// Purpose: Definition of the wxToggleButton class, which implements a
// toggle button under wxMSW.
// Author: John Norris, minor changes by Axel Schlueter
+// and William Gallafent.
// Modified by:
// Created: 08.02.01
// RCS-ID: $Id$
// Copyright: (c) 2000 Johnny C. Norris II
-// License: Rocketeer license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
-// declatations
+// declarations
// ============================================================================
// ----------------------------------------------------------------------------
#pragma hdrstop
#endif
-#include "wx/tglbtn.h"
-
#if wxUSE_TOGGLEBTN
+#include "wx/tglbtn.h"
+
#ifndef WX_PRECOMP
#include "wx/button.h"
#include "wx/brush.h"
#endif // WX_PRECOMP
#include "wx/msw/private.h"
+#include "wx/msw/private/button.h"
// ----------------------------------------------------------------------------
// macros
// ----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxToggleButton, wxControl)
-DEFINE_EVENT_TYPE(wxEVT_COMMAND_TOGGLEBUTTON_CLICKED)
-
-#define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10)
+wxDEFINE_EVENT( wxEVT_COMMAND_TOGGLEBUTTON_CLICKED, wxCommandEvent );
// ============================================================================
// implementation
// ============================================================================
+//-----------------------------------------------------------------------------
+// wxBitmapToggleButton
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(wxBitmapToggleButton, wxToggleButton)
+
+bool wxBitmapToggleButton::Create( wxWindow *parent, wxWindowID id,
+ const wxBitmap& label,const wxPoint& pos, const wxSize& size, long style,
+ const wxValidator& validator, const wxString& name )
+{
+ if (!wxToggleButton::Create( parent, id, wxEmptyString, pos, size, style, validator, name ))
+ return false;
+
+ SetBitmap(label);
+
+ if (size.x == -1 || size.y == -1)
+ {
+ wxSize new_size = GetBestSize();
+ if (size.x != -1)
+ new_size.x = size.x;
+ if (size.y != -1)
+ new_size.y = size.y;
+ SetSize( new_size );
+ }
+
+ return true;
+}
+
+
// ----------------------------------------------------------------------------
// wxToggleButton
// ----------------------------------------------------------------------------
-bool wxToggleButton::MSWCommand(WXUINT WXUNUSED(param), WXWORD WXUNUSED(id))
+IMPLEMENT_DYNAMIC_CLASS(wxToggleButton, wxControl)
+
+void wxToggleButton::Init()
{
- wxCommandEvent event(wxEVT_COMMAND_TOGGLEBUTTON_CLICKED, m_windowId);
- event.SetInt(GetValue());
- event.SetEventObject(this);
- ProcessCommand(event);
- return TRUE;
+ m_state = false;
}
// Single check box item
-bool wxToggleButton::Create(wxWindow *parent, wxWindowID id,
+bool wxToggleButton::Create(wxWindow *parent,
+ wxWindowID id,
const wxString& label,
const wxPoint& pos,
const wxSize& size, long style,
const wxValidator& validator,
const wxString& name)
{
- if (!CreateBase(parent, id, pos, size, style, validator, name))
- return FALSE;
-
- parent->AddChild(this);
+ Init();
+
+ if ( !CreateControl(parent, id, pos, size, style, validator, name) )
+ return false;
+
+ // if the label contains several lines we must explicitly tell the button
+ // about it or it wouldn't draw it correctly ("\n"s would just appear as
+ // black boxes)
+ //
+ // NB: we do it here and not in MSWGetStyle() because we need the label
+ // value and the label is not set yet when MSWGetStyle() is called
+ WXDWORD exstyle;
+ WXDWORD msStyle = MSWGetStyle(style, &exstyle);
+ msStyle |= wxMSWButton::GetMultilineStyle(label);
+
+ return MSWCreateControl(wxT("BUTTON"), msStyle, pos, size, label, exstyle);
