/////////////////////////////////////////////////////////////////////////////
-// Name: popupwin.cpp
+// Name: srx/x11/popupwin.cpp
// Purpose:
// Author: Robert Roebling
// Id: $Id$
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "popupwin.h"
-#endif
-
-#include "wx/defs.h"
+// for compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
#if wxUSE_POPUPWIN
#include "wx/popupwin.h"
-#include "wx/app.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/log.h"
+ #include "wx/app.h"
+ #include "wx/settings.h"
+#endif
#include "wx/x11/private.h"
#include "X11/Xatom.h"
BEGIN_EVENT_TABLE(wxPopupWindow,wxPopupWindowBase)
END_EVENT_TABLE()
-IMPLEMENT_DYNAMIC_CLASS(wxPopupWindow, wxWindow)
+wxPopupWindow::~wxPopupWindow()
+{
+}
bool wxPopupWindow::Create( wxWindow *parent, int style )
{
- if (!CreateBase( parent, -1, wxDefaultPosition, wxDefaultSize, style, wxDefaultValidator, "popup" ))
+ if (!CreateBase( parent, -1, wxDefaultPosition, wxDefaultSize, style, wxDefaultValidator, wxT("popup") ))
{
wxFAIL_MSG( wxT("wxPopupWindow creation failed") );
- return FALSE;
+ return false;
}
// All dialogs should really have this style
m_windowStyle = style;
m_windowStyle |= wxTAB_TRAVERSAL;
-
+
wxPoint pos( 20,20 );
wxSize size( 20,20 );
+ wxPoint pos2 = pos;
+ wxSize size2 = size;
m_parent = parent;
if (m_parent) m_parent->AddChild( this );
int xscreen = DefaultScreen( xdisplay );
Visual *xvisual = DefaultVisual( xdisplay, xscreen );
Window xparent = RootWindow( xdisplay, xscreen );
-
+ Colormap cm = DefaultColormap( xdisplay, xscreen);
+
+#if wxUSE_TWO_WINDOWS
+ bool need_two_windows =
+ ((( wxSUNKEN_BORDER | wxRAISED_BORDER | wxSIMPLE_BORDER | wxHSCROLL | wxVSCROLL ) & m_windowStyle) != 0);
+#else
+ bool need_two_windows = false;
+#endif
+
#if wxUSE_NANOX
long xattributes_mask = 0;
#else
+
XSetWindowAttributes xattributes;
-
- long xattributes_mask =
- CWOverrideRedirect |
- CWSaveUnder |
- CWBorderPixel | CWBackPixel;
- xattributes.background_pixel = BlackPixel( xdisplay, xscreen );
+ long xattributes_mask = 0;
+
+ m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
+ m_backgroundColour.CalcPixel( (WXColormap) cm);
+
+ m_foregroundColour = *wxBLACK;
+ m_foregroundColour.CalcPixel( (WXColormap) cm);
+
+ xattributes_mask |= CWBackPixel;
+ xattributes.background_pixel = m_backgroundColour.GetPixel();
+
+ xattributes_mask |= CWBorderPixel;
xattributes.border_pixel = BlackPixel( xdisplay, xscreen );
+
+ xattributes_mask |= CWOverrideRedirect | CWSaveUnder;
xattributes.override_redirect = True;
xattributes.save_under = True;
+
+ xattributes_mask |= CWEventMask;
#endif
-
- Window xwindow = XCreateWindow( xdisplay, xparent, pos.x, pos.y, size.x, size.y,
- 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
-
- XSelectInput( xdisplay, xwindow,
- ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
- ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
- KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
- PropertyChangeMask );
- m_mainWidget = (WXWindow) xwindow;
- wxAddWindowToTable( xwindow, (wxWindow*) this );
+ if (need_two_windows)
+ {
+#if !wxUSE_NANOX
+ xattributes.event_mask =
+ ExposureMask | StructureNotifyMask | ColormapChangeMask;
+#endif
+
+ Window xwindow = XCreateWindow( xdisplay, xparent, pos.x, pos.y, size.x, size.y,
+ 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
+
+#if wxUSE_NANOX
+ XSelectInput( xdisplay, xwindow,
+ ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
+ ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
+ KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
+ PropertyChangeMask );
+#endif
- // Set background to None which will prevent X11 from clearing the
- // background comletely.
- XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
+ // Set background to None which will prevent X11 from clearing the
+ // background comletely.
+ XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
- XSetTransientForHint( xdisplay, xwindow, xparent );
+ m_mainWindow = (WXWindow) xwindow;
+ wxAddWindowToTable( xwindow, (wxWindow*) this );
+ // XMapWindow( xdisplay, xwindow );
#if !wxUSE_NANOX
+ xattributes.event_mask =
+ ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
+ ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
+ KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
+ PropertyChangeMask | VisibilityChangeMask ;
+#endif
+
+ if (HasFlag( wxSUNKEN_BORDER) || HasFlag( wxRAISED_BORDER))
+ {
+ pos2.x = 2;
+ pos2.y = 2;
+ size2.x -= 4;
+ size2.y -= 4;
+ } else
+ if (HasFlag( wxSIMPLE_BORDER ))
+ {
+ pos2.x = 1;
+ pos2.y = 1;
+ size2.x -= 2;
+ size2.y -= 2;
+ } else
+ {
+ pos2.x = 0;
+ pos2.y = 0;
+ }
+
+ xwindow = XCreateWindow( xdisplay, xwindow, pos2.x, pos2.y, size2.x, size2.y,
+ 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
+
+ // Set background to None which will prevent X11 from clearing the
+ // background comletely.
+ XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
+
+#if wxUSE_NANOX
+ XSelectInput( xdisplay, xwindow,
+ ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
+ ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
+ KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
+ PropertyChangeMask );
+#endif
+
+ m_clientWindow = (WXWindow) xwindow;
+ wxAddClientWindowToTable( xwindow, (wxWindow*) this );
+
+ m_isShown = false;
+ XMapWindow( xdisplay, xwindow );
+ }
+ else
+ {
+ // One window
+#if !wxUSE_NANOX
+ xattributes.event_mask =
+ ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
+ ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
+ KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
+ PropertyChangeMask | VisibilityChangeMask ;
+#endif
+
+ Window xwindow = XCreateWindow( xdisplay, xparent, pos.x, pos.y, size.x, size.y,
+ 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
+
+#if wxUSE_NANOX
+ XSelectInput( xdisplay, xwindow,
+ ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
+ ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
+ KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
+ PropertyChangeMask );
+#endif
+
+ // Set background to None which will prevent X11 from clearing the
+ // background comletely.
+ XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
+
+ m_mainWindow = (WXWindow) xwindow;
+ m_clientWindow = (WXWindow) xwindow;
+ wxAddWindowToTable( xwindow, (wxWindow*) this );
+
+ m_isShown = false;
+ // XMapWindow( xdisplay, xwindow );
+ }
+
+ XSetTransientForHint( xdisplay, (Window) m_mainWindow, xparent );
+
+#if wxUSE_NANOX
+ // Switch off WM
+ wxSetWMDecorations( (Window) m_mainWindow, 0 );
+#else
XWMHints wm_hints;
wm_hints.flags = InputHint | StateHint /* | WindowGroupHint */;
wm_hints.input = True;
wm_hints.initial_state = NormalState;
- XSetWMHints( xdisplay, xwindow, &wm_hints);
+ XSetWMHints( xdisplay, (Window) m_mainWindow, &wm_hints);
#endif
-
- return TRUE;
+
+ return true;
}
void wxPopupWindow::DoMoveWindow(int x, int y, int width, int height )
bool ret = wxWindowX11::Show( show );
Raise();
-
+
return ret;
}