/////////////////////////////////////////////////////////////////////////////
// Name: grid.h
-// Purpose: interface of wxGridCellFloatRenderer
+// Purpose: interface of wxGrid and related classes
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
+/**
+ @class wxGridCellRenderer
+
+ This class is responsible for actually drawing the cell in the grid. You
+ may pass it to the wxGridCellAttr (below) to change the format of one given
+ cell or to wxGrid::SetDefaultRenderer() to change the view of all cells.
+ This is an abstract class, and you will normally use one of the predefined
+ derived classes or derive your own class from it.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellBoolRenderer, wxGridCellFloatRenderer,
+ wxGridCellNumberRenderer, wxGridCellStringRenderer
+*/
+class wxGridCellRenderer
+{
+public:
+ /**
+ This function must be implemented in derived classes to return a copy
+ of itself.
+ */
+ virtual wxGridCellRenderer* Clone() const = 0;
+
+ /**
+ Draw the given cell on the provided DC inside the given rectangle using
+ the style specified by the attribute and the default or selected state
+ corresponding to the isSelected value.
+
+ This pure virtual function has a default implementation which will
+ prepare the DC using the given attribute: it will draw the rectangle
+ with the background colour from attr and set the text colour and font.
+ */
+ virtual void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
+ const wxRect& rect, int row, int col,
+ bool isSelected) = 0;
+
+ /**
+ Get the preferred size of the cell for its contents.
+ */
+ virtual wxSize GetBestSize(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
+ int row, int col) = 0;
+};
+
+/**
+ @class wxGridCellBoolRenderer
+
+ This class may be used to format boolean data in a cell.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellRenderer, wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellBoolRenderer : public wxGridCellRenderer
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridCellBoolRenderer();
+};
+
/**
@class wxGridCellFloatRenderer
@library{wxadv}
@category{grid}
- @see wxGridCellRenderer, wxGridCellNumberRenderer, wxGridCellStringRenderer,
- wxGridCellBoolRenderer
+ @see wxGridCellRenderer, wxGridCellBoolRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
*/
class wxGridCellFloatRenderer : public wxGridCellStringRenderer
{
void SetWidth(int width);
};
-
-
/**
- @class wxGridTableBase
+ @class wxGridCellNumberRenderer
- The almost abstract base class for grid tables.
+ This class may be used to format integer data in a cell.
- A grid table is responsible for storing the grid data and, indirectly, grid
- cell attributes. The data can be stored in the way most convenient for the
- application but has to be provided in string form to wxGrid. It is also
- possible to provide cells values in other formats if appropriate, e.g. as
- numbers.
+ @library{wxadv}
+ @category{grid}
- This base class is not quite abstract as it implements a trivial strategy
- for storing the attributes by forwarding it to wxGridCellAttrProvider and
- also provides stubs for some other functions. However it does have a number
- of pure virtual methods which must be implemented in the derived classes.
+ @see wxGridCellRenderer, wxGridCellBoolRenderer, wxGridCellFloatRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellNumberRenderer : public wxGridCellStringRenderer
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridCellNumberRenderer();
+};
- @see wxGridStringTable
+/**
+ @class wxGridCellStringRenderer
+
+ This class may be used to format string data in a cell; it is the default
+ for string cells.
@library{wxadv}
@category{grid}
+
+ @see wxGridCellRenderer, wxGridCellBoolRenderer, wxGridCellFloatRenderer,
+ wxGridCellNumberRenderer
*/
-class wxGridTableBase : public wxObject
+class wxGridCellStringRenderer : public wxGridCellRenderer
{
public:
- /// Default constructor.
- wxGridTableBase();
+ /**
+ Default constructor.
+ */
+ wxGridCellStringRenderer();
+};
- /// Destructor frees the attribute provider if it was created.
- virtual ~wxGridTableBase();
- /**
- Must be overridden to return the number of rows in the table.
- For backwards compatibility reasons, this method is not const.
- Use GetRowsCount() instead of it in const methods of derived table
- classes.
- */
- virtual int GetNumberRows() = 0;
+/**
+ @class wxGridCellEditor
- /**
- Must be overridden to return the number of columns in the table.
+ This class is responsible for providing and manipulating the in-place edit
+ controls for the grid. Instances of wxGridCellEditor (actually, instances
+ of derived classes since it is an abstract class) can be associated with
+ the cell attributes for individual cells, rows, columns, or even for the
+ entire grid.
- For backwards compatibility reasons, this method is not const.
- Use GetColsCount() instead of it in const methods of derived table
- classes,
- */
- virtual int GetNumberCols() = 0;
+ @library{wxadv}
+ @category{grid}
+ @see wxGridCellBoolEditor, wxGridCellChoiceEditor, wxGridCellFloatEditor,
+ wxGridCellNumberEditor, wxGridCellTextEditor
+*/
+class wxGridCellEditor
+{
+public:
/**
- Return the number of rows in the table.
-
- This method is not virtual and is only provided as a convenience for
- the derived classes which can't call GetNumberRows() without a @c
- const_cast from their const methods.
- */
- int GetRowsCount() const;
+ Default constructor.
+ */
+ wxGridCellEditor();
/**
- Return the number of columns in the table.
+ Fetch the value from the table and prepare the edit control to begin
+ editing.
- This method is not virtual and is only provided as a convenience for
- the derived classes which can't call GetNumberCols() without a @c
- const_cast from their const methods.
- */
- int GetColsCount() const;
+ This function should save the original value of the grid cell at the
+ given @a row and @a col and show the control allowing the user to
+ change it.
+
+ @see EndEdit()
+ */
+ virtual void BeginEdit(int row, int col, wxGrid* grid) = 0;
+ /**
+ Create a new object which is the copy of this one.
+ */
+ virtual wxGridCellEditor* Clone() const = 0;
/**
- Accessing table cells.
- */
- //@{
+ Creates the actual edit control.
+ */
+ virtual void Create(wxWindow* parent, wxWindowID id,
+ wxEvtHandler* evtHandler) = 0;
- /// Must be overridden to implement testing for empty cells.
- virtual bool IsEmptyCell(int row, int col) = 0;
+ /**
+ Final cleanup.
+ */
+ virtual void Destroy();
/**
- Same as IsEmptyCell() but taking wxGridCellCoords.
+ End editing the cell.
- Notice that this method is not virtual, only IsEmptyCell() should be
- overridden.
- */
- bool IsEmpty(const wxGridCellCoords& coords);
+ This function must check if the current value of the editing control is
+ valid and different from the original value (available as @a oldval in
+ its string form and possibly saved internally using its real type by
+ BeginEdit()). If it isn't, it just returns @false, otherwise it must do
+ the following:
+ # Save the new value internally so that ApplyEdit() could apply it.
+ # Fill @a newval (which is never @NULL) with the string
+ representation of the new value.
+ # Return @true
- /// Must be overridden to implement accessing the table values as text.
- virtual wxString GetValue(int row, int col) = 0;
+ Notice that it must @em not modify the grid as the change could still
+ be vetoed.
- /// Must be overridden to implement setting the table values as text.
- virtual void SetValue(int row, int col, const wxString& value) = 0;
+ If the user-defined wxEVT_GRID_CELL_CHANGING event handler doesn't veto
+ this change, ApplyEdit() will be called next.
+ */
+ virtual bool EndEdit(int row, int col, const wxGrid* grid,
+ const wxString& oldval, wxString* newval) = 0;
/**
- Returns the type of the value in the given cell.
+ Effectively save the changes in the grid.
- By default all cells are strings and this method returns @c
- wxGRID_VALUE_STRING.
+ This function should save the value of the control in the grid. It is
+ called only after EndEdit() returns @true.
*/
- virtual wxString GetTypeName(int row, int col);
+ virtual void ApplyEdit(int row, int col, wxGrid* grid) = 0;
/**
- Returns true if the value of the given cell can be accessed as if it
- were of the specified type.
-
- By default the cells can only be accessed as strings. Note that a cell
- could be accessible in different ways, e.g. a numeric cell may return
- @true for @c wxGRID_VALUE_NUMBER but also for @c wxGRID_VALUE_STRING
- indicating that the value can be coerced to a string form.
- */
- virtual bool CanGetValueAs(int row, int col, const wxString& typeName);
+ Some types of controls on some platforms may need some help with the
+ Return key.
+ */
+ virtual void HandleReturn(wxKeyEvent& event);
/**
- Returns true if the value of the given cell can be set as if it were of
- the specified type.
+ Returns @true if the edit control has been created.
+ */
+ bool IsCreated();
- @see CanGetValueAs()
- */
- virtual bool CanSetValueAs(int row, int col, const wxString& typeName);
+ /**
+ Draws the part of the cell not occupied by the control: the base class
+ version just fills it with background colour from the attribute.
+ */
+ virtual void PaintBackground(const wxRect& rectCell, wxGridCellAttr* attr);
/**
- Returns the value of the given cell as a long.
+ Reset the value in the control back to its starting value.
+ */
+ virtual void Reset() = 0;
- This should only be called if CanGetValueAs() returns @true when called
- with @c wxGRID_VALUE_NUMBER argument. Default implementation always
- return 0.
- */
- virtual long GetValueAsLong(int row, int col);
+ /**
+ Size and position the edit control.
+ */
+ virtual void SetSize(const wxRect& rect);
/**
- Returns the value of the given cell as a double.
+ Show or hide the edit control, use the specified attributes to set
+ colours/fonts for it.
+ */
+ virtual void Show(bool show, wxGridCellAttr* attr = NULL);
- This should only be called if CanGetValueAs() returns @true when called
- with @c wxGRID_VALUE_FLOAT argument. Default implementation always
- return 0.0.
- */
- virtual double GetValueAsDouble(int row, int col);
+ /**
+ If the editor is enabled by clicking on the cell, this method will be
+ called.
+ */
+ virtual void StartingClick();
/**
- Returns the value of the given cell as a boolean.
+ If the editor is enabled by pressing keys on the grid, this will be
+ called to let the editor do something about that first key if desired.
+ */
+ virtual void StartingKey(wxKeyEvent& event);
- This should only be called if CanGetValueAs() returns @true when called
- with @c wxGRID_VALUE_BOOL argument. Default implementation always
- return false.
- */
- virtual bool GetValueAsBool(int row, int col);
+protected:
/**
- Returns the value of the given cell as a user-defined type.
+ The destructor is private because only DecRef() can delete us.
+ */
+ virtual ~wxGridCellEditor();
+};
- This should only be called if CanGetValueAs() returns @true when called
- with @a typeName. Default implementation always return @NULL.
- */
- virtual void *GetValueAsCustom(int row, int col, const wxString& typeName);
+/**
+ @class wxGridCellBoolEditor
+
+ Grid cell editor for boolean data.
+ @library{wxadv}
+ @category{grid}
+ @see wxGridCellEditor, wxGridCellChoiceEditor, wxGridCellFloatEditor,
+ wxGridCellNumberEditor, wxGridCellTextEditor
+*/
+class wxGridCellBoolEditor : public wxGridCellEditor
+{
+public:
/**
- Sets the value of the given cell as a long.
+ Default constructor.
+ */
+ wxGridCellBoolEditor();
- This should only be called if CanSetValueAs() returns @true when called
- with @c wxGRID_VALUE_NUMBER argument. Default implementation doesn't do
- anything.
- */
- virtual void SetValueAsLong(int row, int col, long value);
+ /**
+ Returns @true if the given @a value is equal to the string
+ representation of the truth value we currently use (see
+ UseStringValues()).
+ */
+ static bool IsTrueValue(const wxString& value);
/**
- Sets the value of the given cell as a double.
+ This method allows you to customize the values returned by GetValue()
+ for the cell using this editor. By default, the default values of the
+ arguments are used, i.e. @c "1" is returned if the cell is checked and
+ an empty string otherwise.
+ */
+ static void UseStringValues(const wxString& valueTrue = "1",
+ const wxString& valueFalse = wxEmptyString);
+};
- This should only be called if CanSetValueAs() returns @true when called
- with @c wxGRID_VALUE_FLOAT argument. Default implementation doesn't do
- anything.
- */
- virtual void SetValueAsDouble(int row, int col, double value);
+/**
+ @class wxGridCellChoiceEditor
- /**
- Sets the value of the given cell as a boolean.
+ Grid cell editor for string data providing the user a choice from a list of
+ strings.
- This should only be called if CanSetValueAs() returns @true when called
- with @c wxGRID_VALUE_BOOL argument. Default implementation doesn't do
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellBoolEditor, wxGridCellFloatEditor,
+ wxGridCellNumberEditor, wxGridCellTextEditor
+*/
+class wxGridCellChoiceEditor : public wxGridCellEditor
+{
+public:
+ /**
+ @param count
+ Number of strings from which the user can choose.
+ @param choices
+ An array of strings from which the user can choose.
+ @param allowOthers
+ If allowOthers is @true, the user can type a string not in choices
+ array.
+ */
+ wxGridCellChoiceEditor(size_t count = 0,
+ const wxString choices[] = NULL,
+ bool allowOthers = false);
+ /**
+ @param choices
+ An array of strings from which the user can choose.
+ @param allowOthers
+ If allowOthers is @true, the user can type a string not in choices
+ array.
+ */
+ wxGridCellChoiceEditor(const wxArrayString& choices,
+ bool allowOthers = false);
+
+ /**
+ Parameters string format is "item1[,item2[...,itemN]]"
+ */
+ virtual void SetParameters(const wxString& params);
+};
+
+/**
+ @class wxGridCellTextEditor
+
+ Grid cell editor for string/text data.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellFloatEditor, wxGridCellNumberEditor
+*/
+class wxGridCellTextEditor : public wxGridCellEditor
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridCellTextEditor();
+
+ /**
+ The parameters string format is "n" where n is a number representing
+ the maximum width.
+ */
+ virtual void SetParameters(const wxString& params);
+};
+
+/**
+ @class wxGridCellFloatEditor
+
+ The editor for floating point numbers data.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellNumberEditor, wxGridCellBoolEditor,
+ wxGridCellTextEditor, wxGridCellChoiceEditor
+*/
+class wxGridCellFloatEditor : public wxGridCellTextEditor
+{
+public:
+ /**
+ @param width
+ Minimum number of characters to be shown.
+ @param precision
+ Number of digits after the decimal dot.
+ */
+ wxGridCellFloatEditor(int width = -1, int precision = -1);
+
+ /**
+ Parameters string format is "width,precision"
+ */
+ virtual void SetParameters(const wxString& params);
+};
+
+/**
+ @class wxGridCellNumberEditor
+
+ Grid cell editor for numeric integer data.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellFloatEditor, wxGridCellTextEditor
+*/
+class wxGridCellNumberEditor : public wxGridCellTextEditor
+{
+public:
+ /**
+ Allows you to specify the range for acceptable data. Values equal to
+ -1 for both @a min and @a max indicate that no range checking should be
+ done.
+ */
+ wxGridCellNumberEditor(int min = -1, int max = -1);
+
+
+ /**
+ Parameters string format is "min,max".
+ */
+ virtual void SetParameters(const wxString& params);
+
+protected:
+
+ /**
+ If the return value is @true, the editor uses a wxSpinCtrl to get user
+ input, otherwise it uses a wxTextCtrl.
+ */
+ bool HasRange() const;
+
+ /**
+ String representation of the value.
+ */
+ wxString GetString() const;
+};
+
+
+
+/**
+ @class wxGridCellAttr
+
+ This class can be used to alter the cells' appearance in the grid by
+ changing their attributes from the defaults. An object of this class may be
+ returned by wxGridTableBase::GetAttr().
+
+ @library{wxadv}
+ @category{grid}
+*/
+class wxGridCellAttr
+{
+public:
+ /**
+ Kind of the attribute to retrieve.
+
+ @see wxGridCellAttrProvider::GetAttr(), wxGridTableBase::GetAttr()
+ */
+ enum wxAttrKind
+ {
+ /// Return the combined effective attribute for the cell.
+ Any,
+
+ /// Return the attribute explicitly set for this cell.
+ Cell,
+
+ /// Return the attribute set for this cells row.
+ Row,
+
+ /// Return the attribute set for this cells column.
+ Col
+ };
+
+ /**
+ Default constructor.
+ */
+ wxGridCellAttr(wxGridCellAttr* attrDefault = NULL);
+ /**
+ Constructor specifying some of the often used attributes.
+ */
+ wxGridCellAttr(const wxColour& colText, const wxColour& colBack,
+ const wxFont& font, int hAlign, int vAlign);
+
+ /**
+ Creates a new copy of this object.
+ */
+ wxGridCellAttr* Clone() const;
+
+ /**
+ This class is reference counted: it is created with ref count of 1, so
+ calling DecRef() once will delete it. Calling IncRef() allows to lock
+ it until the matching DecRef() is called.
+ */
+ void DecRef();
+
+ /**
+ See SetAlignment() for the returned values.
+ */
+ void GetAlignment(int* hAlign, int* vAlign) const;
+
+ /**
+ Returns the background colour.
+ */
+ const wxColour& GetBackgroundColour() const;
+
+ /**
+ Returns the cell editor.
+ */
+ wxGridCellEditor* GetEditor(const wxGrid* grid, int row, int col) const;
+
+ /**
+ Returns the font.
+ */
+ const wxFont& GetFont() const;
+
+ /**
+ Returns the cell renderer.
+ */
+ wxGridCellRenderer* GetRenderer(const wxGrid* grid, int row, int col) const;
+
+ /**
+ Returns the text colour.
+ */
+ const wxColour& GetTextColour() const;
+
+ /**
+ Returns @true if this attribute has a valid alignment set.
+ */
+ bool HasAlignment() const;
+
+ /**
+ Returns @true if this attribute has a valid background colour set.
+ */
+ bool HasBackgroundColour() const;
+
+ /**
+ Returns @true if this attribute has a valid cell editor set.
+ */
+ bool HasEditor() const;
+
+ /**
+ Returns @true if this attribute has a valid font set.
+ */
+ bool HasFont() const;
+
+ /**
+ Returns @true if this attribute has a valid cell renderer set.
+ */
+ bool HasRenderer() const;
+
+ /**
+ Returns @true if this attribute has a valid text colour set.
+ */
+ bool HasTextColour() const;
+
+ /**
+ This class is reference counted: it is created with ref count of 1, so
+ calling DecRef() once will delete it. Calling IncRef() allows to lock
+ it until the matching DecRef() is called.
+ */
+ void IncRef();
+
+ /**
+ Returns @true if this cell is set as read-only.
+ */
+ bool IsReadOnly() const;
+
+ /**
+ Sets the alignment. @a hAlign can be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT and @a vAlign can be one of
+ @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
+ */
+ void SetAlignment(int hAlign, int vAlign);
+
+ /**
+ Sets the background colour.
+ */
+ void SetBackgroundColour(const wxColour& colBack);
+
+ /**
+ @todo Needs documentation.
+ */
+ void SetDefAttr(wxGridCellAttr* defAttr);
+
+ /**
+ Sets the editor to be used with the cells with this attribute.
+ */
+ void SetEditor(wxGridCellEditor* editor);
+
+ /**
+ Sets the font.
+ */
+ void SetFont(const wxFont& font);
+
+ /**
+ Sets the cell as read-only.
+ */
+ void SetReadOnly(bool isReadOnly = true);
+
+ /**
+ Sets the renderer to be used for cells with this attribute. Takes
+ ownership of the pointer.
+ */
+ void SetRenderer(wxGridCellRenderer* renderer);
+
+ /**
+ Sets the text colour.
+ */
+ void SetTextColour(const wxColour& colText);
+};
+
+/**
+ Base class for corner window renderer.
+
+ This is the simplest of all header renderers and only has a single
+ function.
+
+ @see wxGridCellAttrProvider::GetCornerRenderer()
+
+ @since 2.9.1
+ */
+class wxGridCornerHeaderRenderer
+{
+public:
+ /**
+ Called by the grid to draw the corner window border.
+
+ This method is responsible for drawing the border inside the given @a
+ rect and adjusting the rectangle size to correspond to the area inside
+ the border, i.e. usually call wxRect::Deflate() to account for the
+ border width.
+
+ @param grid
+ The grid whose corner window is being drawn.
+ @param dc
+ The device context to use for drawing.
+ @param rect
+ Input/output parameter which contains the border rectangle on input
+ and should be updated to contain the area inside the border on
+ function return.
+ */
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const = 0;
+};
+/**
+ Common base class for row and column headers renderers.
+
+ @see wxGridColumnHeaderRenderer, wxGridRowHeaderRenderer
+
+ @since 2.9.1
+ */
+class wxGridHeaderLabelsRenderer : public wxGridCornerHeaderRenderer
+{
+public:
+ /**
+ Called by the grid to draw the specified label.
+
+ Notice that the base class DrawBorder() method is called before this
+ one.
