wxFONTENCODING_CP866, // and another one
// and for Windows
wxFONTENCODING_CP874, // WinThai
+ wxFONTENCODING_CP932, // Japanese (shift-JIS)
+ wxFONTENCODING_CP936, // Chinese simplified (GB)
+ wxFONTENCODING_CP949, // Korean (Hangul charset)
+ wxFONTENCODING_CP950, // Chinese (traditional - Big5)
wxFONTENCODING_CP1250, // WinLatin2
wxFONTENCODING_CP1251, // WinCyrillic
wxFONTENCODING_CP1252, // WinLatin1
wxFONTENCODING_CP1256, // WinArabic
wxFONTENCODING_CP1257, // WinBaltic (same as Latin 7)
wxFONTENCODING_CP12_MAX,
-
+
+ wxFONTENCODING_UTF7, // UTF-7 Unicode encoding
+ wxFONTENCODING_UTF8, // UTF-8 Unicode encoding
+
wxFONTENCODING_UNICODE, // Unicode - currently used only by
// wxEncodingConverter class
// types
// ----------------------------------------------------------------------------
+#if wxUSE_GUI
+
// This private structure specifies all the parameters needed to create a font
// with the given encoding on this platform.
//
wxFontEncoding encoding; // so that we know what this struct represents
#if defined(__WXMSW__) || defined(__WXPM__) || defined(__WXMAC__)
- wxNativeEncodingInfo() { charset = 0; /* ANSI_CHARSET */ }
+ wxNativeEncodingInfo()
+ : facename()
+ , encoding(wxFONTENCODING_SYSTEM)
+ , charset(0) /* ANSI_CHARSET */
+ { }
int charset;
#elif defined(_WX_X_FONTLIKE)
wxString xregistry,
xencoding;
+#elif defined(__WXGTK20__)
+ // No way to specify this in Pango as this
+ // seems to be handled internally.
+#elif defined(__WXMGL__)
+ int mglEncoding;
#else
#error "Unsupported toolkit"
#endif
wxString ToString() const;
};
+#endif // wxUSE_GUI
+
#endif // _WX_FONTENC_H_