+
+void wxDCImpl::SetUserScale( double x, double y )
+{
+    // allow negative ? -> no
+    m_userScaleX = x;
+    m_userScaleY = y;
+    ComputeScaleAndOrigin();
+}
+
+void wxDCImpl::SetLogicalScale( double x, double y )
+{
+    // allow negative ?
+    m_logicalScaleX = x;
+    m_logicalScaleY = y;
+    ComputeScaleAndOrigin();
+}
+
+void wxDCImpl::SetLogicalOrigin( wxCoord x, wxCoord y )
+{
+    m_logicalOriginX = x * m_signX;
+    m_logicalOriginY = y * m_signY;
+    ComputeScaleAndOrigin();
+}
+
+void wxDCImpl::SetDeviceOrigin( wxCoord x, wxCoord y )
+{
+    m_deviceOriginX = x;
+    m_deviceOriginY = y;
+    ComputeScaleAndOrigin();
+}
+
+void wxDCImpl::SetDeviceLocalOrigin( wxCoord x, wxCoord y )
+{
+    m_deviceLocalOriginX = x;
+    m_deviceLocalOriginY = y;
+    ComputeScaleAndOrigin();
+}
+
+void wxDCImpl::SetAxisOrientation( bool xLeftRight, bool yBottomUp )
+{
+    // only wxPostScripDC has m_signX = -1, we override SetAxisOrientation there
+    // wxWidgets 2.9: no longer override it
+    m_signX = (xLeftRight ?  1 : -1);
+    m_signY = (yBottomUp  ? -1 :  1);
+    ComputeScaleAndOrigin();
+}
+
+
+// Each element of the widths array will be the width of the string up to and
+// including the corresponding character in text.  This is the generic
+// implementation, the port-specific classes should do this with native APIs
+// if available and if faster.  Note: pango_layout_index_to_pos is much slower
+// than calling GetTextExtent!!
+
+#define FWC_SIZE 256
+
+class FontWidthCache
+{
+public:
+    FontWidthCache() : m_scaleX(1), m_widths(NULL) { }
+    ~FontWidthCache() { delete []m_widths; }
+
+    void Reset()
+    {
+        if (!m_widths)
+            m_widths = new int[FWC_SIZE];
+
+        memset(m_widths, 0, sizeof(int)*FWC_SIZE);
+    }
+
+    wxFont m_font;
+    double m_scaleX;
+    int *m_widths;
+};
+
+static FontWidthCache s_fontWidthCache;
+
+bool wxDCImpl::DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const
+{
+    int totalWidth = 0;
+
+    const size_t len = text.length();
+    widths.Empty();
+    widths.Add(0, len);
+
+    // reset the cache if font or horizontal scale have changed
+    if ( !s_fontWidthCache.m_widths ||
+         !wxIsSameDouble(s_fontWidthCache.m_scaleX, m_scaleX) ||
+         (s_fontWidthCache.m_font != GetFont()) )
+    {
+        s_fontWidthCache.Reset();
+        s_fontWidthCache.m_font = GetFont();
+        s_fontWidthCache.m_scaleX = m_scaleX;
+    }
+
+    // Calculate the position of each character based on the widths of
+    // the previous characters
+    int w, h;
+    for ( size_t i = 0; i < len; i++ )
+    {
+        const wxChar c = text[i];
+        unsigned int c_int = (unsigned int)c;
+
+        if ((c_int < FWC_SIZE) && (s_fontWidthCache.m_widths[c_int] != 0))
+        {
+            w = s_fontWidthCache.m_widths[c_int];
+        }
+        else
+        {
+            DoGetTextExtent(c, &w, &h);
+            if (c_int < FWC_SIZE)
+                s_fontWidthCache.m_widths[c_int] = w;
+        }
+
+        totalWidth += w;
+        widths[i] = totalWidth;
+    }
+
+    return true;
+}
+
+void wxDCImpl::GetMultiLineTextExtent(const wxString& text,
+                                      wxCoord *x,
+                                      wxCoord *y,
+                                      wxCoord *h,
+                                      const wxFont *font) const
+{
+    wxCoord widthTextMax = 0, widthLine,
+            heightTextTotal = 0, heightLineDefault = 0, heightLine = 0;
+
+    wxString curLine;
+    for ( wxString::const_iterator pc = text.begin(); ; ++pc )
+    {
+        if ( pc == text.end() || *pc == _T('\n') )
+        {
+            if ( curLine.empty() )
+            {
+                // we can't use GetTextExtent - it will return 0 for both width
+                // and height and an empty line should count in height
+                // calculation
+
+                // assume that this line has the same height as the previous
+                // one
+                if ( !heightLineDefault )
+                    heightLineDefault = heightLine;
+
+                if ( !heightLineDefault )
+                {
+                    // but we don't know it yet - choose something reasonable
+                    DoGetTextExtent(_T("W"), NULL, &heightLineDefault,
+                                  NULL, NULL, font);
+                }
+
+                heightTextTotal += heightLineDefault;
+            }
+            else
+            {
+                DoGetTextExtent(curLine, &widthLine, &heightLine,
+                              NULL, NULL, font);
+                if ( widthLine > widthTextMax )
+                    widthTextMax = widthLine;
+                heightTextTotal += heightLine;
+            }
+
+            if ( pc == text.end() )
+            {
+               break;
+            }
+            else // '\n'
+            {
+               curLine.clear();
+            }
+        }
+        else
+        {
+            curLine += *pc;
+        }
+    }
+
+    if ( x )
+        *x = widthTextMax;
+    if ( y )
+        *y = heightTextTotal;
+    if ( h )
+        *h = heightLine;
+}
+
+void wxDCImpl::DoDrawCheckMark(wxCoord x1, wxCoord y1,
                                wxCoord width, wxCoord height)
 {
-    wxCHECK_RET( Ok(), wxT("invalid window dc") );
+    wxCHECK_RET( IsOk(), wxT("invalid window dc") );
 