+}
- m_backgroundColour = parent->GetBackgroundColour();
- m_foregroundColour = parent->GetForegroundColour();
+WXDWORD wxToggleButton::MSWGetStyle(long style, WXDWORD *exstyle) const
+{
+ WXDWORD msStyle = wxControl::MSWGetStyle(style, exstyle);
-#ifndef BS_PUSHLIKE
-#define BS_PUSHLIKE 0x00001000L
-#endif
+ msStyle |= BS_AUTOCHECKBOX | BS_PUSHLIKE | WS_TABSTOP;
- long msStyle = BS_AUTOCHECKBOX | BS_PUSHLIKE | WS_TABSTOP | WS_CHILD | WS_VISIBLE;
-#ifdef __WIN32__
- if(m_windowStyle & wxBU_LEFT)
+ if ( style & wxBU_LEFT )
msStyle |= BS_LEFT;
- if(m_windowStyle & wxBU_RIGHT)
+ if ( style & wxBU_RIGHT )
msStyle |= BS_RIGHT;
- if(m_windowStyle & wxBU_TOP)
+ if ( style & wxBU_TOP )
msStyle |= BS_TOP;
- if(m_windowStyle & wxBU_BOTTOM)
+ if ( style & wxBU_BOTTOM )
msStyle |= BS_BOTTOM;
-#endif
- m_hWnd = (WXHWND)CreateWindowEx(MakeExtendedStyle(m_windowStyle),
- wxT("BUTTON"), label,
- msStyle, 0, 0, 0, 0,
- (HWND)parent->GetHWND(),
- (HMENU)m_windowId,
- wxGetInstance(), NULL);
-
- if ( m_hWnd == 0 )
- {
- wxLogError(_T("Failed to create a toggle button"));
+ return msStyle;
+}
- return FALSE;
+void wxToggleButton::SetValue(bool val)
+{
+ m_state = val;
+ if ( IsOwnerDrawn() )
+ {
+ Refresh();
+ }
+ else
+ {
+ ::SendMessage(GetHwnd(), BM_SETCHECK, val, 0);
}
-
- // Subclass again for purposes of dialog editing mode
- SubclassWin(m_hWnd);
-
- SetFont(parent->GetFont());
-
- SetSize(pos.x, pos.y, size.x, size.y);
-
- return TRUE;
}
-void wxToggleButton::SetLabel(const wxString& label)
+bool wxToggleButton::GetValue() const
{
- SetWindowText(GetHwnd(), label);
+ if ( IsOwnerDrawn() )
+ {
+ return m_state;
+ }
+ else
+ {
+ return ::SendMessage(GetHwnd(), BM_GETCHECK, 0, 0) == BST_CHECKED;
+ }
}
-wxSize wxToggleButton::DoGetBestSize() const
+void wxToggleButton::Command(wxCommandEvent& event)
{
- wxString label = wxGetWindowText(GetHWND());
- int wBtn;
- GetTextExtent(label, &wBtn, NULL);
-
- int wChar, hChar;
- wxGetCharSize(GetHWND(), &wChar, &hChar, &GetFont());
-
- // add a margin - the button is wider than just its label
- wBtn += 3*wChar;
-
- // the button height is proportional to the height of the font used
- int hBtn = BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hChar);
-
- wxSize sz = wxButton::GetDefaultSize();
- if (wBtn > sz.x)
- sz.x = wBtn;
- if (hBtn > sz.y)
- sz.y = hBtn;
-
- return sz;
+ SetValue(event.GetInt() != 0);
+ ProcessCommand(event);
}
-void wxToggleButton::SetValue(bool val)
+bool wxToggleButton::MSWCommand(WXUINT param, WXWORD WXUNUSED(id))
{
- SendMessage(GetHwnd(), BM_SETCHECK, val, 0);
-}
+ if ( param != BN_CLICKED && param != BN_DBLCLK )
+ return false;
-#ifndef BST_CHECKED
-#define BST_CHECKED 0x0001
-#endif
+ // first update the value so that user event handler gets the new
+ // toggle button value
-bool wxToggleButton::GetValue() const
-{
-#ifdef __WIN32__
- return (SendMessage(GetHwnd(), BM_GETCHECK, 0, 0) == BST_CHECKED);
-#else
- return ((0x001 & SendMessage(GetHwnd(), BM_GETCHECK, 0, 0)) == 0x001);
-#endif
+ // ownerdrawn buttons don't manage their state themselves unlike usual
+ // auto checkboxes so do it ourselves in any case
+ m_state = !m_state;
+
+ wxCommandEvent event(wxEVT_COMMAND_TOGGLEBUTTON_CLICKED, m_windowId);
+ event.SetInt(GetValue());
+ event.SetEventObject(this);
+ ProcessCommand(event);
+ return true;
}
-void wxToggleButton::Command(wxCommandEvent & event)
+wxAnyButton::State wxToggleButton::GetNormalState() const
{
- SetValue((event.GetInt() != 0));
- ProcessCommand(event);
+ if ( GetValue() )
+ return State_Pressed;
+ else
+ return State_Normal;
}
#endif // wxUSE_TOGGLEBTN
-