/////////////////////////////////////////////////////////////////////////////
-// Name: sckipc.cpp
+// Name: src/common/sckipc.cpp
// Purpose: Interprocess communication implementation (wxSocket version)
// Author: Julian Smart
// Modified by: Guilhem Lavaux (big rewrite) May 1997, 1998
// Copyright: (c) Julian Smart 1993
// (c) Guilhem Lavaux 1997, 1998
// (c) 2000 Guillermo Rodriguez <guille@iies.es>
-// Licence: wxWidgets licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ==========================================================================
// headers
// --------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "sckipc.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
+#if wxUSE_SOCKETS && wxUSE_IPC && wxUSE_STREAMS
+
+#include "wx/sckipc.h"
+
#ifndef WX_PRECOMP
-#include "wx/log.h"
+ #include "wx/log.h"
+ #include "wx/event.h"
+ #include "wx/module.h"
#endif
-#if wxUSE_SOCKETS && wxUSE_IPC && wxUSE_STREAMS
-
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>
#include "wx/socket.h"
-#include "wx/sckipc.h"
-#include "wx/module.h"
-#include "wx/event.h"
// --------------------------------------------------------------------------
// macros and constants
#endif
// All sockets will be created with the following flags
-#define SCKIPC_FLAGS (wxSOCKET_WAITALL)
+#define SCKIPC_FLAGS (wxSOCKET_WAITALL|wxSOCKET_REUSEADDR)
// headers needed for umask()
#ifdef __UNIX_LIKE__
// get the address object for the given server name, the caller must delete it
static wxSockAddress *
-GetAddressFromName(const wxString& serverName, const wxString& host = _T(""))
+GetAddressFromName(const wxString& serverName, const wxString& host = wxEmptyString)
{
// we always use INET sockets under non-Unix systems
-#if defined(__UNIX__) && !defined(__WXMAC__) && !defined(__WINE__)
+#if defined(__UNIX__) && !defined(__WINDOWS__) && !defined(__WINE__)
// under Unix, if the server name looks like a path, create a AF_UNIX
// socket instead of AF_INET one
if ( serverName.Find(_T('/')) != wxNOT_FOUND )
class wxTCPEventHandler : public wxEvtHandler
{
public:
- wxTCPEventHandler() : wxEvtHandler() {};
+ wxTCPEventHandler() : wxEvtHandler() {}
void Client_OnRequest(wxSocketEvent& event);
void Server_OnRequest(wxSocketEvent& event);
const wxString& serverName,
const wxString& topic)
{
+ wxSockAddress *addr = GetAddressFromName(serverName, host);
+ if ( !addr )
+ return NULL;
+
wxSocketClient *client = new wxSocketClient(SCKIPC_FLAGS);
wxSocketStream *stream = new wxSocketStream(*client);
wxDataInputStream *data_is = new wxDataInputStream(*stream);
wxDataOutputStream *data_os = new wxDataOutputStream(*stream);
- wxSockAddress *addr = GetAddressFromName(serverName, host);
- if ( !addr )
- return NULL;
-
bool ok = client->Connect(*addr);
delete addr;
client->SetEventHandler(*gs_handler, _CLIENT_ONREQUEST_ID);
client->SetClientData(connection);
client->SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG);
- client->Notify(TRUE);
+ client->Notify(true);
return connection;
}
else
wxSockAddress *addr = GetAddressFromName(serverName);
if ( !addr )
- return FALSE;
+ return false;
#ifdef __UNIX_LIKE__
mode_t umaskOld;
{
delete addr;
- return FALSE;
+ return false;
}
// also set the umask to prevent the others from reading our file
m_server->Destroy();
m_server = NULL;
- return FALSE;
+ return false;
}
m_server->SetEventHandler(*gs_handler, _SERVER_ONREQUEST_ID);
m_server->SetClientData(this);
m_server->SetNotify(wxSOCKET_CONNECTION_FLAG);
- m_server->Notify(TRUE);
+ m_server->Notify(true);
- return TRUE;
+ return true;
}
wxTCPServer::~wxTCPServer()
m_codeco = NULL;
}
-wxTCPConnection::wxTCPConnection(wxChar *buffer, int size)
+wxTCPConnection::wxTCPConnection(void *buffer, size_t size)
: wxConnectionBase(buffer, size)
{
m_sock = NULL;
wxTCPConnection::~wxTCPConnection ()
{
Disconnect();
- wxDELETE(m_codeci);
- wxDELETE(m_codeco);
- wxDELETE(m_sockstrm);
if (m_sock)
{
m_sock->SetClientData(NULL);
m_sock->Destroy();
}
+
+ /* Delete after destroy */
+ wxDELETE(m_codeci);
+ wxDELETE(m_codeco);
+ wxDELETE(m_sockstrm);
}
void wxTCPConnection::Compress(bool WXUNUSED(on))
bool wxTCPConnection::Disconnect ()
{
if ( !GetConnected() )
- return TRUE;
+ return true;
// Send the the disconnect message to the peer.