     wxCoord x2 = x1 + width,
             y2 = y1 + height;
 
-    // this is to yield width of 3 for width == height == 10
-    SetPen(wxPen(GetTextForeground(), (width + height + 1) / 7, wxSOLID));
+    // the pen width is calibrated to give 3 for width == height == 10
+    wxDCPenChanger pen( *m_owner, wxPen(GetTextForeground(), (width + height + 1)/7));
 
     // we're drawing a scaled version of wx/generic/tick.xpm here
     wxCoord x3 = x1 + (4*width) / 10,   // x of the tick bottom
@@ -63,19 +615,47 @@ void wxDCBase::DoDrawCheckMark(wxCoord x1, wxCoord y1,
     CalcBoundingBox(x2, y2);
 }
 
-// ----------------------------------------------------------------------------
-// line/polygons
-// ----------------------------------------------------------------------------
+bool
+wxDCImpl::DoStretchBlit(wxCoord xdest, wxCoord ydest,
+                        wxCoord dstWidth, wxCoord dstHeight,
+                        wxDC *source,
+                        wxCoord xsrc, wxCoord ysrc,
+                        wxCoord srcWidth, wxCoord srcHeight,
+                        int rop,
+                        bool useMask,
+                        wxCoord xsrcMask,
+                        wxCoord ysrcMask)
+{
+    wxCHECK_MSG( srcWidth && srcHeight && dstWidth && dstHeight, false,
+                 _T("invalid blit size") );
+
+    // emulate the stretching by modifying the DC scale
+    double xscale = (double)srcWidth/dstWidth,
+           yscale = (double)srcHeight/dstHeight;
+
+    double xscaleOld, yscaleOld;
+    GetUserScale(&xscaleOld, &yscaleOld);
+    SetUserScale(xscaleOld/xscale, yscaleOld/yscale);
+
+    bool rc = DoBlit(wxCoord(xdest*xscale), wxCoord(ydest*yscale),
+                     wxCoord(dstWidth*xscale), wxCoord(dstHeight*yscale),
+                     source,
+                     xsrc, ysrc, rop, useMask, xsrcMask, ysrcMask);
 
-void wxDCBase::DrawLines(const wxList *list, wxCoord xoffset, wxCoord yoffset)
+    SetUserScale(xscaleOld, yscaleOld);
+
+    return rc;
+}
+
+void wxDCImpl::DrawLines(const wxPointList *list, wxCoord xoffset, wxCoord yoffset)
 {
     int n = list->GetCount();
     wxPoint *points = new wxPoint[n];
 
     int i = 0;
-    for ( wxList::compatibility_iterator node = list->GetFirst(); node; node = node->GetNext(), i++ )
+    for ( wxPointList::compatibility_iterator node = list->GetFirst(); node; node = node->GetNext(), i++ )
     {
-        wxPoint *point = (wxPoint *)node->GetData();
+        wxPoint *point = node->GetData();
         points[i].x = point->x;
         points[i].y = point->y;
     }
@@ -85,8 +665,7 @@ void wxDCBase::DrawLines(const wxList *list, wxCoord xoffset, wxCoord yoffset)
     delete [] points;
 }
 
-
-void wxDCBase::DrawPolygon(const wxList *list,
+void wxDCImpl::DrawPolygon(const wxPointList *list,
                            wxCoord xoffset, wxCoord yoffset,
                            int fillStyle)
 {
@@ -94,9 +673,9 @@ void wxDCBase::DrawPolygon(const wxList *list,
     wxPoint *points = new wxPoint[n];
 
     int i = 0;
-    for ( wxList::compatibility_iterator node = list->GetFirst(); node; node = node->GetNext(), i++ )
+    for ( wxPointList::compatibility_iterator node = list->GetFirst(); node; node = node->GetNext(), i++ )
     {
-        wxPoint *point = (wxPoint *)node->GetData();
+        wxPoint *point = node->GetData();
         points[i].x = point->x;
         points[i].y = point->y;
     }
@@ -107,7 +686,7 @@ void wxDCBase::DrawPolygon(const wxList *list,
 }
 
 void
-wxDCBase::DoDrawPolyPolygon(int n,
+wxDCImpl::DoDrawPolyPolygon(int n,
                             int count[],
                             wxPoint points[],
                             wxCoord xoffset, wxCoord yoffset,
@@ -146,50 +725,43 @@ wxDCBase::DoDrawPolyPolygon(int n,
         DoDrawLines(count[i], pts+j, xoffset, yoffset);
         j += count[i];
     }
-    delete pts;
+    delete[] pts;
 }
 
