/////////////////////////////////////////////////////////////////////////////
-// Name: colour.h
+// Name: wx/cocoa/colour.h
// Purpose: wxColour class
// Author: David Elliott
// Modified by:
// Created: 2003/06/17
// RCS-ID: $Id$
// Copyright: (c) 2003 David Elliott
-// Licence: wxWidgets licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WX_COCOA_COLOUR_H__
// ========================================================================
// wxColour
// ========================================================================
-class WXDLLEXPORT wxColour: public wxObject
+
+class WXDLLEXPORT wxColour : public wxColourBase
{
public:
+ // constructors
+ // ------------
+
+ // default
wxColour() { Init(); }
+ DEFINE_STD_WXCOLOUR_CONSTRUCTORS
- // from RGB
- wxColour( unsigned char red, unsigned char green, unsigned char blue )
- : m_cocoaNSColor(NULL)
- { Set(red,green,blue); }
- wxColour( unsigned long colRGB )
- : m_cocoaNSColor(NULL)
- { Set(colRGB); }
+ // initialization using existing NSColor
+ wxColour( WX_NSColor aColor );
- // implicit conversion from the colour name
- wxColour( const wxString &colourName )
- { InitFromName(colourName); }
- wxColour( const char *colourName )
- { InitFromName(wxString::FromAscii(colourName)); }
// copy ctors and assignment operators
wxColour( const wxColour& col );
// comparison
bool operator == (const wxColour& colour) const
{
- // VZ: sure we want to compare NSColor objects for equality here?
+ // TODO: Really compare the NSColor
return (m_cocoaNSColor == colour.m_cocoaNSColor
- && m_red == colour.m_red
+ || (m_red == colour.m_red
&& m_green == colour.m_green
- && m_blue == colour.m_blue);
+ && m_blue == colour.m_blue));
}
bool operator != (const wxColour& colour) const
{ return !(*this == colour); }
// Set() functions
- void Set( unsigned char red, unsigned char green, unsigned char blue );
- void Set( unsigned long colRGB )
- {
- // we don't need to know sizeof(long) here because we assume that the three
- // least significant bytes contain the R, G and B values
- Set((unsigned char)colRGB,
- (unsigned char)(colRGB >> 8),
- (unsigned char)(colRGB >> 16));
- }
-
+ void Set( WX_NSColor aColor );
+
+ // reroute the inherited ones
+ void Set(unsigned char red, unsigned char green, unsigned char blue)
+ { wxColourBase::Set(red,green,blue); }
+
+ // implemented in colourcmn.cpp
+ bool Set(const wxChar *str)
+ { return wxColourBase::Set(str); }
+
+ bool Set(const wxString &str)
+ { return wxColourBase::Set(str); }
+
+ void Set(unsigned long colRGB)
+ { wxColourBase::Set(colRGB); }
+
protected:
// puts the object in an invalid, uninitialized state
void Init();
- // create the object from name, leaves it uninitialized if it failed
- void InitFromName(const wxString& col);
+ virtual void InitWith( unsigned char red, unsigned char green, unsigned char blue );
private:
WX_NSColor m_cocoaNSColor;