+
+ The default implementation uses wxGrid::GetLabelTextColour() and
+ wxGrid::GetLabelFont() to draw the label.
+ */
+ virtual void DrawLabel(const wxGrid& grid,
+ wxDC& dc,
+ const wxString& value,
+ const wxRect& rect,
+ int horizAlign,
+ int vertAlign,
+ int textOrientation) const;
+};
+
+/**
+ Base class for row headers renderer.
+
+ This is the same as wxGridHeaderLabelsRenderer currently but we still use a
+ separate class for it to distinguish it from wxGridColumnHeaderRenderer.
+
+ @see wxGridRowHeaderRendererDefault
+
+ @see wxGridCellAttrProvider::GetRowHeaderRenderer()
+
+ @since 2.9.1
+ */
+class wxGridRowHeaderRenderer : public wxGridHeaderLabelsRenderer
+{
+};
+
+/**
+ Base class for column headers renderer.
+
+ This is the same as wxGridHeaderLabelsRenderer currently but we still use a
+ separate class for it to distinguish it from wxGridRowHeaderRenderer.
+
+ @see wxGridColumnHeaderRendererDefault
+
+ @see wxGridCellAttrProvider::GetColumnHeaderRenderer()
+
+ @since 2.9.1
+ */
+class wxGridColumnHeaderRenderer : public wxGridHeaderLabelsRenderer
+{
+};
+
+/**
+ Default row header renderer.
+
+ You may derive from this class if you need to only override one of its
+ methods (i.e. either DrawLabel() or DrawBorder()) but continue to use the
+ default implementation for the other one.
+
+ @see wxGridColumnHeaderRendererDefault
+
+ @since 2.9.1
+ */
+class wxGridRowHeaderRendererDefault : public wxGridRowHeaderRendererDefault
+{
+public:
+ /// Implement border drawing for the row labels.
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const;
+};
+
+/**
+ Default column header renderer.
+
+ @see wxGridRowHeaderRendererDefault
+
+ @since 2.9.1
+ */
+class wxGridColumnHeaderRendererDefault : public wxGridColumnHeaderRenderer
+{
+public:
+ /// Implement border drawing for the column labels.
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const;
+};
+
+/**
+ Default corner window renderer.
+
+ @see wxGridColumnHeaderRendererDefault, wxGridRowHeaderRendererDefault
+
+ @since 2.9.1
+ */
+class wxGridCornerHeaderRendererDefault : public wxGridCornerHeaderRenderer
+{
+public:
+ /// Implement border drawing for the corner window.
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const;
+};
+
+/**
+ Class providing attributes to be used for the grid cells.
+
+ This class both defines an interface which grid cell attributes providers
+ should implement -- and which can be implemented differently in derived
+ classes -- and a default implementation of this interface which is often
+ good enough to be used without modification, especially with not very large
+ grids for which the efficiency of attributes storage hardly matters (see
+ the discussion below).
+
+ An object of this class can be associated with a wxGrid using
+ wxGridTableBase::SetAttrProvider() but it's not necessary to call it if you
+ intend to use the default provider as it is used by wxGridTableBase by
+ default anyhow.
+
+ Notice that while attributes provided by this class can be set for
+ individual cells using SetAttr() or the entire rows or columns using
+ SetRowAttr() and SetColAttr() they are always retrieved using GetAttr()
+ function.
+
+
+ The default implementation of this class stores the attributes passed to
+ its SetAttr(), SetRowAttr() and SetColAttr() in a straightforward way. A
+ derived class may use its knowledge about how the attributes are used in
+ your program to implement it much more efficiently: for example, using a
+ special background colour for all even-numbered rows can be implemented by
+ simply returning the same attribute from GetAttr() if the row number is
+ even instead of having to store N/2 row attributes where N is the total
+ number of rows in the grid.
+
+ Notice that objects of this class can't be copied.
+ */
+class wxGridCellAttrProvider : public wxClientDataContainer
+{
+public:
+ /// Trivial default constructor.
+ wxGridCellAttrProvider();
+
+ /// Destructor releases any attributes held by this class.
+ virtual ~wxGridCellAttrProvider();
+
+ /**
+ Get the attribute to use for the specified cell.
+
+ If wxGridCellAttr::Any is used as @a kind value, this function combines
+ the attributes set for this cell using SetAttr() and those for its row
+ or column (set with SetRowAttr() or SetColAttr() respectively), with
+ the cell attribute having the highest precedence.
+
+ Notice that the caller must call DecRef() on the returned pointer if it
+ is non-@NULL.
+
+ @param row
+ The row of the cell.
+ @param col
+ The column of the cell.
+ @param kind
+ The kind of the attribute to return.
+ @return
+ The attribute to use which should be DecRef()'d by caller or @NULL
+ if no attributes are defined for this cell.
+ */
+ virtual wxGridCellAttr *GetAttr(int row, int col,
+ wxGridCellAttr::wxAttrKind kind) const;
+
+ /**
+ Setting attributes.
+
+ All these functions take ownership of the attribute passed to them,
+ i.e. will call DecRef() on it themselves later and so it should not be
+ destroyed by the caller. And the attribute can be @NULL to reset a
+ previously set value.
+ */
+ //@{
+
+ /// Set attribute for the specified cell.
+ virtual void SetAttr(wxGridCellAttr *attr, int row, int col);
+
+ /// Set attribute for the specified row.
+ virtual void SetRowAttr(wxGridCellAttr *attr, int row);
+
+ /// Set attribute for the specified column.
+ virtual void SetColAttr(wxGridCellAttr *attr, int col);
+
+ //@}
+
+ /**
+ Getting header renderers.
+
+ These functions return the renderers for the given row or column header
+ label and the corner window. Unlike cell attributes, these objects are
+ not reference counted and are never @NULL so they are returned by
+ reference and not pointer and DecRef() shouldn't (and can't) be called
+ for them.
+
+ All these functions were added in wxWidgets 2.9.1.
+ */
+ //@{
+
+ /**
+ Return the renderer used for drawing column headers.
+
+ By default wxGridColumnHeaderRendererDefault is returned.
+
+ @see wxGrid::SetUseNativeColLabels(), wxGrid::UseNativeColHeader()
+
+ @since 2.9.1
+ */
+ virtual const wxGridColumnHeaderRenderer& GetColumnHeaderRenderer(int col);
+
+ /**
+ Return the renderer used for drawing row headers.
+
+ By default wxGridRowHeaderRendererDefault is returned.
+
+ @since 2.9.1
+ */
+ virtual const wxGridRowHeaderRenderer& GetRowHeaderRenderer(int row);
+
+ /**
+ Return the renderer used for drawing the corner window.
+
+ By default wxGridCornerHeaderRendererDefault is returned.
+
+ @since 2.9.1
+ */
+ virtual const wxGridCornerHeaderRenderer& GetCornerRenderer();
+
+ //@}
+};
+
+
+/**
+ @class wxGridTableBase
+
+ The almost abstract base class for grid tables.
+
+ A grid table is responsible for storing the grid data and, indirectly, grid
+ cell attributes. The data can be stored in the way most convenient for the
+ application but has to be provided in string form to wxGrid. It is also
+ possible to provide cells values in other formats if appropriate, e.g. as
+ numbers.
+
+ This base class is not quite abstract as it implements a trivial strategy
+ for storing the attributes by forwarding it to wxGridCellAttrProvider and
+ also provides stubs for some other functions. However it does have a number
+ of pure virtual methods which must be implemented in the derived classes.
+
+ @see wxGridStringTable
+
+ @library{wxadv}
+ @category{grid}
+*/
+class wxGridTableBase : public wxObject
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridTableBase();
+
+ /**
+ Destructor frees the attribute provider if it was created.
+ */
+ virtual ~wxGridTableBase();
+
+ /**
+ Must be overridden to return the number of rows in the table.
+
+ For backwards compatibility reasons, this method is not const.
+ Use GetRowsCount() instead of it in const methods of derived table
+ classes.
+ */
+ virtual int GetNumberRows() = 0;
+
+ /**
+ Must be overridden to return the number of columns in the table.
+
+ For backwards compatibility reasons, this method is not const.
+ Use GetColsCount() instead of it in const methods of derived table
+ classes,
+ */
+ virtual int GetNumberCols() = 0;
+
+ /**
+ Return the number of rows in the table.
+
+ This method is not virtual and is only provided as a convenience for
+ the derived classes which can't call GetNumberRows() without a
+ @c const_cast from their const methods.
+ */
+ int GetRowsCount() const;
+
+ /**
+ Return the number of columns in the table.
+
+ This method is not virtual and is only provided as a convenience for
+ the derived classes which can't call GetNumberCols() without a
+ @c const_cast from their const methods.
+ */
+ int GetColsCount() const;
+
+
+ /**
+ @name Table Cell Accessors
+ */
+ //@{
+
+ /**
+ May be overridden to implement testing for empty cells.
+
+ This method is used by the grid to test if the given cell is not used
+ and so whether a neighbouring cell may overflow into it. By default it
+ only returns true if the value of the given cell, as returned by
+ GetValue(), is empty.
+ */
+ virtual bool IsEmptyCell(int row, int col);
+
+ /**
+ Same as IsEmptyCell() but taking wxGridCellCoords.
+
+ Notice that this method is not virtual, only IsEmptyCell() should be
+ overridden.
+ */
+ bool IsEmpty(const wxGridCellCoords& coords);
+
+ /**
+ Must be overridden to implement accessing the table values as text.
+ */
+ virtual wxString GetValue(int row, int col) = 0;
+
+ /**
+ Must be overridden to implement setting the table values as text.
+ */
+ virtual void SetValue(int row, int col, const wxString& value) = 0;
+
+ /**
+ Returns the type of the value in the given cell.
+
+ By default all cells are strings and this method returns
+ @c wxGRID_VALUE_STRING.
+ */
+ virtual wxString GetTypeName(int row, int col);
+
+ /**
+ Returns true if the value of the given cell can be accessed as if it
+ were of the specified type.
+
+ By default the cells can only be accessed as strings. Note that a cell
+ could be accessible in different ways, e.g. a numeric cell may return
+ @true for @c wxGRID_VALUE_NUMBER but also for @c wxGRID_VALUE_STRING
+ indicating that the value can be coerced to a string form.
+ */
+ virtual bool CanGetValueAs(int row, int col, const wxString& typeName);
+
+ /**
+ Returns true if the value of the given cell can be set as if it were of
+ the specified type.
+
+ @see CanGetValueAs()
+ */
+ virtual bool CanSetValueAs(int row, int col, const wxString& typeName);
+
+ /**
+ Returns the value of the given cell as a long.
+
+ This should only be called if CanGetValueAs() returns @true when called
+ with @c wxGRID_VALUE_NUMBER argument. Default implementation always
+ return 0.
+ */
+ virtual long GetValueAsLong(int row, int col);
+
+ /**
+ Returns the value of the given cell as a double.
+
+ This should only be called if CanGetValueAs() returns @true when called
+ with @c wxGRID_VALUE_FLOAT argument. Default implementation always
+ return 0.0.
+ */
+ virtual double GetValueAsDouble(int row, int col);
+
+ /**
+ Returns the value of the given cell as a boolean.
+
+ This should only be called if CanGetValueAs() returns @true when called
+ with @c wxGRID_VALUE_BOOL argument. Default implementation always
+ return false.
+ */
+ virtual bool GetValueAsBool(int row, int col);
+
+ /**
+ Returns the value of the given cell as a user-defined type.
+
+ This should only be called if CanGetValueAs() returns @true when called
+ with @a typeName. Default implementation always return @NULL.
+ */
+ virtual void *GetValueAsCustom(int row, int col, const wxString& typeName);
+
+ /**
+ Sets the value of the given cell as a long.
+
+ This should only be called if CanSetValueAs() returns @true when called
+ with @c wxGRID_VALUE_NUMBER argument. Default implementation doesn't do
+ anything.
+ */
+ virtual void SetValueAsLong(int row, int col, long value);
+
+ /**
+ Sets the value of the given cell as a double.
+
+ This should only be called if CanSetValueAs() returns @true when called
+ with @c wxGRID_VALUE_FLOAT argument. Default implementation doesn't do
+ anything.
+ */
+ virtual void SetValueAsDouble(int row, int col, double value);
+
+ /**
+ Sets the value of the given cell as a boolean.
+
+ This should only be called if CanSetValueAs() returns @true when called
+ with @c wxGRID_VALUE_BOOL argument. Default implementation doesn't do
anything.
*/
virtual void SetValueAsBool( int row, int col, bool value );
//@}
+
/**
Called by the grid when the table is associated with it.
/**
- Modifying the table structure.
+ @name Table Structure Modifiers
Notice that none of these functions are pure virtual as they don't have
to be implemented if the table structure is never modified after
arbitrary locations. In such case you may implement this method only
and leave InsertRows() unimplemented.
- @param pos
- The position of the first new row.
@param numRows
The number of rows to add.
*/
*/
virtual bool DeleteRows(size_t pos = 0, size_t numRows = 1);
- /// Exactly the same as InsertRows() but for columns.
+ /**
+ Exactly the same as InsertRows() but for columns.
+ */
virtual bool InsertCols(size_t pos = 0, size_t numCols = 1);
- /// Exactly the same as AppendRows() but for columns.
+ /**
+ Exactly the same as AppendRows() but for columns.
+ */
virtual bool AppendCols(size_t numCols = 1);
- /// Exactly the same as DeleteRows() but for columns.
+ /**
+ Exactly the same as DeleteRows() but for columns.
+ */
virtual bool DeleteCols(size_t pos = 0, size_t numCols = 1);
//@}
/**
- Table rows and columns labels.
+ @name Table Row and Column Labels
By default the numbers are used for labeling rows and Latin letters for
labeling columns. If the table has more than 26 columns, the pairs of
*/
//@{
- /// Return the label of the specified row.
+ /**
+ Return the label of the specified row.
+ */
virtual wxString GetRowLabelValue(int row);
- /// Return the label of the specified column.
+ /**
+ Return the label of the specified column.
+ */
virtual wxString GetColLabelValue(int col);
/**
*/
virtual void SetRowLabelValue(int row, const wxString& label);
- /// Exactly the same as SetRowLabelValue() but for columns.
+ /**
+ Exactly the same as SetRowLabelValue() but for columns.
+ */
virtual void SetColLabelValue(int col, const wxString& label);
//@}
/**
- Attributes management.
+ @name Attributes Management
By default the attributes management is delegated to
wxGridCellAttrProvider class. You may override the methods in this
/**
Set attribute of the specified cell.
- By default this function is simply forwarded to
- wxGridCellAttrProvider::SetAttr().
-
- The table takes ownership of @a attr, i.e. will call DecRef() on it.
- */
- virtual void SetAttr(wxGridCellAttr* attr, int row, int col);
-
- /**
- Set attribute of the specified row.
-
- By default this function is simply forwarded to
- wxGridCellAttrProvider::SetRowAttr().
-
- The table takes ownership of @a attr, i.e. will call DecRef() on it.
- */
- virtual void SetRowAttr(wxGridCellAttr *attr, int row);
-
- /**
- Set attribute of the specified column.
-
- By default this function is simply forwarded to
- wxGridCellAttrProvider::SetColAttr().
-
- The table takes ownership of @a attr, i.e. will call DecRef() on it.
- */
- virtual void SetColAttr(wxGridCellAttr *attr, int col);
-
- //@}
-
- /**
- Returns true if this table supports attributes or false otherwise.
-
- By default, the table automatically creates a wxGridCellAttrProvider
- when this function is called if it had no attribute provider before and
- returns @true.
- */
- virtual bool CanHaveAttributes();
-};
-
-
-
-/**
- @class wxGridCellEditor
-
- This class is responsible for providing and manipulating
- the in-place edit controls for the grid. Instances of wxGridCellEditor
- (actually, instances of derived classes since it is an abstract class) can be
- associated with the cell attributes for individual cells, rows, columns, or
- even for the entire grid.
-
- @library{wxadv}
- @category{grid}
-
- @see wxGridCellTextEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellNumberEditor, wxGridCellChoiceEditor
-*/
-class wxGridCellEditor
-{
-public:
- /**
-
- */
- wxGridCellEditor();
-
- /**
- Fetch the value from the table and prepare the edit control
- to begin editing. Set the focus to the edit control.
- */
- virtual void BeginEdit(int row, int col, wxGrid* grid) = 0;
-
- /**
- Create a new object which is the copy of this one.
- */
- virtual wxGridCellEditor* Clone() const = 0;
-
- /**
- Creates the actual edit control.
- */
- virtual void Create(wxWindow* parent, wxWindowID id,
- wxEvtHandler* evtHandler) = 0;
-
- /**
- Final cleanup.
- */
- virtual void Destroy();
-
- /**
- Complete the editing of the current cell. Returns @true if the value has
- changed. If necessary, the control may be destroyed.
- */
- virtual bool EndEdit(int row, int col, wxGrid* grid) = 0;
-
- /**
- Some types of controls on some platforms may need some help
- with the Return key.
- */
- virtual void HandleReturn(wxKeyEvent& event);
-
- /**
-
- */
- bool IsCreated();
-
- /**
- Draws the part of the cell not occupied by the control: the base class
- version just fills it with background colour from the attribute.
- */
- virtual void PaintBackground(const wxRect& rectCell, wxGridCellAttr* attr);
-
- /**
- Reset the value in the control back to its starting value.
- */
- virtual void Reset() = 0;
-
- /**
- Size and position the edit control.
- */
- virtual void SetSize(const wxRect& rect);
-
- /**
- Show or hide the edit control, use the specified attributes to set
- colours/fonts for it.
- */
- virtual void Show(bool show, wxGridCellAttr* attr = NULL);
-
- /**
- If the editor is enabled by clicking on the cell, this method will be
- called.
- */
- virtual void StartingClick();
-
- /**
- If the editor is enabled by pressing keys on the grid,
- this will be called to let the editor do something about
- that first key if desired.
- */
- virtual void StartingKey(wxKeyEvent& event);
+ By default this function is simply forwarded to
+ wxGridCellAttrProvider::SetAttr().
-protected:
+ The table takes ownership of @a attr, i.e. will call DecRef() on it.
+ */
+ virtual void SetAttr(wxGridCellAttr* attr, int row, int col);
/**
- The dtor is private because only DecRef() can delete us.
- */
- virtual ~wxGridCellEditor();
-};
+ Set attribute of the specified row.
+ By default this function is simply forwarded to
+ wxGridCellAttrProvider::SetRowAttr().
+ The table takes ownership of @a attr, i.e. will call DecRef() on it.
+ */
+ virtual void SetRowAttr(wxGridCellAttr *attr, int row);
-/**
- @class wxGridCellTextEditor
+ /**
+ Set attribute of the specified column.
- The editor for string/text data.
+ By default this function is simply forwarded to
+ wxGridCellAttrProvider::SetColAttr().
- @library{wxadv}
- @category{grid}
+ The table takes ownership of @a attr, i.e. will call DecRef() on it.
+ */
+ virtual void SetColAttr(wxGridCellAttr *attr, int col);
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellNumberEditor, wxGridCellChoiceEditor
-*/
-class wxGridCellTextEditor : public wxGridCellEditor
-{
-public:
- /**
- Default constructor.
- */
- wxGridCellTextEditor();
+ //@}
/**
- The parameters string format is "n" where n is a number representing the
- maximum width.
- */
- virtual void SetParameters(const wxString& params);
+ Returns true if this table supports attributes or false otherwise.
+
+ By default, the table automatically creates a wxGridCellAttrProvider
+ when this function is called if it had no attribute provider before and
+ returns @true.
+ */
+ virtual bool CanHaveAttributes();
};
+/**
+ @class wxGridSizesInfo
+ wxGridSizesInfo stores information about sizes of all wxGrid rows or
+ columns.
-/**
- @class wxGridCellStringRenderer
+ It assumes that most of the rows or columns (which are both called elements
+ here as the difference between them doesn't matter at this class level)
+ have the default size and so stores it separately. And it uses a wxHashMap
+ to store the sizes of all elements which have the non-default size.
- This class may be used to format string data in a cell; it is the default
- for string cells.
+ This structure is particularly useful for serializing the sizes of all
+ wxGrid elements at once.
@library{wxadv}
@category{grid}
-
- @see wxGridCellRenderer, wxGridCellNumberRenderer, wxGridCellFloatRenderer,
- wxGridCellBoolRenderer
-*/
-class wxGridCellStringRenderer : public wxGridCellRenderer
+ */
+struct wxGridSizesInfo
{
-public:
/**
- Default constructor
- */
- wxGridCellStringRenderer();
-};
-
-
+ Default constructor.
-/**
- @class wxGridCellChoiceEditor
+ m_sizeDefault and m_customSizes must be initialized later.
+ */
+ wxGridSizesInfo();
- The editor for string data allowing to choose from a list of strings.