-// ----------------------------------------------------------------------------
-// splines
-// ----------------------------------------------------------------------------
-
 #if wxUSE_SPLINES
 
-// TODO: this API needs fixing (wxPointList, why (!const) "wxList *"?)
-void wxDCBase::DrawSpline(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord x3, wxCoord y3)
+void wxDCImpl::DoDrawSpline(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord x3, wxCoord y3)
 {
-    wxList point_list;
+    wxPointList point_list;
 
     wxPoint *point1 = new wxPoint;
     point1->x = x1; point1->y = y1;
-    point_list.Append((wxObject*)point1);
+    point_list.Append( point1 );
 
     wxPoint *point2 = new wxPoint;
     point2->x = x2; point2->y = y2;
-    point_list.Append((wxObject*)point2);
+    point_list.Append( point2 );
 
     wxPoint *point3 = new wxPoint;
     point3->x = x3; point3->y = y3;
-    point_list.Append((wxObject*)point3);
+    point_list.Append( point3 );
 
-    DrawSpline(&point_list);
+    DoDrawSpline(&point_list);
 
-    for( wxList::compatibility_iterator node = point_list.GetFirst(); node; node = node->GetNext() )
+    for( wxPointList::compatibility_iterator node = point_list.GetFirst(); node; node = node->GetNext() )
     {
-        wxPoint *p = (wxPoint *)node->GetData();
+        wxPoint *p = node->GetData();
         delete p;
     }
 }
 
-void wxDCBase::DrawSpline(int n, wxPoint points[])
+void wxDCImpl::DoDrawSpline(int n, wxPoint points[])
 {
-    wxList list;
+    wxPointList list;
     for (int i =0; i < n; i++)
-    {
-        list.Append((wxObject*)&points[i]);
-    }
+        list.Append( &points[i] );
 
-    DrawSpline(&list);
+    DoDrawSpline(&list);
 }
 
 // ----------------------------------- spline code ----------------------------------------
@@ -202,9 +774,9 @@ int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, double *x3,
 void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3,
           double x4, double y4);
 static bool wx_spline_add_point(double x, double y);
-static void wx_spline_draw_point_array(wxDCBase *dc);
+static void wx_spline_draw_point_array(wxDC *dc);
 
-wxList wx_spline_point_list;
+wxPointList wx_spline_point_list;
 
 #define                half(z1, z2)        ((z1+z2)/2.0)
 #define                THRESHOLD        5
@@ -287,42 +859,44 @@ int wx_spline_pop(double *x1, double *y1, double *x2, double *y2,
 
 static bool wx_spline_add_point(double x, double y)
 {
-  wxPoint *point = new wxPoint ;
-  point->x = (int) x;
-  point->y = (int) y;
-  wx_spline_point_list.Append((wxObject*)point);
-  return TRUE;
+    wxPoint *point = new wxPoint( wxRound(x), wxRound(y) );
+    wx_spline_point_list.Append(point );
+    return true;
 }
 
-static void wx_spline_draw_point_array(wxDCBase *dc)
+static void wx_spline_draw_point_array(wxDC *dc)
 {
-  dc->DrawLines(&wx_spline_point_list, 0, 0 );
-  wxList::compatibility_iterator node = wx_spline_point_list.GetFirst();
-  while (node)
-  {
-    wxPoint *point = (wxPoint *)node->GetData();
-    delete point;
-    wx_spline_point_list.Erase(node);
-    node = wx_spline_point_list.GetFirst();
-  }
+    dc->DrawLines(&wx_spline_point_list, 0, 0 );
+    wxPointList::compatibility_iterator node = wx_spline_point_list.GetFirst();
+    while (node)
+    {
+        wxPoint *point = node->GetData();
+        delete point;
+        wx_spline_point_list.Erase(node);
+        node = wx_spline_point_list.GetFirst();
+    }
 }
 
-void wxDCBase::DoDrawSpline( wxList *points )
+void wxDCImpl::DoDrawSpline( const wxPointList *points )
 {
-    wxCHECK_RET( Ok(), wxT("invalid window dc") );
+    wxCHECK_RET( IsOk(), wxT("invalid window dc") );
 
     wxPoint *p;
     double           cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4;
     double           x1, y1, x2, y2;
 
