// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWidgets licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FONT_H_
#pragma interface "font.h"
#endif
+#include <wx/gdicmn.h>
+
// ----------------------------------------------------------------------------
// wxFont
// ----------------------------------------------------------------------------
public:
// ctors and such
wxFont() { Init(); }
- wxFont(const wxFont& font) { Init(); Ref(font); }
+ wxFont(const wxFont& font) : wxFontBase(font) { Init(); Ref(font); }
wxFont(int size,
int family,
int style,
int weight,
- bool underlined = FALSE,
+ bool underlined = false,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
+ {
+ Init();
+
+ (void)Create(size, wxSize(0, 0), FALSE, family, style, weight,
+ underlined, face, encoding);
+ }
+
+ wxFont(const wxSize& pixelSize,
+ int family,
+ int style,
+ int weight,
+ bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
Init();
- (void)Create(size, family, style, weight, underlined, face, encoding);
+ (void)Create(0, pixelSize, TRUE, family, style, weight, underlined,
+ face, encoding);
}
wxFont(const wxNativeFontInfo& info, WXHFONT hFont = 0)
wxFont(const wxString& fontDesc);
bool Create(int size,
+ const wxSize& pixelSize,
+ bool sizeUsingPixels,
int family,
int style,
int weight,
- bool underlined = FALSE,
+ bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
// implement base class pure virtuals
virtual int GetPointSize() const;
+ virtual wxSize GetPixelSize() const;
+ virtual bool IsUsingSizeInPixels() const;
virtual int GetFamily() const;
virtual int GetStyle() const;
virtual int GetWeight() const;
virtual const wxNativeFontInfo *GetNativeFontInfo() const;
virtual void SetPointSize(int pointSize);
+ virtual void SetPixelSize(const wxSize& pixelSize);
virtual void SetFamily(int family);
virtual void SetStyle(int style);
virtual void SetWeight(int weight);
virtual bool IsFree() const;
virtual bool RealizeResource();
virtual WXHANDLE GetResourceHandle() const;
- virtual bool FreeResource(bool force = FALSE);
+ virtual bool FreeResource(bool force = false);
// for consistency with other wxMSW classes
WXHFONT GetHFONT() const;