+ /**
+ Constructor.
- @library{wxadv}
- @category{grid}
+ This constructor is used by wxGrid::GetRowSizes() and GetColSizes()
+ methods. User code will usually use the default constructor instead.
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellTextEditor, wxGridCellNumberEditor
-*/
-class wxGridCellChoiceEditor : public wxGridCellEditor
-{
-public:
- //@{
- /**
- @param count
- Number of strings from which the user can choose.
- @param choices
- An array of strings from which the user can choose.
- @param allowOthers
- If allowOthers is @true, the user can type a string not in choices array.
- */
- wxGridCellChoiceEditor(size_t count = 0,
- const wxString choices[] = NULL,
- bool allowOthers = false);
- wxGridCellChoiceEditor(const wxArrayString& choices,
- bool allowOthers = false);
- //@}
+ @param defSize
+ The default element size.
+ @param allSizes
+ Array containing the sizes of @em all elements, including those
+ which have the default size.
+ */
+ wxGridSizesInfo(int defSize, const wxArrayInt& allSizes);
/**
- Parameters string format is "item1[,item2[...,itemN]]"
- */
- virtual void SetParameters(const wxString& params);
-};
-
+ Get the element size.
+ @param pos
+ The index of the element.
+ @return
+ The size for this element, using m_customSizes if @a pos is in it
+ or m_sizeDefault otherwise.
+ */
+ int GetSize(unsigned pos) const;
-/**
- @class wxGridEditorCreatedEvent
+ /// Default size
+ int m_sizeDefault;
- @library{wxadv}
- @category{grid}
-*/
-class wxGridEditorCreatedEvent : public wxCommandEvent
-{
-public:
- //@{
/**
+ Map with element indices as keys and their sizes as values.
- */
- wxGridEditorCreatedEvent();
- wxGridEditorCreatedEvent(int id, wxEventType type,
- wxObject* obj,
- int row,
- int col,
- wxControl* ctrl);
- //@}
+ This map only contains the elements with non-default size.
+ */
+ wxUnsignedToIntHashMap m_customSizes;
+};
- /**
- Returns the column at which the event occurred.
- */
- int GetCol();
- /**
- Returns the edit control.
- */
- wxControl* GetControl();
+/**
+ @class wxGrid
- /**
- Returns the row at which the event occurred.
- */
- int GetRow();
+ wxGrid and its related classes are used for displaying and editing tabular
+ data. They provide a rich set of features for display, editing, and
+ interacting with a variety of data sources. For simple applications, and to
+ help you get started, wxGrid is the only class you need to refer to
+ directly. It will set up default instances of the other classes and manage
+ them for you. For more complex applications you can derive your own classes
+ for custom grid views, grid data tables, cell editors and renderers. The
+ @ref overview_grid has examples of simple and more complex applications,
+ explains the relationship between the various grid classes and has a
+ summary of the keyboard shortcuts and mouse functions provided by wxGrid.
- /**
- Sets the column at which the event occurred.
- */
- void SetCol(int col);
+ A wxGridTableBase class holds the actual data to be displayed by a wxGrid
+ class. One or more wxGrid classes may act as a view for one table class.
+ The default table class is called wxGridStringTable and holds an array of
+ strings. An instance of such a class is created by CreateGrid().
- /**
- Sets the edit control.
- */
- void SetControl(wxControl* ctrl);
+ wxGridCellRenderer is the abstract base class for rendereing contents in a
+ cell. The following renderers are predefined:
- /**
- Sets the row at which the event occurred.
- */
- void SetRow(int row);
-};
+ - wxGridCellBoolRenderer
+ - wxGridCellFloatRenderer
+ - wxGridCellNumberRenderer
+ - wxGridCellStringRenderer
+ The look of a cell can be further defined using wxGridCellAttr. An object
+ of this type may be returned by wxGridTableBase::GetAttr().
+ wxGridCellEditor is the abstract base class for editing the value of a
+ cell. The following editors are predefined:
-/**
- @class wxGridRangeSelectEvent
+ - wxGridCellBoolEditor
+ - wxGridCellChoiceEditor
+ - wxGridCellFloatEditor
+ - wxGridCellNumberEditor
+ - wxGridCellTextEditor
+ Please see wxGridEvent, wxGridSizeEvent, wxGridRangeSelectEvent, and
+ wxGridEditorCreatedEvent for the documentation of all event types you can
+ use with wxGrid.
@library{wxadv}
@category{grid}
+
+ @see @ref overview_grid, wxGridUpdateLocker
*/
-class wxGridRangeSelectEvent : public wxNotifyEvent
+class wxGrid : public wxScrolledWindow
{
public:
- //@{
+
/**
+ Different selection modes supported by the grid.
+ */
+ enum wxGridSelectionModes
+ {
+ /**
+ The default selection mode allowing selection of the individual
+ cells as well as of the entire rows and columns.
+ */
+ wxGridSelectCells,
- */
- wxGridRangeSelectEvent();
- wxGridRangeSelectEvent(int id, wxEventType type,
- wxObject* obj,
- const wxGridCellCoords& topLeft,
- const wxGridCellCoords& bottomRight,
- bool sel = true,
- bool control = false,
- bool shift = false,
- bool alt = false,
- bool meta = false);
- //@}
+ /**
+ The selection mode allowing the selection of the entire rows only.
- /**
- Returns @true if the Alt key was down at the time of the event.
- */
- bool AltDown() const;
+ The user won't be able to select any cells or columns in this mode.
+ */
+ wxGridSelectRows,
- /**
- Returns @true if the Control key was down at the time of the event.
- */
- bool ControlDown() const;
+ /**
+ The selection mode allowing the selection of the entire columns only.
- /**
- Top left corner of the rectangular area that was (de)selected.
- */
- wxGridCellCoords GetBottomRightCoords();
+ The user won't be able to select any cells or rows in this mode.
+ */
+ wxGridSelectColumns
+ };
- /**
- Bottom row of the rectangular area that was (de)selected.
- */
- int GetBottomRow();
/**
- Left column of the rectangular area that was (de)selected.
- */
- int GetLeftCol();
+ @name Constructors and Initialization
+ */
+ //@{
/**
- Right column of the rectangular area that was (de)selected.
- */
- int GetRightCol();
+ Default constructor.
+ You must call Create() to really create the grid window and also call
+ CreateGrid() or SetTable() to initialize the grid contents.
+ */
+ wxGrid();
/**
- Top left corner of the rectangular area that was (de)selected.
- */
- wxGridCellCoords GetTopLeftCoords();
+ Constructor creating the grid window.
- /**
- Top row of the rectangular area that was (de)selected.
+ You must call either CreateGrid() or SetTable() to initialize the grid
+ contents before using it.
*/
- int GetTopRow();
+ wxGrid(wxWindow* parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxWANTS_CHARS,
+ const wxString& name = wxGridNameStr);
/**
- Returns @true if the Meta key was down at the time of the event.
+ Destructor.
+
+ This will also destroy the associated grid table unless you passed a
+ table object to the grid and specified that the grid should not take
+ ownership of the table (see SetTable()).
*/
- bool MetaDown() const;
+ virtual ~wxGrid();
/**
- Returns @true if the area was selected, @false otherwise.
- */
- bool Selecting();
+ Creates the grid window for an object initialized using the default
+ constructor.
+
+ You must call either CreateGrid() or SetTable() to initialize the grid
+ contents before using it.
+ */
+ bool Create(wxWindow* parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxWANTS_CHARS,
+ const wxString& name = wxGridNameStr);
/**
- Returns @true if the Shift key was down at the time of the event.
+ Creates a grid with the specified initial number of rows and columns.
+
+ Call this directly after the grid constructor. When you use this
+ function wxGrid will create and manage a simple table of string values
+ for you. All of the grid data will be stored in memory.
+
+ For applications with more complex data types or relationships, or for
+ dealing with very large datasets, you should derive your own grid table
+ class and pass a table object to the grid with SetTable().
*/
- bool ShiftDown() const;
-};
+ bool CreateGrid(int numRows, int numCols,
+ wxGridSelectionModes selmode = wxGridSelectCells);
+ /**
+ Passes a pointer to a custom grid table to be used by the grid.
+ This should be called after the grid constructor and before using the
+ grid object. If @a takeOwnership is set to @true then the table will be
+ deleted by the wxGrid destructor.
-/**
- @class wxGridCellRenderer
+ Use this function instead of CreateGrid() when your application
+ involves complex or non-string data or data sets that are too large to
+ fit wholly in memory.
+ */
+ bool SetTable(wxGridTableBase* table, bool takeOwnership = false,
+ wxGridSelectionModes selmode = wxGridSelectCells);
- This class is responsible for actually drawing the cell
- in the grid. You may pass it to the wxGridCellAttr (below) to change the
- format of one given cell or to wxGrid::SetDefaultRenderer() to change the
- view of all cells. This is an abstract class, and you will normally use one of
- the
- predefined derived classes or derive your own class from it.
+ //@}
- @library{wxadv}
- @category{grid}
- @see wxGridCellStringRenderer, wxGridCellNumberRenderer,
- wxGridCellFloatRenderer, wxGridCellBoolRenderer
-*/
-class wxGridCellRenderer
-{
-public:
/**
-
- */
- virtual wxGridCellRenderer* Clone() const = 0;
+ @name Grid Line Formatting
+ */
+ //@{
/**
- Draw the given cell on the provided DC inside the given rectangle
- using the style specified by the attribute and the default or selected
- state corresponding to the isSelected value.
- This pure virtual function has a default implementation which will
- prepare the DC using the given attribute: it will draw the rectangle
- with the background colour from attr and set the text colour and font.
+ Turns the drawing of grid lines on or off.
*/
- virtual void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
- const wxRect& rect, int row, int col,
- bool isSelected) = 0;
+ void EnableGridLines(bool enable = true);
/**
- Get the preferred size of the cell for its contents.
- */
- virtual wxSize GetBestSize(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
- int row, int col) = 0;
-};
+ Returns the pen used for vertical grid lines.
+ This virtual function may be overridden in derived classes in order to
+ change the appearance of individual grid lines for the given column
+ @a col.
+ See GetRowGridLinePen() for an example.
+ */
+ virtual wxPen GetColGridLinePen(int col);
-/**
- @class wxGridCellNumberEditor
+ /**
+ Returns the pen used for grid lines.
- The editor for numeric integer data.
+ This virtual function may be overridden in derived classes in order to
+ change the appearance of grid lines. Note that currently the pen width
+ must be 1.
- @library{wxadv}
- @category{grid}
+ @see GetColGridLinePen(), GetRowGridLinePen()
+ */
+ virtual wxPen GetDefaultGridLinePen();
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellTextEditor, wxGridCellChoiceEditor
-*/
-class wxGridCellNumberEditor : public wxGridCellTextEditor
-{
-public:
/**
- Allows to specify the range for acceptable data;
- if min == max == -1, no range checking is done
- */
- wxGridCellNumberEditor(int min = -1, int max = -1);
+ Returns the colour used for grid lines.
+ @see GetDefaultGridLinePen()
+ */
+ wxColour GetGridLineColour() const;
/**
- Parameters string format is "min,max".
- */
- virtual void SetParameters(const wxString& params);
+ Returns the pen used for horizontal grid lines.
-protected:
+ This virtual function may be overridden in derived classes in order to
+ change the appearance of individual grid line for the given @a row.
- /**
- If the return value is @true, the editor uses a wxSpinCtrl to get user input,
- otherwise it uses a wxTextCtrl.
+ Example:
+ @code
+ // in a grid displaying music notation, use a solid black pen between
+ // octaves (C0=row 127, C1=row 115 etc.)
+ wxPen MidiGrid::GetRowGridLinePen(int row)
+ {
+ if ( row % 12 == 7 )
+ return wxPen(*wxBLACK, 1, wxSOLID);
+ else
+ return GetDefaultGridLinePen();
+ }
+ @endcode
*/
- bool HasRange() const;
+ virtual wxPen GetRowGridLinePen(int row);
/**
- String representation of the value.
+ Returns @true if drawing of grid lines is turned on, @false otherwise.
*/
- wxString GetString() const;
-};
-
+ bool GridLinesEnabled() const;
+ /**
+ Sets the colour used to draw grid lines.
+ */
+ void SetGridLineColour(const wxColour& colour);
-/**
- @class wxGridSizeEvent
+ //@}
- This event class contains information about a row/column resize event.
- @library{wxadv}
- @category{grid}
-*/
-class wxGridSizeEvent : public wxNotifyEvent
-{
-public:
+ /**
+ @name Label Values and Formatting
+ */
//@{
+
/**
+ Sets the arguments to the current column label alignment values.
- */
- wxGridSizeEvent();
- wxGridSizeEvent(int id, wxEventType type, wxObject* obj,
- int rowOrCol = -1,
- int x = -1,
- int y = -1,
- bool control = false,
- bool shift = false,
- bool alt = false,
- bool meta = false);
- //@}
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
- /**
- Returns @true if the Alt key was down at the time of the event.
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
*/
- bool AltDown() const;
+ void GetColLabelAlignment(int* horiz, int* vert) const;
/**
- Returns @true if the Control key was down at the time of the event.
+ Returns the orientation of the column labels (either @c wxHORIZONTAL or
+ @c wxVERTICAL).
*/
- bool ControlDown() const;
+ int GetColLabelTextOrientation() const;
/**
- Position in pixels at which the event occurred.
- */
- wxPoint GetPosition();
+ Returns the specified column label.
- /**
- Row or column at that was resized.
+ The default grid table class provides column labels of the form
+ A,B...Z,AA,AB...ZZ,AAA... If you are using a custom grid table you can
+ override wxGridTableBase::GetColLabelValue() to provide your own
+ labels.
*/
- int GetRowOrCol();
+ wxString GetColLabelValue(int col) const;
/**
- Returns @true if the Meta key was down at the time of the event.
+ Returns the colour used for the background of row and column labels.
*/
- bool MetaDown() const;
+ wxColour GetLabelBackgroundColour() const;
/**
- Returns @true if the Shift key was down at the time of the event.
+ Returns the font used for row and column labels.
*/
- bool ShiftDown() const;
-};
-
-
-
-/**
- @class wxGridCellNumberRenderer
-
- This class may be used to format integer data in a cell.
-
- @library{wxadv}
- @category{grid}
+ wxFont GetLabelFont() const;
- @see wxGridCellRenderer, wxGridCellStringRenderer, wxGridCellFloatRenderer,
- wxGridCellBoolRenderer
-*/
-class wxGridCellNumberRenderer : public wxGridCellStringRenderer
-{
-public:
/**
- Default constructor
+ Returns the colour used for row and column label text.
*/
- wxGridCellNumberRenderer();
-};
-
+ wxColour GetLabelTextColour() const;
+ /**
+ Returns the alignment used for row labels.
-/**
- @class wxGridCellAttr
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
- This class can be used to alter the cells' appearance in
- the grid by changing their colour/font/... from default. An object of this
- class may be returned by wxGridTableBase::GetAttr.
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
+ */
+ void GetRowLabelAlignment(int* horiz, int* vert) const;
- @library{wxadv}
- @category{grid}
-*/
-class wxGridCellAttr
-{
-public:
- //@{
/**
- Constructor specifying some of the often used attributes.
+ Returns the specified row label.
+
+ The default grid table class provides numeric row labels. If you are
+ using a custom grid table you can override
+ wxGridTableBase::GetRowLabelValue() to provide your own labels.
*/
- wxGridCellAttr();
- wxGridCellAttr(const wxColour& colText,
- const wxColour& colBack,
- const wxFont& font,
- int hAlign, int vAlign);
- //@}
+ wxString GetRowLabelValue(int row) const;
/**
- Creates a new copy of this object.
+ Hides the column labels by calling SetColLabelSize() with a size of 0.
+ Show labels again by calling that method with a width greater than 0.
*/
- wxGridCellAttr* Clone() const;
+ void HideColLabels();
/**
+ Hides the row labels by calling SetRowLabelSize() with a size of 0.
+ The labels can be shown again by calling SetRowLabelSize() with a width
+ greater than 0.
*/
- void DecRef();
+ void HideRowLabels();
/**
- See SetAlignment() for the returned values.
+ Sets the horizontal and vertical alignment of column label text.
+
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one
+ of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
*/
- void GetAlignment(int* hAlign, int* vAlign) const;
+ void SetColLabelAlignment(int horiz, int vert);
/**
-
+ Sets the orientation of the column labels (either @c wxHORIZONTAL or
+ @c wxVERTICAL).
*/
- const wxColour& GetBackgroundColour() const;
+ void SetColLabelTextOrientation(int textOrientation);
/**
+ Set the value for the given column label.
+ If you are using a custom grid table you must override
+ wxGridTableBase::SetColLabelValue() for this to have any effect.
*/
- wxGridCellEditor* GetEditor(const wxGrid* grid, int row, int col) const;
+ void SetColLabelValue(int col, const wxString& value);
/**
-
+ Sets the background colour for row and column labels.
*/
- const wxFont& GetFont() const;
+ void SetLabelBackgroundColour(const wxColour& colour);
/**
-
+ Sets the font for row and column labels.
*/
- wxGridCellRenderer* GetRenderer(const wxGrid* grid, int row, int col) const;
+ void SetLabelFont(const wxFont& font);
/**
-
+ Sets the colour for row and column label text.
*/
- const wxColour& GetTextColour() const;
+ void SetLabelTextColour(const wxColour& colour);
/**
+ Sets the horizontal and vertical alignment of row label text.
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one
+ of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
*/
- bool HasAlignment() const;
+ void SetRowLabelAlignment(int horiz, int vert);
/**
+ Sets the value for the given row label.
+ If you are using a derived grid table you must override
+ wxGridTableBase::SetRowLabelValue() for this to have any effect.
*/
- bool HasBackgroundColour() const;
+ void SetRowLabelValue(int row, const wxString& value);
/**
+ Call this in order to make the column labels use a native look by using
+ wxRendererNative::DrawHeaderButton() internally.
+
+ There is no equivalent method for drawing row columns as there is not
+ native look for that. This option is useful when using wxGrid for
+ displaying tables and not as a spread-sheet.
+ @see UseNativeColHeader()
*/
- bool HasEditor() const;
+ void SetUseNativeColLabels(bool native = true);
/**
+ Enable the use of native header window for column labels.
+
+ If this function is called with @true argument, a wxHeaderCtrl is used
+ instead to display the column labels instead of drawing them in wxGrid
+ code itself. This has the advantage of making the grid look and feel
+ perfectly the same as native applications (using SetUseNativeColLabels()
+ the grid can be made to look more natively but it still doesn't feel
+ natively, notably the column resizing and dragging still works slightly
+ differently as it is implemented in wxWidgets itself) but results in
+ different behaviour for column and row headers, for which there is no
+ equivalent function, and, most importantly, is unsuitable for grids
+ with huge numbers of columns as wxHeaderCtrl doesn't support virtual
+ mode. Because of this, by default the grid does not use the native
+ header control but you should call this function to enable it if you
+ are using the grid to display tabular data and don't have thousands of
+ columns in it.
+
+ Also note that currently @c wxEVT_GRID_LABEL_LEFT_DCLICK and
+ @c wxEVT_GRID_LABEL_RIGHT_DCLICK events are not generated for the column
+ labels if the native columns header is used (but this limitation could
+ possibly be lifted in the future).
+ */
+ void UseNativeColHeader(bool native = true);
+
+ //@}
- */
- bool HasFont() const;
/**
+ @name Cell Formatting
- */
- bool HasRenderer() const;
+ Note that wxGridCellAttr can be used alternatively to most of these
+ methods. See the "Attributes Management" of wxGridTableBase.
+ */
+ //@{
/**
- accessors
- */
- bool HasTextColour() const;
+ Sets the arguments to the horizontal and vertical text alignment values
+ for the grid cell at the specified location.
- /**
- This class is ref counted: it is created with ref count of 1, so
- calling DecRef() once will delete it. Calling IncRef() allows to lock
- it until the matching DecRef() is called
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
+
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
*/
- void IncRef();
+ void GetCellAlignment(int row, int col, int* horiz, int* vert) const;
/**
-
+ Returns the background colour of the cell at the specified location.
*/
- bool IsReadOnly() const;
+ wxColour GetCellBackgroundColour(int row, int col) const;
/**
- Sets the alignment. @a hAlign can be one of @c wxALIGN_LEFT,
- @c wxALIGN_CENTRE or @c wxALIGN_RIGHT and @a vAlign can be one
- of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
+ Returns the font for text in the grid cell at the specified location.
*/
- void SetAlignment(int hAlign, int vAlign);
+ wxFont GetCellFont(int row, int col) const;
/**
- Sets the background colour.
+ Returns the text colour for the grid cell at the specified location.