-    wxList::compatibility_iterator node = points->GetFirst();
+    wxPointList::compatibility_iterator node = points->GetFirst();
+    if (!node)
+        // empty list
+        return;
+
     p = (wxPoint *)node->GetData();
 
     x1 = p->x;
     y1 = p->y;
 
     node = node->GetNext();
-    p = (wxPoint *)node->GetData();
+    p = node->GetData();
 
     x2 = p->x;
     y2 = p->y;
@@ -339,7 +913,7 @@ void wxDCBase::DoDrawSpline( wxList *points )
 #endif // !wxUSE_STL
           )
     {
-        p = (wxPoint *)node->GetData();
+        p = node->GetData();
         x1 = x2;
         y1 = y2;
         x2 = p->x;
@@ -360,113 +934,175 @@ void wxDCBase::DoDrawSpline( wxList *points )
     wx_spline_add_point( cx1, cy1 );
     wx_spline_add_point( x2, y2 );
 
-    wx_spline_draw_point_array( this );
+    wx_spline_draw_point_array( m_owner );
 }
 
 #endif // wxUSE_SPLINES
 
-// ----------------------------------------------------------------------------
-// Partial Text Extents
-// ----------------------------------------------------------------------------
-
 
-// Each element of the array will be the width of the string up to and
-// including the coresoponding character in text.  This is the generic
-// implementation, the port-specific classes should do this with native APIs
-// if available.
 
-bool wxDCBase::DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const
+void wxDCImpl::DoGradientFillLinear(const wxRect& rect,
+                                    const wxColour& initialColour,
+                                    const wxColour& destColour,
+                                    wxDirection nDirection)
 {
-    int totalWidth = 0;
-    size_t i;
-
-    widths.Empty();
-    widths.Add(0, text.Length());
-    
-    // Calculate the position of each character based on the widths of
-    // the previous characters
-    for (i=0; i<text.Length(); i++) {
-        int w, h;
-        GetTextExtent(text[i], &w, &h);
-        totalWidth += w;
-        widths[i] = totalWidth;
-    }
-    return true;
-}
-
+    // save old pen
+    wxPen oldPen = m_pen;
+    wxBrush oldBrush = m_brush;
+
+    wxUint8 nR1 = initialColour.Red();
+    wxUint8 nG1 = initialColour.Green();
+    wxUint8 nB1 = initialColour.Blue();
+    wxUint8 nR2 = destColour.Red();
+    wxUint8 nG2 = destColour.Green();
+    wxUint8 nB2 = destColour.Blue();
+    wxUint8 nR, nG, nB;
+
+    if ( nDirection == wxEAST || nDirection == wxWEST )
+    {
+        wxInt32 x = rect.GetWidth();
+        wxInt32 w = x;              // width of area to shade
+        wxInt32 xDelta = w/256;     // height of one shade bend
+        if (xDelta < 1)
+            xDelta = 1;
 
-// ----------------------------------------------------------------------------
-// enhanced text drawing
-// ----------------------------------------------------------------------------
+        while (x >= xDelta)
+        {
+            x -= xDelta;
+            if (nR1 > nR2)
+                nR = nR1 - (nR1-nR2)*(w-x)/w;
+            else
+                nR = nR1 + (nR2-nR1)*(w-x)/w;
 
-void wxDCBase::GetMultiLineTextExtent(const wxString& text,
-                                      wxCoord *x,
-                                      wxCoord *y,
-                                      wxCoord *h,
-                                      wxFont *font)
-{
-    wxCoord widthTextMax = 0, widthLine,
-            heightTextTotal = 0, heightLineDefault = 0, heightLine = 0;
+            if (nG1 > nG2)
+                nG = nG1 - (nG1-nG2)*(w-x)/w;
+            else
+                nG = nG1 + (nG2-nG1)*(w-x)/w;
 
-    wxString curLine;
-    for ( const wxChar *pc = text; ; pc++ )
+            if (nB1 > nB2)
+                nB = nB1 - (nB1-nB2)*(w-x)/w;
+            else
+                nB = nB1 + (nB2-nB1)*(w-x)/w;
+
+            wxColour colour(nR,nG,nB);
+            SetPen(wxPen(colour, 1, wxSOLID));
+            SetBrush(wxBrush(colour));
+            if(nDirection == wxEAST)
+                DoDrawRectangle(rect.GetRight()-x-xDelta+1, rect.GetTop(),
+                        xDelta, rect.GetHeight());
+            else //nDirection == wxWEST
+                DoDrawRectangle(rect.GetLeft()+x, rect.GetTop(),
+                        xDelta, rect.GetHeight());
+        }
+    }
+    else  // nDirection == wxNORTH || nDirection == wxSOUTH
     {
-        if ( *pc == _T('\n') || *pc == _T('\0') )
-        {
-            if ( curLine.empty() )
-            {
-                // we can't use GetTextExtent - it will return 0 for both width
-                // and height and an empty line should count in height
-                // calculation
-
-                // assume that this line has the same height as the previous
-                // one
-                if ( !heightLineDefault )
-                    heightLineDefault = heightLine;
+        wxInt32 y = rect.GetHeight();
+        wxInt32 w = y;              // height of area to shade
+        wxInt32 yDelta = w/255;     // height of one shade bend
+        if (yDelta < 1)
+            yDelta = 1;
 
