// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) wxWidgets team
-// Licence: wxWidgets licence
+// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_WINDOW_H_BASE_
// set this child as temporary default
virtual void SetTmpDefaultItem(wxWindow * WXUNUSED(win)) { }
+ // Navigates in the specified direction by sending a wxNavigationKeyEvent
+ virtual bool Navigate(bool direction = true, bool windowChange = false);
+
// parent/children relations
// -------------------------
virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
#if wxUSE_MENUS
- bool PopupMenu( wxMenu *menu, const wxPoint& pos )
+ bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
{ return DoPopupMenu(menu, pos.x, pos.y); }
- bool PopupMenu( wxMenu *menu, int x, int y )
+ bool PopupMenu(wxMenu *menu, int x, int y)
{ return DoPopupMenu(menu, x, y); }
#endif // wxUSE_MENUS
#endif // wxUSE_TOOLTIPS
#if wxUSE_MENUS
- virtual bool DoPopupMenu( wxMenu *menu, int x, int y ) = 0;
+ virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
#endif // wxUSE_MENUS
// Makes an adjustment to the window position to make it relative to the