// Created: 05/25/99
// RCS-ID: $Id$
// Copyright: (c) wxWidgets team
-// Licence: wxWidgets licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DC_H_BASE_
#include "wx/cursor.h" // we have member variables of these classes
#include "wx/font.h" // so we can't do without them
#include "wx/colour.h"
+#include "wx/bitmap.h" // for wxNullBitmap
#include "wx/brush.h"
#include "wx/pen.h"
#include "wx/palette.h"
#include "wx/list.h" // we use wxList in inline functions
#include "wx/dynarray.h"
+#include "wx/math.h"
class WXDLLEXPORT wxDC;
class WXDLLEXPORT wxDCBase;
public:
wxDrawObject()
- : m_isBBoxValid(FALSE)
+ : m_isBBoxValid(false)
, m_minX(0), m_minY(0), m_maxX(0), m_maxY(0)
{ }
}
else
{
- m_isBBoxValid = TRUE;
+ m_isBBoxValid = true;
m_minX = x;
m_minY = y;
void ResetBoundingBox()
{
- m_isBBoxValid = FALSE;
+ m_isBBoxValid = false;
m_minX = m_maxX = m_minY = m_maxY = 0;
}
// global variables
// ---------------------------------------------------------------------------
-WXDLLEXPORT_DATA(extern int) wxPageNumber;
+extern WXDLLEXPORT_DATA(int) wxPageNumber;
// ---------------------------------------------------------------------------
// wxDC is the device context - object on which any drawing is done
public:
wxDCBase()
: m_colour(wxColourDisplay())
- , m_ok(TRUE)
- , m_clipping(FALSE)
+ , m_ok(true)
+ , m_clipping(false)
, m_isInteractive(0)
- , m_isBBoxValid(FALSE)
+ , m_isBBoxValid(false)
, m_logicalOriginX(0), m_logicalOriginY(0)
, m_deviceOriginX(0), m_deviceOriginY(0)
, m_logicalScaleX(1.0), m_logicalScaleY(1.0)
, m_font()
#if wxUSE_PALETTE
, m_palette()
- , m_hasCustomPalette(FALSE)
+ , m_hasCustomPalette(false)
#endif // wxUSE_PALETTE
{
ResetBoundingBox();
{ DoDrawIcon(icon, pt.x, pt.y); }
void DrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
- bool useMask = FALSE)
+ bool useMask = false)
{ DoDrawBitmap(bmp, x, y, useMask); }
void DrawBitmap(const wxBitmap &bmp, const wxPoint& pt,
- bool useMask = FALSE)
+ bool useMask = false)
{ DoDrawBitmap(bmp, pt.x, pt.y, useMask); }
void DrawText(const wxString& text, wxCoord x, wxCoord y)
bool Blit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
- int rop = wxCOPY, bool useMask = FALSE, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1)
+ int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = wxDefaultCoord, wxCoord ysrcMask = wxDefaultCoord)
{
return DoBlit(xdest, ydest, width, height,
source, xsrc, ysrc, rop, useMask, xsrcMask, ysrcMask);
}
bool Blit(const wxPoint& destPt, const wxSize& sz,
wxDC *source, const wxPoint& srcPt,
- int rop = wxCOPY, bool useMask = FALSE, const wxPoint& srcPtMask = wxPoint(-1, -1))
+ int rop = wxCOPY, bool useMask = false, const wxPoint& srcPtMask = wxDefaultPosition)
{
return DoBlit(destPt.x, destPt.y, sz.x, sz.y,
source, srcPt.x, srcPt.y, rop, useMask, srcPtMask.x, srcPtMask.y);
virtual void Clear() = 0;
- virtual bool StartDoc(const wxString& WXUNUSED(message)) { return TRUE; }
+ virtual bool StartDoc(const wxString& WXUNUSED(message)) { return true; }
virtual void EndDoc() { }
virtual void StartPage() { }
{ wxCoord x, y; DoGetDeviceOrigin(&x, &y); return wxPoint(x, y); }
virtual void SetDeviceOrigin(wxCoord x, wxCoord y) = 0;
+ virtual void ComputeScaleAndOrigin() {}
+
virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp) = 0;
int GetLogicalFunction() const { return m_logicalFunction; }
virtual void SetLogicalFunction(int function) = 0;
- // Sometimes we need to override optimization, e.g. if other software is
- // drawing onto our surface and we can't be sure of who's done what.
- //
- // FIXME: is this (still) used?
+#if WXWIN_COMPATIBILITY_2_4
virtual void SetOptimization(bool WXUNUSED(opt)) { }
- virtual bool GetOptimization() { return FALSE; }
+ virtual bool GetOptimization() { return false; }
+#endif
// bounding box
// ------------
}
else
{
- m_isBBoxValid = TRUE;
+ m_isBBoxValid = true;
m_minX = x;
m_minY = y;
void ResetBoundingBox()
{
- m_isBBoxValid = FALSE;
+ m_isBBoxValid = false;
m_minX = m_maxX = m_minY = m_maxY = 0;
}
virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y) = 0;
virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
- bool useMask = FALSE) = 0;
+ bool useMask = false) = 0;
virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y) = 0;
virtual void DoDrawRotatedText(const wxString& text,
virtual bool DoBlit(wxCoord xdest, wxCoord ydest,
wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
- int rop = wxCOPY, bool useMask = FALSE, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1) = 0;
+ int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = wxDefaultCoord, wxCoord ysrcMask = wxDefaultCoord) = 0;
virtual void DoGetSize(int *width, int *height) const = 0;
virtual void DoGetSizeMM(int* width, int* height) const = 0;
virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
wxCoord width, wxCoord height) = 0;
- // FIXME are these functions really different?
+#if WXWIN_COMPATIBILITY_2_4
+ // this was only for confusing people, use DoGetClippingBox only
virtual void DoGetClippingRegion(wxCoord *x, wxCoord *y,
wxCoord *w, wxCoord *h)
{ DoGetClippingBox(x, y, w, h); }
+#endif
+
virtual void DoGetClippingBox(wxCoord *x, wxCoord *y,
wxCoord *w, wxCoord *h) const
{
// now include the declaration of wxDC class
// ----------------------------------------------------------------------------
-#if defined(__WXMSW__)
+#if defined(__WXPALMOS__)
+ #include "wx/palmos/dc.h"
+#elif defined(__WXMSW__)
#include "wx/msw/dc.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/dc.h"