-                if ( !heightLineDefault )
-                {
-                    // but we don't know it yet - choose something reasonable
-                    GetTextExtent(_T("W"), NULL, &heightLineDefault,
-                                  NULL, NULL, font);
-                }
+        while (y > 0)
+        {
+            y -= yDelta;
+            if (nR1 > nR2)
+                nR = nR1 - (nR1-nR2)*(w-y)/w;
+            else
+                nR = nR1 + (nR2-nR1)*(w-y)/w;
 
-                heightTextTotal += heightLineDefault;
-            }
+            if (nG1 > nG2)
+                nG = nG1 - (nG1-nG2)*(w-y)/w;
             else
-            {
-                GetTextExtent(curLine, &widthLine, &heightLine,
-                              NULL, NULL, font);
-                if ( widthLine > widthTextMax )
-                    widthTextMax = widthLine;
-                heightTextTotal += heightLine;
-            }
+                nG = nG1 + (nG2-nG1)*(w-y)/w;
 
-            if ( *pc == _T('\n') )
-            {
-               curLine.clear();
-            }
+            if (nB1 > nB2)
+                nB = nB1 - (nB1-nB2)*(w-y)/w;
             else
-            {
-               // the end of string
-               break;
-            }
+                nB = nB1 + (nB2-nB1)*(w-y)/w;
+
+            wxColour colour(nR,nG,nB);
+            SetPen(wxPen(colour, 1, wxSOLID));
+            SetBrush(wxBrush(colour));
+            if(nDirection == wxNORTH)
+                DoDrawRectangle(rect.GetLeft(), rect.GetTop()+y,
+                        rect.GetWidth(), yDelta);
+            else //nDirection == wxSOUTH
+                DoDrawRectangle(rect.GetLeft(), rect.GetBottom()-y-yDelta+1,
+                        rect.GetWidth(), yDelta);
         }
-        else
+    }
+
+    SetPen(oldPen);
+    SetBrush(oldBrush);
+}
+
+void wxDCImpl::DoGradientFillConcentric(const wxRect& rect,
+                                      const wxColour& initialColour,
+                                      const wxColour& destColour,
+                                      const wxPoint& circleCenter)
+{
+    //save the old pen color
+    wxColour oldPenColour = m_pen.GetColour();
+
+    wxUint8 nR1 = destColour.Red();
+    wxUint8 nG1 = destColour.Green();
+    wxUint8 nB1 = destColour.Blue();
+    wxUint8 nR2 = initialColour.Red();
+    wxUint8 nG2 = initialColour.Green();
+    wxUint8 nB2 = initialColour.Blue();
+    wxUint8 nR, nG, nB;
+
+
+    //Radius
+    wxInt32 cx = rect.GetWidth() / 2;
+    wxInt32 cy = rect.GetHeight() / 2;
+    wxInt32 nRadius;
+    if (cx < cy)
+        nRadius = cx;
+    else
+        nRadius = cy;
+
+    //Offset of circle
+    wxInt32 nCircleOffX = circleCenter.x - (rect.GetWidth() / 2);
+    wxInt32 nCircleOffY = circleCenter.y - (rect.GetHeight() / 2);
+
+    for ( wxInt32 x = 0; x < rect.GetWidth(); x++ )
+    {
+        for ( wxInt32 y = 0; y < rect.GetHeight(); y++ )
         {
-            curLine += *pc;
+            //get color difference
+            wxInt32 nGradient = ((nRadius -
+                                  (wxInt32)sqrt(
+                                    pow((double)(x - cx - nCircleOffX), 2) +
+                                    pow((double)(y - cy - nCircleOffY), 2)
+                                  )) * 100) / nRadius;
+
+            //normalize Gradient
+            if (nGradient < 0 )
+                nGradient = 0;
+
+            //get dest colors
+            nR = (wxUint8)(nR1 + ((nR2 - nR1) * nGradient / 100));
+            nG = (wxUint8)(nG1 + ((nG2 - nG1) * nGradient / 100));
+            nB = (wxUint8)(nB1 + ((nB2 - nB1) * nGradient / 100));
+
+            //set the pixel
+            m_pen.SetColour(wxColour(nR,nG,nB));
+            DoDrawPoint(x + rect.GetLeft(), y + rect.GetTop());
         }
     }
-
-    if ( x )
-        *x = widthTextMax;
-    if ( y )
-        *y = heightTextTotal;
-    if ( h )
-        *h = heightLine;
+    //return old pen color
+    m_pen.SetColour(oldPenColour);
 }
 
-void wxDCBase::DrawLabel(const wxString& text,
+//-----------------------------------------------------------------------------
+// wxDC
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_ABSTRACT_CLASS(wxDC, wxObject)
+
+void wxDC::DrawLabel(const wxString& text,
                          const wxBitmap& bitmap,
                          const wxRect& rect,
                          int alignment,
@@ -522,7 +1158,7 @@ void wxDCBase::DrawLabel(const wxString& text,
             width0 = width;
     if ( bitmap.Ok() )
     {
-        DrawBitmap(bitmap, x, y, TRUE /* use mask */);
+        DrawBitmap(bitmap, x, y, true /* use mask */);
 
         wxCoord offset = bitmap.GetWidth() + 4;
         x += offset;
@@ -538,9 +1174,9 @@ void wxDCBase::DrawLabel(const wxString& text,
 
