// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) 1997-2003 Julian Smart and Vadim Zeitlin
-// Licence: wxWidgets licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
{
gs_globalCursor = new wxCursor;
- return TRUE;
+ return true;
}
virtual void OnExit()
const int w = wxCursorRefData::GetStandardWidth();
const int h = wxCursorRefData::GetStandardHeight();
- const int hotSpotX = image.GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_X);
- const int hotSpotY = image.GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_Y);
+ int hotSpotX = image.GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_X);
+ int hotSpotY = image.GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_Y);
+ int image_w = image.GetWidth();
+ int image_h = image.GetHeight();
- wxASSERT_MSG( hotSpotX >= 0 && hotSpotX < w &&
- hotSpotY >= 0 && hotSpotY < h,
+ wxASSERT_MSG( hotSpotX >= 0 && hotSpotX < image_w &&
+ hotSpotY >= 0 && hotSpotY < image_h,
_T("invalid cursor hot spot coordinates") );
- HCURSOR hcursor = wxBitmapToHCURSOR
- (
- wxBitmap(image.Scale(w, h)),
- hotSpotX,
- hotSpotY
- );
+ wxImage imageSized(image); // final image of correct size
+
+ // if image is too small then place it in the center, resize it if too big
+ if ((w > image_w) && (h > image_h))
+ {
+ wxPoint offset((w - image_w)/2, (h - image_h)/2);
+ hotSpotX = hotSpotX + offset.x;
+ hotSpotY = hotSpotY + offset.y;
+
+ imageSized = image.Size(wxSize(w, h), offset);
+ }
+ else if ((w != image_w) || (h != image_h))
+ {
+ hotSpotX = int(hotSpotX * double(w) / double(image_w));
+ hotSpotY = int(hotSpotY * double(h) / double(image_h));
+
+ imageSized = image.Scale(w, h);
+ }
+
+ HCURSOR hcursor = wxBitmapToHCURSOR( wxBitmap(imageSized),
+ hotSpotX, hotSpotY );
+
if ( !hcursor )
{
wxLogWarning(_("Failed to create cursor."));
{ false, _T("WXCURSOR_RIGHT_ARROW") }, // wxCURSOR_RIGHT_ARROW
{ false, _T("WXCURSOR_BULLSEYE") }, // wxCURSOR_BULLSEYE
{ true, IDC_ARROW }, // WXCURSOR_CHAR
- { true, IDC_CROSS }, // WXCURSOR_CROSS
+ // Displays as an I-beam on XP, so use a cursor file
+// { true, IDC_CROSS }, // WXCURSOR_CROSS
+ { false, _T("WXCURSOR_CROSS") }, // WXCURSOR_CROSS
{ false, _T("WXCURSOR_HAND") }, // wxCURSOR_HAND
{ true, IDC_IBEAM }, // WXCURSOR_IBEAM
{ true, IDC_ARROW }, // WXCURSOR_LEFT_BUTTON