m_codeco->Write8(IPC_DISCONNECT);
- m_sock->Notify(FALSE);
- m_sock->Close();
- SetConnected(FALSE);
- return TRUE;
+ if ( m_sock )
+ {
+ m_sock->Notify(false);
+ m_sock->Close();
+ }
+
+ SetConnected(false);
+
+ return true;
}
-bool wxTCPConnection::Execute(const wxChar *data, int size, wxIPCFormat format)
+bool wxTCPConnection::DoExecute(const void *data, size_t size, wxIPCFormat format)
{
if (!m_sock->IsConnected())
- return FALSE;
+ return false;
// Prepare EXECUTE message
m_codeco->Write8(IPC_EXECUTE);
m_codeco->Write8(format);
- if (size < 0)
- size = wxStrlen(data) + 1; // includes final NUL
-
m_codeco->Write32(size);
m_sockstrm->Write(data, size);
- return TRUE;
+ return true;
}
-wxChar *wxTCPConnection::Request (const wxString& item, int *size, wxIPCFormat format)
+const void *wxTCPConnection::Request (const wxString& item, size_t *size, wxIPCFormat format)
{
if (!m_sock->IsConnected())
return NULL;
return NULL;
else
{
- size_t s;
+ size_t s = m_codeci->Read32();
- s = m_codeci->Read32();
- wxChar *data = GetBufferAtLeast( s );
+ void *data = GetBufferAtLeast( s );
wxASSERT_MSG(data != NULL,
_T("Buffer too small in wxTCPConnection::Request") );
m_sockstrm->Read(data, s);
}
}
-bool wxTCPConnection::Poke (const wxString& item, wxChar *data, int size, wxIPCFormat format)
+bool wxTCPConnection::DoPoke (const wxString& item, const void *data, size_t size, wxIPCFormat format)
{
if (!m_sock->IsConnected())
- return FALSE;
+ return false;
m_codeco->Write8(IPC_POKE);
m_codeco->WriteString(item);
m_codeco->Write8(format);
- if (size < 0)
- size = wxStrlen(data) + 1; // includes final NUL
-
m_codeco->Write32(size);
m_sockstrm->Write(data, size);
- return TRUE;
+ return true;
}
bool wxTCPConnection::StartAdvise (const wxString& item)
int ret;
if (!m_sock->IsConnected())
- return FALSE;
+ return false;
m_codeco->Write8(IPC_ADVISE_START);
m_codeco->WriteString(item);
ret = m_codeci->Read8();
if (ret != IPC_FAIL)
- return TRUE;
+ return true;
else
- return FALSE;
+ return false;
}
bool wxTCPConnection::StopAdvise (const wxString& item)
int msg;
if (!m_sock->IsConnected())
- return FALSE;
+ return false;
m_codeco->Write8(IPC_ADVISE_STOP);
m_codeco->WriteString(item);
msg = m_codeci->Read8();
if (msg != IPC_FAIL)
- return TRUE;
+ return true;
else
- return FALSE;
+ return false;
}
// Calls that SERVER can make
-bool wxTCPConnection::Advise (const wxString& item,
- wxChar *data, int size, wxIPCFormat format)
+bool wxTCPConnection::DoAdvise (const wxString& item,
+ const void *data, size_t size, wxIPCFormat format)
{
if (!m_sock->IsConnected())
- return FALSE;
+ return false;
m_codeco->Write8(IPC_ADVISE);
m_codeco->WriteString(item);
m_codeco->Write8(format);
- if (size < 0)
- size = wxStrlen(data) + 1; // includes final NUL
-
m_codeco->Write32(size);
m_sockstrm->Write(data, size);
- return TRUE;
+ return true;
}
// --------------------------------------------------------------------------
void wxTCPEventHandler::Client_OnRequest(wxSocketEvent &event)
{
wxSocketBase *sock = event.GetSocket();
+ if (!sock) { /* No socket, no glory */
+ return ;
+ }
wxSocketNotify evt = event.GetSocketEvent();
wxTCPConnection *connection = (wxTCPConnection *)(sock->GetClientData());
// We lost the connection: destroy everything
if (evt == wxSOCKET_LOST)
{
- sock->Notify(FALSE);
+ sock->Notify(false);
sock->Close();