     // split the string into lines and draw each of them separately
     wxString curLine;
-    for ( const wxChar *pc = text; ; pc++ )
+    for ( wxString::const_iterator pc = text.begin(); ; ++pc )
     {
-        if ( *pc == _T('\n') || *pc == _T('\0') )
+        if ( *pc == _T('\n') || pc == text.end() )
         {
             int xRealStart = x; // init it here to avoid compielr warnings
 
@@ -578,14 +1214,14 @@ void wxDCBase::DrawLabel(const wxString& text,
                 endUnderscore += xRealStart;
             }
 
-            if ( *pc == _T('\0') )
+            if ( pc == text.end() )
                 break;
 
             curLine.clear();
         }
         else // not end of line
         {
-            if ( pc - text.c_str() == indexAccel )
+            if ( pc - text.begin() == indexAccel )
             {
                 // remeber to draw underscore here
                 GetTextExtent(curLine, &startUnderscore, NULL);
@@ -622,315 +1258,56 @@ void wxDCBase::DrawLabel(const wxString& text,
     CalcBoundingBox(x0 + width0, y0 + height);
 }
 
-/*
-Notes for wxWindows DrawEllipticArcRot(...)
-
-wxDCBase::DrawEllipticArcRot(...) draws a rotated elliptic arc or an ellipse.
-It uses wxDCBase::CalculateEllipticPoints(...) and wxDCBase::Rotate(...),
-which are also new.
-
-All methods are generic, so they can be implemented in wxDCBase.
-DoDrawEllipticArcRot(...) is virtual, so it can be called from deeper
-methods like (WinCE) wxDC::DoDrawArc(...).
-
-CalculateEllipticPoints(...) fills a given list of wxPoints with some points
-of an elliptic arc. The algorithm is pixel-based: In every row (in flat 
-parts) or every column (in steep parts) only one pixel is calculated.
-Trigonometric calculation (sin, cos, tan, atan) is only done if the
-starting angle is not equal to the ending angle. The calculation of the 
-pixels is done using simple arithmetic only and should perform not too
-bad even on devices without floating point processor. I didn't test this yet.
-
-Rotate(...) rotates a list of point pixel-based, you will see rounding errors.
-For instance: an ellipse rotated 180 degrees is drawn 
-slightly different from the original.
-
-The points are then moved to an array and used to draw a polyline and/or polygon 
-(with center added, the pie). 
-The result looks quite similar to the native ellipse, only e few pixels differ.
-
-The performance on a desktop system (Athlon 1800, WinXP) is about 7 times
-slower as DrawEllipse(...), which calls the native API.
-An rotated ellipse outside the clipping region takes nearly the same time,
-while an native ellipse outside takes nearly no time to draw.
-
-If you draw an arc with this new method, you will see the starting and ending angles 
-are calculated properly.
-If you use DrawEllipticArc(...), you will see they are only correct for circles
-and not properly calculated for ellipses.
-
-Peter Lenhard
-p.lenhard@t-online.de
-*/
-
-#ifdef __WXWINCE__
-void wxDCBase::DoDrawEllipticArcRot( wxCoord x, wxCoord y, 
-                                     wxCoord w, wxCoord h, 
-                                     double sa, double ea, double angle )
-{
-    wxList list;
-
-    CalculateEllipticPoints( &list, x, y, w, h, sa, ea );
-    Rotate( &list, angle, wxPoint( x+w/2, y+h/2 ) );
-
-    // Add center (for polygon/pie)
-    list.Append( (wxObject*) new wxPoint( x+w/2, y+h/2 ) );
-
-    // copy list into array and delete list elements
-    int n = list.Number();
-    wxPoint *points = new wxPoint[n];
-    int i = 0;
-    wxNode* node = 0;    
-    for ( node = list.First(); node; node = node->Next(), i++ )
+#if WXWIN_COMPATIBILITY_2_8
+    // for compatibility with the old code when wxCoord was long everywhere
+void wxDC::GetTextExtent(const wxString& string,
+                       long *x, long *y,
+                       long *descent,
+                       long *externalLeading,
+                       const wxFont *theFont) const
     {
-        wxPoint *point = (wxPoint *)node->Data();
-        points[i].x = point->x;
-        points[i].y = point->y;
-        delete point;
+        wxCoord x2, y2, descent2, externalLeading2;
+        m_pimpl->DoGetTextExtent(string, &x2, &y2,
+                        &descent2, &externalLeading2,
+                        theFont);
+        if ( x )
+            *x = x2;
+        if ( y )
+            *y = y2;
+        if ( descent )
+            *descent = descent2;
+        if ( externalLeading )
+            *externalLeading = externalLeading2;
     }
 
