/////////////////////////////////////////////////////////////////////////////
// ============================================================================
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
}
bool wxContextHelpEvtHandler::ProcessEvent(wxEvent& event)
{
if (event.GetEventType() == wxEVT_LEFT_DOWN)
{
}
bool wxContextHelpEvtHandler::ProcessEvent(wxEvent& event)
{
if (event.GetEventType() == wxEVT_LEFT_DOWN)
{
}
// Dispatch the help event to the relevant window
bool wxContextHelp::DispatchEvent(wxWindow* win, const wxPoint& pt)
{
wxWindow* subjectOfHelp = win;
}
// Dispatch the help event to the relevant window
bool wxContextHelp::DispatchEvent(wxWindow* win, const wxPoint& pt)
{
wxWindow* subjectOfHelp = win;
while (subjectOfHelp && !eventProcessed)
{
wxHelpEvent helpEvent(wxEVT_HELP, subjectOfHelp->GetId(), pt) ;
while (subjectOfHelp && !eventProcessed)
{
wxHelpEvent helpEvent(wxEVT_HELP, subjectOfHelp->GetId(), pt) ;
{
s_tipWindow = new wxTipWindow((wxWindow *)window, text, 100, & s_tipWindow);
{
s_tipWindow = new wxTipWindow((wxWindow *)window, text, 100, & s_tipWindow);
// If the help controller is capable of popping up the text...
else if (m_helpController->DisplayTextPopup(text, wxGetMousePosition()))
{
// If the help controller is capable of popping up the text...
else if (m_helpController->DisplayTextPopup(text, wxGetMousePosition()))
{