*/
- void SetBackgroundColour(const wxColour& colBack);
+ wxColour GetCellTextColour(int row, int col) const;
/**
+ Returns the default cell alignment.
- */
- void SetDefAttr(wxGridCellAttr* defAttr);
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
- /**
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
+ @see SetDefaultCellAlignment()
*/
- void SetEditor(wxGridCellEditor* editor);
+ void GetDefaultCellAlignment(int* horiz, int* vert) const;
/**
- Sets the font.
+ Returns the current default background colour for grid cells.
*/
- void SetFont(const wxFont& font);
+ wxColour GetDefaultCellBackgroundColour() const;
/**
-
+ Returns the current default font for grid cell text.
*/
- void SetReadOnly(bool isReadOnly = true);
+ wxFont GetDefaultCellFont() const;
/**
- takes ownership of the pointer
+ Returns the current default colour for grid cell text.
*/
- void SetRenderer(wxGridCellRenderer* renderer);
+ wxColour GetDefaultCellTextColour() const;
/**
- Sets the text colour.
- */
- void SetTextColour(const wxColour& colText);
-};
-
-
-
-/**
- @class wxGridCellBoolRenderer
-
- This class may be used to format boolean data in a cell.
- for string cells.
+ Sets the horizontal and vertical alignment for grid cell text at the
+ specified location.
- @library{wxadv}
- @category{grid}
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- @see wxGridCellRenderer, wxGridCellStringRenderer, wxGridCellFloatRenderer,
- wxGridCellNumberRenderer
-*/
-class wxGridCellBoolRenderer : public wxGridCellRenderer
-{
-public:
- /**
- Default constructor
+ Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
+ or @c wxALIGN_BOTTOM.
*/
- wxGridCellBoolRenderer();
-};
-
-
+ void SetCellAlignment(int row, int col, int horiz, int vert);
+ /**
+ Sets the horizontal and vertical alignment for grid cell text at the
+ specified location.
-/**
- @class wxGridEvent
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- This event class contains information about various grid events.
+ Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
+ or @c wxALIGN_BOTTOM.
+ */
+ void SetCellAlignment(int align, int row, int col);
- @library{wxadv}
- @category{grid}
-*/
-class wxGridEvent : public wxNotifyEvent
-{
-public:
- //@{
/**
-
+ Set the background colour for the given cell or all cells by default.
*/
- wxGridEvent();
- wxGridEvent(int id, wxEventType type, wxObject* obj,
- int row = -1, int col = -1,
- int x = -1, int y = -1,
- bool sel = true,
- bool control = false,
- bool shift = false,
- bool alt = false,
- bool meta = false);
- //@}
+ void SetCellBackgroundColour(int row, int col, const wxColour& colour);
/**
- Returns @true if the Alt key was down at the time of the event.
+ Sets the font for text in the grid cell at the specified location.
*/
- bool AltDown() const;
+ void SetCellFont(int row, int col, const wxFont& font);
/**
- Returns @true if the Control key was down at the time of the event.
+ Sets the text colour for the given cell.
*/
- bool ControlDown() const;
-
+ void SetCellTextColour(int row, int col, const wxColour& colour);
/**
- Column at which the event occurred.
+ Sets the text colour for the given cell.
*/
- virtual int GetCol();
-
+ void SetCellTextColour(const wxColour& val, int row, int col);
/**
- Position in pixels at which the event occurred.
+ Sets the text colour for all cells by default.
*/
- wxPoint GetPosition();
+ void SetCellTextColour(const wxColour& colour);
/**
- Row at which the event occurred.
+ Sets the default horizontal and vertical alignment for grid cell text.
+
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one
+ of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
*/
- virtual int GetRow();
+ void SetDefaultCellAlignment(int horiz, int vert);
/**
- Returns @true if the Meta key was down at the time of the event.
+ Sets the default background colour for grid cells.
*/
- bool MetaDown() const;
+ void SetDefaultCellBackgroundColour(const wxColour& colour);
/**
- Returns @true if the user is selecting grid cells, @false -- if
- deselecting.
+ Sets the default font to be used for grid cell text.
*/
- bool Selecting();
+ void SetDefaultCellFont(const wxFont& font);
/**
- Returns @true if the Shift key was down at the time of the event.
+ Sets the current default colour for grid cell text.
*/
- bool ShiftDown() const;
-};
-
+ void SetDefaultCellTextColour(const wxColour& colour);
+ //@}
-/**
- @class wxGridCellFloatEditor
- The editor for floating point numbers data.
+ /**
+ @name Cell Values, Editors, and Renderers
- @library{wxadv}
- @category{grid}
+ Note that wxGridCellAttr can be used alternatively to most of these
+ methods. See the "Attributes Management" of wxGridTableBase.
+ */
+ //@{
- @see wxGridCellEditor, wxGridCellNumberEditor, wxGridCellBoolEditor,
- wxGridCellTextEditor, wxGridCellChoiceEditor
-*/
-class wxGridCellFloatEditor : public wxGridCellTextEditor
-{
-public:
/**
- @param width
- Minimum number of characters to be shown.
- @param precision
- Number of digits after the decimal dot.
+ Returns @true if the in-place edit control for the current grid cell
+ can be used and @false otherwise.
+
+ This function always returns @false for the read-only cells.
*/
- wxGridCellFloatEditor(int width = -1, int precision = -1);
+ bool CanEnableCellControl() const;
/**
- Parameters string format is "width,precision"
- */
- virtual void SetParameters(const wxString& params);
-};
+ Disables in-place editing of grid cells.
+ Equivalent to calling EnableCellEditControl(@false).
+ */
+ void DisableCellEditControl();
+ /**
+ Enables or disables in-place editing of grid cell data.
-/**
- @class wxGrid
+ The grid will issue either a @c wxEVT_GRID_EDITOR_SHOWN or
+ @c wxEVT_GRID_EDITOR_HIDDEN event.
+ */
+ void EnableCellEditControl(bool enable = true);
- wxGrid and its related classes are used for displaying and editing tabular
- data.
- They provide a rich set of features for display, editing, and interacting
- with a variety of data sources. For simple applications, and to help you
- get started, wxGrid is the only class you need to refer to directly. It
- will set up default instances of the other classes and manage them for you.
- For more complex applications you can derive your own classes for custom
- grid views, grid data tables, cell editors and renderers. The @ref
- overview_grid "wxGrid overview" has examples of simple and more complex applications,
- explains the relationship between the various grid classes and has a
- summary of the keyboard shortcuts and mouse functions provided by wxGrid.
+ /**
+ Makes the grid globally editable or read-only.
- wxGrid has been greatly expanded and redesigned for wxWidgets 2.2 onwards.
- The new grid classes are reasonably backward-compatible but there are some
- exceptions. There are also easier ways of doing many things compared to the
- previous implementation.
+ If the edit argument is @false this function sets the whole grid as
+ read-only. If the argument is @true the grid is set to the default
+ state where cells may be editable. In the default state you can set
+ single grid cells and whole rows and columns to be editable or
+ read-only via wxGridCellAttr::SetReadOnly(). For single cells you
+ can also use the shortcut function SetReadOnly().
- A wxGridTableBase class holds the actual data to be displayed by a wxGrid
- class. One or more wxGrid classes may act as a view for one table class.
- The default table class is called wxGridStringTable and holds an array of
- strings. An instance of such a class is created by wxGrid::CreateGrid.
+ For more information about controlling grid cell attributes see the
+ wxGridCellAttr class and the @ref overview_grid.
+ */
+ void EnableEditing(bool edit);
- wxGridCellRenderer is the abstract base class for rendereing contents in a
- cell. The following renderers are predefined:
- - wxGridCellStringRenderer,
- - wxGridCellBoolRenderer,
- - wxGridCellFloatRenderer,
- - wxGridCellNumberRenderer.
- The look of a cell can be further defined using wxGridCellAttr. An object
- of this type may be returned by wxGridTableBase::GetAttr.
+ /**
+ Returns a pointer to the editor for the cell at the specified location.
- wxGridCellEditor is the abstract base class for editing the value of a
- cell. The following editors are predefined:
- - wxGridCellTextEditor
- - wxGridCellBoolEditor
- - wxGridCellChoiceEditor
- - wxGridCellNumberEditor.
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
- @library{wxadv}
- @category{grid}
+ The caller must call DecRef() on the returned pointer.
+ */
+ wxGridCellEditor* GetCellEditor(int row, int col) const;
- @see @ref overview_grid "wxGrid overview"
-*/
-class wxGrid : public wxScrolledWindow
-{
-public:
/**
- Different selection modes supported by the grid.
- */
- enum wxGridSelectionModes
- {
- /**
- The default selection mode allowing selection of the individual
- cells as well as of the entire rows and columns.
- */
- wxGridSelectCells,
+ Returns a pointer to the renderer for the grid cell at the specified
+ location.
- /**
- The selection mode allowing the selection of the entire rows only.
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
- The user won't be able to select any cells or columns in this mode.
- */
- wxGridSelectRows,
+ The caller must call DecRef() on the returned pointer.
+ */
+ wxGridCellRenderer* GetCellRenderer(int row, int col) const;
- /**
- The selection mode allowing the selection of the entire columns only.
+ /**
+ Returns the string contained in the cell at the specified location.
- The user won't be able to select any cells or rows in this mode.
- */
- wxGridSelectColumns
- };
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ SetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+ See wxGridTableBase::CanGetValueAs() and the @ref overview_grid for
+ more information.
+ */
+ wxString GetCellValue(int row, int col) const;
/**
- Default constructor.
+ Returns the string contained in the cell at the specified location.
- You must call Create() to really create the grid window and also call
- CreateGrid() or SetTable() to initialize the grid contents.
- */
- wxGrid();
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ SetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+
+ See wxGridTableBase::CanGetValueAs() and the @ref overview_grid for
+ more information.
+ */
+ wxString GetCellValue(const wxGridCellCoords& coords) const;
/**
- Constructor creating the grid window.
+ Returns a pointer to the current default grid cell editor.
- You must call either CreateGrid() or SetTable() to initialize the grid
- contents before using it.
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
*/
- wxGrid(wxWindow* parent,
- wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxWANTS_CHARS,
- const wxString& name = wxGridNameStr);
+ wxGridCellEditor* GetDefaultEditor() const;
/**
- Creates the grid window for an object initialized using the default
- constructor.
+ Returns the default editor for the specified cell.
- You must call either CreateGrid() or SetTable() to initialize the grid
- contents before using it.
- */
- bool Create(wxWindow* parent,
- wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxWANTS_CHARS,
- const wxString& name = wxGridNameStr);
+ The base class version returns the editor appropriate for the current
+ cell type but this method may be overridden in the derived classes to
+ use custom editors for some cells by default.
+ Notice that the same may be achieved in a usually simpler way by
+ associating a custom editor with the given cell or cells.
+
+ The caller must call DecRef() on the returned pointer.
+ */
+ virtual wxGridCellEditor* GetDefaultEditorForCell(int row, int col) const;
/**
- Destructor.
+ Returns the default editor for the specified cell.
- This will also destroy the associated grid table unless you passed a
- table object to the grid and specified that the grid should not take
- ownership of the table (see wxGrid::SetTable).
+ The base class version returns the editor appropriate for the current
+ cell type but this method may be overridden in the derived classes to
+ use custom editors for some cells by default.
+
+ Notice that the same may be achieved in a usually simpler way by
+ associating a custom editor with the given cell or cells.
+
+ The caller must call DecRef() on the returned pointer.
*/
- virtual ~wxGrid();
+ wxGridCellEditor* GetDefaultEditorForCell(const wxGridCellCoords& c) const;
/**
- Appends one or more new columns to the right of the grid.
+ Returns the default editor for the cells containing values of the given
+ type.
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::AppendCols. See InsertCols() for further information.
+ The base class version returns the editor which was associated with the
+ specified @a typeName when it was registered RegisterDataType() but
+ this function may be overridden to return something different. This
+ allows to override an editor used for one of the standard types.
- @return @true on success or @false if appending columns failed.
+ The caller must call DecRef() on the returned pointer.
*/
- bool AppendCols(int numCols = 1, bool updateLabels = true);
+ virtual wxGridCellEditor* GetDefaultEditorForType(const wxString& typeName) const;
/**
- Appends one or more new rows to the bottom of the grid.
+ Returns a pointer to the current default grid cell renderer.
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::AppendRows. See InsertRows() for further information.
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
- @return @true on success or @false if appending rows failed.
+ The caller must call DecRef() on the returned pointer.
*/
- bool AppendRows(int numRows = 1, bool updateLabels = true);
+ wxGridCellRenderer* GetDefaultRenderer() const;
/**
- Return @true if the horizontal grid lines stop at the last column
- boundary or @false if they continue to the end of the window.
+ Returns the default renderer for the given cell.
- The default is to clip grid lines.
+ The base class version returns the renderer appropriate for the current
+ cell type but this method may be overridden in the derived classes to
+ use custom renderers for some cells by default.
- @see ClipHorzGridLines(), AreVertGridLinesClipped()
- */
- bool AreHorzGridLinesClipped() const;
+ The caller must call DecRef() on the returned pointer.
+ */
+ virtual wxGridCellRenderer* GetDefaultRendererForCell(int row, int col) const;
/**
- Return @true if the vertical grid lines stop at the last row
- boundary or @false if they continue to the end of the window.
-
- The default is to clip grid lines.
+ Returns the default renderer for the cell containing values of the
+ given type.
- @see ClipVertGridLines(), AreHorzGridLinesClipped()
- */
- bool AreVertGridLinesClipped() const;
+ @see GetDefaultEditorForType()
+ */
+ virtual wxGridCellRenderer* GetDefaultRendererForType(const wxString& typeName) const;
/**
- Automatically sets the height and width of all rows and columns to fit their
- contents.
+ Hides the in-place cell edit control.
*/
- void AutoSize();
+ void HideCellEditControl();
/**
- Automatically adjusts width of the column to fit its label.
+ Returns @true if the in-place edit control is currently enabled.
*/
- void AutoSizeColLabelSize(int col);
+ bool IsCellEditControlEnabled() const;
/**
- Automatically sizes the column to fit its contents. If setAsMin is @true the
- calculated width will
- also be set as the minimal width for the column.
+ Returns @true if the current cell is read-only.
+
+ @see SetReadOnly(), IsReadOnly()
*/
- void AutoSizeColumn(int col, bool setAsMin = true);
+ bool IsCurrentCellReadOnly() const;
/**
- Automatically sizes all columns to fit their contents. If setAsMin is @true the
- calculated widths will
- also be set as the minimal widths for the columns.
+ Returns @false if the whole grid has been set as read-only or @true
+ otherwise.
+
+ See EnableEditing() for more information about controlling the editing
+ status of grid cells.
*/
- void AutoSizeColumns(bool setAsMin = true);
+ bool IsEditable() const;
/**
- Automatically sizes the row to fit its contents. If setAsMin is @true the
- calculated height will
- also be set as the minimal height for the row.
+ Returns @true if the cell at the specified location can't be edited.
+
+ @see SetReadOnly(), IsCurrentCellReadOnly()
*/
- void AutoSizeRow(int row, bool setAsMin = true);
+ bool IsReadOnly(int row, int col) const;
/**
- Automatically adjusts height of the row to fit its label.
+ Register a new data type.
+
+ The data types allow to naturally associate specific renderers and
+ editors to the cells containing values of the given type. For example,
+ the grid automatically registers a data type with the name
+ @c wxGRID_VALUE_STRING which uses wxGridCellStringRenderer and
+ wxGridCellTextEditor as its renderer and editor respectively -- this is
+ the data type used by all the cells of the default wxGridStringTable,
+ so this renderer and editor are used by default for all grid cells.
+
+ However if a custom table returns @c wxGRID_VALUE_BOOL from its
+ wxGridTableBase::GetTypeName() method, then wxGridCellBoolRenderer and
+ wxGridCellBoolEditor are used for it because the grid also registers a
+ boolean data type with this name.
+
+ And as this mechanism is completely generic, you may register your own
+ data types using your own custom renderers and editors. Just remember
+ that the table must identify a cell as being of the given type for them
+ to be used for this cell.
+
+ @param typeName
+ Name of the new type. May be any string, but if the type name is
+ the same as the name of an already registered type, including one
+ of the standard ones (which are @c wxGRID_VALUE_STRING, @c
+ wxGRID_VALUE_BOOL, @c wxGRID_VALUE_NUMBER, @c wxGRID_VALUE_FLOAT
+ and @c wxGRID_VALUE_CHOICE), then the new registration information
+ replaces the previously used renderer and editor.
+ @param renderer
+ The renderer to use for the cells of this type. Its ownership is
+ taken by the grid, i.e. it will call DecRef() on this pointer when
+ it doesn't need it any longer.
+ @param editor
+ The editor to use for the cells of this type. Its ownership is also
+ taken by the grid.
*/
- void AutoSizeRowLabelSize(int col);
+ void RegisterDataType(const wxString& typeName,
+ wxGridCellRenderer* renderer,
+ wxGridCellEditor* editor);
/**
- Automatically sizes all rows to fit their contents. If setAsMin is @true the
- calculated heights will
- also be set as the minimal heights for the rows.
+ Sets the value of the current grid cell to the current in-place edit
+ control value.
+
+ This is called automatically when the grid cursor moves from the
+ current cell to a new cell. It is also a good idea to call this
+ function when closing a grid since any edits to the final cell location
+ will not be saved otherwise.
*/
- void AutoSizeRows(bool setAsMin = true);
+ void SaveEditControlValue();
/**
- Increments the grid's batch count.
+ Sets the editor for the grid cell at the specified location.
- When the count is greater than zero repainting of the grid is
- suppressed. Each call to BeginBatch must be matched by a later call to
- EndBatch(). Code that does a lot of grid modification can be enclosed
- between BeginBatch and EndBatch calls to avoid screen flicker. The
- final EndBatch will cause the grid to be repainted.
+ The grid will take ownership of the pointer.
- Notice that you should use wxGridUpdateLocker which ensures that there
- is always a matching EndBatch() call for this BeginBatch() if possible
- instead of calling this method directly.
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
*/
- void BeginBatch();
+ void SetCellEditor(int row, int col, wxGridCellEditor* editor);
/**
- Convert grid cell coordinates to grid window pixel coordinates.
+ Sets the renderer for the grid cell at the specified location.
- This function returns the rectangle that encloses the block of cells
- limited by @a topLeft and @a bottomRight cell in device coords and
- clipped to the client size of the grid window.
+ The grid will take ownership of the pointer.
- @see CellToRect()
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
*/
- wxRect BlockToDeviceRect(const wxGridCellCoords& topLeft,
- const wxGridCellCoords& bottomRight) const;
+ void SetCellRenderer(int row, int col, wxGridCellRenderer* renderer);
/**
- Returns @true if columns can be moved by dragging with the mouse.
+ Sets the string value for the cell at the specified location.
- Columns can be moved by dragging on their labels.
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ GetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+
+ See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for
+ more information.
*/
- bool CanDragColMove() const;
+ void SetCellValue(int row, int col, const wxString& s);
+ /**
+ Sets the string value for the cell at the specified location.
+
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ GetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+ See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for
+ more information.
+ */
+ void SetCellValue(const wxGridCellCoords& coords, const wxString& s);
/**
- Returns @true if columns can be resized by dragging with the mouse.
+ @deprecated Please use SetCellValue(int,int,const wxString&) or
+ SetCellValue(const wxGridCellCoords&,const wxString&)
+ instead.
+
+ Sets the string value for the cell at the specified location.
- Columns can be resized by dragging the edges of their labels. If grid
- line dragging is enabled they can also be resized by dragging the right
- edge of the column in the grid cell area (see
- wxGrid::EnableDragGridSize).
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ GetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+
+ See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for
+ more information.
*/
- bool CanDragColSize() const;
+ void SetCellValue(const wxString& val, int row, int col);
/**
- Return @true if the dragging of grid lines to resize rows and columns
- is enabled or @false otherwise.
+ Sets the specified column to display boolean values.
+
+ @see SetColFormatCustom()
*/
- bool CanDragGridSize() const;
+ void SetColFormatBool(int col);
/**
- Returns @true if rows can be resized by dragging with the mouse.
+ Sets the specified column to display data in a custom format.
- Rows can be resized by dragging the edges of their labels. If grid line
- dragging is enabled they can also be resized by dragging the lower edge
- of the row in the grid cell area (see wxGrid::EnableDragGridSize).
+ This method provides an alternative to defining a custom grid table
+ which would return @a typeName from its GetTypeName() method for the
+ cells in this column: while it doesn't really change the type of the
+ cells in this column, it does associate the renderer and editor used
+ for the cells of the specified type with them.
+
+ See the @ref overview_grid for more information on working with custom
+ data types.