-    // first draw the pie without pen, if necessary
-    if( GetBrush() != *wxTRANSPARENT_BRUSH )
+void wxDC::GetLogicalOrigin(long *x, long *y) const
     {
-        wxPen tempPen( GetPen() );
-        SetPen( *wxTRANSPARENT_PEN );
-        DoDrawPolygon( n, points, 0, 0 );
-        SetPen( tempPen );
+        wxCoord x2, y2;
+        m_pimpl->DoGetLogicalOrigin(&x2, &y2);
+        if ( x )
+            *x = x2;
+        if ( y )
+            *y = y2;
     }
 
-    // then draw the arc without brush, if necessary
-    if( GetPen() != *wxTRANSPARENT_PEN )
+void wxDC::GetDeviceOrigin(long *x, long *y) const
     {
-        // without center
-        DoDrawLines( n-1, points, 0, 0 );
+        wxCoord x2, y2;
+        m_pimpl->DoGetDeviceOrigin(&x2, &y2);
+        if ( x )
+            *x = x2;
+        if ( y )
+            *y = y2;
     }
 
-    delete [] points;
-
-} // DrawEllipticArcRot
-
-void wxDCBase::Rotate( wxList* points, double angle, wxPoint center )
-{
-    if( angle != 0.0 )
+void wxDC::GetClippingBox(long *x, long *y, long *w, long *h) const
     {
-        double pi(3.1415926536);
-        double dSinA = -sin(angle*2.0*pi/360.0);
-        double dCosA = cos(angle*2.0*pi/360.0);
-        for ( wxNode* node = points->First(); node; node = node->Next() )
-        {
-            wxPoint* point = (wxPoint*)node->Data();
-    
-            // transform coordinates, if necessary
-            if( center.x ) point->x -= center.x;
-            if( center.y ) point->y -= center.y;
-
-            // calculate rotation, rounding simply by implicit cast to integer
-            int xTemp = point->x * dCosA - point->y * dSinA;
-            point->y = point->x * dSinA + point->y * dCosA;
-            point->x = xTemp;
-
-            // back transform coordinates, if necessary
-            if( center.x ) point->x += center.x;
-            if( center.y ) point->y += center.y;
-        }
-    }
-}
-
-void wxDCBase::CalculateEllipticPoints( wxList* points, 
-                                        wxCoord xStart, wxCoord yStart, 
-                                        wxCoord w, wxCoord h, 
-                                        double sa, double ea )
-{
-    double pi = 3.1415926535;
-    double sar = 0;
-    double ear = 0;
-    int xsa = 0;
-    int ysa = 0;
-    int xea = 0;
-    int yea = 0;
-    int sq = 0;
-    int eq = 0;
-    bool bUseAngles = false;
-    if( w<0 ) w = -w;
-    if( h<0 ) h = -h;
-    // half-axes
-    wxCoord a = w/2;
-    wxCoord b = h/2;
-    // decrement 1 pixel if ellipse is smaller than 2*a, 2*b
-    int decrX = 0;
-    if( 2*a == w ) decrX = 1; 
-    int decrY = 0;
-    if( 2*b == h ) decrY = 1; 
-    // center
-    wxCoord xCenter = xStart + a;
-    wxCoord yCenter = yStart + b;
-    // calculate data for start and end, if necessary
-    if( sa != ea )
-    {
-        bUseAngles = true;
-        // normalisation of angles
-        while( sa<0 ) sa += 360;
-        while( ea<0 ) ea += 360;
-        while( sa>=360 ) sa -= 360;
-        while( ea>=360 ) ea -= 360;
-        // calculate quadrant numbers
-        if( sa > 270 ) sq = 3;
-        else if( sa > 180 ) sq = 2;
-        else if( sa > 90 ) sq = 1;
-        if( ea > 270 ) eq = 3;
-        else if( ea > 180 ) eq = 2;
-        else if( ea > 90 ) eq = 1;
-        sar = sa * pi / 180.0;
-        ear = ea * pi / 180.0;
-        // correct angle circle -> ellipse
-        sar = atan( -a/(double)b * tan( sar ) );
-        if ( sq == 1 || sq == 2 ) sar += pi; 
-        ear = atan( -a/(double)b * tan( ear ) );
-        if ( eq == 1 || eq == 2 ) ear += pi;
-        // coordinates of points
-        xsa = xCenter + a * cos( sar );
-        if( sq == 0 || sq == 3 ) xsa -= decrX;
-        ysa = yCenter + b * sin( sar );
-        if( sq == 2 || sq == 3 ) ysa -= decrY;
-        xea = xCenter + a * cos( ear );
-        if( eq == 0 || eq == 3 ) xea -= decrX;
-        yea = yCenter + b * sin( ear );
-        if( eq == 2 || eq == 3 ) yea -= decrY;
-    } // if iUseAngles
-    // calculate c1 = b^2, c2 = b^2/a^2 with a = w/2, b = h/2
-    double c1 = b * b;
-    double c2 = 2.0 / w;
-    c2 *= c2;
-    c2 *= c1;
-    wxCoord x = 0;
-    wxCoord y = b;
-    long x2 = 1;
-    long y2 = y*y;
-    long y2_old = 0;
-    long y_old = 0;
-    // Lists for quadrant 1 to 4
-    wxList pointsarray[4];
-    // Calculate points for first quadrant and set in all quadrants
-    for( x = 0; x <= a; ++x )
-    {
-        x2 = x2+x+x-1;
-        y2_old = y2;
-        y_old = y;
-        bool bNewPoint = false;
-        while( y2 > c1 - c2 * x2 && y > 0 )
-        {