connection->OnDisconnect();
return;
{
case IPC_EXECUTE:
{
- wxChar *data;
+ void *data;
size_t size;
wxIPCFormat format;
format = (wxIPCFormat)codeci->Read8();
size = codeci->Read32();
+
data = connection->GetBufferAtLeast( size );
wxASSERT_MSG(data != NULL,
_T("Buffer too small in wxTCPEventHandler::Client_OnRequest") );
}
case IPC_ADVISE:
{
- wxChar *data;
- size_t size;
- wxIPCFormat format;
-
item = codeci->ReadString();
- format = (wxIPCFormat)codeci->Read8();
- size = codeci->Read32();
- data = connection->GetBufferAtLeast( size );
+ wxIPCFormat format = (wxIPCFormat)codeci->Read8();
+ size_t size = codeci->Read32();
+ void *data = connection->GetBufferAtLeast( size );
wxASSERT_MSG(data != NULL,
_T("Buffer too small in wxTCPEventHandler::Client_OnRequest") );
sockstrm->Read(data, size);
}
case IPC_POKE:
{
- wxIPCFormat format;
- size_t size;
- wxChar *data;
-
item = codeci->ReadString();
- format = (wxIPCFormat)codeci->Read8();
- size = codeci->Read32();
- data = connection->GetBufferAtLeast( size );
+ wxIPCFormat format = (wxIPCFormat)codeci->Read8();
+ size_t size = codeci->Read32();
+ void *data = connection->GetBufferAtLeast( size );
wxASSERT_MSG(data != NULL,
_T("Buffer too small in wxTCPEventHandler::Client_OnRequest") );
sockstrm->Read(data, size);
item = codeci->ReadString();
format = (wxIPCFormat)codeci->Read8();
- int user_size = -1;
- wxChar *user_data = connection->OnRequest (topic_name, item, &user_size, format);
+ size_t user_size = wxNO_LEN;
+ const void *user_data = connection->OnRequest (topic_name, item, &user_size, format);
if (user_data)
{
codeco->Write8(IPC_REQUEST_REPLY);
- if (user_size == -1)
- user_size = wxStrlen(user_data) + 1; // includes final NUL
+ if (user_size == wxNO_LEN)
+ {
+ switch (format)
+ {
+ case wxIPC_TEXT:
+ case wxIPC_UTF8TEXT:
+ user_size = strlen((const char *)user_data) + 1; // includes final NUL
+ break;
+ case wxIPC_UNICODETEXT:
+ user_size = (wcslen((const wchar_t *)user_data) + 1) * sizeof(wchar_t); // includes final NUL
+ break;
+ default:
+ user_size = 0;
+ }
+ }
codeco->Write32(user_size);
sockstrm->Write(user_data, user_size);
}
case IPC_DISCONNECT:
{
- sock->Notify(FALSE);
+ sock->Notify(false);
sock->Close();
- connection->SetConnected(FALSE);
+ connection->SetConnected(false);
connection->OnDisconnect();
break;
}
void wxTCPEventHandler::Server_OnRequest(wxSocketEvent &event)
{
wxSocketServer *server = (wxSocketServer *) event.GetSocket();
+ if (!server) { /* No server, Then exit */
+ return ;
+ }
wxTCPServer *ipcserv = (wxTCPServer *) server->GetClientData();
// This socket is being deleted; skip this event
// Accept the connection, getting a new socket
wxSocketBase *sock = server->Accept();
+ if (!sock) { /* No socket, no glory */
+ return ;
+ }
if (!sock->Ok())
{
sock->Destroy();
sock->SetEventHandler(*gs_handler, _CLIENT_ONREQUEST_ID);
sock->SetClientData(new_connection);
sock->SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG);
- sock->Notify(TRUE);
+ sock->Notify(true);
return;
}
else
DECLARE_DYNAMIC_CLASS(wxTCPEventHandlerModule)
public:
- bool OnInit() { gs_handler = new wxTCPEventHandler(); return TRUE; }
+ bool OnInit() { gs_handler = new wxTCPEventHandler(); return true; }
void OnExit() { wxDELETE(gs_handler); }
};
#endif
- // wxUSE_SOCKETS && wxUSE_IPC
+ // wxUSE_SOCKETS && wxUSE_IPC && wxUSE_STREAMS