*/
- bool CanDragRowSize() const;
+ void SetColFormatCustom(int col, const wxString& typeName);
/**
- Returns @true if the in-place edit control for the current grid cell
- can be used and @false otherwise.
+ Sets the specified column to display floating point values with the
+ given width and precision.
- This function always returns @false for the read-only cells.
+ @see SetColFormatCustom()
*/
- bool CanEnableCellControl() const;
+ void SetColFormatFloat(int col, int width = -1, int precision = -1);
- //@{
/**
- Return the rectangle corresponding to the grid cell's size and position
- in logical coordinates.
+ Sets the specified column to display integer values.
- @see BlockToDeviceRect()
+ @see SetColFormatCustom()
*/
- wxRect CellToRect(int row, int col) const;
- const wxRect CellToRect(const wxGridCellCoords& coords) const;
+ void SetColFormatNumber(int col);
- //@}
+ /**
+ Sets the default editor for grid cells.
+
+ The grid will take ownership of the pointer.
+
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
+ */
+ void SetDefaultEditor(wxGridCellEditor* editor);
/**
- Clears all data in the underlying grid table and repaints the grid.
+ Sets the default renderer for grid cells.
- The table is not deleted by this function. If you are using a derived
- table class then you need to override wxGridTableBase::Clear() for this
- function to have any effect.
+ The grid will take ownership of the pointer.
+
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
*/
- void ClearGrid();
+ void SetDefaultRenderer(wxGridCellRenderer* renderer);
/**
- Deselects all cells that are currently selected.
+ Makes the cell at the specified location read-only or editable.
+
+ @see IsReadOnly()
*/
- void ClearSelection();
+ void SetReadOnly(int row, int col, bool isReadOnly = true);
/**
- Change whether the horizontal grid lines are clipped by the end of the
- last column.
+ Displays the in-place cell edit control for the current cell.
+ */
+ void ShowCellEditControl();
- By default the grid lines are not drawn beyond the end of the last
- column but after calling this function with @a clip set to @false they
- will be drawn across the entire grid window.
+ //@}
- @see AreHorzGridLinesClipped(), ClipVertGridLines()
- */
- void ClipHorzGridLines(bool clip);
/**
- Change whether the vertical grid lines are clipped by the end of the
- last row.
-
- By default the grid lines are not drawn beyond the end of the last
- row but after calling this function with @a clip set to @false they
- will be drawn across the entire grid window.
+ @name Column and Row Sizes
- @see AreVertzGridLinesClipped(), ClipHorzGridLines()
+ @see @ref overview_grid_resizing
*/
- void ClipVertzGridLines(bool clip);
+ //@{
/**
- Creates a grid with the specified initial number of rows and columns.
-
- Call this directly after the grid constructor. When you use this
- function wxGrid will create and manage a simple table of string values
- for you. All of the grid data will be stored in memory.
- For applications with more complex data types or relationships, or for
- dealing with very large datasets, you should derive your own grid table
- class and pass a table object to the grid with SetTable().
+ Automatically sets the height and width of all rows and columns to fit
+ their contents.
*/
- bool CreateGrid(int numRows, int numCols,
- wxGridSelectionModes selmode = wxGridSelectCells);
+ void AutoSize();
/**
- Deletes one or more columns from a grid starting at the specified
- position.
-
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::DeleteCols. See InsertCols() for further information.
-
- @return @true on success or @false if deleting columns failed.
+ Automatically adjusts width of the column to fit its label.
*/
- bool DeleteCols(int pos = 0, int numCols = 1, bool updateLabels = true);
+ void AutoSizeColLabelSize(int col);
/**
- Deletes one or more rows from a grid starting at the specified position.
-
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::DeleteRows. See InsertRows() for further information.
+ Automatically sizes the column to fit its contents. If @a setAsMin is
+ @true the calculated width will also be set as the minimal width for
+ the column.
+ */
+ void AutoSizeColumn(int col, bool setAsMin = true);
- @return @true on success or @false if appending rows failed.
+ /**
+ Automatically sizes all columns to fit their contents. If @a setAsMin
+ is @true the calculated widths will also be set as the minimal widths
+ for the columns.
*/
- bool DeleteRows(int pos = 0, int numRows = 1, bool updateLabels = true);
+ void AutoSizeColumns(bool setAsMin = true);
/**
- Disables in-place editing of grid cells.
+ Automatically sizes the row to fit its contents. If @a setAsMin is
+ @true the calculated height will also be set as the minimal height for
+ the row.
+ */
+ void AutoSizeRow(int row, bool setAsMin = true);
- Equivalent to calling EnableCellEditControl(@false).
+ /**
+ Automatically adjusts height of the row to fit its label.
*/
- void DisableCellEditControl();
+ void AutoSizeRowLabelSize(int col);
/**
- Disables column moving by dragging with the mouse.
+ Automatically sizes all rows to fit their contents. If @a setAsMin is
+ @true the calculated heights will also be set as the minimal heights
+ for the rows.
+ */
+ void AutoSizeRows(bool setAsMin = true);
- Equivalent to passing @false to EnableDragColMove().
+ /**
+ Returns the current height of the column labels.
*/
- void DisableDragColMove();
+ int GetColLabelSize() const;
/**
- Disables column sizing by dragging with the mouse.
+ Returns the minimal width to which a column may be resized.
- Equivalent to passing @false to EnableDragColSize().
+ Use SetColMinimalAcceptableWidth() to change this value globally or
+ SetColMinimalWidth() to do it for individual columns.
+
+ @see GetRowMinimalAcceptableHeight()
*/
- void DisableDragColSize();
+ int GetColMinimalAcceptableWidth() const;
/**
- Disable mouse dragging of grid lines to resize rows and columns.
-
- Equivalent to passing @false to EnableDragGridSize()
+ Returns the width of the specified column.
*/
- void DisableDragGridSize();
+ int GetColSize(int col) const;
/**
- Disables row sizing by dragging with the mouse.
+ Returns @true if the specified column is not currently hidden.
+ */
+ bool IsColShown(int col) const;
- Equivalent to passing @false to EnableDragRowSize().
+ /**
+ Returns the default height for column labels.
*/
- void DisableDragRowSize();
+ int GetDefaultColLabelSize() const;
/**
- Enables or disables in-place editing of grid cell data.
+ Returns the current default width for grid columns.
+ */
+ int GetDefaultColSize() const;
- The grid will issue either a wxEVT_GRID_EDITOR_SHOWN or
- wxEVT_GRID_EDITOR_HIDDEN event.
+ /**
+ Returns the default width for the row labels.
*/
- void EnableCellEditControl(bool enable = true);
+ int GetDefaultRowLabelSize() const;
/**
- Enables or disables column moving by dragging with the mouse.
+ Returns the current default height for grid rows.
*/
- void EnableDragColMove(bool enable = true);
+ int GetDefaultRowSize() const;
/**
- Enables or disables column sizing by dragging with the mouse.
+ Returns the minimal size to which rows can be resized.
+
+ Use SetRowMinimalAcceptableHeight() to change this value globally or
+ SetRowMinimalHeight() to do it for individual cells.
+
+ @see GetColMinimalAcceptableWidth()
*/
- void EnableDragColSize(bool enable = true);
+ int GetRowMinimalAcceptableHeight() const;
/**
- Enables or disables row and column resizing by dragging gridlines with the
- mouse.
+ Returns the current width of the row labels.
*/
- void EnableDragGridSize(bool enable = true);
+ int GetRowLabelSize() const;
/**
- Enables or disables row sizing by dragging with the mouse.
+ Returns the height of the specified row.
*/
- void EnableDragRowSize(bool enable = true);
+ int GetRowSize(int row) const;
/**
- Makes the grid globally editable or read-only.
+ Returns @true if the specified row is not currently hidden.
+ */
+ bool IsRowShown(int row) const;
- If the edit argument is @false this function sets the whole grid as
- read-only. If the argument is @true the grid is set to the default
- state where cells may be editable. In the default state you can set
- single grid cells and whole rows and columns to be editable or
- read-only via wxGridCellAttribute::SetReadOnly. For single cells you
- can also use the shortcut function SetReadOnly().
+ /**
+ Sets the height of the column labels.
- For more information about controlling grid cell attributes see the
- wxGridCellAttr cell attribute class and the
- @ref overview_grid "wxGrid overview".
+ If @a height equals to @c wxGRID_AUTOSIZE then height is calculated
+ automatically so that no label is truncated. Note that this could be
+ slow for a large table.
*/
- void EnableEditing(bool edit);
+ void SetColLabelSize(int height);
/**
- Turns the drawing of grid lines on or off.
+ Sets the minimal @a width to which the user can resize columns.
+
+ @see GetColMinimalAcceptableWidth()
*/
- void EnableGridLines(bool enable = true);
+ void SetColMinimalAcceptableWidth(int width);
/**
- Decrements the grid's batch count.
+ Sets the minimal @a width for the specified column @a col.
- When the count is greater than zero repainting of the grid is
- suppressed. Each previous call to BeginBatch() must be matched by a
- later call to EndBatch. Code that does a lot of grid modification can
- be enclosed between BeginBatch and EndBatch calls to avoid screen
- flicker. The final EndBatch will cause the grid to be repainted.
+ It is usually best to call this method during grid creation as calling
+ it later will not resize the column to the given minimal width even if
+ it is currently narrower than it.
- @see wxGridUpdateLocker
+ @a width must be greater than the minimal acceptable column width as
+ returned by GetColMinimalAcceptableWidth().
*/
- void EndBatch();
+ void SetColMinimalWidth(int col, int width);
/**
- Overridden wxWindow method.
+ Sets the width of the specified column.
+
+ @param col
+ The column index.
+ @param width
+ The new column width in pixels, 0 to hide the column or -1 to fit
+ the column width to its label width.
*/
- void Fit();
+ void SetColSize(int col, int width);
/**
- Causes immediate repainting of the grid.
+ Hides the specified column.
+
+ To show the column later you need to call SetColSize() with non-0
+ width or ShowCol().
+
+ @param col
+ The column index.
+ */
+ void HideCol(int col);
+
+ /**
+ Shows the previously hidden column by resizing it to non-0 size.
+
+ @see HideCol(), SetColSize()
+ */
+ void ShowCol(int col);
- Use this instead of the usual wxWindow::Refresh.
- */
- void ForceRefresh();
/**
- Returns the number of times that BeginBatch() has been called
- without (yet) matching calls to EndBatch(). While
- the grid's batch count is greater than zero the display will not be updated.
+ Sets the default width for columns in the grid.
+
+ This will only affect columns subsequently added to the grid unless
+ @a resizeExistingCols is @true.
+
+ If @a width is less than GetColMinimalAcceptableWidth(), then the
+ minimal acceptable width is used instead of it.
*/
- int GetBatchCount();
+ void SetDefaultColSize(int width, bool resizeExistingCols = false);
/**
- Sets the arguments to the horizontal and vertical text alignment values
- for the grid cell at the specified location.
+ Sets the default height for rows in the grid.
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ This will only affect rows subsequently added to the grid unless
+ @a resizeExistingRows is @true.
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
+ If @a height is less than GetRowMinimalAcceptableHeight(), then the
+ minimal acceptable heihgt is used instead of it.
*/
- void GetCellAlignment(int row, int col, int* horiz, int* vert) const;
+ void SetDefaultRowSize(int height, bool resizeExistingRows = false);
/**
- Returns the background colour of the cell at the specified location.
+ Sets the width of the row labels.
+
+ If @a width equals @c wxGRID_AUTOSIZE then width is calculated
+ automatically so that no label is truncated. Note that this could be
+ slow for a large table.
*/
- wxColour GetCellBackgroundColour(int row, int col) const;
+ void SetRowLabelSize(int width);
/**
- Returns a pointer to the editor for the cell at the specified location.
+ Sets the minimal row @a height used by default.
+
+ See SetColMinimalAcceptableWidth() for more information.
+ */
+ void SetRowMinimalAcceptableHeight(int height);
- See wxGridCellEditor and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
+ /**
+ Sets the minimal @a height for the specified @a row.
- The caller must call DecRef() on the returned pointer.
+ See SetColMinimalWidth() for more information.
*/
- wxGridCellEditor* GetCellEditor(int row, int col) const;
+ void SetRowMinimalHeight(int row, int height);
/**
- Returns the font for text in the grid cell at the specified location.
+ Sets the height of the specified row.
+
+ See SetColSize() for more information.
*/
- wxFont GetCellFont(int row, int col) const;
+ void SetRowSize(int row, int height);
/**
- Returns a pointer to the renderer for the grid cell at the specified
- location.
+ Hides the specified row.
- See wxGridCellRenderer and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
+ To show the row later you need to call SetRowSize() with non-0
+ width or ShowRow().
- The caller must call DecRef() on the returned pointer.
- */
- wxGridCellRenderer* GetCellRenderer(int row, int col) const;
+ @param col
+ The row index.
+ */
+ void HideRow(int col);
/**
- Returns the text colour for the grid cell at the specified location.
- */
- wxColour GetCellTextColour(int row, int col) const;
+ Shows the previously hidden row by resizing it to non-0 size.
+
+ @see HideRow(), SetRowSize()
+ */
+ void ShowRow(int col);
- //@{
/**
- Returns the string contained in the cell at the specified location.
+ Get size information for all columns at once.
- For simple applications where a grid object automatically uses a
- default grid table of string values you use this function together with
- SetCellValue() to access cell values. For more complex applications
- where you have derived your own grid table class that contains various
- data types (e.g. numeric, boolean or user-defined custom types) then
- you only use this function for those cells that contain string values.
+ This method is useful when the information about all column widths
+ needs to be saved. The widths can be later restored using
+ SetColSizes().
- See wxGridTableBase::CanGetValueAs and the @ref overview_grid "wxGrid overview"
- for more information.
- */
- wxString GetCellValue(int row, int col) const;
- const wxString GetCellValue(const wxGridCellCoords& coords) const;
- //@}
+ @sa wxGridSizesInfo, GetRowSizes()
+ */
+ wxGridSizesInfo GetColSizes() const;
/**
- Returns the column ID of the specified column position.
- */
- int GetColAt(int colPos) const;
+ Get size information for all row at once.
+
+ @sa wxGridSizesInfo, GetColSizes()
+ */
+ wxGridSizesInfo GetRowSizes() const;
/**
- Returns the pen used for vertical grid lines.
+ Restore all columns sizes.
- This virtual function may be overridden in derived classes in order to
- change the appearance of individual grid lines for the given column @e
- col.
+ This is usually called with wxGridSizesInfo object previously returned
+ by GetColSizes().
- See GetRowGridLinePen() for an example.
- */
- virtual wxPen GetColGridLinePen(int col);
+ @sa SetRowSizes()
+ */
+ void SetColSizes(const wxGridSizesInfo& sizeInfo);
/**
- Sets the arguments to the current column label alignment values.
+ Restore all rows sizes.
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ @sa SetColSizes()
+ */
+ void SetRowSizes(const wxGridSizesInfo& sizeInfo);
+
+ //@}
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
- */
- void GetColLabelAlignment(int* horiz, int* vert) const;
/**
- Returns the current height of the column labels.
+ @name User-Resizing and Dragging
+
+ Functions controlling various interactive mouse operations.
+
+ By default, columns and rows can be resized by dragging the edges of
+ their labels (this can be disabled using DisableDragColSize() and
+ DisableDragRowSize() methods). And if grid line dragging is enabled with
+ EnableDragGridSize() they can also be resized by dragging the right or
+ bottom edge of the grid cells.
+
+ Columns can also be moved to interactively change their order but this
+ needs to be explicitly enabled with EnableDragColMove().
+ */
+ //@{
+
+ /**
+ Return @true if the dragging of cells is enabled or @false otherwise.
*/
- int GetColLabelSize() const;
+ bool CanDragCell() const;
/**
- Returns the specified column label.
+ Returns @true if columns can be moved by dragging with the mouse.
- The default grid table class provides column labels of the form
- A,B...Z,AA,AB...ZZ,AAA... If you are using a custom grid table you can
- override wxGridTableBase::GetColLabelValue to provide your own labels.
+ Columns can be moved by dragging on their labels.
*/
- wxString GetColLabelValue(int col) const;
+ bool CanDragColMove() const;
/**
- Returns the minimal width to which a column may be resized.
+ Returns @true if the given column can be resized by dragging with the
+ mouse.
- Use SetColMinimalAcceptableWidth() to change this value globally or
- SetColMinimalWidth() to do it for individual columns.
+ This function returns @true if resizing the columns interactively is
+ globally enabled, i.e. if DisableDragColSize() hadn't been called, and
+ if this column wasn't explicitly marked as non-resizable with
+ DisableColResize().
*/
- int GetColMinimalAcceptableWidth() const;
+ bool CanDragColSize(int col) const;
/**
- Returns the position of the specified column.
+ Return @true if the dragging of grid lines to resize rows and columns
+ is enabled or @false otherwise.
*/
- int GetColPos(int colID) const;
+ bool CanDragGridSize() const;
/**
- Returns the width of the specified column.
+ Returns @true if the given row can be resized by dragging with the
+ mouse.
+
+ This is the same as CanDragColSize() but for rows.
*/
- int GetColSize(int col) const;
+ bool CanDragRowSize(int row) const;
/**
- Returns the default cell alignment.
+ Disable interactive resizing of the specified column.
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ This method allows to disable resizing of an individual column in a
+ grid where the columns are otherwise resizable (which is the case by
+ default).
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
+ Notice that currently there is no way to make some columns resizable in
+ a grid where columns can't be resized by default as there doesn't seem
+ to be any need for this in practice. There is also no way to make the
+ column marked as fixed using this method resizeable again because it is
+ supposed that fixed columns are used for static parts of the grid and
+ so should remain fixed during the entire grid lifetime.
- @see SetDefaultCellAlignment()
- */
- void GetDefaultCellAlignment(int* horiz, int* vert) const;
+ Also notice that disabling interactive column resizing will not prevent
+ the program from changing the column size.
- /**
- Returns the current default background colour for grid cells.
- */
- wxColour GetDefaultCellBackgroundColour() const;
+ @see EnableDragColSize()
+ */
+ void DisableColResize(int col);
/**
- Returns the current default font for grid cell text.
- */
- wxFont GetDefaultCellFont() const;
+ Disable interactive resizing of the specified row.
- /**
- Returns the current default colour for grid cell text.
- */
- wxColour GetDefaultCellTextColour() const;
+ This is the same as DisableColResize() but for rows.
- /**
- Returns the default height for column labels.
- */
- int GetDefaultColLabelSize() const;
+ @see EnableDragRowSize()
+ */
+ void DisableRowResize(int row);
/**
- Returns the current default width for grid columns.
+ Disables column moving by dragging with the mouse.
+
+ Equivalent to passing @false to EnableDragColMove().
*/
- int GetDefaultColSize() const;
+ void DisableDragColMove();
/**
- Returns a pointer to the current default grid cell editor.
+ Disables column sizing by dragging with the mouse.
- See wxGridCellEditor and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
+ Equivalent to passing @false to EnableDragColSize().
*/
- wxGridCellEditor* GetDefaultEditor() const;
+ void DisableDragColSize();
- //@{
/**
- Returns the default editor for the specified cell.
-
- The base class version returns the editor appropriate for the current
- cell type but this method may be overridden in the derived classes to
- use custom editors for some cells by default.
-
- Notice that the same may be usually achieved in simpler way by
- associating a custom editor with the given cell or cells.
+ Disable mouse dragging of grid lines to resize rows and columns.
- The caller must call DecRef() on the returned pointer.
+ Equivalent to passing @false to EnableDragGridSize()
*/
- virtual wxGridCellEditor* GetDefaultEditorForCell(int row, int col) const;
- wxGridCellEditor* GetDefaultEditorForCell(const wxGridCellCoords& c) const;
- //@}
+ void DisableDragGridSize();
/**
- Returns the default editor for the cells containing values of the given
- type.
+ Disables row sizing by dragging with the mouse.
- The base class version returns the editor which was associated with the
- specified @a typeName when it was registered RegisterDataType() but
- this function may be overridden to return something different. This
- allows to override an editor used for one of the standard types.
+ Equivalent to passing @false to EnableDragRowSize().
+ */
+ void DisableDragRowSize();
- The caller must call DecRef() on the returned pointer.
+ /**
+ Enables or disables cell dragging with the mouse.
*/
- virtual wxGridCellEditor *
- GetDefaultEditorForType(const wxString& typeName) const;
+ void EnableDragCell(bool enable = true);
/**
- Returns the pen used for grid lines.
+ Enables or disables column moving by dragging with the mouse.
+ */
+ void EnableDragColMove(bool enable = true);
- This virtual function may be overridden in derived classes in order to
- change the appearance of grid lines. Note that currently the pen width
- must be 1.
+ /**
+ Enables or disables column sizing by dragging with the mouse.
