/////////////////////////////////////////////////////////////////////////////
-// Name: colour.h
+// Name: wx/os2/colour.h
// Purpose: wxColour class
// Author: David Webster
// Modified by:
// Created: 10/13/99
// RCS-ID: $Id$
// Copyright: (c) David Webster
-// Licence: wxWidgets licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_COLOUR_H_
class WXDLLEXPORT wxColour: public wxObject
{
public:
- //
- // Ctors
- //
+ // constructors
+ // ------------
- //
- // Default
- //
+ // default
wxColour();
- //
- // from RGB
- //
- wxColour( unsigned char cRed
- ,unsigned char cGreen
- ,unsigned char cBlue
- );
+ // from separate RGB
+ wxColour( unsigned char cRed, unsigned char cGreen, unsigned char cBlue );
+ // from packed RGB
wxColour( unsigned long colRGB ) { Set(colRGB); }
- //
// Implicit conversion from the colour name
- //
wxColour(const wxString& rColourName) { InitFromName(rColourName); }
wxColour(const wxChar *zColourName) { InitFromName(zColourName); }
- //
// Copy ctors and assignment operators
- //
wxColour(const wxColour& rCol);
wxColour(const wxColour* pCol);
wxColour&operator = (const wxColour& rCol);
- //
// Dtor
- //
~wxColour();
- //
// Set functions
- //
- void Set( unsigned char cRed
- ,unsigned char cGreen
- ,unsigned char cBlue
- );
- void Set(unsigned long lColRGB)
+ void Set( unsigned char cRed, unsigned char cGreen, unsigned char cBlue);
+ void Set( unsigned long lColRGB)
{
- //
// We don't need to know sizeof(long) here because we assume that the three
// least significant bytes contain the R, G and B values
- //
Set( (unsigned char)lColRGB
,(unsigned char)(lColRGB >> 8)
,(unsigned char)(lColRGB >> 16)
InitFromName(rsColour);
}
- //
// Accessors
- //
bool Ok(void) const {return m_bIsInit; }
unsigned char Red(void) const { return m_cRed; }
unsigned char Green(void) const { return m_cGreen; }
unsigned char Blue(void) const { return m_cBlue; }
- //
// Comparison
- //
bool operator == (const wxColour& rColour) const
{
return (m_bIsInit == rColour.m_bIsInit
public:
WXCOLORREF m_vPixel ;
private:
- DECLARE_DYNAMIC_CLASS(wxColour)
+ DECLARE_DYNAMIC_CLASS(wxColour)
}; // end of class wxColour
#endif