+#ifdef __POCKETPC__
+// Responds to the OK button in a PocketPC titlebar. This
+// can be overridden, or you can change the id used for
+// sending the event, by calling SetAffirmativeId.
+bool wxDialog::DoOK()
+{
+ wxButton *btn = wxDynamicCast(FindWindow(GetAffirmativeId()), wxButton);
+
+ if ( btn && btn->IsEnabled() )
+ {
+ // If we have this button, press it
+ btn->MSWCommand(BN_CLICKED, 0 /* unused */);
+ return true;
+ }
+ else
+ {
+ wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetAffirmativeId());
+ event.SetEventObject(this);
+
+ return GetEventHandler()->ProcessEvent(event);
+ }
+}
+#endif
+
+