- @see GetColGridLinePen(), GetRowGridLinePen()
+ @see DisableColResize()
*/
- virtual wxPen GetDefaultGridLinePen();
+ void EnableDragColSize(bool enable = true);
/**
- Returns a pointer to the current default grid cell renderer.
+ Enables or disables row and column resizing by dragging gridlines with
+ the mouse.
+ */
+ void EnableDragGridSize(bool enable = true);
- See wxGridCellRenderer and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
+ /**
+ Enables or disables row sizing by dragging with the mouse.
- The caller must call DecRef() on the returned pointer.
+ @see DisableRowResize()
*/
- wxGridCellRenderer* GetDefaultRenderer() const;
+ void EnableDragRowSize(bool enable = true);
/**
- Returns the default renderer for the given cell.
+ Returns the column ID of the specified column position.
+ */
+ int GetColAt(int colPos) const;
- The base class version returns the renderer appropriate for the current
- cell type but this method may be overridden in the derived classes to
- use custom renderers for some cells by default.
+ /**
+ Returns the position of the specified column.
+ */
+ int GetColPos(int colID) const;
- The caller must call DecRef() on the returned pointer.
+ /**
+ Sets the position of the specified column.
*/
- virtual wxGridCellRenderer *GetDefaultRendererForCell(int row, int col) const;
+ void SetColPos(int colID, int newPos);
/**
- Returns the default renderer for the cell containing values of the
- given type.
+ Sets the positions of all columns at once.
- @see GetDefaultEditorForType()
+ This method takes an array containing the indices of the columns in
+ their display order, i.e. uses the same convention as
+ wxHeaderCtrl::SetColumnsOrder().
*/
- virtual wxGridCellRenderer *
- GetDefaultRendererForType(const wxString& typeName) const;
+ void SetColumnsOrder(const wxArrayInt& order);
/**
- Returns the default width for the row labels.
+ Resets the position of the columns to the default.
*/
- int GetDefaultRowLabelSize() const;
+ void ResetColPos();
+
+ //@}
+
/**
- Returns the current default height for grid rows.
+ @name Cursor Movement
*/
- int GetDefaultRowSize() const;
+ //@{
/**
Returns the current grid cell column position.
int GetGridCursorRow() const;
/**
- Returns the colour used for grid lines.
+ Make the given cell current and ensure it is visible.
- @see GetDefaultGridLinePen()
- */
- wxColour GetGridLineColour() const;
+ This method is equivalent to calling MakeCellVisible() and
+ SetGridCursor() and so, as with the latter, a @c wxEVT_GRID_SELECT_CELL
+ event is generated by it and the selected cell doesn't change if the
+ event is vetoed.
+ */
+ void GoToCell(int row, int col);
+ /**
+ Make the given cell current and ensure it is visible.
+
+ This method is equivalent to calling MakeCellVisible() and
+ SetGridCursor() and so, as with the latter, a @c wxEVT_GRID_SELECT_CELL
+ event is generated by it and the selected cell doesn't change if the
+ event is vetoed.
+ */
+ void GoToCell(const wxGridCellCoords& coords);
/**
- Returns the colour used for the background of row and column labels.
+ Moves the grid cursor down by one row.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- wxColour GetLabelBackgroundColour() const;
+ bool MoveCursorDown(bool expandSelection);
/**
- Returns the font used for row and column labels.
+ Moves the grid cursor down in the current column such that it skips to
+ the beginning or end of a block of non-empty cells.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- wxFont GetLabelFont() const;
+ bool MoveCursorDownBlock(bool expandSelection);
/**
- Returns the colour used for row and column label text.
+ Moves the grid cursor left by one column.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- wxColour GetLabelTextColour() const;
+ bool MoveCursorLeft(bool expandSelection);
/**
- Returns the total number of grid columns.
+ Moves the grid cursor left in the current row such that it skips to the
+ beginning or end of a block of non-empty cells.
- This is the same as the number of columns in the underlying grid
- table.
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- int GetNumberCols() const;
+ bool MoveCursorLeftBlock(bool expandSelection);
/**
- Returns the total number of grid rows.
+ Moves the grid cursor right by one column.
- This is the same as the number of rows in the underlying grid table.
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- int GetNumberRows() const;
+ bool MoveCursorRight(bool expandSelection);
/**
- Returns the attribute for the given cell creating one if necessary.
-
- If the cell already has an attribute, it is returned. Otherwise a new
- attribute is created, associated with the cell and returned. In any
- case the caller must call DecRef() on the returned pointer.
+ Moves the grid cursor right in the current row such that it skips to
+ the beginning or end of a block of non-empty cells.
- This function may only be called if CanHaveAttributes() returns @true.
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- wxGridCellAttr *GetOrCreateCellAttr(int row, int col) const;
+ bool MoveCursorRightBlock(bool expandSelection);
/**
- Returns the pen used for horizontal grid lines.
-
- This virtual function may be overridden in derived classes in order to
- change the appearance of individual grid line for the given row @e row.
+ Moves the grid cursor up by one row.
- Example:
- @code
- // in a grid displaying music notation, use a solid black pen between
- // octaves (C0=row 127, C1=row 115 etc.)
- wxPen MidiGrid::GetRowGridLinePen(int row)
- {
- if ( row % 12 == 7 )
- return wxPen(*wxBLACK, 1, wxSOLID);
- else
- return GetDefaultGridLinePen();
- }
- @endcode
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- virtual wxPen GetRowGridLinePen(int row);
+ bool MoveCursorUp(bool expandSelection);
/**
- Returns the alignment used for row labels.
-
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ Moves the grid cursor up in the current column such that it skips to
+ the beginning or end of a block of non-empty cells.
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- void GetRowLabelAlignment(int* horiz, int* vert) const;
+ bool MoveCursorUpBlock(bool expandSelection);
/**
- Returns the current width of the row labels.
+ Moves the grid cursor down by some number of rows so that the previous
+ bottom visible row becomes the top visible row.
*/
- int GetRowLabelSize() const;
+ bool MovePageDown();
/**
- Returns the specified row label.
-
- The default grid table class provides numeric row labels. If you are
- using a custom grid table you can override
- wxGridTableBase::GetRowLabelValue to provide your own labels.
+ Moves the grid cursor up by some number of rows so that the previous
+ top visible row becomes the bottom visible row.
*/
- wxString GetRowLabelValue(int row) const;
+ bool MovePageUp();
/**
- Returns the minimal size to which rows can be resized.
+ Set the grid cursor to the specified cell.
- Use SetRowMinimalAcceptableHeight() to change this value globally or
- SetRowMinimalHeight() to do it for individual cells.
+ The grid cursor indicates the current cell and can be moved by the user
+ using the arrow keys or the mouse.
- @see GetColMinimalAcceptableWidth()
- */
- int GetRowMinimalAcceptableHeight() const;
+ Calling this function generates a @c wxEVT_GRID_SELECT_CELL event and
+ if the event handler vetoes this event, the cursor is not moved.
- /**
- Returns the height of the specified row.
+ This function doesn't make the target call visible, use GoToCell() to
+ do this.
*/
- int GetRowSize(int row) const;
-
+ void SetGridCursor(int row, int col);
/**
- Returns the number of pixels per horizontal scroll increment.
+ Set the grid cursor to the specified cell.
- The default is 15.
+ The grid cursor indicates the current cell and can be moved by the user
+ using the arrow keys or the mouse.
- @see GetScrollLineY(), SetScrollLineX(), SetScrollLineY()
+ Calling this function generates a @c wxEVT_GRID_SELECT_CELL event and
+ if the event handler vetoes this event, the cursor is not moved.
+
+ This function doesn't make the target call visible, use GoToCell() to
+ do this.
*/
- int GetScrollLineX() const;
+ void SetGridCursor(const wxGridCellCoords& coords);
+
+ //@}
+
+
+ /**
+ @name User Selection
+ */
+ //@{
/**
- Returns the number of pixels per vertical scroll increment.
-
- The default is 15.
-
- @see GetScrollLineX(), SetScrollLineX(), SetScrollLineY()
+ Deselects all cells that are currently selected.
*/
- int GetScrollLineY() const;
+ void ClearSelection();
/**
Returns an array of individually selected cells.
wxArrayInt GetSelectedRows() const;
/**
- Access or update the selection fore/back colours
+ Returns the colour used for drawing the selection background.
*/
wxColour GetSelectionBackground() const;
wxGridSelectionModes GetSelectionMode() const;
/**
- Returns a base pointer to the current table object.
-
- The returned pointer is still owned by the grid.
+ Returns @true if the given cell is selected.
*/
- wxGridTableBase *GetTable() const;
-
- //@{
+ bool IsInSelection(int row, int col) const;
/**
- Make the given cell current and ensure it is visible.
-
- This method is equivalent to calling MakeCellVisible() and
- SetGridCursor() and so, as with the latter, a wxEVT_GRID_SELECT_CELL
- event is generated by it and the selected cell doesn't change if the
- event is vetoed.
- */
- void GoToCell(int row, int col);
- void GoToCell(const wxGridCellCoords& coords);
- //@}
+ Returns @true if the given cell is selected.
+ */
+ bool IsInSelection(const wxGridCellCoords& coords) const;
/**
- Returns @true if drawing of grid lines is turned on, @false otherwise.
+ Returns @true if there are currently any selected cells, rows, columns
+ or blocks.
*/
- bool GridLinesEnabled() const;
+ bool IsSelection() const;
/**
- Hides the in-place cell edit control.
+ Selects all cells in the grid.
*/
- void HideCellEditControl();
+ void SelectAll();
/**
- Hides the column labels by calling SetColLabelSize()
- with a size of 0. Show labels again by calling that method with
- a width greater than 0.
- */
- void HideColLabels();
+ Selects a rectangular block of cells.
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the column will be added to the existing
+ selection.
+ */
+ void SelectBlock(int topRow, int leftCol, int bottomRow, int rightCol,
+ bool addToSelected = false);
/**
- Hides the row labels by calling SetRowLabelSize() with a size of 0.
+ Selects a rectangular block of cells.
- The labels can be shown again by calling SetRowLabelSize() with a width
- greater than 0.
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the column will be added to the existing
+ selection.
*/
- void HideRowLabels();
+ void SelectBlock(const wxGridCellCoords& topLeft,
+ const wxGridCellCoords& bottomRight,
+ bool addToSelected = false);
/**
- Inserts one or more new columns into a grid with the first new column
- at the specified position.
+ Selects the specified column.
- Notice that inserting the columns in the grid requires grid table
- cooperation: when this method is called, grid object begins by
- requesting the underlying grid table to insert new columns. If this is
- successful the table notifies the grid and the grid updates the
- display. For a default grid (one where you have called
- wxGrid::CreateGrid) this process is automatic. If you are using a
- custom grid table (specified with wxGrid::SetTable) then you must
- override wxGridTableBase::InsertCols() in your derived table class.
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the column will be added to the existing
+ selection.
- @param pos
- The position which the first newly inserted column will have.
- @param numCols
- The number of columns to insert.
- @param updateLabels
- Currently not used.
- @return
- @true if the columns were successfully inserted, @false if an error
- occurred (most likely the table couldn't be updated).
+ This method won't select anything if the current selection mode is
+ wxGridSelectRows.
*/
- bool InsertCols(int pos = 0, int numCols = 1, bool updateLabels = true);
+ void SelectCol(int col, bool addToSelected = false);
/**
- Inserts one or more new rows into a grid with the first new row at the
- specified position.
+ Selects the specified row.
- Notice that you must implement wxGridTableBase::InsertRows() if you use
- a grid with a custom table, please see InsertCols() for more
- information.
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the row will be added to the existing selection.
- @param pos
- The position which the first newly inserted row will have.
- @param numRows
- The number of rows to insert.
- @param updateLabels
- Currently not used.
- @return
- @true if the rows were successfully inserted, @false if an error
- occurred (most likely the table couldn't be updated).
+ This method won't select anything if the current selection mode is
+ wxGridSelectColumns.
*/
- bool InsertRows(int pos = 0, int numRows = 1, bool updateLabels = true);
+ void SelectRow(int row, bool addToSelected = false);
/**
- Returns @true if the in-place edit control is currently enabled.
+ Set the colour to be used for drawing the selection background.
*/
- bool IsCellEditControlEnabled() const;
+ void SetSelectionBackground(const wxColour& c);
/**
- Returns @true if the current cell is read-only.
-
- @see SetReadOnly(), IsReadOnly()
+ Set the colour to be used for drawing the selection foreground.
*/
- bool IsCurrentCellReadOnly() const;
+ void SetSelectionForeground(const wxColour& c);
/**
- Returns @false if the whole grid has been set as read-only or @true
- otherwise.
+ Set the selection behaviour of the grid.
- See EnableEditing() for more information about controlling the editing
- status of grid cells.
+ The existing selection is converted to conform to the new mode if
+ possible and discarded otherwise (e.g. any individual selected cells
+ are deselected if the new mode allows only the selection of the entire
+ rows or columns).
*/
- bool IsEditable() const;
+ void SetSelectionMode(wxGridSelectionModes selmode);
- //@{
- /**
- Is this cell currently selected?
- */
- bool IsInSelection(int row, int col) const;
- bool IsInSelection(const wxGridCellCoords& coords) const;
//@}
+
/**
- Returns @true if the cell at the specified location can't be edited.
+ @name Scrolling
+ */
+ //@{
- @see SetReadOnly(), IsCurrentCellReadOnly()
+ /**
+ Returns the number of pixels per horizontal scroll increment.
+
+ The default is 15.
+
+ @see GetScrollLineY(), SetScrollLineX(), SetScrollLineY()
*/
- bool IsReadOnly(int row, int col) const;
+ int GetScrollLineX() const;
/**
- Returns @true if there are currently any selected cells, rows, columns
- or blocks.
+ Returns the number of pixels per vertical scroll increment.
+
+ The default is 15.
+
+ @see GetScrollLineX(), SetScrollLineX(), SetScrollLineY()
*/
- bool IsSelection() const;
+ int GetScrollLineY() const;
- //@{
/**
- Returns @true if a cell is either wholly or at least partially visible
- in the grid window.
+ Returns @true if a cell is either entirely or at least partially
+ visible in the grid window.
By default, the cell must be entirely visible for this function to
- return true but if @a wholeCellVisible is @false, the function returns
+ return @true but if @a wholeCellVisible is @false, the function returns
@true even if the cell is only partially visible.
*/
bool IsVisible(int row, int col, bool wholeCellVisible = true) const;
- const bool IsVisible(const wxGridCellCoords& coords,
- bool wholeCellVisible = true) const;
- //@}
+ /**
+ Returns @true if a cell is either entirely or at least partially
+ visible in the grid window.
+
+ By default, the cell must be entirely visible for this function to
+ return @true but if @a wholeCellVisible is @false, the function returns
+ @true even if the cell is only partially visible.
+ */
+ bool IsVisible(const wxGridCellCoords& coords,
+ bool wholeCellVisible = true) const;
- //@{
/**
Brings the specified cell into the visible grid cell area with minimal
scrolling.
Does nothing if the cell is already visible.
*/
void MakeCellVisible(int row, int col);
+ /**
+ Brings the specified cell into the visible grid cell area with minimal
+ scrolling.
+
+ Does nothing if the cell is already visible.
+ */
void MakeCellVisible(const wxGridCellCoords& coords);
- //@}
/**
- Moves the grid cursor down by one row.
+ Sets the number of pixels per horizontal scroll increment.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ The default is 15.
+
+ @see GetScrollLineX(), GetScrollLineY(), SetScrollLineY()
*/
- bool MoveCursorDown(bool expandSelection);
+ void SetScrollLineX(int x);
/**
- Moves the grid cursor down in the current column such that it skips to
- the beginning or end of a block of non-empty cells.
+ Sets the number of pixels per vertical scroll increment.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ The default is 15.
+
+ @see GetScrollLineX(), GetScrollLineY(), SetScrollLineX()
*/
- bool MoveCursorDownBlock(bool expandSelection);
+ void SetScrollLineY(int y);
+
+ //@}
+
/**
- Moves the grid cursor left by one column.
+ @name Cell and Device Coordinate Translation
+ */
+ //@{
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ /**
+ Convert grid cell coordinates to grid window pixel coordinates.
+
+ This function returns the rectangle that encloses the block of cells
+ limited by @a topLeft and @a bottomRight cell in device coords and
+ clipped to the client size of the grid window.
+
+ @see CellToRect()
*/
- bool MoveCursorLeft(bool expandSelection);
+ wxRect BlockToDeviceRect(const wxGridCellCoords& topLeft,
+ const wxGridCellCoords& bottomRight) const;
/**
- Moves the grid cursor left in the current row such that it skips to the
- beginning or end of a block of non-empty cells.
+ Return the rectangle corresponding to the grid cell's size and position
+ in logical coordinates.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ @see BlockToDeviceRect()
*/
- bool MoveCursorLeftBlock(bool expandSelection);
+ wxRect CellToRect(int row, int col) const;
+ /**
+ Return the rectangle corresponding to the grid cell's size and position
+ in logical coordinates.
+
+ @see BlockToDeviceRect()
+ */
+ wxRect CellToRect(const wxGridCellCoords& coords) const;
/**
- Moves the grid cursor right by one column.
+ Returns the column at the given pixel position.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ @param x
+ The x position to evaluate.
+ @param clipToMinMax
+ If @true, rather than returning @c wxNOT_FOUND, it returns either
+ the first or last column depending on whether @a x is too far to
+ the left or right respectively.
+ @return
+ The column index or @c wxNOT_FOUND.
*/
- bool MoveCursorRight(bool expandSelection);
+ int XToCol(int x, bool clipToMinMax = false) const;
+
+ /**
+ Returns the column whose right hand edge is close to the given logical
+ @a x position.
+
+ If no column edge is near to this position @c wxNOT_FOUND is returned.
+ */
+ int XToEdgeOfCol(int x) const;
+
+ /**
+ Translates logical pixel coordinates to the grid cell coordinates.
+
+ Notice that this function expects logical coordinates on input so if
+ you use this function in a mouse event handler you need to translate
+ the mouse position, which is expressed in device coordinates, to
+ logical ones.
+
+ @see XToCol(), YToRow()
+ */
+ wxGridCellCoords XYToCell(int x, int y) const;
+ /**
+ Translates logical pixel coordinates to the grid cell coordinates.
+
+ Notice that this function expects logical coordinates on input so if
+ you use this function in a mouse event handler you need to translate
+ the mouse position, which is expressed in device coordinates, to
+ logical ones.
+
+ @see XToCol(), YToRow()
+ */
+ wxGridCellCoords XYToCell(const wxPoint& pos) const;
+ // XYToCell(int, int, wxGridCellCoords&) overload is intentionally
+ // undocumented, using it is ugly and non-const reference parameters are
+ // not used in wxWidgets API
/**
- Moves the grid cursor right in the current row such that it skips to
- the beginning or end of a block of non-empty cells.
+ Returns the row whose bottom edge is close to the given logical @a y
+ position.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ If no row edge is near to this position @c wxNOT_FOUND is returned.
*/
- bool MoveCursorRightBlock(bool expandSelection);
+ int YToEdgeOfRow(int y) const;
/**
- Moves the grid cursor up by one row.
+ Returns the grid row that corresponds to the logical @a y coordinate.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ Returns @c wxNOT_FOUND if there is no row at the @a y position.
*/
- bool MoveCursorUp(bool expandSelection);
+ int YToRow(int y, bool clipToMinMax = false) const;
+
+ //@}
+
/**
- Moves the grid cursor up in the current column such that it skips to
- the beginning or end of a block of non-empty cells.
+ @name Miscellaneous Functions
+ */
+ //@{
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ /**
+ Appends one or more new columns to the right of the grid.
+
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::AppendCols(). See InsertCols() for further
+ information.
+
+ @return @true on success or @false if appending columns failed.
*/
- bool MoveCursorUpBlock(bool expandSelection);
+ bool AppendCols(int numCols = 1, bool updateLabels = true);
/**
- Moves the grid cursor down by some number of rows so that the previous
- bottom visible row becomes the top visible row.
+ Appends one or more new rows to the bottom of the grid.
+
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::AppendRows(). See InsertRows() for further
+ information.
+
+ @return @true on success or @false if appending rows failed.
*/
- bool MovePageDown();
+ bool AppendRows(int numRows = 1, bool updateLabels = true);
/**
- Moves the grid cursor up by some number of rows so that the previous
- top visible row becomes the bottom visible row.
- */
- bool MovePageUp();
+ Return @true if the horizontal grid lines stop at the last column
+ boundary or @false if they continue to the end of the window.
+
+ The default is to clip grid lines.
+
+ @see ClipHorzGridLines(), AreVertGridLinesClipped()
+ */
+ bool AreHorzGridLinesClipped() const;
/**
- Register a new data type.
