/////////////////////////////////////////////////////////////////////////////
-// Name: palette.cpp
+// Name: src/motif/palette.cpp
// Purpose: wxPalette
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWidgets licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/*
wxWidgets, notably wxPalette::Create(). The way I did it is to
allocate additional read-only color cells in the default colormap. In
general you will get arbitrary pixel values assigned to these new
-cells and therefore I added a method wxColourMap::TransferBitmap()
+cells and therefore I added a method wxPalette::TransferBitmap()
which maps the pixel values 0..n to the real ones obtained with
Create(). This is only implemented for the popular case of 8-bit
depth.
not the functionality that wxPalette::Create() aims to provide.
*/
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "palette.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/palette.h"
-#include "wx/window.h"
-#include "wx/app.h"
-#include "wx/utils.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/app.h"
+ #include "wx/utils.h"
+ #include "wx/window.h"
+#endif
#ifdef __VMS__
#pragma message disable nosimpint
m_pix_array_n = 0;
m_pix_array = (unsigned long*) 0;
m_display = (WXDisplay*) 0;
- m_destroyable = FALSE;
+ m_destroyable = false;
}
wxPaletteRefData::wxPaletteRefData()
UnRef();
if (!n) {
- return FALSE;
+ return false;
}
m_refData = new wxPaletteRefData;
pix_array = new unsigned long[n];
if (!pix_array)
- return FALSE;
+ return false;
pix_array_n = n;
xcol.flags = DoRed | DoGreen | DoBlue;
for(int i = 0; i < n; i++) {
- xcol.red = (unsigned short)red[i] << 8;
- xcol.green = (unsigned short)green[i] << 8;
- xcol.blue = (unsigned short)blue[i] << 8;
+ xcol.red = (unsigned short)(red[i] << 8);
+ xcol.green = (unsigned short)(green[i] << 8);
+ xcol.blue = (unsigned short)(blue[i] << 8);
pix_array[i] = (XAllocColor(display, cmap, &xcol) == 0) ? 0 : xcol.pixel;
}
c->m_pix_array = pix_array;
c->m_cmap = (WXColormap) cmap;
c->m_display = (WXDisplay*) display;
- c->m_destroyable = FALSE;
+ c->m_destroyable = false;
M_PALETTEDATA->m_palettes.Append(c);
- return TRUE;
+ return true;
}
-int wxPalette::GetPixel(const unsigned char red, const unsigned char green, const unsigned char blue) const
+int wxPalette::GetPixel(unsigned char WXUNUSED(red),
+ unsigned char WXUNUSED(green),
+ unsigned char WXUNUSED(blue)) const
{
if ( !m_refData )
- return FALSE;
+ return wxNOT_FOUND;
// TODO
- return FALSE;
+ return wxNOT_FOUND;
}
bool wxPalette::GetRGB(int index, unsigned char *WXUNUSED(red), unsigned char *WXUNUSED(green), unsigned char *WXUNUSED(blue)) const
{
if ( !m_refData )
- return FALSE;
+ return false;
if (index < 0 || index > 255)
- return FALSE;
+ return false;
// TODO
- return FALSE;
+ return false;
}
WXColormap wxPalette::GetXColormap(WXDisplay* display) const
c->m_pix_array = new unsigned long[pix_array_n];
c->m_display = display;
c->m_cmap = wxTheApp->GetMainColormap(display);
- c->m_destroyable = FALSE;
+ c->m_destroyable = false;
xcol.flags = DoRed | DoGreen | DoBlue;
int i;
uptr++;
}
- return TRUE;
+ return true;
}
default:
- return FALSE;
+ return false;
}
}
struct rgb24 { unsigned char r, g, b; } *dptr = (struct rgb24 *)dest;
while(sz-- > 0) {
if((int)*data < pix_array_n) {
- dptr->r = pix_array[*data] & 0xFF;
- dptr->g = (pix_array[*data] >> 8) & 0xFF;
- dptr->b = (pix_array[*data] >> 16) & 0xFF;
+ dptr->r = (unsigned char)(pix_array[*data] & 0xFF);
+ dptr->g = (unsigned char)((pix_array[*data] >> 8) & 0xFF);
+ dptr->b = (unsigned char)((pix_array[*data] >> 16) & 0xFF);
}
data++;
dptr++;
break;
}
default:
- return FALSE;
+ return false;
}
- return TRUE;
+ return true;
}
unsigned long *wxPalette::GetXPixArray(WXDisplay *display, int *n)
M_PALETTEDATA->m_palettes.Append(c);
}
-