-            bNewPoint = true;
-            y2 = y2-y-y+1;
-            --y;
-        }
-        // old y now to big: set point with old y, old x 
-        if( bNewPoint && x>1)
-        {
-            int x1 = x - 1;
-            // remove points on the same line
-            pointsarray[0].Insert( (wxObject*) new wxPoint( xCenter + x1 - decrX, yCenter - y_old ) );
-            pointsarray[1].Append( (wxObject*) new wxPoint( xCenter - x1, yCenter - y_old ) );
-            pointsarray[2].Insert( (wxObject*) new wxPoint( xCenter - x1, yCenter + y_old - decrY ) );
-            pointsarray[3].Append( (wxObject*) new wxPoint( xCenter + x1 - decrX, yCenter + y_old - decrY ) );
-        } // set point
-    } // calculate point
-    
-    // Starting and/or ending points for the quadrants, first quadrant gets both.
-    pointsarray[0].Insert( (wxObject*) new wxPoint( xCenter + a - decrX, yCenter ) );
-    pointsarray[0].Append( (wxObject*) new wxPoint( xCenter, yCenter - b ) );
-    pointsarray[1].Append( (wxObject*) new wxPoint( xCenter - a, yCenter ) );
-    pointsarray[2].Append( (wxObject*) new wxPoint( xCenter, yCenter + b - decrY ) );
-    pointsarray[3].Append( (wxObject*) new wxPoint( xCenter + a - decrX, yCenter ) );
-
-    // copy quadrants in original list
-    if( bUseAngles )
-    {
-        // Copy the right part of the points in the lists
-        // and delete the wxPoints, because they do not leave this method.
-        points->Append( (wxObject*) new wxPoint( xsa, ysa ) );
-        int q = sq;
-        bool bStarted = false;
-        bool bReady = false;
-        bool bForceTurn = ( sq == eq && sa > ea );
-        while( !bReady )
-        {
-            for( wxNode *node = pointsarray[q].First(); node; node = node->Next() )
-            {
-                // once: go to starting point in start quadrant
-                if( !bStarted &&
-                    ( 
-                      ( (wxPoint*) node->Data() )->x < xsa+1 && q <= 1 
-                      ||  
-                      ( (wxPoint*) node->Data() )->x > xsa-1 && q >= 2
-                    )
-                  ) 
-                {
-                    bStarted = true;
-                }
-
-                // copy point, if not at ending point
-                if( bStarted )
-                {
-                    if( q != eq || bForceTurn
-                        ||
-                        ( (wxPoint*) node->Data() )->x > xea+1 && q <= 1 
-                        ||  
-                        ( (wxPoint*) node->Data() )->x < xea-1 && q >= 2
-                      )
-                    {
-                        // copy point
-                        wxPoint* pPoint = new wxPoint( *((wxPoint*) node->Data() ) );
-                        points->Append( (wxObject*) pPoint );
-                    }
-                    else if( q == eq && !bForceTurn || ( (wxPoint*) node->Data() )->x == xea)
-                    {
-                        bReady = true; 
-                    }
-                }
-            } // for node
-            ++q;
-            if( q > 3 ) q = 0;
-            bForceTurn = false;
-            bStarted = true;
-        } // while not bReady
-        points->Append( (wxObject*) new wxPoint( xea, yea ) );
-
-        // delete points
-        for( q = 0; q < 4; ++q )
-        {
-            for( wxNode *node = pointsarray[q].First(); node; node = node->Next() )
-            {
-                wxPoint *p = (wxPoint *)node->Data();
-                delete p;
-            }
-        }            
-        
+        wxCoord xx,yy,ww,hh;
+        m_pimpl->DoGetClippingBox(&xx, &yy, &ww, &hh);
+        if (x) *x = xx;
+        if (y) *y = yy;
+        if (w) *w = ww;
+        if (h) *h = hh;
     }
-    else
-    {
-        // copy whole ellipse, wxPoints will be deleted outside
-        for( wxNode *node = pointsarray[0].First(); node; node = node->Next() )
-        {
-            wxObject *p = node->Data();
-            points->Append( p );
-        }
-        for( node = pointsarray[1].First(); node; node = node->Next() )
-        {
-            wxObject *p = node->Data();
-            points->Append( p );
-        }
-        for( node = pointsarray[2].First(); node; node = node->Next() )
-        {
-            wxObject *p = node->Data();
-            points->Append( p );
-        }
-        for( node = pointsarray[3].First(); node; node = node->Next() )
-        {
-            wxObject *p = node->Data();
-            points->Append( p );
-        }
-    } // not iUseAngles
-} // CalculateEllipticPoints
-
-#endif
 
+#endif  // WXWIN_COMPATIBILITY_2_8