// Created: 20/07/98
// RCS-ID: $Id$
// Copyright: (c) 1998 Guilhem Lavaux
-// Licence: wxWidgets licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DYNLIB_H__
// to use it polymorphically.
~wxDynamicLibrary() { Unload(); }
- // return TRUE if the library was loaded successfully
+ // return true if the library was loaded successfully
bool IsLoaded() const { return m_handle != 0; }
// load the library with the given name (full or not), return true if ok
which case the library is searched for in all standard locations
(use GetDllExt() to construct the filename)
- if success pointer is not NULL, it will be filled with TRUE if everything
- went ok and FALSE otherwise
+ if success pointer is not NULL, it will be filled with true if everything
+ went ok and false otherwise
*/
static wxDllType LoadLibrary(const wxString& name, bool *success = NULL);
-
+
/*
This function unloads the shared library previously loaded with
LoadLibrary