// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWidgets licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
#endif
#include "wx/fontdlg.h"
-#include "wx/msw/private.h"
-
-#if !defined(__WIN32__) || defined(__WXWINCE__)
-#include <commdlg.h>
-#endif
+#include "wx/msw/wrapcdlg.h"
#include "wx/cmndata.h"
#include "wx/log.h"
+#include "wx/math.h"
-#include <math.h>
#include <stdlib.h>
#include <string.h>
int wxFontDialog::ShowModal()
{
- DWORD flags = CF_SCREENFONTS | CF_NOSIMULATIONS;
+ // It should be OK to always use GDI simulations
+ DWORD flags = CF_SCREENFONTS /* | CF_NOSIMULATIONS */ ;
LOGFONT logFont;
if ( m_fontData.m_fontColour.Ok() )
{
chooseFontStruct.rgbColors = wxColourToRGB(m_fontData.m_fontColour);
-
- // need this for the colour to be taken into account
- flags |= CF_EFFECTS;
}
// CF_ANSIONLY flag is obsolete for Win32