#endif
#include "wx/mac/uma.h"
+#if TARGET_API_MAC_OSX
+#include "wx/toplevel.h"
+#endif
// since we have decided that we only support 8.6 upwards we are
// checking for these minimum requirements in the startup code of
WindowRef tlwref = GetControlOwner( theControl ) ;
wxTopLevelWindowMac* tlwwx = wxFindWinFromMacWindow( tlwref ) ;
- if ( tlwwx->MacUsesCompositing() )
+ if ( tlwwx != NULL && tlwwx->MacUsesCompositing() )
{
ControlRef rootControl = tlwwx->GetPeer()->GetControlRef() ;
HIPoint hiPoint = CGPointMake( 0 , 0 ) ;