+ Return @true if the vertical grid lines stop at the last row
+ boundary or @false if they continue to the end of the window.
- The data types allow to naturally associate specific renderers and
- editors to the cells containing values of the given type. For example,
- the grid automatically registers a data type with the name @c
- wxGRID_VALUE_STRING which uses wxGridCellStringRenderer and
- wxGridCellTextEditor as its renderer and editor respectively -- this is
- the data type used by all the cells of the default wxGridStringTable,
- so this renderer and editor are used by default for all grid cells.
+ The default is to clip grid lines.
- However if a custom table returns @c wxGRID_VALUE_BOOL from its
- wxGridTableBase::GetTypeName() method, then wxGridCellBoolRenderer and
- wxGridCellBoolEditor are used for it because the grid also registers a
- boolean data type with this name.
+ @see ClipVertGridLines(), AreHorzGridLinesClipped()
+ */
+ bool AreVertGridLinesClipped() const;
- And as this mechanism is completely generic, you may register your own
- data types using your own custom renderers and editors. Just remember
- that the table must identify a cell as being of the given type for them
- to be used for this cell.
+ /**
+ Increments the grid's batch count.
- @param typeName
- Name of the new type. May be any string, but if the type name is
- the same as the name of an already registered type, including one
- of the standard ones (which are @c wxGRID_VALUE_STRING, @c
- wxGRID_VALUE_BOOL, @c wxGRID_VALUE_NUMBER, @c wxGRID_VALUE_FLOAT
- and @c wxGRID_VALUE_CHOICE), then the new registration information
- replaces the previously used renderer and editor.
- @param renderer
- The renderer to use for the cells of this type. Its ownership is
- taken by the grid, i.e. it will call DecRef() on this pointer when
- it doesn't need it any longer.
- @param editor
- The editor to use for the cells of this type. Its ownership is also
- taken by the grid.
+ When the count is greater than zero repainting of the grid is
+ suppressed. Each call to BeginBatch must be matched by a later call to
+ EndBatch(). Code that does a lot of grid modification can be enclosed
+ between BeginBatch() and EndBatch() calls to avoid screen flicker. The
+ final EndBatch() call will cause the grid to be repainted.
+
+ Notice that you should use wxGridUpdateLocker which ensures that there
+ is always a matching EndBatch() call for this BeginBatch() if possible
+ instead of calling this method directly.
*/
- void RegisterDataType(const wxString& typeName,
- wxGridCellRenderer* renderer,
- wxGridCellEditor* editor);
+ void BeginBatch();
/**
- Sets the value of the current grid cell to the current in-place edit
- control value.
+ Clears all data in the underlying grid table and repaints the grid.
- This is called automatically when the grid cursor moves from the
- current cell to a new cell. It is also a good idea to call this
- function when closing a grid since any edits to the final cell location
- will not be saved otherwise.
+ The table is not deleted by this function. If you are using a derived
+ table class then you need to override wxGridTableBase::Clear() for this
+ function to have any effect.
*/
- void SaveEditControlValue();
+ void ClearGrid();
/**
- Selects all cells in the grid.
- */
- void SelectAll();
+ Change whether the horizontal grid lines are clipped by the end of the
+ last column.
+
+ By default the grid lines are not drawn beyond the end of the last
+ column but after calling this function with @a clip set to @false they
+ will be drawn across the entire grid window.
+
+ @see AreHorzGridLinesClipped(), ClipVertGridLines()
+ */
+ void ClipHorzGridLines(bool clip);
- //@{
/**
- Selects a rectangular block of cells.
+ Change whether the vertical grid lines are clipped by the end of the
+ last row.
- If @a addToSelected is @false then any existing selection will be
- deselected; if @true the column will be added to the existing
- selection.
- */
- void SelectBlock(int topRow, int leftCol, int bottomRow, int rightCol,
- bool addToSelected = false);
- void SelectBlock(const wxGridCellCoords& topLeft,
- const wxGridCellCoords& bottomRight,
- bool addToSelected = false);
- //@}
+ By default the grid lines are not drawn beyond the end of the last
+ row but after calling this function with @a clip set to @false they
+ will be drawn across the entire grid window.
+
+ @see AreVertGridLinesClipped(), ClipHorzGridLines()
+ */
+ void ClipVertGridLines(bool clip);
/**
- Selects the specified column.
+ Deletes one or more columns from a grid starting at the specified
+ position.
- If @a addToSelected is @false then any existing selection will be
- deselected; if @true the column will be added to the existing
- selection.
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::DeleteCols(). See InsertCols() for further
+ information.
- This method won't select anything if the current selection mode is
- wxGridSelectRows.
+ @return @true on success or @false if deleting columns failed.
*/
- void SelectCol(int col, bool addToSelected = false);
+ bool DeleteCols(int pos = 0, int numCols = 1, bool updateLabels = true);
/**
- Selects the specified row.
+ Deletes one or more rows from a grid starting at the specified
+ position.
- If @a addToSelected is @false then any existing selection will be
- deselected; if @true the row will be added to the existing selection.
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::DeleteRows(). See InsertRows() for further
+ information.
- This method won't select anything if the current selection mode is
- wxGridSelectColumns.
+ @return @true on success or @false if appending rows failed.
*/
- void SelectRow(int row, bool addToSelected = false);
+ bool DeleteRows(int pos = 0, int numRows = 1, bool updateLabels = true);
- //@{
/**
- Sets the horizontal and vertical alignment for grid cell text at the
- specified location.
+ Decrements the grid's batch count.
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
+ When the count is greater than zero repainting of the grid is
+ suppressed. Each previous call to BeginBatch() must be matched by a
+ later call to EndBatch(). Code that does a lot of grid modification can
+ be enclosed between BeginBatch() and EndBatch() calls to avoid screen
+ flicker. The final EndBatch() will cause the grid to be repainted.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
+ @see wxGridUpdateLocker
*/
- void SetCellAlignment(int row, int col, int horiz, int vert);
- void SetCellAlignment(int align, int row, int col);
- //@}
+ void EndBatch();
- //@{
/**
- Set the background colour for the given cell or all cells by default.
+ Overridden wxWindow method.
*/
- void SetCellBackgroundColour(int row, int col, const wxColour& colour);
- //@}
+ virtual void Fit();
/**
- Sets the editor for the grid cell at the specified location.
+ Causes immediate repainting of the grid.
- The grid will take ownership of the pointer.
+ Use this instead of the usual wxWindow::Refresh().
+ */
+ void ForceRefresh();
- See wxGridCellEditor and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
+ /**
+ Returns the number of times that BeginBatch() has been called without
+ (yet) matching calls to EndBatch(). While the grid's batch count is
+ greater than zero the display will not be updated.
*/
- void SetCellEditor(int row, int col, wxGridCellEditor* editor);
+ int GetBatchCount();
/**
- Sets the font for text in the grid cell at the specified location.
+ Returns the total number of grid columns.
+
+ This is the same as the number of columns in the underlying grid table.
*/
- void SetCellFont(int row, int col, const wxFont& font);
+ int GetNumberCols() const;
/**
- Sets the renderer for the grid cell at the specified location.
+ Returns the total number of grid rows.
- The grid will take ownership of the pointer.
+ This is the same as the number of rows in the underlying grid table.
+ */
+ int GetNumberRows() const;
+
+ /**
+ Returns the attribute for the given cell creating one if necessary.
+
+ If the cell already has an attribute, it is returned. Otherwise a new
+ attribute is created, associated with the cell and returned. In any
+ case the caller must call DecRef() on the returned pointer.
- See wxGridCellRenderer and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
+ This function may only be called if CanHaveAttributes() returns @true.
*/
- void SetCellRenderer(int row, int col, wxGridCellRenderer* renderer);
+ wxGridCellAttr *GetOrCreateCellAttr(int row, int col) const;
- //@{
/**
- Sets the text colour for the given cell or all cells by default.
+ Returns a base pointer to the current table object.
+
+ The returned pointer is still owned by the grid.
*/
- void SetCellTextColour(int row, int col, const wxColour& colour);
- void SetCellTextColour(const wxColour& val, int row, int col);
- void SetCellTextColour(const wxColour& colour);
- //@}
+ wxGridTableBase *GetTable() const;
- //@{
/**
- Sets the string value for the cell at the specified location.
+ Inserts one or more new columns into a grid with the first new column
+ at the specified position.
- For simple applications where a grid object automatically uses a
- default grid table of string values you use this function together with
- GetCellValue() to access cell values. For more complex applications
- where you have derived your own grid table class that contains various
- data types (e.g. numeric, boolean or user-defined custom types) then
- you only use this function for those cells that contain string values.
- The last form is for backward compatibility only.
+ Notice that inserting the columns in the grid requires grid table
+ cooperation: when this method is called, grid object begins by
+ requesting the underlying grid table to insert new columns. If this is
+ successful the table notifies the grid and the grid updates the
+ display. For a default grid (one where you have called CreateGrid())
+ this process is automatic. If you are using a custom grid table
+ (specified with SetTable()) then you must override
+ wxGridTableBase::InsertCols() in your derived table class.
+
+ @param pos
+ The position which the first newly inserted column will have.
+ @param numCols
+ The number of columns to insert.
+ @param updateLabels
+ Currently not used.
+ @return
+ @true if the columns were successfully inserted, @false if an error
+ occurred (most likely the table couldn't be updated).
+ */
+ bool InsertCols(int pos = 0, int numCols = 1, bool updateLabels = true);
- See wxGridTableBase::CanSetValueAs and the @ref overview_grid
- "wxGrid overview" for more information.
+ /**
+ Inserts one or more new rows into a grid with the first new row at the
+ specified position.
+
+ Notice that you must implement wxGridTableBase::InsertRows() if you use
+ a grid with a custom table, please see InsertCols() for more
+ information.
+
+ @param pos
+ The position which the first newly inserted row will have.
+ @param numRows
+ The number of rows to insert.
+ @param updateLabels
+ Currently not used.
+ @return
+ @true if the rows were successfully inserted, @false if an error
+ occurred (most likely the table couldn't be updated).
*/
- void SetCellValue(int row, int col, const wxString& s);
- void SetCellValue(const wxGridCellCoords& coords, const wxString& s);
- void SetCellValue(const wxString& val, int row, int col);
- //@}
+ bool InsertRows(int pos = 0, int numRows = 1, bool updateLabels = true);
/**
Sets the cell attributes for all cells in the specified column.
For more information about controlling grid cell attributes see the
- wxGridCellAttr cell attribute class and the @ref overview_grid "wxGrid overview".
+ wxGridCellAttr cell attribute class and the @ref overview_grid.
*/
void SetColAttr(int col, wxGridCellAttr* attr);
/**
- Sets the specified column to display boolean values.
+ Sets the extra margins used around the grid area.
- @see SetColFormatCustom()
+ A grid may occupy more space than needed for its data display and
+ this function allows to set how big this extra space is
*/
- void SetColFormatBool(int col);
+ void SetMargins(int extraWidth, int extraHeight);
/**
- Sets the specified column to display data in a custom format.
+ Sets the cell attributes for all cells in the specified row.
- This method provides an alternative to defining a custom grid table
- which would return @a typeName from its GetTypeName() method for the
- cells in this column: while it doesn't really change the type of the
- cells in this column, it does associate the renderer and editor used
- for the cells of the specified type with them.
+ The grid takes ownership of the attribute pointer.
- See the @ref overview_grid "wxGrid overview" for more
- information on working with custom data types.
+ See the wxGridCellAttr class for more information about controlling
+ cell attributes.
*/
- void SetColFormatCustom(int col, const wxString& typeName);
+ void SetRowAttr(int row, wxGridCellAttr* attr);
- /**
- Sets the specified column to display floating point values with the
- given width and precision.
+ //@}
- @see SetColFormatCustom()
- */
- void SetColFormatFloat(int col, int width = -1, int precision = -1);
/**
- Sets the specified column to display integer values.
+ @name Sorting support.
- @see SetColFormatCustom()
- */
- void SetColFormatNumber(int col);
+ wxGrid doesn't provide any support for sorting the data but it does
+ generate events allowing the user code to sort it and supports
+ displaying the sort indicator in the column used for sorting.
- /**
- Sets the horizontal and vertical alignment of column label text.
+ To use wxGrid sorting support you need to handle wxEVT_GRID_COL_SORT
+ event (and not veto it) and resort the data displayed in the grid. The
+ grid will automatically update the sorting indicator on the column
+ which was clicked.
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
- */
- void SetColLabelAlignment(int horiz, int vert);
+ You can also call the functions in this section directly to update the
+ sorting indicator. Once again, they don't do anything with the grid
+ data, it remains your responsibility to actually sort it appropriately.
+ */
+ //@{
/**
- Sets the height of the column labels.
-
- If @a height equals to @c wxGRID_AUTOSIZE then height is calculated
- automatically so that no label is truncated. Note that this could be
- slow for a large table.
- */
- void SetColLabelSize(int height);
+ Return the column in which the sorting indicator is currently
+ displayed.
- /**
- Set the value for the given column label.
+ Returns @c wxNOT_FOUND if sorting indicator is not currently displayed
+ at all.
- If you are using a custom grid table you must override
- wxGridTableBase::SetColLabelValue for this to have any effect.
- */
- void SetColLabelValue(int col, const wxString& value);
+ @see SetSortingColumn()
+ */
+ int GetSortingColumn() const;
/**
- Sets the minimal width to which the user can resize columns.
+ Return @true if this column is currently used for sorting.
- @see GetColMinimalAcceptableWidth()
- */
- void SetColMinimalAcceptableWidth(int width);
+ @see GetSortingColumn()
+ */
+ bool IsSortingBy(int col) const;
/**
- Sets the minimal width for the specified column.
+ Return @true if the current sorting order is ascending or @false if it
+ is descending.
- It is usually best to call this method during grid creation as calling
- it later will not resize the column to the given minimal width even if
- it is currently narrower than it.
+ It only makes sense to call this function if GetSortingColumn() returns
+ a valid column index and not @c wxNOT_FOUND.
- @a width must be greater than the minimal acceptable column width as
- returned by GetColMinimalAcceptableWidth().
- */
- void SetColMinimalWidth(int col, int width);
+ @see SetSortingColumn()
+ */
+ bool IsSortOrderAscending() const;
/**
- Sets the position of the specified column.
- */
- void SetColPos(int colID, int newPos);
+ Set the column to display the sorting indicator in and its direction.
+
+ @param col
+ The column to display the sorting indicator in or @c wxNOT_FOUND to
+ remove any currently displayed sorting indicator.
+ @param ascending
+ If @true, display the ascending sort indicator, otherwise display
+ the descending sort indicator.
+
+ @see GetSortingColumn(), IsSortOrderAscending()
+ */
+ void SetSortingColumn(int col, bool ascending = true);
/**
- Sets the width of the specified column.
+ Remove any currently shown sorting indicator.
- Notice that this function does not refresh the grid, you need to call
- ForceRefresh() to make the changes take effect immediately.
+ This is equivalent to calling SetSortingColumn() with @c wxNOT_FOUND
+ first argument.
+ */
+ void UnsetSortingColumn();
+ //@}
- @param col
- The column index.
- @param width
- The new column width in pixels or a negative value to fit the
- column width to its label width.
- */
- void SetColSize(int col, int width);
/**
- Sets the default horizontal and vertical alignment for grid cell text.
+ @name Accessors for component windows.
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
- */
- void SetDefaultCellAlignment(int horiz, int vert);
+ Return the various child windows of wxGrid.
- /**
- Sets the default background colour for grid cells.
- */
- void SetDefaultCellBackgroundColour(const wxColour& colour);
+ wxGrid is an empty parent window for 4 children representing the column
+ labels window (top), the row labels window (left), the corner window
+ (top left) and the main grid window. It may be necessary to use these
+ individual windows and not the wxGrid window itself if you need to
+ handle events for them (this can be done using wxEvtHandler::Connect()
+ or wxWindow::PushEventHandler()) or do something else requiring the use
+ of the correct window pointer. Notice that you should not, however,
+ change these windows (e.g. reposition them or draw over them) because
+ they are managed by wxGrid itself.
+ */
+ //@{
/**
- Sets the default font to be used for grid cell text.
- */
- void SetDefaultCellFont(const wxFont& font);
+ Return the main grid window containing the grid cells.
- /**
- Sets the current default colour for grid cell text.
- */
- void SetDefaultCellTextColour(const wxColour& colour);
+ This window is always shown.
+ */
+ wxWindow *GetGridWindow() const;
/**
- Sets the default width for columns in the grid.
+ Return the row labels window.
- This will only affect columns subsequently added to the grid unless
- @a resizeExistingCols is @true.
-
- If @a width is less than GetColMinimalAcceptableWidth(), then the
- minimal acceptable width is used instead of it.
- */
- void SetDefaultColSize(int width, bool resizeExistingCols = false);
+ This window is not shown if the row labels were hidden using
+ HideRowLabels().
+ */
+ wxWindow *GetGridRowLabelWindow() const;
/**
- Sets the default editor for grid cells.
+ Return the column labels window.
- The grid will take ownership of the pointer.
+ This window is not shown if the columns labels were hidden using
+ HideColLabels().
- See wxGridCellEditor and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
- */
- void SetDefaultEditor(wxGridCellEditor* editor);
+ Depending on whether UseNativeColHeader() was called or not this can be
+ either a wxHeaderCtrl or a plain wxWindow. This function returns a valid
+ window pointer in either case but in the former case you can also use
+ GetGridColHeader() to access it if you need wxHeaderCtrl-specific
+ functionality.
+ */
+ wxWindow *GetGridColLabelWindow() const;
/**
- Sets the default renderer for grid cells.
-
- The grid will take ownership of the pointer.
+ Return the window in the top left grid corner.
- See wxGridCellRenderer and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
- */
- void SetDefaultRenderer(wxGridCellRenderer* renderer);
+ This window is shown only of both columns and row labels are shown and
+ normally doesn't contain anything. Clicking on it is handled by wxGrid
+ however and can be used to select the entire grid.
+ */
+ wxWindow *GetGridCornerLabelWindow() const;
/**
- Sets the default height for rows in the grid.
+ Return the header control used for column labels display.
- This will only affect rows subsequently added to the grid unless
- @a resizeExistingRows is @true.
+ This function can only be called if UseNativeColHeader() had been
+ called.
+ */
+ wxHeaderCtrl *GetGridColHeader() const;
- If @a height is less than GetRowMinimalAcceptableHeight(), then the
- minimal acceptable heihgt is used instead of it.
- */
- void SetDefaultRowSize(int height, bool resizeExistingRows = false);
+ //@}
- //@{
+protected:
/**
- Set the grid cursor to the specified cell.
-
- The grid cursor indicates the current cell and can be moved by the user
- using the arrow keys or the mouse.
-
- Calling this function generates a wxEVT_GRID_SELECT_CELL event and if
- the event handler vetoes this event, the cursor is not moved.
+ Returns @true if this grid has support for cell attributes.
- This function doesn't make the target call visible, use GoToCell() to
- do this.
+ The grid supports attributes if it has the associated table which, in
+ turn, has attributes support, i.e. wxGridTableBase::CanHaveAttributes()
+ returns @true.
*/
- void SetGridCursor(int row, int col);
- void SetGridCursor(const wxGridCellCoords& coords);
- //@}
+ bool CanHaveAttributes() const;
/**
- Sets the colour used to draw grid lines.
+ Get the minimal width of the given column/row.
+
+ The value returned by this function may be different than that returned
+ by GetColMinimalAcceptableWidth() if SetColMinimalWidth() had been
+ called for this column.
*/
- void SetGridLineColour(const wxColour& colour);
+ int GetColMinimalWidth(int col) const;
/**
- Sets the background colour for row and column labels.
+ Returns the coordinate of the right border specified column.
*/
- void SetLabelBackgroundColour(const wxColour& colour);
+ int GetColRight(int col) const;
/**
- Sets the font for row and column labels.
+ Returns the coordinate of the left border specified column.
*/
- void SetLabelFont(const wxFont& font);
+ int GetColLeft(int col) const;
/**
- Sets the colour for row and column label text.
+ Returns the minimal size for the given column.
+
+ The value returned by this function may be different than that returned
+ by GetRowMinimalAcceptableHeight() if SetRowMinimalHeight() had been
+ called for this row.
*/
- void SetLabelTextColour(const wxColour& colour);
+ int GetRowMinimalHeight(int col) const;
+};
+
+
+/**
+ @class wxGridUpdateLocker
+
+ This small class can be used to prevent wxGrid from redrawing during its
+ lifetime by calling wxGrid::BeginBatch() in its constructor and
+ wxGrid::EndBatch() in its destructor. It is typically used in a function
+ performing several operations with a grid which would otherwise result in
+ flicker. For example:
+
+ @code
+ void MyFrame::Foo()
+ {
+ m_grid = new wxGrid(this, ...);
+
+ wxGridUpdateLocker noUpdates(m_grid);
+ m_grid-AppendColumn();
+ // ... many other operations with m_grid ...
+ m_grid-AppendRow();
+
+ // destructor called, grid refreshed
+ }
+ @endcode
+
+ Using this class is easier and safer than calling wxGrid::BeginBatch() and
+ wxGrid::EndBatch() because you don't risk missing the call the latter (due
+ to an exception for example).
+
+ @library{wxadv}
+ @category{grid}
+*/
+class wxGridUpdateLocker
+{
+public:
/**
- Sets the extra margins used around the grid area.
+ Creates an object preventing the updates of the specified @a grid. The
+ parameter could be @NULL in which case nothing is done. If @a grid is
+ non-@NULL then the grid must exist for longer than this
+ wxGridUpdateLocker object itself.
- A grid may occupy more space than needed for its data display and
- this function allows to set how big this extra space is
+ The default constructor could be followed by a call to Create() to set
+ the grid object later.
*/
- void SetMargins(int extraWidth, int extraHeight);
+ wxGridUpdateLocker(wxGrid* grid = NULL);
/**
- Makes the cell at the specified location read-only or editable.
-
- @see IsReadOnly()
+ Destructor reenables updates for the grid this object is associated
+ with.
*/
- void SetReadOnly(int row, int col, bool isReadOnly = true);
+ ~wxGridUpdateLocker();
/**
- Sets the cell attributes for all cells in the specified row.
+ This method can be called if the object had been constructed using the
+ default constructor. It must not be called more than once.
+ */
+ void Create(wxGrid* grid);
+};
- The grid takes ownership of the attribute pointer.
- See the wxGridCellAttr class for more information about controlling
- cell attributes.
- */
- void SetRowAttr(int row, wxGridCellAttr* attr);
- /**
- Sets the horizontal and vertical alignment of row label text.
+/**
+ @class wxGridEvent
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
- */
- void SetRowLabelAlignment(int horiz, int vert);
+ This event class contains information about various grid events.
- /**
- Sets the width of the row labels.
+ Notice that all grid event table macros are available in two versions:
+ @c EVT_GRID_XXX and @c EVT_GRID_CMD_XXX. The only difference between the
+ two is that the former doesn't allow to specify the grid window identifier
+ and so takes a single parameter, the event handler, but is not suitable if
+ there is more than one grid control in the window where the event table is
+ used (as it would catch the events from all the grids). The version with @c
+ CMD takes the id as first argument and the event handler as the second one
+ and so can be used with multiple grids as well. Otherwise there are no
+ difference between the two and only the versions without the id are
+ documented below for brevity.
+
+ @beginEventTable{wxGridEvent}
+ @event{EVT_GRID_CELL_CHANGING(func)}
+ The user is about to change the data in a cell. The new cell value as
+ string is available from GetString() event object method. This event
+ can be vetoed if the change is not allowed.
+ Processes a @c wxEVT_GRID_CELL_CHANGING event type.
+ @event{EVT_GRID_CELL_CHANGED(func)}
+ The user changed the data in a cell. The old cell value as string is
+ available from GetString() event object method. Notice that vetoing
+ this event still works for backwards compatibility reasons but any new
+ code should only veto EVT_GRID_CELL_CHANGING event and not this one.
+ Processes a @c wxEVT_GRID_CELL_CHANGED event type.
+ @event{EVT_GRID_CELL_LEFT_CLICK(func)}
+ The user clicked a cell with the left mouse button. Processes a
+ @c wxEVT_GRID_CELL_LEFT_CLICK event type.
+ @event{EVT_GRID_CELL_LEFT_DCLICK(func)}
+ The user double-clicked a cell with the left mouse button. Processes a
+ @c wxEVT_GRID_CELL_LEFT_DCLICK event type.
+ @event{EVT_GRID_CELL_RIGHT_CLICK(func)}
+ The user clicked a cell with the right mouse button. Processes a
+ @c wxEVT_GRID_CELL_RIGHT_CLICK event type.
+ @event{EVT_GRID_CELL_RIGHT_DCLICK(func)}
+ The user double-clicked a cell with the right mouse button. Processes a
+ @c wxEVT_GRID_CELL_RIGHT_DCLICK event type.
+ @event{EVT_GRID_EDITOR_HIDDEN(func)}
+ The editor for a cell was hidden. Processes a
+ @c wxEVT_GRID_EDITOR_HIDDEN event type.
+ @event{EVT_GRID_EDITOR_SHOWN(func)}
+ The editor for a cell was shown. Processes a
+ @c wxEVT_GRID_EDITOR_SHOWN event type.
+ @event{EVT_GRID_LABEL_LEFT_CLICK(func)}
+ The user clicked a label with the left mouse button. Processes a
+ @c wxEVT_GRID_LABEL_LEFT_CLICK event type.
+ @event{EVT_GRID_LABEL_LEFT_DCLICK(func)}
+ The user double-clicked a label with the left mouse button. Processes a
+ @c wxEVT_GRID_LABEL_LEFT_DCLICK event type.
+ @event{EVT_GRID_LABEL_RIGHT_CLICK(func)}
+ The user clicked a label with the right mouse button. Processes a
+ @c wxEVT_GRID_LABEL_RIGHT_CLICK event type.
+ @event{EVT_GRID_LABEL_RIGHT_DCLICK(func)}
+ The user double-clicked a label with the right mouse button. Processes
+ a @c wxEVT_GRID_LABEL_RIGHT_DCLICK event type.
+ @event{EVT_GRID_SELECT_CELL(func)}
+ The given cell was made current, either by user or by the program via a
+ call to SetGridCursor() or GoToCell(). Processes a
+ @c wxEVT_GRID_SELECT_CELL event type.
+ @event{EVT_GRID_COL_MOVE(func)}
+ The user tries to change the order of the columns in the grid by
+ dragging the column specified by GetCol(). This event can be vetoed to
+ either prevent the user from reordering the column change completely
+ (but notice that if you don't want to allow it at all, you simply
+ shouldn't call wxGrid::EnableDragColMove() in the first place), vetoed
+ but handled in some way in the handler, e.g. by really moving the
+ column to the new position at the associated table level, or allowed to
+ proceed in which case wxGrid::SetColPos() is used to reorder the
+ columns display order without affecting the use of the column indices
+ otherwise.
+ This event macro corresponds to @c wxEVT_GRID_COL_MOVE event type.
+ @event{EVT_GRID_COL_SORT(func)}
+ This event is generated when a column is clicked by the user and its
+ name is explained by the fact that the custom reaction to a click on a
+ column is to sort the grid contents by this column. However the grid
+ itself has no special support for sorting and it's up to the handler of
+ this event to update the associated table. But if the event is handled
+ (and not vetoed) the grid supposes that the table was indeed resorted
+ and updates the column to indicate the new sort order and refreshes
+ itself.
+ This event macro corresponds to @c wxEVT_GRID_COL_SORT event type.
+ @endEventTable
- If @a width equals @c wxGRID_AUTOSIZE then width is calculated
- automatically so that no label is truncated. Note that this could be
- slow for a large table.
+ @library{wxadv}
+ @category{grid,events}
+*/
+class wxGridEvent : public wxNotifyEvent
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridEvent();
+ /**
+ Constructor for initializing all event attributes.
*/
- void SetRowLabelSize(int width);
+ wxGridEvent(int id, wxEventType type, wxObject* obj,
+ int row = -1, int col = -1, int x = -1, int y = -1,
+ bool sel = true, const wxKeyboardState& kbd = wxKeyboardState());
/**
- Sets the value for the given row label.
-
- If you are using a derived grid table you must override
- wxGridTableBase::SetRowLabelValue for this to have any effect.
+ Returns @true if the Alt key was down at the time of the event.
*/
- void SetRowLabelValue(int row, const wxString& value);
+ bool AltDown() const;
/**
- Sets the minimal row height used by default.
-
- See SetColMinimalAcceptableWidth() for more information.
+ Returns @true if the Control key was down at the time of the event.
*/
- void SetRowMinimalAcceptableHeight(int height);
+ bool ControlDown() const;
/**
- Sets the minimal height for the specified row.
-
- See SetColMinimalWidth() for more information.
+ Column at which the event occurred.
*/
- void SetRowMinimalHeight(int row, int height);
+ virtual int GetCol();
/**
- Sets the height of the specified row.
-
- See SetColSize() for more information.
+ Position in pixels at which the event occurred.
*/
- void SetRowSize(int row, int height);
+ wxPoint GetPosition();
/**
- Sets the number of pixels per horizontal scroll increment.
-
- The default is 15.
-
- @see GetScrollLineX(), GetScrollLineY(), SetScrollLineY()
+ Row at which the event occurred.
*/
- void SetScrollLineX(int x);
+ virtual int GetRow();
/**
- Sets the number of pixels per vertical scroll increment.
-
- The default is 15.
-
- @see GetScrollLineX(), GetScrollLineY(), SetScrollLineX()
+ Returns @true if the Meta key was down at the time of the event.
*/
- void SetScrollLineY(int y);
+ bool MetaDown() const;
/**
- Set the colour to be used for drawing the selection background.
+ Returns @true if the user is selecting grid cells, or @false if
+ deselecting.
*/
- void SetSelectionBackground(const wxColour& c);
+ bool Selecting();
/**
- Set the colour to be used for drawing the selection foreground.
+ Returns @true if the Shift key was down at the time of the event.
*/
- void SetSelectionForeground(const wxColour& c);
+ bool ShiftDown() const;
+};
- /**
- Set the selection behaviour of the grid.
- The existing selection is converted to conform to the new mode if
- possible and discarded otherwise (e.g. any individual selected cells
- are deselected if the new mode allows only the selection of the entire
- rows or columns).
- */
- void SetSelectionMode(wxGridSelectionModes selmode);
- /**
- Passes a pointer to a custom grid table to be used by the grid.
+/**
+ @class wxGridSizeEvent
- This should be called after the grid constructor and before using the
- grid object. If @a takeOwnership is set to @true then the table will be
- deleted by the wxGrid destructor.
+ This event class contains information about a row/column resize event.
- Use this function instead of CreateGrid() when your application
- involves complex or non-string data or data sets that are too large to
- fit wholly in memory.
- */
- bool SetTable(wxGridTableBase* table,
- bool takeOwnership = false,
- wxGridSelectionModes selmode = wxGridSelectCells);
+ @beginEventTable{wxGridSizeEvent}
+ @event{EVT_GRID_CMD_COL_SIZE(id, func)}
+ The user resized a column, corresponds to @c wxEVT_GRID_COL_SIZE event
+ type.
+ @event{EVT_GRID_CMD_ROW_SIZE(id, func)}
+ The user resized a row, corresponds to @c wxEVT_GRID_ROW_SIZE event
+ type.
+ @event{EVT_GRID_COL_SIZE(func)}
+ Same as EVT_GRID_CMD_COL_SIZE() but uses `wxID_ANY` id.
+ @event{EVT_GRID_ROW_SIZE(func)}
+ Same as EVT_GRID_CMD_ROW_SIZE() but uses `wxID_ANY` id.
+ @endEventTable
+ @library{wxadv}
+ @category{grid,events}
+*/
+class wxGridSizeEvent : public wxNotifyEvent
+{
+public:
/**
- Call this in order to make the column labels use a native look by using
- wxRenderer::DrawHeaderButton internally.
-
- There is no equivalent method for drawing row columns as there is not
- native look for that. This option is useful when using wxGrid for
- displaying tables and not as a spread-sheet.
+ Default constructor.
*/
- void SetUseNativeColLabels(bool native = true);
-
+ wxGridSizeEvent();
/**
- Displays the in-place cell edit control for the current cell.
+ Constructor for initializing all event attributes.
*/
- void ShowCellEditControl();
+ wxGridSizeEvent(int id, wxEventType type, wxObject* obj,
+ int rowOrCol = -1, int x = -1, int y = -1,
+ const wxKeyboardState& kbd = wxKeyboardState());
/**
- Returns the column at the given pixel position.
+ Returns @true if the Alt key was down at the time of the event.
+ */
+ bool AltDown() const;
- @param x
- The x position to evaluate.
- @param clipToMinMax
- If @true, rather than returning wxNOT_FOUND, it returns either the
- first or last column depending on whether x is too far to the left
- or right respectively.
- @return
- The column index or wxNOT_FOUND.
+ /**
+ Returns @true if the Control key was down at the time of the event.
*/
- int XToCol(int x, bool clipToMinMax = false) const;
+ bool ControlDown() const;
/**
- Returns the column whose right hand edge is close to the given logical
- x position.
+ Position in pixels at which the event occurred.
+ */
+ wxPoint GetPosition();
- If no column edge is near to this position @c wxNOT_FOUND is returned.
+ /**
+ Row or column at that was resized.
*/
- int XToEdgeOfCol(int x) const;
+ int GetRowOrCol();
- //@{
/**
- Translates logical pixel coordinates to the grid cell coordinates.
+ Returns @true if the Meta key was down at the time of the event.
+ */
+ bool MetaDown() const;
- Notice that this function expects logical coordinates on input so if
- you use this function in a mouse event handler you need to translate
- the mouse position, which is expressed in device coordinates, to
- logical ones.
+ /**
+ Returns @true if the Shift key was down at the time of the event.
+ */
+ bool ShiftDown() const;
+};
- @see XToCol(), YToRow()
- */
- // XYToCell(int, int, wxGridCellCoords&) overload is intentionally
- // undocumented, using it is ugly and non-const reference parameters are
- // not used in wxWidgets API
- wxGridCellCoords XYToCell(int x, int y) const;
- wxGridCellCoords XYToCell(const wxPoint& pos) const;
+/**
+ @class wxGridRangeSelectEvent
- //@}
+ @beginEventTable{wxGridRangeSelectEvent}
+ @event{EVT_GRID_RANGE_SELECT(func)}
+ The user selected a group of contiguous cells. Processes a
+ @c wxEVT_GRID_RANGE_SELECT event type.
+ @event{EVT_GRID_CMD_RANGE_SELECT(id, func)}
+ The user selected a group of contiguous cells; variant taking a window
+ identifier. Processes a @c wxEVT_GRID_RANGE_SELECT event type.
+ @endEventTable
+ @library{wxadv}
+ @category{grid,events}
+*/
+class wxGridRangeSelectEvent : public wxNotifyEvent
+{
+public:
/**
- Returns the row whose bottom edge is close to the given logical y
- position.
+ Default constructor.
+ */
+ wxGridRangeSelectEvent();
+ /**
+ Constructor for initializing all event attributes.
+ */
+ wxGridRangeSelectEvent(int id, wxEventType type,
+ wxObject* obj,
+ const wxGridCellCoords& topLeft,
+ const wxGridCellCoords& bottomRight,
+ bool sel = true, const wxKeyboardState& kbd = wxKeyboardState());
- If no row edge is near to this position @c wxNOT_FOUND is returned.
+ /**
+ Returns @true if the Alt key was down at the time of the event.
*/
- int YToEdgeOfRow(int y) const;
+ bool AltDown() const;
/**
- Returns the grid row that corresponds to the logical y coordinate.
+ Returns @true if the Control key was down at the time of the event.
+ */
+ bool ControlDown() const;
- Returns @c wxNOT_FOUND if there is no row at the y position.
+ /**
+ Top left corner of the rectangular area that was (de)selected.
*/
- int YToRow(int y, bool clipToMinMax = false) const;
+ wxGridCellCoords GetBottomRightCoords();
-protected:
/**
- Returns @true if this grid has support for cell attributes.
+ Bottom row of the rectangular area that was (de)selected.
+ */
+ int GetBottomRow();
- The grid supports attributes if it has the associated table which, in
- turn, has attributes support, i.e. wxGridTableBase::CanHaveAttributes()
- returns @true.
+ /**
+ Left column of the rectangular area that was (de)selected.
*/
- bool CanHaveAttributes() const;
+ int GetLeftCol();
/**
- Get the minimal width of the given column/row.
+ Right column of the rectangular area that was (de)selected.
+ */
+ int GetRightCol();
- The value returned by this function may be different than that returned
- by GetColMinimalAcceptableWidth() if SetColMinimalWidth() had been
- called for this column.
+ /**
+ Top left corner of the rectangular area that was (de)selected.
*/
- int GetColMinimalWidth(int col) const;
+ wxGridCellCoords GetTopLeftCoords();
/**
- Returns the coordinate of the right border specified column.
+ Top row of the rectangular area that was (de)selected.
*/
- int GetColRight(int col) const;
+ int GetTopRow();
/**
- Returns the coordinate of the left border specified column.
+ Returns @true if the Meta key was down at the time of the event.
*/
- int GetColLeft(int col) const;
+ bool MetaDown() const;
/**
- Returns the minimal size for the given column.
+ Returns @true if the area was selected, @false otherwise.
+ */
+ bool Selecting();
- The value returned by this function may be different than that returned
- by GetRowMinimalAcceptableHeight() if SetRowMinimalHeight() had been
- called for this row.
+ /**
+ Returns @true if the Shift key was down at the time of the event.
*/
- int GetRowMinimalHeight(int col) const;
+ bool ShiftDown() const;
};
/**
- @class wxGridCellBoolEditor
+ @class wxGridEditorCreatedEvent
- The editor for boolean data.
+ @beginEventTable{wxGridEditorCreatedEvent}
+ @event{EVT_GRID_EDITOR_CREATED(func)}
+ The editor for a cell was created. Processes a
+ @c wxEVT_GRID_EDITOR_CREATED event type.
+ @event{EVT_GRID_CMD_EDITOR_CREATED(id, func)}
+ The editor for a cell was created; variant taking a window identifier.
+ Processes a @c wxEVT_GRID_EDITOR_CREATED event type.
+ @endEventTable
@library{wxadv}
- @category{grid}
-
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellNumberEditor,
- wxGridCellTextEditor, wxGridCellChoiceEditor
+ @category{grid,events}
*/
-class wxGridCellBoolEditor : public wxGridCellEditor
+class wxGridEditorCreatedEvent : public wxCommandEvent
{
public:
/**
Default constructor.
*/
- wxGridCellBoolEditor();
-
+ wxGridEditorCreatedEvent();
/**
- Returns @true if the given @a value is equal to the string representation of
- the truth value we currently use (see
- wxGridCellBoolEditor::UseStringValues).
+ Constructor for initializing all event attributes.
*/
- static bool IsTrueValue(const wxString& value);
+ wxGridEditorCreatedEvent(int id, wxEventType type, wxObject* obj,
+ int row, int col, wxControl* ctrl);
/**
- , wxString&@e valueFalse = _T(""))
- This method allows to customize the values returned by GetValue() method for
- the cell using this editor. By default, the default values of the arguments are
- used, i.e. @c "1" is returned if the cell is checked and an empty string
- otherwise, using this method allows to change this.
+ Returns the column at which the event occurred.
*/
- static void UseStringValues() const;
-};
-
-
-
-/**
- @class wxGridUpdateLocker
-
- This small class can be used to prevent wxGrid from redrawing
- during its lifetime by calling wxGrid::BeginBatch
- in its constructor and wxGrid::EndBatch in its
- destructor. It is typically used in a function performing several operations
- with a grid which would otherwise result in flicker. For example:
-
- @code
- void MyFrame::Foo()
- {
- m_grid = new wxGrid(this, ...);
-
- wxGridUpdateLocker noUpdates(m_grid);
- m_grid-AppendColumn();
- ... many other operations with m_grid...
- m_grid-AppendRow();
+ int GetCol();
- // destructor called, grid refreshed
- }
- @endcode
+ /**
+ Returns the edit control.
+ */
+ wxControl* GetControl();
- Using this class is easier and safer than calling
- wxGrid::BeginBatch and wxGrid::EndBatch
- because you don't risk not to call the latter (due to an exception for example).
+ /**
+ Returns the row at which the event occurred.
+ */
+ int GetRow();
- @library{wxadv}
- @category{grid}
-*/
-class wxGridUpdateLocker
-{
-public:
/**
- Creates an object preventing the updates of the specified @e grid. The
- parameter could be @NULL in which case nothing is done. If @a grid is
- non-@NULL then the grid must exist for longer than wxGridUpdateLocker object
- itself.
- The default constructor could be followed by a call to
- Create() to set the
- grid object later.
+ Sets the column at which the event occurred.
*/
- wxGridUpdateLocker(wxGrid* grid = NULL);
+ void SetCol(int col);
/**
- Destructor reenables updates for the grid this object is associated with.
+ Sets the edit control.
*/
- ~wxGridUpdateLocker();
+ void SetControl(wxControl* ctrl);
/**
- This method can be called if the object had been constructed using the default
- constructor. It must not be called more than once.
+ Sets the row at which the event occurred.
*/
- void Create(wxGrid* grid);
+ void SetRow(int row);
};